Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.06 @ 02:59:58 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (2299) 2299 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 9466 Bonus ------- Follower Combat Kills 142 Aligned with FarCom 300 Cogmind --------- Core Integrity 1087/1150 Matter 42/300 Energy 90/310 System Corruption 2% Temperature Cool (202) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads Heavy Siege Treads > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Improved Shield Generator Advanced System Shield System Guard Improved System Restoration Module > --- WEAPON (3) ------- HERF Cannon > --- INVENTORY (12) --- Field Propulsion Array Disposable Heat Sink Compact Battery (300) Gravity Neutralizing Apparatus Recoil Nullifier Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Kinetic Spear > --- INVENTORY -------- Heavy Siege Treads Gravmag System Gravmag System Field Propulsion Array Power Amplifier Compact Battery Advanced Weight Redist. System System Guard Improved System Restoration Module Advanced Datajack [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Improved Heavy Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun High-powered Electrolaser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . 2 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 7 | . . . . . . 1 2 . 2 . . 2 . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 125 | 6 16 2 . 3 . 6 25 23 9 4 1 12 18 Power 21 | 1 3 1 . . . 1 4 5 3 . . 1 2 Engine 8 | 1 . 1 . . . 1 2 1 2 . . . . Core 11 | . 3 . . . . . 2 4 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 10 | 2 3 1 . 1 . 1 . . . . . . 2 Treads 2 | . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 5 | . 3 1 . 1 . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 52 | 1 2 . . 1 . 2 12 7 6 4 1 7 9 Device 26 | . . . . . . . 7 3 3 . . 6 7 Storage 4 | 1 . . . 1 . 1 1 . . . . . . Processor 5 | . 2 . . . . . 1 1 1 . . . . Hackware 3 | . . . . . . . . . 1 1 . . 1 Protection 14 | . . . . . . 1 3 3 1 3 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 8 . . 1 . 2 9 11 . . . 4 5 Energy Gun 22 | 2 4 . . . . 2 4 9 . . . . 1 Energy Cannon 10 | . . . . . . . 2 2 . . . 4 2 Ballistic Gun 3 | . . . . . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 4 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . . . . 5 4 . . . 1 3 Parts Lost 23 | . 4 . 2 . . . 1 5 . . . 7 4 Power 4 | . . . . . . . 1 2 . . . 1 . Propulsion 3 | . 1 . 2 . . . . . . . . . . Utility 8 | . . . . . . . . 2 . . . 4 2 Weapon 8 | . 3 . . . . . . 1 . . . 2 2 Highest Loss Streak 7 | . 2 . 2 . . . 1 2 . . . 7 2 Average Slot Usage (%) 79 | . 82 100 95 80 88 71 75 75 80 80 80 76 80 Engine 6 | . 10 11 11 11 11 8 7 . 1 13 13 9 . Core 7 | . 2 11 11 11 11 9 7 14 11 . . . 5 Reactor 1 | . . . . . . . . . . . . . 8 Wheel 2 | . 16 . . . . . . . . . . . . Hover 3 | . 5 33 28 14 22 . . . . . . . . Flight 4 | . . . . . . 9 7 7 6 6 6 5 2 Device 9 | . . . . . . . 13 12 17 13 13 21 19 Storage 8 | . 14 11 11 11 11 9 7 7 6 6 6 5 5 Processor 9 | . 4 11 11 11 11 9 7 12 13 13 13 11 10 Hackware 1 | . . . . . . . . . . 6 6 5 5 Protection 4 | . . . . . . 9 8 4 7 6 6 3 4 Energy Gun 7 | . 22 . . . . 9 13 11 . . . . . Energy Cannon 4 | . . . . . . . . 3 13 13 13 10 9 Launcher 4 | . 4 22 22 22 22 8 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 12 15 14 14 14 14 51 73 67 72 74 72 75 92 Greatest Support 169 | 20 20 24 24 16 16 72 72 72 72 72 72 96 169 Greatest Overweight (x) 1 | . 1 . 1 1 . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 6 6 6 11 12 12 12 12 12 12 12 Most Carried 12 | 4 6 6 6 6 6 9 12 12 12 11 12 12 12 Average Carried 9 | 1 4 5 6 5 6 5 11 11 11 11 11 11 10 Final Capacity 12 | 6 6 6 6 6 6 12 12 12 12 12 12 12 12 Final Carried 12 | 4 6 6 6 6 6 9 12 12 11 11 12 9 7 Class Distribution -------------------- 80% | Mutant 12% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Generator-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Matter Collected 1616 | 239 61 . . 250 88 211 287 338 25 70 47 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2389 | . 366 47 . . . 131 427 976 86 . . 110 246 Parts 135 | . 19 . . . . 11 20 52 9 . . 10 14 Haulers Intercepted 6 | . . 1 . . . 1 2 2 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 51 | . 13 1 . . . 1 6 18 3 . . 2 7 Guns 28 | . 7 . . . . 1 6 14 . . . . . Cannons 12 | . . . . . . . . 3 3 . . 2 4 AOE 10 | . 6 1 . . . . . . . . . . 3 Classes Destroyed 11 | . 4 2 . . . 2 2 1 . . . . . Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . Hauler 6 | . . 1 . . . 1 2 2 . . . . . Recycler 2 | . 2 . . . . . . . . . . . . Operator 3 | . . . . . . 3 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 23 | . 9 . . . . . . 7 2 . . . 5 Grunt 14 | . 4 . . . . 1 3 5 . . . . 1 Brawler 2 | . . 1 . . . . 1 . . . . . . Sentry 6 | . . . . . . . 1 5 . . . . . Programmer 6 | . . . . . . . 1 1 1 . . 2 1 Best Kill Streak 6 | . 4 1 . . . 3 4 6 2 . . 2 5 Combat Bots Only 6 | . 3 1 . . . 1 4 6 2 . . 2 5 Max Kills in Single Turn 3 | . 3 1 . . . 2 1 2 1 . . 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . 3 1 . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Damage Taken 4644 | . 424 69 190 . . 60 433 1422 210 . 63 955 818 Core 564 | . 78 11 58 . . . 30 174 35 . . 115 63 Absorbed by Shields 67 | . . . . . . . . 24 . . . . 43 Reduced by Siege Mode 25 | . . . . . . . . . . . . . 25 Core Remaining (%) 86 | 100 68 . . . 82 100 . 70 . . 95 88 . Volleys Fired 179 | . 33 5 . . . 7 30 74 5 . . 8 17 Largest 2 | . 2 2 . . . 2 2 2 2 . . 2 2 Hottest 180 | . 130 60 . . . 90 140 180 60 . . 180 118 Shots Fired 338 | . 64 9 . . . 14 60 138 10 . . 16 27 Gun 233 | . 56 . . . . 6 59 112 . . . . . Cannon 80 | . . . . . . . 1 26 10 . . 16 27 Launcher 25 | . 8 9 . . . 8 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 282 | . 56 . . . . . 58 125 10 . . 16 17 Explosive 25 | . 8 9 . . . 8 . . . . . . . Electromagnetic 31 | . . . . . . 6 2 13 . . . . 10 Robot Hit Streak 38 | . 10 3 . . . 7 9 38 5 . . 4 5 Robot Miss Streak 4 | . 4 1 . . . 4 3 4 1 . . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . Shots Hit Robots 203 | . 37 5 . . . 7 37 88 5 . . 7 17 Core Hits 117 | . 25 4 . . . 11 14 38 3 . . 3 19 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5911 | . 1126 341 . . . 343 980 2058 157 . . 244 662 Guns 3062 | . 495 . . . . 97 954 1516 . . . . . Cannons 1411 | . . . . . . . 26 542 157 . . 244 442 Explosions 1438 | . 631 341 . . . 246 . . . . . . 220 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 4031 | . 495 . . . . . 939 1931 157 . . 244 265 Explosive 1218 | . 631 341 . . . 246 . . . . . . . Electromagnetic 662 | . . . . . . 97 41 127 . . . . 397 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . . . 2 3 10 1 1 1 4 4 Average Corruption 3 | . 2 . . . . 2 2 8 1 1 1 2 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 Effects 69 | . 1 . . . . 2 11 47 2 1 1 . 4 Message Errors 16 | . . . . . . 1 4 11 . . . . . Matter Fused 9 | . . . . . . . 2 6 . . . . 1 Heat Flow Errors 9 | . . . . . . . 1 8 . . . . . Energy Discharges 6 | . . . . . . . 2 2 . . . . 2 Data Loss (minor) 13 | . 1 . . . . 1 2 4 2 1 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Targeting Errors 10 | . . . . . . . . 10 . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . Overload Shots 14 | . . . . . . . . 10 . . . 4 . Overflow Damage 114 | . 83 . . . . 12 . . . . . . 19 Projectiles 19 | . . . . . . . . . . . . . 19 Explosions 95 | . 83 . . . . 12 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . . 68 Shots 3 | . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 522 | . 434 49 . . . 156 522 416 11 . . 275 232 Average Temperature 106 | . 128 22 . . . 46 165 109 6 . . 135 59 Received Heat Transfer 825 | . 144 12 . . . 36 96 354 30 . 9 144 . Effects 11 | . 2 . . . . . 5 1 . . . 3 . Shutdowns 2 | . . . . . . . 1 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . Short Circuit 1 | . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Siege Activations 5 | . . . . . . . . . . . . . 5 Total Turns 75 | . . . . . . . . . . . . . 75 Longest Duration 60 | . . . . . . . . . . . . . 60 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 14 | . 2 . . . . . 1 10 1 . . . . Heat Transferred 6462 | . 1247 . . . . . 1332 3117 185 . . 248 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Peak Influence 431 | . 222 225 87 . . 431 231 297 165 . . 86 337 Average Influence 91 | . 42 82 82 . . 155 90 164 70 . . 19 120 Maximum Alert Level 2 | . 1 1 . . . 2 1 1 . . . . 1 Low Security (%) 85 | 100 97 94 100 . 100 68 90 60 100 . . 100 73 Level 1 14 | . 2 5 . . . 31 9 39 . . . . 26 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 9 4 3 . . . 2 Investigation 5 | . 1 . . . . . 3 . 1 . . . . Extermination 6 | . . . . . . . 2 1 1 . . . 2 Reinforcement 8 | . . . . . . . 4 3 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Distress Signals 5 | . . . . . . . 2 2 . . . 1 . Communications Jammed 1 | . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 162 | . 20 12 7 . . 11 19 38 16 . 6 21 12 Peak Tracking Total 9 | . 4 8 3 . . 5 5 9 7 . 4 9 5 Tactical Retreats 29 | . 2 2 2 . . 2 3 8 4 . 3 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Traps Triggered 13 | . 4 . . . . 1 1 3 1 . . . 3 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Machines Disabled 30 | . 1 1 . . . 4 1 6 . . . . 17 Max in Single Turn 6 | . 1 1 . . . 3 1 1 . . . . 6 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Machines Accessed 50 | . 8 4 . 1 . 3 11 12 7 1 . . 3 Terminals 31 | . 7 4 . . . 2 5 9 2 . . . 2 Fabricators 4 | . . . . . . . 2 . 1 . . . 1 Repair Stations 6 | . 1 . . . . 1 1 2 1 . . . . Recycling Units 5 | . . . . . . . 2 1 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 146 | . 38 17 . 1 . 8 24 33 16 1 . . 8 Successful 74 | . 23 10 . 1 . 7 9 16 3 1 . . 4 Failed 72 | . 15 7 . . . 1 15 17 13 . . . 4 Catastrophic 12 | . 3 . . . . . 1 6 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 83 | . 27 15 . 1 . 5 15 17 . . . . 3 Terminals 109 | . 36 17 . . . 6 13 26 5 . . . 6 Fabricators 8 | . . . . . . . 4 . 2 . . . 2 Repair Stations 13 | . 2 . . . . 2 3 5 1 . . . . Recycling Units 9 | . . . . . . . 2 2 5 . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 25 | . 9 4 . 1 . 2 1 7 . 1 . . . Record 1 | . . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . 2 . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 3 | . 2 1 . . . . . . . . . . . Alert Level 4 | . 1 1 . . . . . 2 . . . . . Unreport Threat 3 | . 1 . . . . 1 . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . . 2 2 1 . . . . . Scan Component 4 | . 1 . . . . 1 1 1 . . . . . Repair 3 | . 1 . . . . 1 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 12 6 . . . 3 6 7 . . . . 2 Terminals 35 | . 12 6 . . . 3 5 7 . . . . 2 Track 14 | . 5 3 . . . 2 1 2 . . . . 1 Assimilate 2 | . . . . . . . . 2 . . . . . Botnet 16 | . 6 3 . . . 1 3 2 . . . . 1 Detonate 1 | . . . . . . . 1 . . . . . . Disrupt 2 | . 1 . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Download 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 8 4 . . . 2 9 9 7 . . . 2 Full Trace Events 3 | . . . . . . . 2 . 1 . . . . Feedback Events 2 | . . . . . . . 1 . 1 . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Matter 252 | . . . . . . . . . . . . . 252 Time 67 | . . . . . . . . . . . . . 67 Total Part Build Rating 4 | . . . . . . . . . . . . . 4 Parts Repaired 3 | . 1 . . . . 1 1 . . . . . . Time 83 | . 38 . . . . 13 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 9 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Total Allies 10 | . . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . . . Total Orders 6 | . . . . . . . . 5 . . . . 1 STAY 1 | . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . GUARD 1 | . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 62 | . . . . . . . . 62 . . . . . Total Damage 806 | . . . . . . . . 806 . . . . . Kills 6 | . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Turns Passed 7666 | 48 1209 172 57 573 314 538 1086 977 960 188 128 300 1116 Spaces Moved 8669 | 46 828 293 98 563 452 678 1614 1031 1139 358 250 422 897 Core 8 | 8 . . . . . . . . . . . . . Treads 132 | . . . . . . . . . . . . . 132 Legs . | . . . . . . . . . . . . . . Wheels 595 | 38 557 . . . . . . . . . . . . Hover 1677 | . 271 293 98 563 452 . . . . . . . . Flight 6257 | . . . . . . 678 1614 1031 1139 358 250 422 765 Fastest Speed 50 | 50 56 52 52 56 56 50 50 50 50 50 50 50 50 Average Speed 57 | 74 77 52 58 92 56 50 50 50 50 50 50 50 67 Slowest Speed 170 | 80 125 52 120 120 56 50 150 50 50 150 50 50 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . 2 9 22 6 2 . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 87 28 24 93 82 34 38 79 20 62 36 11 21 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 225 | . 67 66 . . . 79 . 10 . . . 3 . Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . 10 . . . 3 . AOE 212 | . 67 66 . . . 79 . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Total 10926 | 56 1331 303 97 615 512 860 1828 1330 1515 362 252 485 1380 Wait 1794 | . 434 2 . 45 61 159 107 168 347 . . 48 423 Move 8565 | 45 827 292 97 562 451 673 1595 989 1126 353 249 409 897 Hop 44 | . . . . . . 2 9 19 6 2 . 6 . Pick Up 63 | 5 11 2 . 1 . 8 15 9 3 . 1 . 8 Fast Attach 62 | 5 8 . . . . 3 12 15 3 3 1 4 8 Attach 32 | 1 4 2 . 1 . 2 3 4 3 . . 5 7 Detach 11 | . . . . . . . 2 5 1 . . 1 2 Swap 32 | . 4 . . 2 . 1 11 4 3 1 . 3 3 Drop 89 | . 10 . . 4 . 5 26 20 7 3 1 1 12 Fire 179 | . 33 5 . . . 7 30 74 5 . . 8 17 Melee 2 | . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . 18 23 11 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 3) 1085 | -10/Materials | Discovered new exit (range 3) 1131 | -10/Materials | Repaired Lgt. Nuclear Core 1202 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1412 | -9/Materials | Identified exit to Mines 1412 | -9/Materials | Identified exit to Materials 1430 | -9/Materials | Entered Mines 1474 | -9/Mines | Learned location of Zion (-7) 1481 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1482 | -9/Mines | Discovered new exit (range 5) 1487 | -9/Mines | Entered Exiles 1516 | -9/Exiles | Met 8R-AWN 1538 | -9/Exiles | Met EX-HEX 1617 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Visited The Gauntlet 1887 | -9/Exiles | Discovered new exit (range 12) 1918 | -9/Exiles | Met EX-BIN 1930 | -9/Exiles | Aligned with FarCom system 1930 | -9/Exiles | Given EX-Vault access code 1950 | -9/Exiles | Opened EX-Vault 1959 | -9/Exiles | Found Flying Fortress v7 1972 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1978 | -9/Exiles | Exiles lab attacked by MAIN.C 2060 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2060 | -9/Exiles | Entered Mines 2368 | -8/Mines | Discovered exit to Materials (range 11) 2374 | -8/Mines | Entered Materials 2374 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2483 | -8/Materials | Repaired Lgt. Ion Engine 2582 | -8/Materials | Discovered new exit (range 17) 2912 | -8/Materials | Entered Factory 2912 | -7/Factory | Evolved 2 slots: Utility x2 3285 | -7/Factory | Repaired Disposable Heat Sink 3992 | -7/Factory | Discovered new exit (range 4) 3998 | -7/Factory | Entered Storage 4022 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4862 | -7/Storage | System corruption reached 10% 4931 | -7/Storage | Discovered new exit (range 20) 4975 | -7/Storage | Entered Factory 4975 | -6/Factory | Evolved 2 slots: Utility x2 5092 | -6/Factory | Discovered new exit (range 19) 5251 | -6/Factory | Discovered new exit (range 4) 5935 | -6/Factory | Entered Lower Caves 5993 | -6/Lower Caves | Learned Factory security intel 6116 | -6/Lower Caves | Discovered new exit (range 7) 6123 | -6/Lower Caves | Entered another Lower Caves area 6157 | -6/Lower Caves | Discovered new exit (range 13) 6251 | -6/Lower Caves | Entered Factory 6251 | -5/Factory | Evolved 2 slots: Utility x2 6538 | -5/Factory | Discovered new exit (range 14) 6551 | -5/Factory | Entered another Factory area 6551 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6563 | -4/Factory | Lost 7 parts (1p4u2w) 6997 | -4/Factory | Build established: Generator-Mutant 7310 | -4/Factory | Fabricated Cld. Particle Cannon? 7667 | -4/Factory | Self-destructed Last Messages --------------- 07377_ Neutrino Reactor explodes. 07377_ K-01 Serf collects debris. 07379_ Ended siege mode. 07379_ K-01 Serf collects debris. 07393_ R-10 Processor collects Lgt. Nuclear Core. 07394_ K-01 Serf collects debris. 07398_ R-10 Processor collects VTOL Module. 07399_ System corrupted: Energy discharge (-68). 07446_ System corrupted: Component data lost. 07466_ Dropped Adv. Weight Redist. System. 07492_ R-10 Processor collects Adv. Weight Redist. System. 07517_ System corrupted: Matter fused (-10). 07527_ Imp. System Restoration Module purges 1% of system corruption (3%). 07551_ ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 07556_ Imp. System Restoration Module purges 1% of system corruption (2%). 07598_ U-05 Engineer lays Concrete. 07608_ Activated siege mode. 07660_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07661_ Imp. System Restoration Module purges 1% of system corruption (1%). 07663_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########?????????????????????????????????????? | | # #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | # """ ##????????????????????????????????????? | | # """ #????????????????????????????????????? | | # ###???????????????????????????????????? | | # #???????????????????????????????????? | | # ###???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #??????????##############???????????? | | ############ #???????????? | | % #% # """ """ #???????????? | | # # """ """ #???????????? | | "" "" # # """ """ #???????????? | | + "F "" # # #???????????? | | # """"" # # """ """ #???????????? | | # # # """ """ #???????????? | | ####/#### # """ """ #???????????? | | * [ #@ #???????????? | | % %^%[% # #???????????? | | " #p #???????????? | | " ; p #???????????? | | ##############???????????? | | " #????????????????????????? | | " ^ #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ^ /????????????????????????? | | # ???????????????????????? | | #/### !# ??????????????????????? | | ????# " #?##?????????????????????? | | ????# ????????????????????????? | | ????# " ???????????????????????? | | ????# " ???????????????????????? | | ????#! ???????????????????????? | | ????? ???????????????????????? | | ????? ############/##????????????????????????? | | ????? #??????????? ??????????????????????????? | | ????? #??????????? ??????????????????????????? | | ????# #??????????? ??????????????????????????? | | ????# #??????????? ??????????????????????????? | | ????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 63 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 24 Corruption Prevention 12 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Downloaded Cld. Particle Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Overkill Challenges ------------ None Game ------ Seed TerrainMeleeRay Manual? 0 Play Time 01:58:19 Cumulative 32.0 hours Start 2020.07.06 @ 00:44:14 End 2020.07.06 @ 02:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c466db8-82f9-4ea1-814b-9c610575e7a0