Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.16 @ 21:29:07 Player: VR-DUX Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (135) 675 Value Destroyed (2484) 2484 Prototype IDs (51) 1020 Alien Tech Used (5) 1000 Bonus (7489) 7489 TOTAL SCORE: 20768 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 182 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -175 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Medium Treads Large Storage Unit Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter Experimental Propulsion Shielding Makeshift Hacking Suite Phasing AFG > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Light Angular Momentum Engine Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Sensor Array Transmission Jammer Advanced System Shield Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Makeshift Hammer [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . 1 Utility 6 | . . . 2 . . . . . . 2 . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | . 13 26 11 56 15 . 1 20 . 9 5 1 6 2 10 . . 7 14 15 5 20 14 Power 20 | . 1 3 1 4 1 . . . . 1 1 1 . . 2 . . 1 . 1 . 1 2 Engine 11 | . 1 3 1 4 . . . . . 1 . . . . . . . . . . . . 1 Core 8 | . . . . . 1 . . . . . 1 1 . . 2 . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 71 | . 2 2 4 31 6 . . 5 . . . . 5 . 2 . . 3 . 6 2 1 2 Treads 23 | . 2 2 2 17 . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . 3 6 . . 5 . . . . 5 . 2 . . 3 . 6 2 1 2 Utility 73 | . 3 5 2 6 3 . . 9 . 7 2 . . . 5 . . 3 1 2 2 15 8 Device 48 | . . 2 1 5 1 . . 6 . 5 . . . . 5 . . 1 1 1 1 14 5 Storage 5 | . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . . . Processor 4 | . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . Hackware 8 | . . . . 1 . . . . . 1 2 . . . . . . . . . . 1 3 Protection 8 | . 2 2 1 . . . . . . . . . . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 7 16 4 15 5 . 1 6 . 1 2 . 1 2 1 . . . 13 6 1 3 2 Energy Gun 10 | . . 4 1 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . 1 1 . . . 2 1 1 2 1 Ballistic Gun 11 | . 4 2 1 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 4 2 1 1 . 1 3 . 1 1 . . . . . . . 5 2 . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 23 | . . 3 . 4 3 . . 1 . . . . 1 1 . . . . 6 3 . . 1 Slashing Weapon 8 | . . 3 . 1 1 . . 2 . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . 8 . . . 4 . . . . . . . . . 3 . . . 7 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 34 | . . 5 8 7 . . . . . . . . . . . . . . . 1 . 1 12 Power 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 13 | . . 1 1 6 . . . . . . . . . . . . . . . . . 1 4 Utility 10 | . . 2 2 . . . . . . . . . . . . . . . . 1 . . 5 Weapon 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 2 5 3 . . . . . . . . . . . . . . . 1 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 98 76 92 97 100 100 92 92 90 87 86 86 93 93 94 94 94 94 93 91 80 35 Engine 7 | . 14 14 9 7 1 . . . . 3 . . . . . . . . . . . . 1 Core 1 | . . . . . 5 7 7 7 7 2 5 6 6 6 5 5 5 1 . 5 5 5 . Treads 14 | . 14 27 15 26 . . . . . . . . . . . . . . . . . . . Leg 2 | . 13 . . 2 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 45 46 46 46 46 40 40 40 40 40 41 41 41 41 41 42 37 30 12 Device 7 | . . 4 5 8 7 7 7 6 7 10 13 13 13 13 16 17 17 13 11 14 18 11 6 Storage 9 | . 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 5 5 5 5 3 Processor 4 | . . . 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Hackware 4 | . . . . 8 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 6 5 6 2 Protection 4 | . 10 8 7 . . . . . . . . . . . . . . 1 5 2 2 3 . Energy Gun 1 | . . 4 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 27 10 6 10 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 2 6 . . . 4 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . 4 6 7 2 5 . . . . . 5 5 5 5 5 4 4 5 . 2 Slashing Weapon 2 | . . 6 . 1 5 7 7 1 7 6 1 . . . . . . . . . . . . Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . 66 Heaviest Build 75 | 14 36 39 42 34 30 22 25 36 30 30 30 29 32 32 33 33 33 40 38 46 55 75 41 Greatest Support 85 | 20 40 40 60 85 30 30 25 30 30 30 30 30 32 32 38 38 33 40 40 46 56 65 60 Greatest Overweight (x) 9 | . 1 1 2 9 . . . 1 . . . . . . . . . . . . . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 11 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 12 14 13 14 10 10 9 12 14 14 14 14 14 14 14 15 15 14 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 14 15 15 10 10 10 14 15 15 15 15 14 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 42% | Mutant 13% | Hacker-Scout 12% | Scavenger-Mutant 11% | Sprinter 3% | Commander-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Scout | -4/Factory Infiltrator-Ninja | -4/Armory Alien-Scout | -4/Lab Alien-Ninja | -3/Research Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 4048 | 200 391 688 65 1074 228 . 49 132 26 58 43 91 . 33 147 . . 80 36 385 . . 322 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4483 | . 466 326 383 1555 319 . 15 . . 58 . . . . 151 . . 169 10 497 . . 534 Parts 215 | . 43 19 25 70 12 . 5 . . 6 . . . . 2 . . . 3 25 . . 5 Haulers Intercepted 10 | . 1 . 1 5 1 . . . . . . . . . . . . . . 1 . . 1 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 10 . . . . 6 . . . . . . 3 . . . . 3 . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 58 | . 8 9 11 15 1 . 3 . . . . . . . . . . . 2 9 . . . Melee 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Guns 14 | . 8 1 . 5 . . . . . . . . . . . . . . . . . . . AOE 32 | . . 7 11 . . . 3 . . . . . . . . . . . 2 9 . . . Classes Destroyed 13 | . 8 1 1 2 . . . . . . . . . . . . . . 1 . . . . Worker 24 | . . . . 8 1 . . . . . . . . . . . . . . 7 . . 8 Builder 17 | . 1 . 3 6 1 . . . . . . . . . 2 . . . . . . . 4 Tunneler 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 10 | . 1 . 1 5 1 . . . . . . . . . . . . . . 1 . . 1 Recycler 12 | . 1 . 1 4 2 . . . . . . . . . 1 . . . . 1 . . 2 Operator 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 6 | . 1 . 1 1 1 . . . . 2 . . . . . . . . . . . . . Swarmer 23 | . 3 . 4 4 . . 3 . . . . . . . . . . . . 9 . . . Grunt 22 | . 5 2 6 8 1 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 4 2 18 6 2 . 3 . . 1 . . . . 2 . . . 1 15 . . 4 Combat Bots Only 11 | . 3 2 11 6 1 . 3 . . . . . . . . . . . 1 9 . . . Max Kills in Single Turn 4 | . 1 2 4 1 1 . 1 . . 1 . . . . 1 . . . 1 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . 1 . . . . . . . . . . . 1 3 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 6887 | . 291 946 1151 1100 . 30 146 . 32 173 . 68 . . . 36 17 . . 187 124 186 2400 Core 2248 | . 27 132 295 178 . . 18 . 18 74 . 52 . . . . . . . 41 32 54 1327 Absorbed by Shields 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . Redirected to Shielding 44 | . 2 . . . . . . . . . . . . . . . . . . . 42 . . Ignored by Resistances 24 | . . 17 7 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . . 218 . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 36 . 14 . . . . 94 . . . . 85 . . . . 100 . . 88 . Volleys Fired 200 | . 46 39 34 57 . . 3 . . . . . . 1 1 . . . 6 13 . . . Largest 2 | . 2 2 2 2 . . 1 . . . . . . 1 1 . . . 1 1 . . . Hottest 100 | . 100 80 70 90 . . 36 . . . . . . 85 85 . . . 90 98 . . . Shots Fired 306 | . 89 47 44 101 . . 3 . . . . . . 1 1 . . . 6 13 . 1 . Gun 233 | . 85 24 23 101 . . . . . . . . . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . 1 1 . . . 4 3 . 1 . Launcher 62 | . 3 23 21 . . . 3 . . . . . . . . . . . 2 10 . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | . 85 12 13 98 . . . . . . . . . . . . . . . . . . . Thermal 14 | . 1 . . 3 . . . . . . . . . 1 1 . . . 4 3 . 1 . Explosive 62 | . 3 23 21 . . . 3 . . . . . . . . . . . 2 10 . . . Electromagnetic 22 | . . 12 10 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 20 11 10 14 . . . . . . . . . . . . . . . 1 . 1 . Robot Miss Streak 5 | . 5 1 2 3 . . 1 . . . . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 279 | . 52 37 31 104 10 . . . . 3 . . . . 3 . . 4 . 15 . 1 19 Core Hits 142 | . 26 21 28 37 5 . 6 . . 1 . . . . 1 . . . 2 14 . . 1 Critical Kills 4 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 10 | . . . . 3 1 . . . . . . . . . 1 . . . . 1 . . 4 Critical Strikes 16 | . 1 2 . 4 1 . . . . . . . . . 1 . . . . 2 . . 5 Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . 3 1 . . . . . . . . . 1 . . . . 2 . . 5 Melee Attacks 288 | . . 61 . 86 26 . . . 1 20 . . . 5 8 2 . 4 4 30 16 . 25 Impact 216 | . . 46 . 62 14 . . . . . . . . 5 8 2 . 4 4 30 16 . 25 Slashing 72 | . . 15 . 24 12 . . . 1 20 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . 13 7 . . . . . . . . . 3 . . . . 9 . . 16 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . Damage Inflicted 12578 | . 769 1658 1546 3153 690 . 143 . . 133 . . . . 306 . . 466 105 1901 . . 1708 Guns 2247 | . 679 253 270 1045 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3202 | . 90 905 1275 . . . 143 . . . . . . . . . . . 105 684 . . . Melee 7125 | . . 500 . 2108 690 . . . . 133 . . . . 306 . . 466 . 1217 . . 1705 Ramming 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 Kinetic 2000 | . 679 135 181 1005 . . . . . . . . . . . . . . . . . . . Thermal 212 | . . 61 111 40 . . . . . . . . . . . . . . . . . . . Explosive 3030 | . 90 844 1164 . . . 143 . . . . . . . . . . . 105 684 . . . Electromagnetic 207 | . . 118 89 . . . . . . . . . . . . . . . . . . . . Impact 5304 | . . . . 1347 263 . . . . . . . . . 306 . . 466 . 1217 . . 1705 Slashing 1821 | . . 500 . 761 427 . . . . 133 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 . 1 . . . . . . . . . . . . . . . . . 2 2 Average Corruption 2 | . . 4 . 1 . . . . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . 57 . 8 . . . . . . . . . . . . . . . . . 2 2 Message Errors 15 | . . 12 . 2 . . . . . . . . . . . . . . . . . . 1 Matter Fused 18 | . . 14 . 3 . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 10 . 2 . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3252 | . 7 21 71 794 213 . . . . 46 . . . . 103 . . 303 . 646 . . 1048 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 101 | . 7 3 71 . . . . . . . . . . . . . . . . 20 . . . Melee 3151 | . . 18 . 794 213 . . . . 46 . . . . 103 . . 303 . 626 . . 1048 Knockbacks 12 | . . . . 3 1 . . . . . . . . . 1 . . . . 1 . . 6 Impact 11 | . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . 14 66 93 . . . 48 . . . . . . . . . . . . 23 . . 1 Shots 8 | . 1 2 3 . . . 1 . . . . . . . . . . . . 1 . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 20 261 15 59 102 306 2 189 172 24 42 100 37 102 101 320 6 . 20 132 110 95 . Average Temperature 51 | . 4 116 6 24 32 163 2 53 67 7 17 41 16 45 33 121 6 . 11 42 38 29 . Received Heat Transfer 1478 | . 141 102 585 477 . . 9 . . 38 . . . . . 9 . . . . . . 117 Effects 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 52 | . . 2 . 12 3 . . . . . . . . . 5 . . 2 . 8 . . 20 Impact Corruptions 88 | . . . . 23 4 . . . . . . . . . 3 . . 12 . 19 . . 27 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 174 | . . 50 50 74 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 952 | . 184 . 388 343 205 . . . . 509 . . . . 118 . . . . 952 854 . 570 Initial 475 | . . . . 64 24 . . . . 328 . . . . 31 . . . . 475 399 . . Average 219 | . 76 . 249 162 94 . . . . 406 . . . . 59 . . . . 768 569 . 336 Maximum Alert Level 3 | . . . 1 1 1 . . . . 2 . . . . . . . . . 3 3 . 2 Low Security (%) 61 | 100 100 . 42 68 93 . . . . . . . . . 100 . . . . . . . 24 Level 1 21 | . . . 57 31 6 . . . . 32 . . . . . . . . . . 1 . 25 Level 2 12 | . . . . . . . . . . 67 . . . . . . . . . 28 84 . 50 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 71 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 1 . 2 . . . . 1 . . . . . . . . . . 2 . 4 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 11 | . 4 . 1 1 2 . . . . . . . . . . . . . . . 2 . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 246 | . 24 10 23 21 14 2 4 . 5 14 . 3 . 3 1 12 2 . 4 19 26 1 58 Peak Tracking Total 20 | . 5 2 11 8 5 2 3 . 5 9 . 3 . 1 1 6 2 . 3 8 20 1 17 Tactical Retreats 31 | . 1 . 1 . 3 1 1 . 2 1 . 1 . 1 . 2 . . 1 2 4 . 10 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 8 | . 1 3 . 2 . . . . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 2 . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 18 | . 2 1 2 5 1 . . . . . . . . 1 . . . . . 1 4 . 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . 1 . . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 52 | . 4 1 . 11 5 . . . . 5 1 1 4 1 3 . 1 9 . 3 . 1 2 Terminals 23 | . 3 . . 10 3 . . . . 3 . . . . 1 . . . . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 188 | . 11 9 . 28 13 . . . . 5 1 1 30 1 11 . 1 48 . 6 . 18 5 Successful 143 | . 2 9 . 11 2 . . . . 4 1 1 30 1 8 . 1 48 . 5 . 18 2 Failed 45 | . 9 . . 17 11 . . . . 1 . . . . 3 . . . . 1 . . 3 Catastrophic 8 | . 2 . . 3 1 . . . . 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 9 . . 6 7 . . 1 . 1 . . . . 3 . . . . 4 2 1 2 Terminals 56 | . 9 . . 26 7 . . . . 3 . . . . 4 . . . . 5 . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . 2 4 . . . . . . . . . 6 . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Terminal Hacks 128 | . 1 9 . 10 1 . . . . 2 1 1 30 1 2 . 1 48 . 3 . 18 . Record 76 | . . 8 . 2 . . . . . . . . 11 1 . . . 36 . . . 18 . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 6 | . . . . 3 . . . . . . 1 1 . . . . 1 . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . 1 1 . . . . . . . . . 5 . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Retrieve Components 8 | . 1 . . 1 1 . . . . . . . . . 4 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . 10 3 . . . . 1 . . . . 2 . . . . 2 1 . 2 Full Trace Events 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 6 . . 6 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 28 | . . 2 . 10 . . . . . . . . . 1 . . . . . . 3 . 12 Largest Group 10 | . . 2 2 10 10 . . . . . . . . 1 . . . . . . 3 . 6 Highest-Rated Group 173 | . . 38 38 173 173 . . . . . . . . 96 . . . . . . 138 . 88 Highest-Rated Ally 96 | . . 19 19 29 29 . . . . . . . . 96 . . . . . . 46 . 15 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 121 | . . . 7 2 75 . . . . . . . . 8 . . . . . . . . 29 Total Damage 1829 | . . . 106 32 888 . . . . . . . . 286 . . . . . . . . 517 Kills 17 | . . . 1 1 10 . . . . . . . . 2 . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 1 . . . 2 2 2 2 . 1 1 . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 9753 | 1 1141 2638 497 1645 272 87 165 617 83 256 108 149 28 181 146 175 94 117 164 255 178 314 442 Spaces Moved 12097 | 1 550 1456 243 721 647 306 572 1264 267 508 322 376 82 572 273 576 279 176 415 566 512 570 843 Core 215 | . . . . 1 . . . . . . . . . . . . . . . . . . 214 Treads 2428 | . 296 1456 146 530 . . . . . . . . . . . . . . . . . . . Legs 325 | 1 254 . . 70 . . . . . . . . . . . . . . . . . . . Wheels 217 | . . . 97 120 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8912 | . . . . . 647 306 572 1264 267 508 322 376 82 572 273 576 279 176 415 566 512 570 629 Fastest Speed 13 | 120 120 160 105 90 23 23 27 22 23 23 23 23 23 25 22 22 25 20 20 17 17 13 20 Average Speed 58 | 120 168 160 162 159 23 23 27 24 23 23 23 23 23 25 22 23 25 22 20 17 19 22 39 Slowest Speed 500 | 120 190 240 240 500 27 27 27 94 23 23 23 23 25 25 25 25 25 25 20 17 24 99 450 Overloaded Moves 530 | . . . . . . . . . . . . . . . . . . . . . . 336 194 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 9 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 6 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 1 96 80 19 92 22 53 80 87 47 18 51 53 71 69 9 79 44 61 56 21 56 96 27 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . . Known Exits Taken 21 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . 2 7 4 1 . 2 3 . 2 . 1 2 . 1 . . . . Spaces Dug 92 | . 1 13 . 9 7 . . . . 13 . . . 5 6 2 . . 6 16 10 . 4 Terrain Destroyed 363 | . 13 105 90 9 7 . 23 . . 13 . . . 5 6 2 . . 25 51 10 . 4 Melee 83 | . . 13 . 9 7 . . . . 13 . . . 4 5 2 . . 2 14 10 . 4 Projectile 10 | . 1 . 1 . . . . . . . . . . 1 1 . . . 4 2 . . . AOE 270 | . 12 92 89 . . . 23 . . . . . . . . . . . 19 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 14100 | 1 672 1607 299 1008 740 321 579 1570 286 619 355 436 87 602 348 610 302 248 480 677 576 761 916 Wait 976 | . 37 12 . 35 35 16 . 246 18 50 24 58 . 22 49 33 24 49 38 43 25 133 29 Move 12056 | . 549 1455 242 720 646 305 571 1263 266 507 321 371 81 571 272 575 278 175 414 565 509 569 831 Hop 9 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 6 Pick Up 121 | . 17 4 6 24 6 . 2 20 1 7 1 1 . 1 3 . . 3 1 7 3 13 1 Fast Attach 70 | . 4 5 4 17 4 . . 9 . 5 1 1 . . 2 . . 7 . . 2 3 6 Attach 85 | . 2 9 5 17 8 . . 4 . 3 1 . 1 . 5 . . . 2 4 1 12 11 Detach 29 | . . 3 . 4 3 . . 4 . 2 1 1 . . 2 . . . 2 . 1 5 1 Swap 102 | . 7 12 2 22 3 . 1 7 . 1 3 . 5 2 3 . . 1 12 11 2 8 . Drop 150 | 1 10 7 5 30 14 . 2 17 . 10 3 2 . . 3 . . 9 1 4 9 18 5 Fire 200 | . 46 39 34 57 . . 3 . . . . . . 1 1 . . . 6 13 . . . Melee 279 | . . 61 . 82 21 . . . 1 20 . . . 5 8 2 . 4 4 30 16 . 25 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 5) 598 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 6) 1020 | -10/Materials | Discovered new exit (range 15) 1119 | -10/Materials | Discovered new exit (range 10) 1143 | -10/Materials | Entered Subcaves 1145 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1145 | -10/Subcaves | Learned Materials stockpile data 1160 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1387 | -10/Subcaves | Crushed by falling debris 1418 | -10/Subcaves | Learned location of Zion (-7) 1418 | -10/Subcaves | Met a Zionite searching for "candidates" 1949 | -10/Subcaves | Visited 4L-MR0's lab 2002 | -10/Subcaves | Found Arachnoskeleton 2305 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2309 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2340 | -10/Subcaves | Discovered new exit (range 13) 2611 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2635 | -10/Subcaves | Shifting Twisted Machinery released Unknown Engine 2664 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2966 | -10/Subcaves | Core integrity fell below 50% 2985 | -10/Subcaves | Discovered new exit (range 13) 3043 | -10/Subcaves | Discovered new exit (range 8) 3059 | -10/Subcaves | Visited triangular shrine 3069 | -10/Subcaves | Found Prototype Device 3069 | -10/Subcaves | Identified V3-11A's Pendant 3074 | -10/Subcaves | Befriended Subdweller 3384 | -10/Subcaves | Befriended Subdweller 3715 | -10/Subcaves | Identified exit to Materials 3781 | -10/Subcaves | Entered Materials 3781 | -8/Materials | Accompanied by 2 allies 3781 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3789 | -8/Materials | Discovered new exit (range 13) 3932 | -8/Materials | Lost 3 parts (1n2w) 3953 | -8/Materials | Destroyed 11 combat bots 4276 | -8/Materials | Core integrity fell below 50% 4277 | -8/Materials | Identified exit to Storage 4278 | -8/Materials | Entered Storage 4308 | -8/Storage | Lost 5 parts (1p2u2w) 4557 | -8/Storage | Lost 3 parts (1p2n) 4781 | -8/Storage | Build established: Scavenger-Mutant 4825 | -8/Storage | Discovered new exit (range 3) 4826 | -8/Storage | Identified exit to Recycling 5553 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5592 | -8/Storage | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5842 | -8/Storage | Core integrity fell below 20% 5849 | -8/Storage | Build established: Commander-Mutant 5869 | -8/Storage | Discovered new exit (range 15) 5893 | -8/Storage | Identified exit to Factory 5923 | -8/Storage | Entered Factory 5923 | -7/Factory | Accompanied by 10 allies 5923 | -7/Factory | Evolved 2 slots: Propulsion x2 6040 | -7/Factory | Identified exit to Lower Caves 6195 | -7/Factory | Entered Lower Caves 6247 | -7/Lower Caves | Learned Factory emergency access door positions 6258 | -7/Lower Caves | Discovered new exit (range 10) 6274 | -7/Lower Caves | Identified exit to Lower Caves 6282 | -7/Lower Caves | Entered another Lower Caves area 6294 | -7/Lower Caves | Build established: Sprinter 6307 | -7/Lower Caves | Learned location of 1 exit from Factory 6419 | -7/Lower Caves | Discovered new exit (range 7) 6420 | -7/Lower Caves | Identified exit to Zion 6447 | -7/Lower Caves | Entered Zion 6466 | -7/Zion | Discovered new exit (range 12) 6478 | -7/Zion | Found Prototype Launcher 6478 | -7/Zion | Identified Gui. Missile Launcher 6480 | -7/Zion | Found Prototype Launcher 6480 | -7/Zion | Identified Rocket Array 6499 | -7/Zion | Learned location of 1 exit from Factory 6579 | -7/Zion | Found Prototype Device 6579 | -7/Zion | Identified Phasing AFG 6600 | -7/Zion | Found Prototype Device 6607 | -7/Zion | Identified Bomb Factory No. 2 6629 | -7/Zion | Received a visual enhancement algorithm 6899 | -7/Zion | Visited the Megawrench Repair Shop 6980 | -7/Zion | Megawrench repaired 12 parts 7064 | -7/Zion | Identified exit to Proximity Caves 7064 | -7/Zion | Entered Proximity Caves 7066 | -6/Proximity Caves | Spotter reported a threat 7067 | -6/Proximity Caves | Spotter reported a threat 7090 | -6/Proximity Caves | Learned Factory security intel 7141 | -6/Proximity Caves | Identified exit to Factory 7147 | -6/Proximity Caves | Entered Factory 7147 | -6/Factory | Evolved 2 slots: Utility x2 7148 | -6/Factory | Identified exit to Lower Caves 7148 | -6/Factory | Identified exit to Extension 7296 | -6/Factory | Discovered exit to Lower Caves (range 8) 7403 | -6/Factory | Entered Lower Caves 7457 | -6/Lower Caves | Learned Factory garrison access intel 7501 | -6/Lower Caves | Discovered new exit (range 15) 7505 | -6/Lower Caves | Identified exit to Lower Caves 7511 | -6/Lower Caves | Entered another Lower Caves area 7538 | -6/Lower Caves | Learned Factory trap positions 7539 | -6/Lower Caves | Build established: Hacker-Scout 7657 | -6/Lower Caves | Discovered new exit (range 10) 7660 | -6/Lower Caves | Identified exit to Data Miner 7660 | -6/Lower Caves | Entered Data Miner 7660 | -6/Data Miner | Discovered new exit (range 6) 7665 | -6/Data Miner | Met Data Miner 7672 | -6/Data Miner | Learned location of Section 7 (-2) 7672 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7674 | -6/Data Miner | Received God Mode back door access code from Data Miner 7688 | -6/Data Miner | Identified exit to Proximity Caves 7688 | -6/Data Miner | Entered Proximity Caves 7694 | -5/Proximity Caves | Found Alien Artifact 7816 | -5/Proximity Caves | Escorted by Enhanced Grunt 7865 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7866 | -5/Proximity Caves | Discovered new exit (range 11) 7869 | -5/Proximity Caves | Identified exit to Factory 7869 | -5/Proximity Caves | Entered Factory 7869 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7870 | -5/Factory | Identified exit to Upper Caves 7871 | -5/Factory | Loaded intel: 122 trap records 7872 | -5/Factory | Loaded intel: 4 garrison access locations 8015 | -5/Factory | Entered Upper Caves 8087 | -5/Upper Caves | Encountered a Warlord checkpoint 8176 | -5/Upper Caves | Learned Factory terminal intel 8186 | -5/Upper Caves | Discovered new exit (range 10) 8187 | -5/Upper Caves | Learned Factory emergency access door positions 8190 | -5/Upper Caves | Identified exit to Upper Caves 8190 | -5/Upper Caves | Entered another Upper Caves area 8203 | -5/Upper Caves | Discovered new exit (range 6) 8260 | -5/Upper Caves | Encountered a Warlord checkpoint 8280 | -5/Upper Caves | Discovered new exit (range 9) 8282 | -5/Upper Caves | Identified exit to Zhirov 8283 | -5/Upper Caves | Learned Factory terminal intel 8284 | -5/Upper Caves | Entered Zhirov 8284 | -5/Zhirov | Discovered new exit (range 3) 8289 | -5/Zhirov | Met Zhirov 8294 | -5/Zhirov | Learned location of Testing (-3) 8294 | -5/Zhirov | Learned location of Quarantine (-2) 8294 | -5/Zhirov | Learned location of Command (-1) 8299 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8304 | -5/Zhirov | Found Alien Artifact 8304 | -5/Zhirov | Identified Integrated Dissipator 8304 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8392 | -5/Zhirov | Found Alien Artifact 8401 | -5/Zhirov | Identified exit to Proximity Caves 8401 | -5/Zhirov | Entered Proximity Caves 8404 | -4/Proximity Caves | Spotter reported a threat 8457 | -4/Proximity Caves | Spotter reported a threat 8510 | -4/Proximity Caves | Spotter reported a threat 8556 | -4/Proximity Caves | Discovered new exit (range 9) 8557 | -4/Proximity Caves | Identified exit to Factory 8565 | -4/Proximity Caves | Entered Factory 8565 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8567 | -4/Factory | Loaded intel: 25 terminal locations 8572 | -4/Factory | Identified exit to Upper Caves 8572 | -4/Factory | Identified exit to Armory 8670 | -4/Factory | Destroyed 9 combat bots 8815 | -4/Factory | Search patrols dispatched 8820 | -4/Factory | Entered Armory 8996 | -4/Armory | Discovered new exit (range 3) 8998 | -4/Armory | Identified exit to Lab 8998 | -4/Armory | Entered Lab 8998 | -4/Lab | Discovered new exit (range 10) 9000 | -4/Lab | Identified exit to Research 9001 | -4/Lab | Unable to decrypt terminal 9001 | -4/Lab | Opened the door to a hidden lab 9002 | -4/Lab | Gained access to the hidden lab's interior 9056 | -4/Lab | Found Prototype Special Weapon 9056 | -4/Lab | Identified Gui. Remote Datajack 9058 | -4/Lab | Found Alien Artifact 9094 | -4/Lab | Found Integrated Dissipator 9101 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9117 | -4/Lab | Found Alien Artifact 9125 | -4/Lab | Detected by scanners 9126 | -4/Lab | Identified Dimensional Node Initializer 9126 | -4/Lab | Initialized slip node 9128 | -4/Lab | Identified Core Reset Matrix 9128 | -4/Lab | Identified Transdimensional Reconstructor (x2) 9128 | -4/Lab | Used Core Reset Matrix 9132 | -4/Lab | Sensed 1 artifact in vicinity 9143 | -4/Lab | Confronted by A5 9193 | -4/Lab | Found Core Regenerator 9208 | -4/Lab | Found Prototype Energy Cannon 9208 | -4/Lab | Identified Potential Cannon 9210 | -4/Lab | Found Prototype Energy Cannon 9210 | -4/Lab | Identified Warp Cannon 9236 | -4/Lab | Found Prototype Hackware 9237 | -4/Lab | Identified Deep Network Scanner 9239 | -4/Lab | Found Prototype Protection 9289 | -4/Lab | Unable to decrypt terminal 9312 | -4/Lab | Entered Research 9312 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9396 | -3/Research | Warped through subspace 9397 | -3/Research | Used Core Regenerator, restored core integrity (+214) 9437 | -3/Research | Lost 6 parts (2p2n2u) 9462 | -3/Research | Spotted B-86 Titan 9562 | -3/Research | Search patrols dispatched 9596 | -3/Research | Warped through subspace 9623 | -3/Research | Intercept squad dispatched 9630 | -3/Research | Spotted Tracker 9646 | -3/Research | Released all parts (6) 9647 | -3/Research | Spotted Combat Programmer 9649 | -3/Research | Core integrity fell below 50% 9660 | -3/Research | Emitted hypermatrix ping 9665 | -3/Research | Assembled emerged from beneath the floor 9671 | -3/Research | Lost 3 parts (1n2u) 9709 | -3/Research | Core integrity fell below 20% 9722 | -3/Research | Assembled emerged from beneath the floor 9754 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 09689_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 09704_ Slug penetrates Wall. 09708_ Drone sends a signal. 09718_ Slug penetrates Wall. 09720_ System corrupted: Component data lost. 09721_ Penetrated by Slug. 09721_ Critical hit (Destroy). 09721_ Power Amplifier destroyed. 09721_ Slug penetrates H-77 Assassin. 09721_ Knocked back. 09722_ Assembled emerge from beneath the floor. 09722_ K-01 Serf destroyed. 09725_ Slug penetrates Subatomic Condenser. 09736_ K-01 Serf cleans the Prototyping Station. 09746_ Knocked back. 09747_ Acquired Unknown Flight Unit. 09747_ Identified Impulse Thruster. 09749_ Impulse Thruster severed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #####?# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ####### #?????????##+##???????????????????????? | | ########## #???????????????????????? | | # =[[ # #???????????????????????? | | # [[[ # #???????????????????????? | | # [[ + +???????????????????????? | | ####### # # #???????????????????????? | | ??????# #] # #???????????????????????? | | ??????# ##### =# ##########+?????????????? | | ??????# ????????????? | | ??????# ????????????? | | ??????# ????????????? | | ??????+ """"" ????????????? | | ??????# """"" ### ####### #####?????????????? | | ??????# """"" # ]c@ #??#?????????????????? | | ??????#/ """"" # #????????????????????? | | ??????# # #????????????????????? | | ??????# ? # ] #????????????????????? | | ??????# ? # #????????????????????? | | ??????+ # " " #????????????????????? | | ??????# ? #] ""R"" #????????????????????? | | ??????# ?? # """"" #????????????????????? | | ??????# ??"T"" ###########????????????????????? | | ???????? ?????" #??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Resistance: KI 10 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 67 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Core Regenerator Achievements -------------- Anyone Home? Tester Challenges ------------ None Game ------ Seed ChargeAntimatterInterpreter Manual? 0 Play Time 04:26:24 Cumulative 159.0 hours Start 2023.09.16 @ 11:49:27 End 2023.09.16 @ 21:29:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e2979c1d-b9da-4a4b-9321-15d7ee97c3a2