Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 12:42:56 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2030) 2030 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1306) 1306 TOTAL SCORE: 8001 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 738 Registered with UFD 300 Met Imprinter 300 Friendly Fire -44 Cogmind --------- Core Integrity 451/850 Matter 55/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Flexi-carbon Leg Armored Leg > --- UTILITY (10) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite Mapping Drone Bay (2/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deep Structural Scanner Lightning Gun Improved Datajack Improved Datajack Plasma Cutter CR-A16's Pointy Stick Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite Scrapoid Pod > --- WEAPON ----------- Gauss Rifle Maul > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Deep Structural Scanner Mapping Drone Bay Improved Datajack Plasma Cutter Botcube [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Slots Evolved 8 | . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 . 2 . . . 4 . . Weapon . | . . . . . . . . . . . Parts Attached 81 | . . 8 5 7 26 2 10 22 1 . Power 6 | . . 2 . . 2 . . 2 . . Engine 3 | . . 2 . . 1 . . . . . Core 3 | . . . . . 1 . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 19 | . . 1 . 2 5 . 4 7 . . Treads . | . . . . . . . . . . . Leg 18 | . . 1 . 2 4 . 4 7 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 26 | . . 2 2 4 3 1 4 9 1 . Device 14 | . . 1 1 1 2 . 2 6 1 . Storage 3 | . . . . . . . 2 1 . . Processor 5 | . . . 1 1 1 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | . . 3 3 1 16 1 2 4 . . Energy Gun 5 | . . 3 . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . . . 1 . 5 . 1 . . . Ballistic Cannon 5 | . . . 1 1 3 . . . . . Launcher 6 | . . . 1 . 3 . . 2 . . Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon 4 | . . . . . 1 . 1 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 5 | . . 1 . . 4 . . . . . Parts Lost 13 | . . 2 1 . 2 . . 8 . . Power 2 | . . 1 . . . . . 1 . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . . . 2 . . 5 . . Weapon 4 | . . 1 1 . . . . 2 . . Highest Loss Streak 3 | . . 2 1 . 2 . . 3 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 80 99 89 97 100 93 84 65 66 Engine 7 | . 14 11 11 9 8 9 9 1 . . Core 1 | . . . . . . . . 4 6 6 Leg 16 | . 28 22 22 18 17 18 15 12 13 13 Device 15 | . . 7 12 13 17 18 18 22 12 13 Storage 8 | . 14 11 11 9 9 9 7 5 6 6 Processor 18 | . . . 9 10 23 27 27 20 20 20 Hackware 1 | . . . . . . . . 4 6 6 Protection 3 | . . 9 11 10 2 . . . . . Energy Gun 2 | . 28 18 . . 2 . . . . . Ballistic Gun 3 | . . . 11 9 5 . 2 4 . . Ballistic Cannon 2 | . . . 9 9 5 . . . . . Impact Weapon 3 | . . . . . 1 9 7 4 . . Special Melee Weapon 1 | . . . . . . 8 5 . . . Peak Build Rating 61 | 6 6 11 12 23 33 31 37 61 41 41 Average Rating 29 | 6 6 9 11 16 27 30 31 49 40 41 On Entrance 21 | 6 6 6 9 12 23 31 31 37 36 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 11 11 19 23 32 28 22 27 38 21 21 Greatest Support 41 | 20 20 20 20 30 37 37 40 41 36 36 Greatest Overweight (x) 8 | . . . 1 1 8 . 1 2 . . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 8 8 8 8 8 8 8 7 9 10 10 Most Carried 10 | 7 8 8 7 8 8 8 10 10 8 7 Average Carried 7 | 6 7 7 5 7 7 8 7 8 7 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | 7 8 8 6 8 8 8 10 8 7 7 Class Distribution -------------------- 43% | Mutant 25% | Commander-Assassin 14% | Assassin 7% | Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Skirmisher | -8/Storage Assassin | -8/Recycling Commander-Assassin | -8/Scraptown Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Matter Collected 2245 | 200 . 70 145 198 746 20 77 714 75 . Remotely . | . . . . . . . . . . . Salvage Created 2360 | 72 . 896 65 172 541 . . 614 . . Parts 153 | 7 . 62 13 6 40 . . 25 . . Haulers Intercepted 4 | . . 2 . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Combat Hostiles Destroyed 52 | . . 15 7 3 14 . . 13 . . Melee 4 | . . . . . . . . 4 . . Guns 21 | . . 11 4 2 2 . . 2 . . Cannons 5 | . . . 1 1 3 . . . . . AOE 17 | . . 4 2 . 9 . . 2 . . Classes Destroyed 14 | 2 . 7 . . 2 . . 3 . . Worker 1 | . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 2 . 1 1 . . . . . Recycler 4 | 1 . 2 . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 4 | . . 3 . . . . . 1 . . Swarmer 20 | . . 7 7 . 4 . . 2 . . Cutter 1 | . . . . . . . . 1 . . Grunt 25 | . . 5 . 2 10 . . 8 . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 3 | . . 2 . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 2 . 6 4 1 6 . . 2 . . Combat Bots Only 6 | . . 5 4 1 6 . . 2 . . Max Kills in Single Turn 3 | 1 . 3 2 1 3 . . 2 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 3 2 . 3 . . 2 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Hostile Shots Fired 293 | . . 45 34 27 50 4 . 130 . 3 Missed 83 | . . 14 7 13 9 3 . 36 . 1 Damage Taken 3280 | . . 373 226 225 590 11 . 1834 . 21 Core 678 | . . 87 33 . 148 11 . 399 . . Absorbed by Shields 80 | . . . . . . 3 . 77 . . Regen/Repaired (Parts) 315 | . . 27 . . 15 . . 273 . . Core Remaining (%) 85 | 100 100 . 70 . . . 71 . . . Volleys Fired 178 | 4 . 48 12 21 55 . . 38 . . Largest 2 | 2 . 2 2 2 2 . . 1 . . Hottest 85 | 80 . 85 63 67 78 . . 36 . . Shots Fired 295 | 8 . 92 22 42 93 . . 38 . . Gun 218 | 8 . 92 12 21 48 . . 37 . . Cannon 67 | . . . 9 21 37 . . . . . Launcher 10 | . . . 1 . 8 . . 1 . . Special . | . . . . . . . . . . . Kinetic 177 | . . . 20 42 78 . . 37 . . Thermal 22 | 4 . 18 . . . . . . . . Explosive 9 | . . . 1 . 8 . . . . . Electromagnetic 87 | 4 . 74 1 . 7 . . 1 . . Robot Hit Streak 19 | 3 . 19 2 6 17 . . 10 . . Robot Miss Streak 4 | 2 . 3 2 4 2 . . 3 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 226 | 4 . 64 10 24 57 17 . 50 . . Core Hits 101 | 3 . 33 6 8 36 . . 15 . . Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 10 | . . . . . 2 . . 8 . . Critical Strikes 16 | . . 2 . . 3 . . 11 . . Destroy 3 | . . . . . 1 . . 2 . . Blast 1 | . . . . . 1 . . . . . Corrupt 2 | . . 2 . . . . . . . . Smash 10 | . . . . . 1 . . 9 . . Melee Attacks 55 | . . . . . 4 17 . 34 . . Impact 38 | . . . . . 4 . . 34 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . 1 15 . . . . Combat Hostiles 10 | . . . . . . 10 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5581 | 47 . 1245 241 525 1943 . . 1580 . . Guns 2247 | 47 . 896 84 202 444 . . 574 . . Cannons 975 | . . . 73 323 579 . . . . . Explosions 1300 | . . 349 84 . 806 . . 61 . . Melee 1059 | . . . . . 114 . . 945 . . Ramming . | . . . . . . . . . . . Kinetic 2171 | . . . 157 525 915 . . 574 . . Thermal 513 | 34 . 479 . . . . . . . . Explosive 890 | . . . 84 . 806 . . . . . Electromagnetic 948 | 13 . 766 . . 108 . . 61 . . Impact 1059 | . . . . . 114 . . 945 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . . 2 11 . Message Errors 3 | . . . . . . . . 1 2 . Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . 1 2 . Data Loss (minor) 4 | . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 511 | . . . 14 3 124 . . 370 . . Projectiles 29 | . . . 14 3 12 . . . . . Explosions 25 | . . . . . 25 . . . . . Melee 457 | . . . . . 87 . . 370 . . Knockbacks 19 | . . . 1 3 7 . . 8 . . Impact 8 | . . . . . . . . 8 . . Kinetic 10 | . . . 1 3 6 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 34 | . . 34 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 263 | 54 . 257 52 81 120 . . 249 263 . Average Temperature 52 | 32 . 66 26 30 27 . . 154 138 . Received Heat Transfer 1020 | . . 123 . 72 270 7 . 528 . 20 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . 5 . . Parts Fried 6 | . . 2 . . . . . 4 . . Impact Corruptions 16 | . . . . . 1 . . 15 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 775 | 75 . 700 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 6 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Peak Influence 829 | 10 15 351 135 178 829 240 . 275 . . Initial 240 | . 6 5 56 52 9 240 . . . . Average 191 | 8 9 236 65 77 443 66 . 140 . . Maximum Alert Level 3 | . . 1 . . 3 1 . 1 . . Low Security (%) 65 | 100 100 28 100 100 23 97 . 71 . . Level 1 21 | . . 71 . . 20 2 . 28 . . Level 2 8 | . . . . . 36 . . . . . Level 3 4 | . . . . . 20 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 9 . . 4 . . Investigation 8 | . . 1 . . 5 . . 2 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 3 | . . . . . 2 . . 1 . . Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Distress Signals 5 | . . 1 . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . . 24 10 8 33 4 . 25 . 3 Peak Tracking Total 8 | . . 7 4 2 7 2 . 3 . 8 Tactical Retreats 11 | . . 2 1 . 1 . . 6 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Traps Triggered 2 | . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Machines Disabled 20 | . . 5 . 1 9 1 . 4 . . Max in Single Turn 2 | . . 2 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 4 | . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Machines Accessed 40 | . 2 7 1 2 11 4 7 6 . . Terminals 25 | . 2 6 . 2 9 4 . 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . 1 . . 2 . . 1 . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 135 | . 6 19 1 4 23 15 53 14 . . Successful 95 | . 4 8 1 2 6 10 53 11 . . Failed 40 | . 2 11 . 2 17 5 . 3 . . Catastrophic 8 | . . 2 . 1 5 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 4 5 . . 5 9 . 5 . . Terminals 65 | . 6 15 . 4 18 15 . 7 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 11 | . . 4 . . 5 . . 2 . . Recycling Units 4 | . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 75 | . 2 6 1 2 3 5 53 3 . . Record 53 | . . 1 . . . . 52 . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . 2 . . . 1 . . . . Open Door 3 | . . . 1 . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . Alert Level 2 | . . . . . . 2 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 5 | . 2 1 . . 1 . . 1 . . Maintenance Status 1 | . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 7 | . . 2 . . 3 . . 2 . . Scan Component 4 | . . 1 . . 2 . . 1 . . Repair 3 | . . 1 . . 1 . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Process 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . 5 . 3 . . Terminals 9 | . 2 . . . . 5 . 2 . . Botnet 6 | . 2 . . . . 3 . 1 . . Skim 3 | . . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 30 | . 2 7 . 2 10 4 . 5 . . Full Trace Events 5 | . . 1 . . 3 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 1 . . . 2 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 . 13 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 . . 1 . . Time 80 | . . 26 . . 38 . . 16 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 66 | . . . . . . . . 66 . . Retrieved Matter 66 | . . . . . . . . 66 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Total Allies 20 | . . . 1 . 12 7 . . . . Largest Group 10 | . . . 1 . 10 7 6 6 . . Highest-Rated Group 175 | . . . 31 . 173 175 147 147 . . Highest-Rated Ally 34 | . . . 31 . 31 34 34 34 . . Total Orders 23 | . . . . . 2 . 13 1 7 . STAY 9 | . . . . . 2 . 7 . . . ROAM 1 | . . . . . . . . . 1 . FOLLOW 6 | . . . . . . . 6 . . . TUNNEL 1 | . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks 167 | . . . . . 156 7 . 4 . . Total Damage 2463 | . . . . . 1812 131 . 520 . . Kills 30 | . . . . . 20 2 . 8 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Turns Passed 9467 | 33 197 923 951 505 1311 759 2043 1176 1057 512 Spaces Moved 6226 | 17 160 581 477 248 764 597 1761 748 448 425 Core 430 | . . . . . 2 . 358 70 . . Treads . | . . . . . . . . . . . Legs 5796 | 17 160 581 477 248 762 597 1403 678 448 425 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 120 120 50 50 120 120 Average Speed 123 | 120 120 120 190 171 121 120 107 114 120 120 Slowest Speed 450 | 120 120 120 190 190 450 120 120 190 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 2 35 44 88 22 86 98 72 15 80 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 3 . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 9 | . . . 2 . . . 5 . 2 . Spaces Dug 3 | . . . . . 2 . . 1 . . Terrain Destroyed 81 | . . 14 6 2 58 . . 1 . . Melee 2 | . . . . . 1 . . 1 . . Projectile 6 | . . . . 2 4 . . . . . AOE 73 | . . 14 6 . 53 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Total 7605 | 21 166 716 503 290 993 638 1923 961 967 427 Wait 935 | . . 68 4 7 88 23 132 94 519 . Move 6216 | 16 159 580 476 247 763 596 1760 747 447 425 Hop . | . . . . . . . . . . . Pick Up 52 | 1 4 5 3 4 7 . 9 18 . 1 Fast Attach 19 | . . 4 . 2 6 . 3 4 . . Attach 24 | . . 2 4 2 . . 4 11 1 . Detach 3 | . . . 1 . . . 1 1 . . Swap 38 | . . 2 1 3 20 2 3 7 . . Drop 52 | . 3 7 2 4 17 . 11 7 . 1 Fire 178 | 4 . 48 12 21 55 . . 38 . . Melee 55 | . . . . . 4 17 . 34 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 28 | . . . . . 28 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / *Low x2 / Ext) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 322 | -9/Materials | Build established: Mutant 558 | -9/Materials | Repaired EM Pulse Gun 604 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Discovered new exit (range 3) 1154 | -9/Materials | Entered Mines 1269 | -9/Mines | Received a Mining Laser from a helpful Derelict 1277 | -9/Mines | Discovered new exit (range 11) 1333 | -9/Mines | Identified exit to Materials 1479 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1836 | -9/Mines | Learned Materials security intel 1842 | -9/Mines | Discovered exit to Materials (range 8) 1851 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2105 | -9/Mines | Entered Materials 2105 | -8/Materials | Evolved 2 slots: Utility x2 2105 | -8/Materials | Discovered new exit (range 8) 2121 | -8/Materials | Identified exit to Storage 2610 | -8/Materials | Entered Storage 2948 | -8/Storage | Build established: Skirmisher 3137 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3266 | -8/Storage | Discovered new exit (range 15) 3283 | -8/Storage | Identified exit to Factory 3528 | -8/Storage | Build established: Commander-Skirmisher 3624 | -8/Storage | Repaired Imp. Sensor Array 3731 | -8/Storage | Met a pair of Derelict thieves 3836 | -8/Storage | Lost 5 allies 3917 | -8/Storage | Used back door to open Recycling access 3917 | -8/Storage | Discovered new exit (range 4) 3919 | -8/Storage | Identified exit to Recycling 3921 | -8/Storage | Entered Recycling 3922 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3984 | -8/Recycling | Build established: Assassin 4438 | -8/Recycling | Discovered new exit (range 19) 4636 | -8/Recycling | Scanned before Scraplab entrance 4654 | -8/Recycling | Entered Scraplab 4663 | -8/Recycling | Discovered new exit (range 2) 4663 | -8/Recycling | Identified exit to Scraptown 4680 | -8/Recycling | Entered Scraptown 4680 | -8/Scraptown | Accompanied by 6 allies 4682 | -8/Scraptown | Build established: Commander-Assassin 4894 | -8/Scraptown | Visited Cyclists 4914 | -8/Scraptown | Visited UFD Registry 4914 | -8/Scraptown | Registered with UFD as "Datacoil" 4944 | -8/Scraptown | Visited Curators Association 5025 | -8/Scraptown | Visited Scrapoid Pod Storage 5044 | -8/Scraptown | Visited Botcube Research 5079 | -8/Scraptown | Visited Junk Repository 5150 | -8/Scraptown | Visited The Evicted 5185 | -8/Scraptown | Entered Cyclist Reading Room 5221 | -8/Scraptown | Visited Shadow of the Wyrm 5244 | -8/Scraptown | Visited Bundlers 5336 | -8/Scraptown | Visited TADAMA 5371 | -8/Scraptown | Visited Cave Peace 5389 | -8/Scraptown | Visited Comm Corps 5673 | -8/Scraptown | Visited Abandonware Association 5688 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5688 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 5739 | -8/Scraptown | Visited Scrap Suit Storage 5774 | -8/Scraptown | Visited Supply Room 5806 | -8/Scraptown | Visited Cartography Club 5963 | -8/Scraptown | Discovered new exit (range 15) 6046 | -8/Scraptown | Learned location of Zion (-6) 6046 | -8/Scraptown | Learned location of Hub_04(d) (-6) 6046 | -8/Scraptown | Learned location of Testing (-3) 6046 | -8/Scraptown | Learned 8 Materials zone layouts 6046 | -8/Scraptown | Learned 8 Factory zone layouts 6046 | -8/Scraptown | Learned 16 Factory zone layouts 6046 | -8/Scraptown | Learned 8 Access zone layouts 6046 | -8/Scraptown | Learned 4 Mines zone layouts 6046 | -8/Scraptown | Learned 4 Recycling zone layouts 6046 | -8/Scraptown | Learned 20 Lower Caves zone layouts 6046 | -8/Scraptown | Learned Research emergency access door positions 6046 | -8/Scraptown | Learned location of 2 exits from Factory 6046 | -8/Scraptown | Learned location of 3 exits from Lower Caves 6046 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 6046 | -8/Scraptown | Identified exit to Factory 6148 | -8/Scraptown | Found Deep Structural Scanner 6335 | -8/Scraptown | Found Botcube 6421 | -8/Scraptown | Visited Science Guys 6669 | -8/Scraptown | Found Scrapoid Pod 6723 | -8/Scraptown | Entered Factory 6723 | -6/Factory | Accompanied by 6 allies 6723 | -6/Factory | Evolved 4 slots: Utility x4 6724 | -6/Factory | Identified exit to Factory 6724 | -6/Factory | Identified exit to Lower Caves 6725 | -6/Factory | Identified exit to Extension 7221 | -6/Factory | Repaired Arm. Leg 7428 | -6/Factory | Build established: Assassin 7812 | -6/Factory | Lost 3 parts (3u) 7899 | -6/Factory | Entered Lower Caves 7900 | -6/Lower Caves | Identified exit to Lower Caves 8100 | -6/Lower Caves | Build established: Mutant 8228 | -6/Lower Caves | Learned Factory terminal intel 8936 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8953 | -6/Lower Caves | Identified exit to Zion 8956 | -6/Lower Caves | Entered Zion 9010 | -6/Zion | System corruption cleaned by Quarantine Array 9049 | -6/Zion | Found CR-A16's Pointy Stick 9063 | -6/Zion | Discovered new exit (range 12) 9403 | -6/Zion | Turned away by Imprinter 9454 | -6/Zion | Attempted to imprint without authorization 9454 | -6/Zion | Attacked by Zionites 9468 | -6/Zion | Self-destructed Last Messages --------------- hacked from MAIN.C a while back might actually work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Imprinter: Ah, our sensors at the entrance did pick up yet another new bot visiting from the UFD. That must be you. The vetting process for even being allowed to use the machine will take me longer than usual since you're already in with the hodge-podge bunch over in Scraptown. You look so promising I'm happy to speed up the process, but it won't be soon, you'll have to come back some other time. 09454_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 09456_ NO-AG8(c) calibrates the Memory Banks. 09457_ KI-2QP(c) calibrates the Memory Banks. Map ----- +----------------------------------------------------+ | ???#?????#??#####"######"###""##"""" """ | | ??#??#???????#""""##"""#"##""""" | | ????############""""""""""""" ## ## " | | ?#?#"""""""""" #"#" """ # # " | | #"?#"""""""""" #"#" """ | | ?"?#"" #"#" """ | | #?"#"""""" ##"" """ """ """ | | ?#??""""""" """#""""" # # | | ?#"?""""""" ""##"#""" ## ## " | | ?"?#""""""" "###""" "" | | ?#?#"""""" ###" "##""" ""#""#""" | | ##??"" #""" ""#"" ""###?##"" | | ?###"""""""""" ###" ""##" ""#"##""" | | ##"#"""""""""" ##"" "###"" """""""" | | ################""" "##""" """"" | | #??#?"""#"?#####""# "##""" """" | | ?#######?"##"""#### #"#"" """ | | ##?######?#" #""#" " | | #?#?#####"#" #"##""" """ | | ##?###?##"#" #"###""""""" """ | | ##?"??###"## #### ##?####"""#" "" | | ?##??"?"##"# ##?######"##?##""""" "" | | ?##??####### #######?#"?####"" """" | | ?#??"""""""" """"""""?#?###""" ""#""" | | "###?######" "######?#"#"?##"" """""" | | "???"# " " " @" #"#"?"###""" """"" | | ??##"# " c c """ #??##?##""""" | | #????#"""" " " #"?"#"?##""""" | | "?"""#""""" """""#?""#???#"" "" | | ##"??#""""" """" #"""#?"?##" | | ?#"""#" "" "" ""#"""?"?###"" """" | | ??"?"#"" """" "" " #?""#"??###"""""""" | | ?#???#""""""" """""" #"??#?#####""""###"""" | | "??"?#"""" """"""""""#"""#"####"##"###"#""" | | ?#"??# " """"" #"?"#"#??##?###?####"# | | ??""?# """""""""""" #""?#"##??#???#?#??### | | #??"?#""""""""" """""#"?"?####?#???????#??? | | "??""#""" """"" "" #""????##???#???#???#? | | "???"???""""""" """""?"##?"????#???#????### | | ????"??? ? """ " ?"?"#"""####??????#???#? | | ??"#?#??##?#?#?###?##????###??#????#???#??# | | ?##??"????"?"?"?"?"??"???##?????????##????? | | ?##?????????""??"??#??###??##?????#??#?#??# | | ?#?#???#????"?????"?????#???????????#??#?#? | | ?????#??#???##?????#?##????#???????#?#????? | | ?????????"?"??"?????#?#??????????????????#? | | ????????????????#?????????????????????????? | | ?#????????????????????????????????????????? | | ?????????????#????#???????????????????????? | | ?????????????#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Railgun | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Remote Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGlidesysCycler Manual? 0 Play Time 01:06:30 Cumulative 98.6 hours Start 2024.09.16 @ 08:38:49 End 2024.09.16 @ 12:42:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 148 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1778d1d4-1e64-4ad8-a9bd-3f9c5413dff1