Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:33:42 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2037) 2037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5212 Bonus ------- Follower Combat Kills 47 Friendly Fire -12 Cogmind --------- Core Integrity 76/700 Matter 108/300 Energy 95/290 System Corruption 9% Temperature Hot (268) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Weapon Cycler > --- WEAPON (4) ------- Improved Light Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heat Sink Improved Cooling System Medium Storage Unit Large Matter Pod (36) Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Heavy Laser Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Light Assault Rifle Light Assault Rifle Minigun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Cooling System Medium Storage Unit Large Matter Pod Experimental Sensor Array Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating High-powered Field Laser Improved Light Cannon Improved Light Cannon Assault Cannon Improved Grenade Launcher Remote Datajack Scythe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Medium Armor Plating Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 69 | 8 . 2 9 3 18 29 Power 4 | 1 . . . 1 1 1 Engine 4 | 1 . . . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 1 . 4 2 Treads 10 | 2 . 1 1 . 4 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 3 . . 3 2 9 12 Device 11 | 2 . . . 1 4 4 Storage 3 | 1 . . 1 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 14 | . . . 2 1 5 6 Artifact . | . . . . . . . Weapon 26 | 2 . 1 5 . 4 14 Energy Gun 3 | . . . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . 4 . 1 6 Ballistic Cannon 8 | . . 1 1 . 2 4 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 29 | . . 2 2 1 2 22 Power 2 | . . . . 1 . 1 Propulsion 9 | . . 1 . . 2 6 Utility 7 | . . . 1 . . 6 Weapon 11 | . . 1 1 . . 9 Highest Loss Streak 17 | . . 2 1 1 1 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 98 88 100 95 88 Engine 9 | . 14 14 11 11 9 6 Treads 29 | . 28 27 22 33 31 27 Device 5 | . 14 14 7 3 3 2 Storage 9 | . 14 14 11 11 9 7 Protection 8 | . . . 4 7 14 10 Ballistic Gun 19 | . 28 23 22 22 10 20 Ballistic Cannon 9 | . . 3 11 11 16 5 Peak Build Rating 34 | 9 7 8 12 13 30 34 Average Rating 17 | 6 7 7 9 12 24 29 On Entrance 10 | . 7 7 7 12 13 27 Naked Turns . | . . . . . . . Heaviest Build 115 | 13 13 15 24 24 47 115 Greatest Support 83 | 40 40 40 63 63 83 83 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 Average Capacity 12 | 7 8 8 8 10 10 24 Most Carried 24 | 6 7 8 9 9 10 24 Average Carried 10 | 3 5 7 7 8 9 18 Final Capacity 25 | 8 8 8 10 10 10 25 Final Carried 11 | 4 7 7 8 9 10 11 Class Distribution -------------------- 57% | Scavenger-Tank 18% | Mutant 9% | Scavenger-Gunner 7% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2087 | 320 43 46 224 125 737 592 Remotely . | . . . . . . . Salvage Created 2311 | 143 294 123 327 64 710 650 Parts 154 | 14 28 8 21 . 43 40 Haulers Intercepted 7 | . . . 1 . 4 2 Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 56 | . 11 3 7 6 15 14 Guns 30 | . 11 1 1 1 6 10 Cannons 24 | . . 2 6 5 9 2 AOE 2 | . . . . . . 2 Classes Destroyed 14 | 2 2 1 3 1 3 2 Worker 3 | . . . . . 1 2 Builder 4 | . . . 1 . 1 2 Tunneler 5 | 5 . . . . . . Hauler 7 | . . . 1 . 4 2 Recycler 2 | 1 . . . . . 1 Operator 2 | . . . . . 2 . Watcher 3 | . . . . . 3 . Swarmer 16 | . 6 1 . . 3 6 Grunt 20 | . 5 . 5 . 8 2 Duelist 1 | . . . 1 . . . Sentry 8 | . . 2 1 . 4 1 Hunter 3 | . . . . . . 3 Programmer 2 | . . . . . . 2 Assembled 6 | . . . . 6 . . Best Kill Streak 7 | 3 6 2 5 4 6 7 Combat Bots Only 6 | . 6 2 5 4 3 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 535 | . 45 21 30 9 67 363 Missed 171 | . 10 7 6 2 24 122 Damage Taken 5346 | . 384 170 350 94 577 3771 Core 725 | . 70 6 . . 25 624 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 69 . 100 95 . Volleys Fired 212 | 20 27 8 19 18 62 58 Largest 4 | 2 2 2 3 3 3 4 Hottest 176 | 40 40 55 79 79 103 176 Shots Fired 584 | 40 53 15 57 43 179 197 Gun 402 | 40 53 13 38 24 79 155 Cannon 177 | . . 2 19 19 100 37 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 567 | 40 53 15 57 43 179 180 Thermal 12 | . . . . . . 12 Explosive 5 | . . . . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 9 13 2 10 5 7 18 Robot Miss Streak 12 | 3 3 12 3 5 5 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 346 | 26 32 2 40 20 108 118 Core Hits 163 | 10 18 4 15 12 44 60 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 5 2 Burn 1 | . . . . . . 1 Blast 6 | . . . . . 5 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5650 | 213 266 66 556 263 1736 2550 Guns 2719 | 213 266 26 289 96 404 1425 Cannons 2250 | . . 40 267 167 1332 444 Explosions 667 | . . . . . . 667 Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 4715 | 213 266 66 556 263 1736 1615 Thermal 254 | . . . . . . 254 Explosive 667 | . . . . . . 667 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 1 . 3 . 9 Average Corruption 2 | . 1 1 . 3 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 1 1 . 7 . 8 Message Errors 3 | . . 1 . 2 . . Matter Fused 8 | . . . . 3 . 5 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . 1 . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 75 | . . . . 2 6 67 Projectiles 15 | . . . . 2 6 7 Explosions 60 | . . . . . . 60 Melee . | . . . . . . . Knockbacks 22 | . . . 2 2 14 4 Impact . | . . . . . . . Kinetic 20 | . . . 2 2 12 4 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 73 | . . . . . . 73 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 12 30 142 185 269 372 Average Temperature 109 | . 7 15 59 82 90 164 Received Heat Transfer 922 | . 78 54 135 100 243 312 Effects 6 | . . . . . 4 2 Interference 4 | . . . . . 4 . Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 480 | . . . . . . 480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 346 | 30 324 243 208 81 346 168 Initial 126 | . 19 126 86 81 5 91 Average 98 | 14 135 166 110 37 171 70 Maximum Alert Level 1 | . 1 1 1 . 1 . Low Security (%) 85 | 100 59 60 92 100 63 100 Level 1 14 | . 40 39 7 . 36 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 1 . 3 5 Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 . 1 . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 15 5 14 10 21 38 Peak Tracking Total 16 | . 4 3 6 5 3 16 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . 1 4 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 3 | . 1 . . . 1 1 Terminals 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . . . 5 3 Successful 4 | . 1 . . . 2 1 Failed 6 | . 1 . . . 3 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 2 . . . 5 . Terminals 8 | . . . . . 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 1 1 Robot Analysis 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 1 . . Highest-Rated Group 41 | . . 41 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 35 | . . 8 17 10 . . Total Damage 465 | . . 147 274 44 . . Kills 6 | . . 2 2 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4506 | 242 288 291 553 1009 1033 1090 Spaces Moved 1829 | 111 126 147 151 500 449 345 Core 6 | 6 . . . . . . Treads 1823 | 105 126 147 151 500 449 345 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 173 | 154 160 160 160 160 160 234 Slowest Speed 320 | 160 160 160 160 160 160 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 7 30 26 18 84 39 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . 1 1 8 16 Melee . | . . . . . . . Projectile 10 | . . . 1 1 8 . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2771 | 150 169 192 425 680 640 515 Wait 592 | 1 14 30 236 158 95 58 Move 1823 | 110 125 146 150 499 448 345 Hop . | . . . . . . . Pick Up 54 | 11 3 4 7 2 7 20 Fast Attach 7 | . . . 1 . 6 . Attach 34 | 7 . 2 5 1 2 17 Detach 1 | . . . . . . 1 Swap 28 | 1 . . 3 2 10 12 Drop 19 | . . 2 4 . 10 3 Fire 212 | 20 27 8 19 18 62 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Entered Mines 605 | -10/Mines | Learned Materials terminal intel 813 | -10/Mines | Discovered new exit (range 3) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Accompanied by 1 ally 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Loaded intel: 11 terminal locations 827 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1128 | -9/Materials | Build established: Gunner 1316 | -9/Materials | Discovered new exit (range 12) 1375 | -9/Materials | Entered Mines 1375 | -9/Mines | Accompanied by 1 ally 1569 | -9/Mines | Discovered new exit (range 10) 1657 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1660 | -9/Mines | Found Prototype Device 1818 | -9/Mines | Assembled infested the area 1832 | -9/Mines | Build established: Scavenger-Gunner 2166 | -9/Mines | Build established: Scavenger-Tank 2173 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -8/Materials | Discovered new exit (range 9) 3417 | -8/Materials | Entered Factory 3417 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4470 | -7/Factory | Cargo convoy interrupted 4485 | -7/Factory | Core integrity fell below 50% 4488 | -7/Factory | Identified Exp. Sensor Array 4505 | -7/Factory | Core integrity fell below 20% 4507 | -7/Factory | Self-destructed Last Messages --------------- 04502_ P-60 Hacker destroyed. 04502_ K-01 Serf collects debris. 04503_ U-05 Engineer lays Concrete. 04503_ K-01 Serf collects debris. 04504_ U-05 Engineer lays Concrete. 04504_ Penetrated by Slug. 04504_ U-05 Engineer lays Concrete. 04504_ R-06 Scavenger collects Autogun. 04504_ Penetrated by Slug. 04504_ Flak Gun destroyed. 04504_ Imp. Light Cannon destroyed. 04504_ Hpw. Field Laser destroyed. 04505_ U-05 Engineer lays Concrete. 04505_ K-01 Serf collects debris. 04505_ U-05 Engineer lays Concrete. 04505_ Hrd. Light Armor Plating destroyed. 04506_ U-05 Engineer lays Concrete. 04506_ K-01 Serf collects debris. 04506_ U-05 Engineer lays Concrete. 04507_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##+#########?????????????????????? | | ????????????????? % #?????????????????????? | | ?????????????????? #??????##?????????????? | | ?????????????????? #????? +??????????????? | | ??????????????????? % u uu #???? #??????????????? | | ???????????????????? ! = #??? ???????????????? | | ????????????????????##%i* #?? ????? ??????????? | | ???????????????????###!! ###+##### ??????????? | | ?#######???????????# # up p ?????????? | | ?# ????????????##%xxuxk ?????????? | | ?# ????????????## [% ????????? | | ?# ?????????????# x%p ????????? | | ?# ? ???????????# i!@w!| ????????? | | ?# """ ""????????## %*k *%! ????????? | | ## """ "???######## =k ????????? | | ## """ "???# ^ ^ ????????? | | ## ???# ^ ^ r ?????????? | | ## """ "???# """ ! "" "" ?????????? | | ## """ "???+ """ !! "F "" ??????????? | | ## """ """ # """ !! """"" ??????????? | | ## # a k ??????????? | | ###+########### g ! k #??#???????????? | | # ^ g k * # ????????????? | | # ^ =% + ???????????? | | # / !^ # ????????????? | | + #??????????????? | | # = ! [ #??????????????? | | # = = [ = %* ^ "" #??????????????? | | # " """"*"""" " """" "" #??????????????? | | # """ """""" """""" T" ?#??????????????? | | # "" """""" """""" % "" ????????????????? | | # """ """""" """""" "" ????????????????? | | + ????????????????? | | # ? ????????????????? | | # ################ ?? ####+##???????????????? | | # ####???????????? ?????????????????????????? | | # % # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertGhostShovel Manual? 0 Play Time 00:30:46 Cumulative 80.9 hours Start 2024.11.16 @ 14:04:29 End 2024.11.16 @ 14:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b72577-6f14-4aa5-bcc6-aea5e0004b92