Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 06:08:48 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (221) 1105 Value Destroyed (9666) 9666 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (12688) 12688 TOTAL SCORE: 31159 Bonus ------- High Alert Combat Kills 888 Follower Combat Kills 1395 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4550 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/1025 Matter 210/300 Energy 469/535 System Corruption 9% Temperature Cool (0) Movement Rolling (120) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Antimatter Reactor > --- PROPULSION (5) --- Ballwheel > --- UTILITY (10) ----- Advanced Heat Sink Experimental Coolant Injector (fused) Vampiric Humpback Siege Articulator Improved Transmission Jammer Graphene Brace Improved Force Field Tech Extrapolator > --- WEAPON (4) ------- Improved Arc Projector Railgun > --- INVENTORY (35) --- Vampiric Heavy Siege Treads Vampiric Heavy Siege Treads Vampiric Heavy Siege Treads Centrium Heavy Treads Advanced Heat Sink Experimental Energy Well (600) Matter Compressor (18) Tactical Coordination Suite Precision Matter Filter Improved Core Shielding Authchip [Propulsion] A0-MCA's Component Scanner X0-1V1's Piety Tracker Improved Arc Projector HERF Cannon HERF Cannon HERF Cannon HERF Cannon Improved Remote Datajack System Spiker (4) CPS Tube (2) CPS Tube (2) Centrium Greatsword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Hybrid Fission Core Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Vampiric Heavy Siege Treads Vampiric Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector Vampiric Humpback Siege Articulator Improved Transmission Jammer Improved Phase Shifter Graphene Brace Tech Extrapolator X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Beamcaster Dispersion Rifle Coil Gun Coil Gun > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Vampiric Heavy Siege Treads Centrium Heavy Treads Ballwheel Experimental Energy Well Tactical Coordination Suite Precision Matter Filter Advanced Particle Charger Damper Plating Authchip [Propulsion] A0-MCA's Component Scanner Cobbler Unit HERF Cannon HERF Cannon HERF Cannon HERF Cannon Coil Gun Improved Remote Datajack System Spiker CPS Tube CPS Tube Centrium Greatsword DRS Beacon [Rating: 160] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Hybrid Fission Core Reactor Mini Fusion Reactor Propulsion Vampiric Heavy Siege Treads Treads Vampiric Heavy Siege Treads Wheel Wheel Utility Tech Extrapolator Device Advanced Heat Sink Storage Vampiric Humpback Processor Tech Extrapolator Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon KE Penetrator Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . . 4 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 Utility 8 | . . . 1 . . . 3 . . . 1 2 . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 145 | 7 3 23 5 14 6 11 8 1 1 11 19 5 3 . 28 Power 13 | 1 . 4 . 1 . . . . . . 3 1 . . 3 Engine 4 | 1 . 2 . 1 . . . . . . . . . . . Core 6 | . . 2 . . . . . . . . 3 . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 31 | 2 . 7 2 6 2 5 2 . . . . . . . 5 Treads 25 | 2 . 7 2 6 2 1 2 . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . 4 . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 49 | 2 2 3 2 2 3 5 3 1 . 5 10 1 1 . 9 Device 31 | 1 1 1 1 1 1 2 . 1 . 5 8 1 1 . 7 Storage 7 | 1 1 1 . . . 2 . . . . 1 . . . 1 Processor 1 | . . . . . . 1 . . . . . . . . . Hackware 5 | . . . . 1 . . 3 . . . 1 . . . . Protection 5 | . . 1 1 . 2 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 1 9 1 5 1 1 3 . 1 6 6 3 2 . 11 Energy Gun 9 | . . . . . . . . . . 2 1 . 1 . 5 Energy Cannon 7 | . . . . . . . 1 . . 2 . . . . 4 Ballistic Gun 27 | 2 1 9 1 3 1 1 . . 1 . 3 2 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . 1 1 . . . . Special Weapon 3 | . . . . . . . 2 . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 2 . . . . . . 3 . . . 1 Parts Lost 21 | . . . . 2 . 1 3 . . 1 1 2 . 1 10 Power 3 | . . . . 1 . . . . . . . . . . 2 Propulsion 5 | . . . . . . 1 2 . . . . . . . 2 Utility 5 | . . . . . . . . . . . 1 . . 1 3 Weapon 8 | . . . . 1 . . 1 . . 1 . 2 . . 3 Highest Loss Streak 4 | . . . . 2 . 1 3 . . 1 1 1 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | 2 7 13 12 11 9 11 16 17 17 20 20 21 22 23 22 Power . | . . . . . . . . . . . 1 1 2 2 1 Propulsion 2 | . 1 3 3 . . . 2 3 3 2 3 4 3 4 3 Utility 8 | . . 3 4 5 7 8 8 8 8 9 10 8 9 9 8 Weapon 2 | . 5 5 4 5 . . . . . 2 1 1 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 226 | . 4 54 10 19 57 12 5 . . 35 4 4 3 . 19 Power 9 | . 1 5 2 1 . . . . . . . . . . . Propulsion 51 | . . 12 4 7 9 . 2 . . 10 . 3 2 . 2 Utility 54 | . . 10 1 6 8 7 1 . . 7 3 1 . . 10 Weapon 109 | . 3 27 3 5 40 5 2 . . 18 . . 1 . 5 Tool/Special 3 | . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 86 | . 100 99 99 99 100 96 79 78 53 73 80 83 81 82 74 Engine 1 | . 14 2 . 7 5 . . . . . . . . . . Core 4 | . . 8 9 1 3 3 . . . . 9 8 5 5 5 Reactor 3 | . . . . . . 5 6 6 6 6 1 1 5 5 2 Treads 16 | . 28 22 26 26 27 21 5 13 13 13 11 10 10 10 10 Wheel 1 | . . . . . . 3 10 . . . . . . . 1 Device 13 | . 14 7 8 8 10 10 . 4 6 6 22 30 30 29 24 Storage 7 | . 14 11 9 9 9 8 6 6 6 6 5 5 5 5 4 Processor 3 | . . . . . . 1 6 6 6 6 5 5 5 5 4 Hackware 3 | . . . . 8 1 . 18 13 13 11 . . . . . Protection 1 | . . 3 9 1 5 4 . . . . . . . . . Energy Gun 7 | . . . . . 16 27 2 . . 2 . . 3 5 5 Energy Cannon 4 | . . . . . . 4 13 13 . 11 6 4 . . 3 Ballistic Gun 15 | . 28 43 36 35 17 3 5 13 . 7 13 15 13 15 7 Peak Build Rating 160 | 7 21 21 28 41 52 69 100 100 96 112 131 139 143 136 160 Average Rating 81 | 4 7 18 25 37 47 58 80 99 79 99 122 134 137 134 139 On Entrance 71 | . 7 9 21 28 41 50 59 100 100 96 110 119 139 136 131 Avg Prop Armor Cover (%) 5 | . . . . . . . 19 . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 315 | 14 30 44 47 47 55 233 233 233 225 238 257 259 257 257 315 Greatest Support 178 | 40 40 40 60 63 68 100 140 140 140 140 140 140 140 140 178 Greatest Overweight (x) 22 | . . 1 1 . . 11 22 1 1 1 1 1 1 1 8 Average Overweight (x) 1 | . . . . . . . 6 1 1 1 1 1 1 1 3 Largest Inventory Capacity 35 | 8 15 15 15 15 15 35 35 35 35 35 35 35 35 35 35 Average Capacity 26 | 7 11 15 15 15 15 20 35 35 35 35 35 35 35 35 35 Most Carried 35 | 5 15 15 15 15 15 31 35 30 33 35 35 35 35 35 35 Average Carried 24 | 2 7 14 14 13 12 16 28 29 29 31 33 33 34 35 31 Final Capacity 35 | 8 15 15 15 15 15 35 35 35 35 35 35 35 35 35 35 Final Carried 35 | 2 14 15 15 14 13 30 30 29 30 33 32 32 35 35 29 Transmogrified Parts 39 | . . . . . 13 26 . . . . . . . . . Integrity Recovered 171 | . . . . . 43 128 . . . . . . . . . Class Distribution -------------------- 42% | Hauler-Tank 14% | Commander-Tank 11% | Commander-Gunner 7% | Scavenger-Gunner 6% | Tank 5% | Scavenger-Tank 4% | Hauler-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hauler-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Matter Collected 9569 | 182 . 1377 377 1132 269 133 299 . . 1247 2448 979 125 57 944 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11655 | 27 13 1703 334 1232 869 122 282 . . 931 2150 1497 307 111 2077 Parts 548 | 5 2 111 17 68 33 8 12 . . 42 73 70 14 7 86 Haulers Intercepted 6 | . . 3 . 2 1 . . . . . . . . . . Recyclers Shooed 14 | . 1 2 . 1 3 . . . . . 2 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 17 . . 14 7 . Prevented 36 | . . . . . . . . 1 . 32 . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 163 | . . 25 5 18 10 1 5 . . 13 33 19 5 4 25 Melee 2 | . . . . . . . . . . . 2 . . . . Guns 122 | . . 25 5 18 10 . 3 . . 4 16 17 5 4 15 Cannons 21 | . . . . . . 1 2 . . 4 7 2 . . 5 AOE 10 | . . . . . . . . . . 2 8 . . . . Classes Destroyed 22 | 1 1 10 1 2 1 3 . . . 1 2 . . . . Worker 12 | . . 4 . 1 . . . . . . 6 1 . . . Builder 8 | . . 3 . 1 . . . . . . 3 . . . 1 Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 Hauler 6 | . . 3 . 2 1 . . . . . . . . . . Recycler 14 | . . 3 1 2 4 . . . . . 2 2 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 11 | . 1 5 . 2 . . . . . . . . . . 3 Swarmer 13 | . . 3 . 2 . . . . . . 1 3 . 4 . Grunt 66 | . . 12 3 5 . . 4 . . 11 15 5 1 . 10 Brawler 7 | . . 1 . 2 1 . . . . 1 1 . . . 1 Duelist 5 | . . 1 . 1 2 . . . . . . . . . 1 Sentry 24 | . . 8 2 6 4 . . . . . 1 1 . . 2 Demolisher 4 | . . . . 1 1 . . . . . 2 . . . . Specialist 4 | . . . . . . . . . . . 2 . 2 . . Hunter 18 | . . . . 1 . . . . . 1 3 4 1 . 8 Programmer 21 | . . . . . 2 . 1 . . . 8 6 1 . 3 Scientist 1 | . . . . . . 1 . . . . . . . . . Scrapper 1 | . . . . . . 1 . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 1 6 3 5 6 1 2 . . 4 10 5 2 4 7 Combat Bots Only 7 | . . 4 3 5 5 1 2 . . 4 6 3 2 4 7 Max Kills in Single Turn 10 | 1 1 2 1 2 2 2 1 . . 1 10 2 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 Exploded 6 | . . . . . . . . . . 1 6 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Hostile Shots Fired 1277 | . . 74 19 62 4 1 71 . . 133 171 205 29 41 467 Missed 369 | . . 17 2 19 1 . 24 . . 45 66 52 8 8 127 Hits 908 | . . 57 17 43 3 1 47 . . 88 105 153 21 33 340 Melee 9 | . . 2 . 3 . . . . . . . . . . 4 Projectile 899 | . . 55 17 40 3 1 47 . . 88 105 153 21 33 336 AOE 3 | . . . . 1 . . 1 . . . . 1 . . . Critical Strikes 55 | . . 1 1 2 . 1 2 . . 8 3 9 2 1 25 Actively Blocked 39 | . . . . . . . . . . . 2 9 2 1 25 Damage Taken 14680 | . . 785 249 823 42 89 726 . . 1717 2080 1423 184 411 6151 Core 920 | . . 55 49 91 26 . 105 . . 77 117 69 34 47 250 Absorbed by Shields 2596 | . . . . . 3 27 9 . . . 537 1499 196 101 224 Reduced by Siege Mode 1693 | . . . . . . . . . . 237 233 284 18 12 909 Ignored by Resistances 251 | . . . . . . . . . . . . . . . 251 Core Remaining (%) 61 | 100 100 86 . . . 68 . . . 19 29 . . 29 . Volleys Fired 500 | 3 2 75 14 48 21 11 34 . . 48 65 85 12 4 78 Largest 4 | 2 2 4 4 4 4 4 4 . . 4 4 4 4 4 4 Hottest 352 | 40 40 96 100 100 177 309 267 . . 190 129 129 171 171 352 Shots Fired 1604 | 6 4 301 56 192 81 19 60 . . 102 229 263 28 16 247 Gun 1338 | 6 4 301 56 192 81 8 35 . . 52 162 198 28 16 199 Cannon 235 | . . . . . . 11 16 . . 42 64 54 . . 48 Launcher 8 | . . . . . . . . . . 8 . . . . . Special 23 | . . . . . . . 9 . . . 3 11 . . . Kinetic 1161 | 6 4 301 56 192 50 2 26 . . 21 159 198 26 12 108 Thermal 266 | . . . . . 31 9 11 . . 44 67 54 2 4 44 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 154 | . . . . . . 8 14 . . 37 . . . . 95 Robot Hit Streak 42 | 1 4 15 7 16 9 3 9 . . 12 25 17 20 22 42 Robot Miss Streak 4 | 1 1 4 2 3 2 3 4 . . 3 4 2 1 1 2 Penetration Max 2 | . . . . . . . 1 . . . 1 1 . 1 2 Secondary Targets 14 | . . 4 . 5 . . . . . . . 1 . . 4 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . 1 . . 1 Shots Hit Robots 994 | 2 3 166 31 125 50 5 32 . . 50 152 167 23 8 180 Core Hits 400 | 1 2 63 13 47 21 4 10 . . 29 66 58 9 4 73 Critical Kills 7 | . . . . . . . . . . . 2 1 2 . 2 Critical Parts Destroyed 9 | . . . . . 1 . . . . . 2 2 2 . 2 Critical Strikes 28 | . . . . . 2 2 1 . . 1 6 3 4 . 9 Burn 6 | . . . . . 1 1 . . . 1 . . . . 3 Destroy 17 | . . . . . 1 . . . . . 4 3 4 . 5 Corrupt 3 | . . . . . . 1 1 . . . . . . . 1 Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 13 | . . . . 1 . . . . . . 11 1 . . . Impact 1 | . . . . 1 . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . 11 1 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25498 | 29 32 2594 542 2238 1072 184 781 . . 1732 6715 3854 481 197 5047 Guns 17532 | 29 32 2593 542 2236 1072 76 485 . . 533 2755 3024 481 197 3477 Cannons 4414 | . . . . . . 108 296 . . 457 1292 830 . . 1431 Explosions 2766 | . . . . . . . . . . 742 1931 . . . 93 Melee 737 | . . . . . . . . . . . 737 . . . . Ramming 49 | . . 1 . 2 . . . . . . . . . . 46 Kinetic 15006 | 29 32 2593 542 2236 617 . 358 . . 224 2706 3024 459 175 2011 Thermal 5851 | . . . . . 455 44 264 . . 500 2697 830 22 22 1017 Explosive 575 | . . . . . . . . . . . 575 . . . . Electromagnetic 3280 | . . . . . . 140 159 . . 1008 . . . . 1973 Impact . | . . . . . . . . . . . . . . . . Slashing 737 | . . . . . . . . . . . 737 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 2 . . . . 26 26 26 26 6 8 3 3 9 Average Corruption 13 | . . 2 . . . . 26 26 26 26 4 4 2 3 3 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 310 | . . 22 . . . . 21 3 11 181 26 18 9 4 15 Message Errors 70 | . . 3 . . . . 3 1 2 43 6 1 3 1 7 Matter Fused 83 | . . 7 . . . . 6 1 5 49 5 5 2 2 1 Heat Flow Errors 40 | . . 3 . . . . 4 1 . 26 3 2 . . 1 Energy Discharges 38 | . . 4 . . . . . . 3 25 3 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 Parts Fused 4 | . . 1 . . . . . . . 1 . 1 1 . . Data Loss (minor) 23 | . . 1 . . . . 3 . . 13 2 1 1 . 2 Data Loss (major) 20 | . . . . . . . 2 . 1 8 3 4 1 1 . Misfires 16 | . . 2 . . . . 1 . . 11 1 1 . . . Alerts 8 | . . . . . . . 1 . . 4 2 . 1 . . Weapon Failures 6 | . . 1 . . . . 1 . . 1 . 2 . . 1 Overload Shots 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 645 | . . . . . . . . . . 25 513 26 . . 81 Projectiles 99 | . . . . . . . . . . . 16 26 . . 57 Explosions 419 | . . . . . . . . . . 25 394 . . . . Melee 127 | . . . . . . . . . . . 103 . . . 24 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . . . . . 26 65 . . . 92 Shots 3 | . . . . . . . . . . 1 1 . . . 1 Rammed 3 | . . 1 . 1 . . . . . . . . . . 1 Targets Rammed 3 | . . 1 . 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 349 | . . 321 133 112 342 236 349 82 . 311 205 128 . . 199 Average Temperature 78 | . . 46 52 25 120 83 84 52 . 120 91 73 . . 92 Received Heat Transfer 3017 | . . 264 144 261 7 69 304 . . 796 299 113 24 4 732 Effects 4 | . . 1 . . . . . . . 3 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Siege Activations 25 | . . . . . . . . . . 1 7 7 3 1 6 Total Turns 482 | . . . . . . . . . . 50 96 123 35 11 167 Longest Duration 50 | . . . . . . . . . . 50 23 45 18 11 50 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 Robots Corrupted 9 | . . . . . . . . . . 3 . . . . 6 Combat Hostiles 8 | . . . . . . . . . . 3 . . . . 5 Parts Fried 38 | . . . . . . . . . . 6 3 . . . 29 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . 4 2 1 . . 3 13 3 . . 1 Heat Transferred 7689 | . . . . . 916 116 323 . . 805 2741 1073 37 37 1641 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Maximum Alert Level 4 | . . 1 . 1 1 . . . . . 4 3 . . 2 Low Security (%) 38 | 100 100 58 100 27 5 . 100 . . . 9 . . . 42 Level 1 40 | . . 41 . 72 94 . . . . . 45 . . . 46 Level 2 17 | . . . . . . . . . . . 33 84 . . 11 Level 3 2 | . . . . . . . . . . . 4 15 . . . Level 4 1 | . . . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1244 | 5 7 313 123 353 335 . 195 . . . 1244 852 . . 450 Initial 606 | . . . 118 14 130 . . . . . 65 606 . . 105 Average 270 | . . 150 72 216 276 . 69 . . . 446 629 . . 198 Influence Increases 7245 | 5 7 877 146 787 591 . 581 . . 422 2038 772 120 90 809 Destroy 0b10 Robot/C 4160 | . . 500 100 440 200 . 300 . . 280 1120 480 100 80 560 Destroy 0b10 Robot/NC 320 | 5 5 100 10 40 35 . 5 . . 5 65 25 . . 25 Destroy Leader 884 | . 2 156 30 138 . . 70 . . 50 180 122 20 10 106 Allied During Kill 603 | . . . . 96 166 . 154 . . 27 101 35 . . 24 Trap Triggered on 0b10 40 | . . 20 . . . . 20 . . . . . . . . Successful Hack 140 | . . 50 5 22 22 . 10 . . . 24 7 . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . Disable Machine 375 | . . 45 . 45 15 . 15 . . . 240 15 . . . Destroy Structure 423 | . . 6 1 6 3 . 7 . . . 278 58 . . 64 Lose Combat Pursuer 150 | . . . . . . . . . . 60 30 30 . . 30 Influence Decreases 6892 | 5 7 597 392 486 675 251 554 27 . 318 904 1204 609 251 612 Entered New Map 1731 | . . . 162 20 205 251 . 11 . . 39 632 299 61 51 Time Decay 4261 | 5 7 597 230 386 470 . 284 16 . 308 595 452 310 180 421 Lost Part 200 | . . . . 20 . . 30 . . 10 10 20 . 10 100 Lost Ally 700 | . . . . 60 . . 240 . . . 260 100 . . 40 Squads Dispatched 37 | . . 1 1 6 . . 7 . . . 11 5 . . 6 Investigation 6 | . . . 1 . . . 3 . . . 1 1 . . . Extermination 11 | . . . . . . . 2 . . . 4 1 . . 4 Reinforcement 10 | . . 1 . 1 . . 1 . . . 3 2 . . 2 Assault 6 | . . . . 2 . . . . . . 3 1 . . . Garrison 4 | . . . . 3 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Distress Signals 12 | . . 2 . 2 . . 2 . . . 2 2 . . 2 Communications Jammed 34 | . . . . . . . . . . . . 15 . . 19 Distress Signals 33 | . . . . . . . . . . . . 14 . . 19 Times Spotted 256 | . 1 30 7 29 4 8 24 . . 20 40 41 4 5 43 Peak Tracking Total 9 | . 1 3 2 5 1 2 7 . . 5 5 5 1 3 9 Tactical Retreats 8 | . . . . . . . . . . 2 2 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 9 | . . 1 4 1 . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . 2 . . . 1 2 . . . . . . . . Traps Extracted 1 | . . 1 . . . . . . . . . . . . . Installed 8 | . . 5 . . . 1 2 . . . . . . . . Triggered 4 | . . 2 . . . . 2 . . . . . . . . Most Traps Carried 8 | . . 7 4 4 4 7 8 . . 6 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 33 | . . 4 . 3 1 7 1 . . . 16 1 . . . Max in Single Turn 4 | . . 1 . 1 1 2 1 . . . 4 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 44 | . 1 6 1 9 10 1 6 . 3 . 4 1 . . 2 Terminals 23 | . 1 5 1 7 5 . 1 . . . . 1 . . 2 Fabricators 5 | . . . . . . . 3 . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 5 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . 1 . . 1 . . . 1 . . . . Total Hacks 123 | . 3 15 2 22 25 1 13 . 27 . 11 2 . . 2 Successful 91 | . . 9 2 16 19 1 9 . 27 . 6 1 . . 1 Failed 31 | . 3 5 . 6 6 . 4 . . . 5 1 . . 1 Catastrophic 5 | . . . . 1 . . 1 . . . 1 1 . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 40 | . 4 1 . 16 15 . . . . . 4 . . . . Terminals 51 | . 3 10 2 19 12 . 1 . . . . 2 . . 2 Fabricators 16 | . . . . . . . 9 . . . 7 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 1 13 . . . . . . . . . . Scanalyzers 9 | . . 5 . . . . 2 . . . 2 . . . . Garrison Access 5 | . . . . 2 . . 1 . . . 2 . . . . Terminal Hacks 44 | . . 6 2 5 1 1 . . 27 . . 1 . . 1 Record 6 | . . . . . . . . . 6 . . . . . . Part Schematic 14 | . . . . 1 . . . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 6 . . . 2 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . 3 . . . 1 . . . . Build 3 | . . . . . . . 3 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 5 . . . . . . . . . . Retrieve Components 6 | . . . . 1 5 . . . . . . . . . . Scanalyzer 6 | . . 3 . . . . 2 . . . 1 . . . . Retrieve Study 6 | . . 3 . . . . 2 . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . 1 . . . . Seal Access 3 | . . . . 1 . . 1 . . . 1 . . . . Unauthorized Hacks 24 | . . . . 9 13 . . . . . 2 . . . . Terminals 17 | . . . . 9 8 . . . . . . . . . . Botnet 5 | . . . . 2 3 . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . Skim 11 | . . . . 6 5 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 26 | . 1 4 1 4 6 . 5 . . . 3 1 . . 1 Full Trace Events 4 | . . . . . . . 3 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . 1 . 7 5 1 13 8 9 3 1 . 1 Parts Built 3 | . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 342 | . . . . . . . 342 . . . . . . . . Total Part Build Rating 21 | . . . . . . . 21 . . . . . . . . Part Studies Acquired 6 | . . 3 . . . . 2 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . 9 18 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 5 . 6 . . . 4 4 . . . Allies Hacked 5 | . . . . . . . . . . . . 2 . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Total Allies 52 | . . . . 12 5 . 6 . . 6 14 5 . . 4 Largest Group 14 | . . . . 10 14 14 13 . . 6 6 3 . . 3 Highest-Rated Group 331 | . . . . 173 250 250 232 . . 331 331 145 . . 119 Highest-Rated Ally 145 | . . . . 31 29 29 29 . . 96 96 145 . . 119 Total Orders 3 | . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 430 | . . . . 31 11 47 125 . . 13 170 22 . . 11 Total Damage 8707 | . . . . 493 101 578 1564 . . 364 4086 903 . . 618 Kills 63 | . . . . 4 1 7 13 . . 1 27 7 . . 3 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . 2 Allies Melted 11 | . . . . . . 11 . . . . . . . . . X0-1V1 Amusement Gains 260 | . 18 20 . . 15 122 . . . . 35 . . . 50 Good Acts 134 | . . 23 2 4 22 6 3 . . 21 28 6 3 . 16 Bad Acts 94 | . . 16 2 3 23 1 2 . . 15 22 2 5 . 3 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Active Infowar (turns) 5758 | 9 274 1390 . . 118 640 . . . 2 . 1127 684 365 1149 Seismic 1673 | 9 274 1390 . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . 2 . . . . . Jamming 4083 | . . . . . 118 640 . . . . . 1127 684 365 1149 Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Turns Passed 18322 | 79 276 1978 497 937 1186 3200 787 48 258 3597 1897 1127 684 365 1406 Spaces Moved 6837 | 44 150 892 266 424 597 1570 279 18 93 805 545 297 225 129 503 Core 13 | 13 . . . . . . . . . . . . . . . Treads 6198 | 31 150 892 266 424 597 1347 87 18 93 805 545 297 225 129 292 Legs . | . . . . . . . . . . . . . . . . Wheels 626 | . . . . . . 223 192 . . . . . . . 211 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 95 175 270 270 270 270 270 270 270 120 Average Speed 203 | 127 160 170 160 167 163 168 230 270 270 270 270 270 270 270 199 Slowest Speed 400 | 160 160 200 200 170 170 256 400 270 270 270 270 270 270 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 25 81 20 70 93 86 10 6 68 67 17 9 40 18 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . . . . . 6 . . . 1 . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 . . . 1 1 . Scrap Searched 11 | . . . . . . 6 . . . 2 . . 2 1 . Spaces Dug 20 | . . . . . . 2 1 . . 1 6 7 . . 3 Terrain Destroyed 223 | . . . . . 2 2 6 . . 19 152 21 1 . 20 Melee 2 | . . . . . . . . . . . 1 1 . . . Projectile 86 | . . . . . 2 2 6 . . 14 39 20 1 . 2 AOE 133 | . . . . . . . . . . 5 112 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Upp Upp Res Total 10379 | 62 185 1194 317 595 801 2115 381 19 103 2185 809 448 280 137 748 Wait 2097 | . 2 75 1 47 66 452 24 . . 1217 107 33 26 5 42 Move 6822 | 43 149 891 265 423 596 1569 278 17 92 804 544 296 224 128 503 Hop . | . . . . . . . . . . . . . . . . Pick Up 265 | 9 20 45 14 24 8 40 8 . 4 20 20 13 8 . 32 Fast Attach 8 | . . 2 . 2 . 2 . . . . . 1 . . 1 Attach 116 | 7 1 2 6 7 2 10 9 1 3 12 15 7 3 . 31 Detach 24 | . . . . 2 . . 4 . . 6 2 . . . 10 Swap 85 | . 3 27 4 10 4 1 2 . . 5 11 3 1 . 14 Drop 352 | . 8 71 13 30 61 29 15 1 4 66 16 9 6 . 23 Fire 500 | 3 2 75 14 48 21 11 34 . . 48 65 85 12 4 78 Melee 13 | . . . . 1 . . . . . . 11 1 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire 66 | . . . . . 43 . 5 . . . 18 . . . . Trap 8 | . . 5 . . . 1 2 . . . . . . . . Miscellaneous 16 | . . . . . . . . . . 7 . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Prayed at D.C.S.S. Altar Unit 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Weapon x2 384 | -9/Materials | Central database locked down 458 | -9/Materials | Discovered new exit (range 14) 658 | -9/Materials | Discovered new exit (range 16) 989 | -9/Materials | Discovered new exit (range 15) 1208 | -9/Materials | Build established: Scavenger-Gunner 1268 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Discovered new exit (range 8) 2039 | -9/Materials | Build established: Tank 2334 | -9/Materials | Entered another Materials area 2334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -8/Materials | Discovered new exit (range 6) 2831 | -8/Materials | Entered Storage 2841 | -8/Storage | Met a pair of Derelict thieves 2894 | -8/Storage | Garrison activated, responded to threat 3247 | -8/Storage | Build established: Gunner 3407 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3519 | -8/Storage | Learned location of 1 exit from Recycling 3537 | -8/Storage | Identified exit to Factory 3543 | -8/Storage | Learned Factory emergency access door positions 3544 | -8/Storage | Identified exit to Recycling 3553 | -8/Storage | Loaded intel: 15 trap records 3571 | -8/Storage | Learned location of 1 exit from Recycling 3637 | -8/Storage | Used back door to open Recycling access 3710 | -8/Storage | Build established: Commander-Gunner 3768 | -8/Storage | Entered Recycling 3768 | -8/Recycling | Accompanied by 9 allies 3769 | -8/Recycling | Identified exit to Factory 3770 | -8/Recycling | Identified exit to Scraptown 3949 | -8/Recycling | Forcibly received Sfc. Transmogifier from X0-1V1 4380 | -8/Recycling | Build established: Commander-Tank 4626 | -8/Recycling | Learned Storage emergency access door positions 4671 | -8/Recycling | Learned 8 Factory zone layouts 4740 | -8/Recycling | Learned Factory trap positions 4742 | -8/Recycling | Learned Factory stockpile data 4743 | -8/Recycling | Learned 4 Factory zone layouts 4744 | -8/Recycling | Learned location of Lower Caves (-6) 4774 | -8/Recycling | Learned 2 Storage zone layouts 4802 | -8/Recycling | Learned location of 1 exit from Storage 4838 | -8/Recycling | Scanned before Scraplab entrance 4885 | -8/Recycling | Entered Scraplab 4954 | -8/Recycling | Entered Scraptown 4954 | -8/Scraptown | Accompanied by 14 allies 5039 | -8/Scraptown | Visited Assassins FH 5134 | -8/Scraptown | Visited Spacefarers 5136 | -8/Scraptown | Build established: Commander-Gunner 5151 | -8/Scraptown | Visited CPS Storage 5229 | -8/Scraptown | Visited UFD Registry 5229 | -8/Scraptown | Registered with UFD as "Deathunit" 5265 | -8/Scraptown | Visited A0-MCA Data Center 5288 | -8/Scraptown | Visited Curators Association 5340 | -8/Scraptown | Visited Science Guys 5389 | -8/Scraptown | Visited Research Penetration Think Tank 5494 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5508 | -8/Scraptown | Found DCF Scrap (29 items) 5536 | -8/Scraptown | Visited Derelict Rescue Squad 5551 | -8/Scraptown | Visited Scrapoid Pod Storage 5573 | -8/Scraptown | Visited Chapter 10 5600 | -8/Scraptown | Visited Science Testing Area 5626 | -8/Scraptown | Visited Scrapoid Research Area 5728 | -8/Scraptown | Given an A+ rating by A0-MCA 5732 | -8/Scraptown | Found A0-MCA's Component Scanner 6437 | -8/Scraptown | Build established: Commander-Tank 6897 | -8/Scraptown | Found DRS Beacon 6960 | -8/Scraptown | Warned about trapping Scraptown 7117 | -8/Scraptown | Met Optimus 7117 | -8/Scraptown | Accepted into 0bPrime 7517 | -8/Scraptown | Civil war broke out across Scraptown 7596 | -8/Scraptown | Found Damper Plating 7603 | -8/Scraptown | Found Vmp. Humpback 7608 | -8/Scraptown | Lost 6 allies 7628 | -8/Scraptown | Found Siege Articulator 7696 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7744 | -8/Scraptown | Found Ballwheel 7745 | -8/Scraptown | Tech Extrapolator generated special schematic: Vmp. Heavy Siege Treads 7799 | -8/Scraptown | Found System Spiker 7862 | -8/Scraptown | Lost 4 allies 7960 | -8/Scraptown | Build established: Commander-Gunner 7966 | -8/Scraptown | Lost 4 allies 8017 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 8075 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8085 | -8/Scraptown | Found Scrapoid Pod 8088 | -8/Scraptown | Found Scrapoid Pod 8154 | -8/Scraptown | Entered Factory 8154 | -6/Factory | Accompanied by 13 allies 8154 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8155 | -6/Factory | Identified exit to Factory 8155 | -6/Factory | Identified exit to Lower Caves 8156 | -6/Factory | Loaded intel: 69 trap records 8255 | -6/Factory | Fabricated Vmp. Heavy Siege Treads (x1) 8313 | -6/Factory | Lost 4 allies 8518 | -6/Factory | Garrison activated, responded to threat 8541 | -6/Factory | System corruption reached 10% 8569 | -6/Factory | Lost 3 parts (2n1w) 8588 | -6/Factory | Lost 4 allies 8597 | -6/Factory | Fabricated Vmp. Heavy Siege Treads? 8680 | -6/Factory | Fabricated Vmp. Heavy Siege Treads (x1) 8831 | -6/Factory | Build established: Hauler-Tank 8884 | -6/Factory | P-60 Hacker assimilated allied Soldier 5c 8911 | -6/Factory | Lost 4 allies 8941 | -6/Factory | Entered Lower Caves 8963 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8989 | -6/Lower Caves | Entered Data Miner 8992 | -6/Data Miner | Discovered new exit (range 6) 9043 | -6/Data Miner | Met Data Miner 9094 | -6/Data Miner | Learned location of Section 7 (-2) 9094 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9126 | -6/Data Miner | Received God Mode back door access code from Data Miner 9247 | -6/Data Miner | Entered Proximity Caves 9321 | -5/Proximity Caves | Spotted B-75 Beast 9591 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Fire Trap 10003 | -5/Proximity Caves | Core integrity fell below 50% 10044 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10715 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 12065 | -5/Proximity Caves | Core integrity fell below 20% 12095 | -5/Proximity Caves | Escorted by Enhanced Grunt 12703 | -5/Proximity Caves | Scrapoid Pod released 05P07-D (x5) 12706 | -5/Proximity Caves | Found Scimitar of Distortion 12835 | -5/Proximity Caves | Found Chaos Jack 12844 | -5/Proximity Caves | Entered Factory 12844 | -5/Factory | Accompanied by 6 allies 12844 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12869 | -5/Factory | Identified exit to Factory 12869 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 12906 | -5/Factory | X0-1V1 sent you into danger 12915 | -5/Factory | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 12942 | -5/Factory | X0-1V1 sent you to a vault 12942 | -5/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 12950 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 12995 | -5/Factory | Found Prototype Launcher 12996 | -5/Factory | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 12996 | -5/Factory | Identified Tactical Quantum Warhead 12999 | -5/Factory | X0-1V1 activates XOMVISION 13019 | -5/Factory | Tech Extrapolator generated special schematic: Vmp. Brace Plating 13031 | -5/Factory | X0-1V1 foreshadows a heat wave 13075 | -5/Factory | Identified exit to Upper Caves 13075 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 13085 | -5/Factory | Tech Extrapolator generated special schematic: Vmp. Broadsword 13196 | -5/Factory | X0-1V1 announced a LAN party 13201 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13352 | -5/Factory | Ambient heat levels rising (+10) 13357 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 13379 | -5/Factory | Core integrity restored by X0-1V1 (+123) 13404 | -5/Factory | Cargo convoy interrupted 13745 | -5/Factory | Ambient heat levels rising (+10) 13871 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 13968 | -5/Factory | Ambient heat levels falling (-10) 14344 | -5/Factory | First assault squad dispatched 14375 | -5/Factory | Ambient heat levels falling (-10) 14389 | -5/Factory | Core integrity fell below 50% 14517 | -5/Factory | X0-1V1 sent you into danger 14546 | -5/Factory | X0-1V1 sent hostile G-50 Soldier (x5) 14607 | -5/Factory | Scrapoid Pod released 05F12-D (x5) 14707 | -5/Factory | Lost 4 allies 14741 | -5/Factory | Entered another Factory area 14741 | -4/Factory | Accompanied by 1 ally 14741 | -4/Factory | Evolved 2 slots: Utility x2 14911 | -4/Factory | Identified exit to Upper Caves 14911 | -4/Factory | Identified exit to Extension 14911 | -4/Factory | Identified exit to Armory 14991 | -4/Factory | First assault squad dispatched 15494 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 15606 | -4/Factory | Lost 3 allies 15700 | -4/Factory | X0-1V1 sent allied Quarantine Guard (x1) 15868 | -4/Factory | Entered Upper Caves 15869 | -4/Upper Caves | Encountered a Warlord checkpoint 15954 | -4/Upper Caves | Lost 5 allies 15969 | -4/Upper Caves | Core integrity fell below 50% 16340 | -4/Upper Caves | X0-1V1 activates XOMVISION 16360 | -4/Upper Caves | Discovered new exit (range 10) 16399 | -4/Upper Caves | Build established: Scavenger-Tank 16433 | -4/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x2) 16552 | -4/Upper Caves | Entered another Upper Caves area 16717 | -4/Upper Caves | Discovered new exit (range 7) 16831 | -4/Upper Caves | Spotted B-86 Titan 16917 | -4/Upper Caves | Entered Research 16917 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16928 | -3/Research | X0-1V1 announced a LAN party 17157 | -3/Research | Identified exit to DSF 17213 | -3/Research | Build established: Hauler-Tank 17494 | -3/Research | Core integrity fell below 50% 17528 | -3/Research | Lost 3 parts (1p1n1u) 17540 | -3/Research | Destroyed 7 combat bots 17649 | -3/Research | Core integrity fell below 20% 17976 | -3/Research | Identified exit to Research 17976 | -3/Research | X0-1V1 revealed exit location to -2/Research 18076 | -3/Research | X0-1V1 revealed exit location to -2/Research 18116 | -3/Research | X0-1V1 sent allied Executioner (x1) 18263 | -3/Research | Spotted B-86 Titan 18292 | -3/Research | X0-1V1 sent allied Butcher (x3) 18316 | -3/Research | X0-1V1 activates XOMVISION 18318 | -3/Research | Lost 4 parts (1n1u2w) 18323 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18299_ P-80 Master hacks 93-8VT(l), rebooting. 18300_ R-10 Processor inserts Arm. Wheel into recycling unit. 18301_ System corrupted: Ballwheel rejected. 18301_ O3-SIL(l) reactivates. 18301_ Acquired Ballwheel. 18301_ P-80 Master hacks N0-R66(l), rebooting. 18303_ R-10 Processor inserts Corrupted Coil Gun into recycling unit. 18304_ Recycling unit begins recycling process. 18305_ Recycling unit begins matter transfer process. 18307_ K-01 Serf cleans the Recycling Unit. 18309_ O3-SIL(l) rewired by P-80 Master. 18309_ O3-SIL(l) sneak attacks. 18310_ N0-R66(l) system terminally corrupted. 18310_ K-01 Serf collects debris. 18313_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 18316_ Suggestive images of robots vie for attention in your data streams. 18316_ X0-1V1: "Enjoy your XOMVISION!" 18317_ System corrupted: Component data lost. 18323_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | " ????????????????????????????????? | | " #???????????????????????????????????? | | "T ^ #??????????????????? ???????????????? | | "" #?????????????????? ???????????????? | | "" #???????????####### ????????????????? | | #??????????? ?????????????????? | | #??????????# ?????????????????? | | % #??????????# ??????????????????? | | ##+#######??????????+ ???????????????????? | | #???????????????????# #???????????????????? | | ###???????????????????# #???????????????????? | | #???????????########### #???????????????????? | | #???????????# # #???????????????????? | | #???????????# # #???????????????????? | | ###?????????# """ # #???????????????????? | | #?????????# "Y + #???????????????????? | | #?????????# R""" #p #???????????????????? | | =########### k l # #???????????????????? | | ppY # #???????????????????? | | ] ########### # #???????????????????? | | #?????????########### #???????????????????? | | +####???????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# R#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????Hk?????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 120 Energy Generation 76 Energy Capacity 2115 Matter Stores 700 Matter Capacity 700 Sight Range 21 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 3200 Resistance: KI 33 Resistance: EM 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 5 Energy Filtering 30 Particle Charging 25 Offensive Hacking 33 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. System Shield | -8/Storage | Hacked Vmp. Heavy Siege Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Laser | -8/Scraptown | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Spear | -6/Factory | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Mak. Medium Armor Plating | -5/Proximity Caves | Extrapolated Mak. Ablative Armor | -5/Proximity Caves | Extrapolated Plasma Flamer | -5/Proximity Caves | Extrapolated Fire Trap | -5/Proximity Caves | Extrapolated Mak. Trap Scanner | -5/Proximity Caves | Extrapolated Heat Bomb Trap | -5/Proximity Caves | Extrapolated Spk. Heavy Treads | -5/Proximity Caves | Extrapolated Mak. Thermal Plating | -5/Proximity Caves | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Vmp. Brace Plating | -5/Factory | Extrapolated Vmp. Broadsword | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mak. Transmission Jammer | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. Propulsion Shielding | -5/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Bore Cannon | -4/Factory | Extrapolated Mak. Core Shielding | -4/Factory | Extrapolated Imp. Arc Thrower | -4/Upper Caves | Extrapolated Mak. System Shield | -3/Research | Extrapolated Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Vmp. Heavy Siege Treads | x1 | -6/Factory Vmp. Heavy Siege Treads | x1 | -6/Factory Vmp. Heavy Siege Treads | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Wheel | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeShadeProjector Manual? 0 Play Time 02:13:02 Cumulative 950.9 hours Start 2026.06.25 @ 06:49:33 End 2026.06.27 @ 06:08:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1087 Rogue 1087 Adventurer 0 Explorer 0 Win Type - Total 41 Types 20/1/8/3/2/1/3/2/1/0 Lore% 98 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08876fc3-cda9-4353-94b2-7683ac400213