Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 18:49:45 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (451) 451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1711 Bonus ------- None Cogmind --------- Core Integrity 235/400 Matter 228/300 Energy 100/100 System Corruption 4% Temperature Cool (64) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Medium Battery (150) Improved Terrain Scanner Hardlight Generator Hardlight Generator Small Laser Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Medium Battery Improved Terrain Scanner Hardlight Generator Hardlight Generator Small Laser Small Laser Improved Assault Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 7 13 5 4 Power 4 | 1 2 . 1 Engine 2 | 1 . . 1 Core 2 | . 2 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 5 2 . Device 5 | 1 2 2 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 6 3 3 Energy Gun 8 | 2 6 . . Energy Cannon . | . . . . Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 3 . 7 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . 2 . 2 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 95 87 Engine 4 | . 8 . 1 Core 7 | . 5 11 7 Wheel 24 | . 28 22 15 Device 15 | . 12 19 18 Storage 13 | . 15 11 11 Energy Gun 15 | . 27 3 . Ballistic Gun 13 | . . 27 26 Peak Build Rating 21 | 7 10 21 21 Average Rating 12 | 5 8 19 17 On Entrance 9 | . 7 10 21 Naked Turns . | . . . . Heaviest Build 36 | 15 28 36 36 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 15 | 6 11 13 15 Average Carried 8 | 3 6 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 5 9 13 12 Class Distribution -------------------- 55% | Mutant 36% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 524 | 170 182 172 . Remotely . | . . . . Salvage Created 885 | 57 472 288 68 Parts 46 | 10 17 19 . Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 6 5 5 Guns 16 | . 6 5 5 Classes Destroyed 6 | 1 3 1 1 Tunneler 3 | 3 . . . Hauler 4 | . 2 2 . Recycler 1 | . 1 . . Watcher 1 | . . 1 . Grunt 11 | . 6 5 . Assembled 5 | . . . 5 Best Kill Streak 5 | 3 3 2 5 Combat Bots Only 5 | . 1 2 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 120 | . 52 11 57 Missed 35 | . 18 4 13 Damage Taken 1273 | . 455 79 739 Core 285 | . 120 . 165 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 119 | . . 119 . Core Remaining (%) 76 | 100 52 . . Volleys Fired 77 | 5 45 17 10 Largest 3 | 2 2 3 3 Hottest 100 | 80 80 80 100 Shots Fired 166 | 10 85 48 23 Gun 164 | 10 85 48 21 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 63 | . . 42 21 Thermal 57 | . 49 6 2 Explosive . | . . . . Electromagnetic 46 | 10 36 . . Robot Hit Streak 8 | 4 7 8 4 Robot Miss Streak 4 | 1 2 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 2 | . . . 2 Shots Hit Robots 103 | 6 58 27 12 Core Hits 44 | 3 20 12 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1334 | 79 727 336 192 Guns 1268 | 79 661 336 192 Cannons . | . . . . Explosions 66 | . 66 . . Melee . | . . . . Ramming . | . . . . Kinetic 474 | . . 282 192 Thermal 525 | . 471 54 . Explosive . | . . . . Electromagnetic 335 | 79 256 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | 54 225 . 73 Average Temperature 56 | 25 61 . 36 Received Heat Transfer 580 | . 258 42 280 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1150 | . 1025 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 173 | 15 156 173 33 Initial 37 | . 9 37 31 Average 57 | 3 48 83 23 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 13 8 15 Peak Tracking Total 15 | . 4 3 15 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 8 15 . Successful 15 | . 5 10 . Failed 8 | . 3 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 13 | . . 13 . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 9 . Scan Component 5 | . . 5 . Repair 4 | . . 4 . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 104 | . . 104 . Parts Recycled . | . . . . Recycled Matter 213 | . 213 . . Retrieved Matter 253 | . 253 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 106 | . . . 106 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1204 | 92 586 459 67 Spaces Moved 662 | 68 307 262 25 Core 10 | 10 . . . Treads . | . . . . Legs . | . . . . Wheels 652 | 58 307 262 25 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 97 | 86 93 105 105 Slowest Speed 105 | 100 105 105 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 42 24 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 11 | . 9 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1067 | 91 524 409 43 Wait 250 | . 137 112 1 Move 659 | 67 306 261 25 Hop . | . . . . Pick Up 41 | 12 17 11 1 Fast Attach 2 | . 2 . . Attach 27 | 7 11 5 4 Detach 8 | . 4 2 2 Swap . | . . . . Drop 3 | . 2 1 . Fire 77 | 5 45 17 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 6) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -9/Materials | Repaired Seismic Detector 783 | -9/Materials | Repaired Sml. Laser 813 | -9/Materials | Repaired Seismic Detector 840 | -9/Materials | Repaired Sml. Laser 847 | -9/Materials | Discovered new exit (range 12) 1052 | -9/Materials | Build established: Gunner 1138 | -9/Materials | Entered Mines 1141 | -9/Mines | Received a Mining Laser from a helpful Derelict 1170 | -9/Mines | Assembled infested the area 1176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1205 | -9/Mines | Self-destructed Last Messages --------------- 01184_ as-59794 destroyed. 01185_ Wheel destroyed. 01185_ System corrupted by crushing effect (+4). 01186_ as-13123 destroyed. 01186_ Lgt. Nuclear Core destroyed. 01187_ as-34289 destroyed. 01187_ Switching to secondary target: as-46025. 01187_ as-46025 destroyed. 01187_ Switching to secondary target: as-08615. 01189_ Com. Wheel destroyed. 01189_ Imp. Heat Sink destroyed. 01191_ as-67214 destroyed. 01191_ as-08615 destroyed. 01191_ Switching to secondary target: as-14659. 01191_ as-93537 destroyed. 01195_ Imp. Assault Rifle destroyed. 01198_ System corrupted: Imp. Assault Rifle jammed. 01201_ Imp. Assault Rifle destroyed. 01203_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????######????????????????? | | ????????????????????## %@############?????? | | ???????????????????## %%a "#?????? | | ???????????? a%% a ### "#?????? | | ??????????? % aa #?# ##?????? | | ??????????? ### ### ] #### ##????? | | ?????????????????#???# ######## #????? | | ?????????????????????## ##????## #????? | | ??????????????????????# ??????# ##????? | | ??????????????????????## ??????# ##????? | | ???????????????????????##??????# ###??? | | ???????????????????????????????## #??? | | ???????????????????????????????## #??? | | ???????????????????????????????# ##??? | | ???????????????????????????????# ##???? | | ???????????????????????????????## ##????? | | ????????????????????????????????######?????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSuspensionWarhead Manual? 0 Play Time 00:25:53 Cumulative 21.6 hours Start 2024.08.19 @ 18:04:52 End 2024.08.19 @ 18:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18541ced-388d-4368-a474-35d15deae0a1