Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 17:39:05 Player: winnking222 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (8544) 8544 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2354) 2354 TOTAL SCORE: 16563 Bonus ------- High Alert Combat Kills 1788 Follower Combat Kills 66 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 30/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Improved EM Pulse Cannon Field Lobotomy Kit (5) Proton Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Precision Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Scrap Suit Coolant Injector High-capacity Matter Pod Powered Armor Force Field System Restoration Module Decoy Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Improved Proton Missile Launcher Field Lobotomy Kit Proton Bomb Trap Proton Bomb Trap [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . . . . 3 . . 2 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 156 | 7 3 6 4 3 23 24 24 33 29 Power 16 | 1 . 2 . 1 4 3 . 3 2 Engine 15 | 1 . 2 . 1 4 3 . 2 2 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 2 . . 6 4 8 4 4 Treads 17 | 2 . . . . 5 4 4 2 . Leg 11 | . . 2 . . . . 3 2 4 Wheel 2 | . . . . . 1 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 58 | 2 2 1 1 2 5 9 6 17 13 Device 27 | 1 1 1 . . 2 4 2 6 10 Storage 6 | 1 1 . 1 . 1 1 . 1 . Processor 2 | . . . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 23 | . . . . 2 2 4 4 9 2 Artifact . | . . . . . . . . . . Weapon 52 | 2 1 1 3 . 8 8 10 9 10 Energy Gun 14 | . . . 1 . 1 4 4 2 2 Energy Cannon 7 | . . . . . . . 2 3 2 Ballistic Gun 21 | 2 1 1 1 . 4 3 3 1 5 Ballistic Cannon 7 | . . . 1 . 3 . . 3 . Launcher 2 | . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 2 3 1 Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 20 | . . . . . . . . 20 . Parts Lost 62 | . 2 1 . 1 4 12 8 14 20 Power 5 | . . 1 . . 1 1 . . 2 Propulsion 10 | . . . . . 2 1 1 2 4 Utility 25 | . 1 . . 1 . 4 4 3 12 Weapon 22 | . 1 . . . 1 6 3 9 2 Highest Loss Streak 9 | . 1 1 . 1 1 4 4 7 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 14 | 3 7 14 15 17 17 15 13 13 15 Power 2 | . 1 . 2 4 3 2 1 1 1 Propulsion 2 | 1 2 4 5 5 3 3 3 2 1 Utility 4 | . 2 4 3 5 4 4 3 5 6 Weapon 4 | 1 1 4 4 2 5 4 4 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . . 3 1 5 6 3 2 3 12 Power 5 | . . 1 . . 2 2 . . . Propulsion 11 | . . 1 . 3 3 . 1 2 1 Utility 6 | . . 1 1 . . . . . 4 Weapon 12 | . . . . 2 1 1 1 1 6 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 99 100 89 91 94 90 91 Engine 9 | . 14 13 14 14 9 8 9 6 5 Treads 11 | . 28 16 . . 15 17 15 2 8 Leg 7 | . . 11 28 28 1 . . 12 4 Device 16 | . 14 14 14 . 9 15 22 17 30 Storage 10 | . 14 14 14 14 9 9 9 10 5 Protection 11 | . . . . 13 17 14 9 12 13 Energy Gun 7 | . . . . . . 8 17 17 5 Ballistic Gun 10 | . 28 28 16 14 13 8 3 . 9 Ballistic Cannon 5 | . . . 11 14 12 8 . 2 1 Peak Build Rating 64 | 7 8 13 27 25 42 41 46 55 64 Average Rating 36 | 5 7 10 17 21 39 33 37 50 57 On Entrance 24 | . 7 8 13 19 25 41 33 46 53 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 15 30 29 56 60 96 95 81 96 104 Greatest Support 40 | 40 40 40 30 30 40 40 40 40 40 Greatest Overweight (x) 24 | 1 . 1 1 1 8 3 6 24 21 Average Overweight (x) 1 | . . . . 1 2 1 2 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 18 20 20 20 20 20 19 Most Carried 20 | 6 11 15 17 20 20 20 20 20 20 Average Carried 17 | 3 7 14 15 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 5 11 15 17 20 20 20 20 19 4 Class Distribution -------------------- 37% | Tank 19% | Mutant 13% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 7156 | 372 396 118 60 221 2111 1365 625 714 1174 Remotely . | . . . . . . . . . . Salvage Created 8272 | 178 497 89 . 167 2009 998 1637 1509 1188 Parts 423 | 17 25 11 . 7 94 57 77 69 66 Haulers Intercepted 4 | . 1 . . . 1 . 2 . . Recyclers Shooed 6 | . . . . . 1 . 3 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 170 | . 10 6 . 5 35 27 31 33 23 Guns 116 | . 10 6 . 2 21 13 24 18 22 Cannons 39 | . . . . 3 14 13 5 3 1 AOE 9 | . . . . . . 1 1 7 . Classes Destroyed 21 | 1 2 1 . 2 9 3 . 2 1 Worker 8 | . . . . . . . . 4 4 Builder 11 | . . . . . 2 . 2 6 1 Tunneler 10 | 9 . . . . . . . . 1 Hauler 4 | . 1 . . . 1 . 2 . . Recycler 4 | . . . . . 4 . . . . Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . Drone 1 | . . . . . . . . 1 . Watcher 5 | . . . . . 2 . 2 1 . Swarmer 19 | . . 6 . . . 3 3 . 7 Cutter 2 | . . . . . . 2 . . . Grunt 80 | . 10 . . 3 22 10 17 15 3 Brawler 4 | . . . . 1 1 . 1 1 . Duelist 10 | . . . . . 2 . 2 6 . Sentry 18 | . . . . . 6 7 2 1 2 Specialist 8 | . . . . . 2 . 4 . 2 Hunter 8 | . . . . . 1 1 2 . 4 Programmer 18 | . . . . . . 3 . 10 5 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 10 | 5 3 3 . 2 6 3 8 10 6 Combat Bots Only 7 | . 3 3 . 2 4 3 7 4 3 Max Kills in Single Turn 5 | 1 1 1 . 1 2 2 2 5 2 Gunslinging 1 | . . . . . . . 1 . 1 Exploded 3 | . . . . . . 1 1 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Hostile Shots Fired 1260 | . 58 24 . 16 201 158 163 226 414 Missed 378 | . 13 5 . 5 60 43 38 72 142 Hits 882 | . 45 19 . 11 141 115 125 154 272 Melee 54 | . . . . 5 . . 4 45 . Projectile 828 | . 45 19 . 6 141 115 121 109 272 AOE 3 | . . . . . . 2 . . 1 Critical Strikes 37 | . . . . . 6 3 6 17 5 Part Disruptions 4 | . . . . . . . . . 4 Damage Taken 14533 | . 504 158 . 152 2270 1789 1977 3485 4198 Core 1775 | . 71 29 . 16 203 100 245 244 867 Absorbed by Shields 32 | . . . . . . . . 32 . Redirected to Shielding 54 | . . . . . . . . . 54 Regen/Repaired (Parts) 746 | . . . . . 421 . 37 150 138 Core Remaining (%) 54 | 100 . . . 53 . . . 65 . Volleys Fired 571 | 17 49 13 . 23 136 92 62 89 90 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 240 | 40 40 40 . 68 105 183 216 240 166 Shots Fired 1436 | 34 98 26 . 46 370 231 164 218 249 Gun 1059 | 34 98 26 . 23 203 131 131 177 236 Cannon 365 | . . . . 23 167 100 30 37 8 Launcher 12 | . . . . . . . 3 4 5 Special . | . . . . . . . . . . Kinetic 1022 | 34 98 26 . 46 368 210 30 23 187 Thermal 356 | . . . . . . 9 101 189 57 Explosive . | . . . . . . . . . . Electromagnetic 58 | . . . . . 2 12 33 6 5 Robot Hit Streak 18 | 7 13 6 . 5 10 13 16 18 14 Robot Miss Streak 7 | 3 3 2 . 3 5 4 6 7 4 Penetration Max 2 | . . . . . 1 1 . . 2 Secondary Targets 18 | . . 2 . . 1 2 6 2 5 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 1 Shots Hit Robots 887 | 20 71 17 . 24 188 125 118 162 162 Core Hits 463 | 10 23 9 . 9 82 51 92 109 78 Critical Kills 6 | . . . . . 4 1 . . 1 Critical Parts Destroyed 17 | . . . . 5 8 2 . . 2 Critical Strikes 34 | . . . . 5 14 6 4 1 4 Burn 3 | . . . . . . . 2 . 1 Destroy 23 | . . . . 5 12 3 . . 3 Blast 6 | . . . . . 2 3 . 1 . Corrupt 2 | . . . . . . . 2 . . Melee Attacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20793 | 256 887 163 . 398 3896 2571 3053 5213 4356 Guns 13613 | 256 866 163 . 103 2018 1214 2116 3493 3384 Cannons 4750 | . . . . 295 1875 1310 619 549 102 Explosions 2387 | . . . . . . 47 299 1171 870 Melee . | . . . . . . . . . . Ramming 43 | . 21 . . . 3 . 19 . . Kinetic 10980 | 256 866 163 . 398 3863 2367 241 376 2450 Thermal 7333 | . . . . . . 90 1916 4291 1036 Explosive 83 | . . . . . . . . 83 . Electromagnetic 2354 | . . . . . 30 114 877 463 870 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . 1 . 3 6 27 14 Average Corruption 5 | . . . . 1 . 2 3 9 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 187 | . . . . 9 . 33 32 74 39 Message Errors 41 | . . . . 2 . 6 7 18 8 Matter Fused 41 | . . . . 2 . 10 9 14 6 Heat Flow Errors 20 | . . . . 2 . 3 2 10 3 Energy Discharges 27 | . . . . . . 6 3 10 8 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 25 | . . . . 3 . 4 5 9 4 Data Loss (major) 8 | . . . . . . 1 3 4 . Misfires 8 | . . . . . . 2 1 3 2 Alerts 3 | . . . . . . . . 3 . Weapon Failures 10 | . . . . . . . 1 2 7 Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . . . . . 18 54 . 208 . Projectiles 72 | . . . . . 18 24 . 30 . Explosions 208 | . . . . . . 30 . 178 . Melee . | . . . . . . . . . . Knockbacks 30 | . . . . 2 17 8 . 1 2 Impact . | . . . . . . . . . . Kinetic 29 | . . . . 2 16 8 . 1 2 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 496 | . . . . . . 56 3 437 . Shots 10 | . . . . . . 1 . 9 . Rammed 9 | . 3 . . . 1 . 5 . . Targets Rammed 9 | . 3 . . . 1 . 5 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 417 | . . . . 272 360 246 325 417 162 Average Temperature 97 | . . . . 98 88 55 105 137 31 Received Heat Transfer 3837 | . 285 . . 36 1053 456 900 579 528 Effects 12 | . . . . 2 3 1 1 5 . Shutdowns 4 | . . . . . 1 . . 3 . Energy Bleed 7 | . . . . 2 2 1 1 1 . Damage (major) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | . . . . . . . 5 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . 5 . Parts Melted 30 | . . . . . . . 4 21 5 Heat Transferred 14058 | . . . . . . 161 4322 7799 1776 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 1 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Maximum Alert Level 5 | . . . . . 2 5 4 3 1 Low Security (%) 39 | 100 100 100 . 100 55 . . . 69 Level 1 22 | . . . . . 22 7 . 52 30 Level 2 19 | . . . . . 21 30 . 44 . Level 3 4 | . . . . . . 16 10 2 . Level 4 11 | . . . . . . 25 89 . . Level 5 3 | . . . . . . 21 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2062 | 10 77 70 . 53 567 2062 1301 733 358 Initial 1004 | . . 6 . . . 368 1004 588 358 Average 439 | 1 22 12 . 5 204 1079 1187 444 151 Influence Increases 6333 | 45 314 140 . 131 1073 1834 930 1134 732 Destroy 0b10 Robot/C 3420 | . 200 120 . 80 700 580 620 660 460 Destroy 0b10 Robot/NC 220 | 45 5 . . . 50 . 30 55 35 Destroy Leader 708 | . 62 20 . 10 166 20 138 152 140 Allied During Kill 24 | . . . . . . 24 . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . Successful Hack 98 | . 16 . . . 44 7 14 17 . Disable Machine 285 | . . . . 15 30 75 15 150 . Anti-Garrison Action 1050 | . . . . . . 1050 . . . Destroy Structure 218 | . 1 . . 11 68 48 8 75 7 Lose Combat Pursuer 300 | . 30 . . 15 15 30 105 15 90 Influence Decreases 6106 | 45 298 156 . 131 506 339 1697 1697 1237 Entered New Map 2348 | . . 10 . . . 199 1058 707 374 Time Decay 2997 | 45 273 140 . 121 466 . 559 770 623 Lost Part 616 | . 20 6 . 10 40 120 80 140 200 Lost Ally 140 | . . . . . . 20 . 80 40 Purge Threat 5 | . 5 . . . . . . . . Squads Dispatched 49 | . 5 . . 1 6 . 9 14 14 Investigation 7 | . 1 . . 1 2 . . . 3 Extermination 13 | . . . . . . . . 9 4 Reinforcement 18 | . 4 . . . 4 . 4 2 4 Assault 8 | . . . . . . . 5 3 . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 17 | . . . . . 6 . 4 2 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 274 | . 20 8 . 9 55 30 48 46 58 Peak Tracking Total 11 | . 3 3 . 3 5 5 10 7 11 Tactical Retreats 16 | . 2 . . 1 1 2 6 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 18 | . . . . . 1 11 2 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . 1 . 1 . Triggered 1 | . . . . . . . . 1 . Most Traps Carried 4 | . . . . . . 4 4 4 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 21 | . . . . 1 2 7 1 10 . Max in Single Turn 5 | . . . . 1 1 1 1 5 . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 37 | . 4 . 2 2 9 2 4 9 5 Terminals 21 | . 4 . . . 6 2 3 4 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 6 | . . . . . 1 . 1 3 1 Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 98 | . 14 . 24 2 20 4 10 14 10 Successful 64 | . 10 . 24 2 9 1 5 9 4 Failed 34 | . 4 . . . 11 3 5 5 6 Catastrophic 3 | . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 12 | . 8 . 1 . . . 1 2 . Terminals 48 | . 14 . . . 14 4 8 4 4 Fabricators 2 | . . . . . . . . 2 . Repair Stations 16 | . . . . . 4 . 2 8 2 Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 3 Terminal Hacks 43 | . 5 . 24 2 5 1 3 1 2 Record 23 | . . . 23 . . . . . . Prototype ID Bank 4 | . 1 . . . 1 . 1 1 . Open Door 3 | . . . . 2 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Hauler Manifests 4 | . 1 . . . 1 . 1 . 1 Zone Layout 3 | . 2 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 12 | . . . . . 2 . 2 6 2 Scan Component 7 | . . . . . 1 . 1 4 1 Repair 5 | . . . . . 1 . 1 2 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . Terminals 5 | . 5 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Skim 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 22 | . 3 . . . 6 2 2 4 5 Full Trace Events 8 | . 2 . . . 3 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired 5 | . . . . . 1 . 1 2 1 Time 272 | . . . . . 44 . 44 114 70 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . Machine Destruction 9 | . . . . . . 9 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 56 | . . . . . . 56 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Initial Warlord ECA Mod 9 | . . . . . . . 4 3 2 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . 17 . . . Total Damage 224 | . . . . . . 224 . . . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Active Infowar (turns) 3230 | 22 1016 1010 925 10 . . . . 247 Seismic 2983 | 22 1016 1010 925 10 . . . . . Jamming 247 | . . . . . . . . . 247 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 14 | . . . . . . . . 10 4 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 20314 | 298 1490 1078 925 1134 3443 3042 1647 4858 2399 Spaces Moved 6741 | 100 725 654 522 535 808 1037 366 1357 637 Core 30 | 21 . . . . . . . 2 7 Treads 3779 | 79 725 354 . . 712 1037 231 224 417 Legs 2801 | . . 300 522 535 81 . 19 1131 213 Wheels 131 | . . . . . 15 . 116 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 190 200 240 180 200 50 Average Speed 233 | 137 160 141 174 190 311 249 221 273 306 Slowest Speed 1250 | 160 160 190 190 190 320 400 325 1250 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 97 99 71 87 57 68 35 37 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 12 | . . . . . 12 . . . . Terrain Destroyed 209 | . . . . 14 75 12 5 96 7 Melee . | . . . . . . . . . . Projectile 102 | . . . . 14 75 1 . 6 6 AOE 106 | . . . . . . 11 5 90 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total 10303 | 226 958 785 537 615 1483 1350 1076 2307 966 Wait 2450 | 92 170 93 . 41 454 133 581 748 138 Move 6732 | 99 724 653 521 534 808 1035 365 1356 637 Hop . | . . . . . . . . . . Pick Up 157 | 11 8 11 4 7 25 19 13 32 27 Fast Attach 54 | 1 . 2 3 . 7 8 9 11 13 Attach 68 | 6 2 1 . 1 6 8 10 22 12 Detach 3 | . . . . . . . 1 2 . Swap 82 | . 1 3 3 2 17 15 12 15 14 Drop 153 | . 1 9 6 7 29 23 18 25 35 Fire 571 | 17 49 13 . 23 136 92 62 89 90 Melee 2 | . . . . . . 2 . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 8 | . 3 . . . 1 . 4 . . Escape Stasis 20 | . . . . . . 14 . 6 . Rewire . | . . . . . . . . . . Trap 2 | . . . . . . 1 . 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 299 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 13) 1204 | -10/Materials | Discovered new exit (range 13) 1369 | -10/Materials | Discovered new exit (range 7) 1532 | -10/Materials | Discovered new exit (range 6) 1789 | -10/Materials | Entered Mines 1963 | -10/Mines | Discovered new exit (range 6) 2096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2202 | -10/Mines | Discovered new exit (range 10) 2418 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2419 | -10/Mines | Found DCF Scrap (17 items) 2781 | -10/Mines | Learned 8 Materials zone layouts 2788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2788 | -10/Mines | Discovered new exit (range 5) 2789 | -10/Mines | Learned location of Storage (-9) 2867 | -10/Mines | Entered Exiles 2897 | -10/Exiles | Met 8R-AWN 2916 | -10/Exiles | Build established: Scavenger-Mutant 2917 | -10/Exiles | Met EX-HEX 2951 | -10/Exiles | Met EX-BIN 2968 | -10/Exiles | Aligned with FarCom system 2969 | -10/Exiles | Given EX-Vault access code 2997 | -10/Exiles | Opened EX-Vault 3008 | -10/Exiles | Found Field Lobotomy Kit 3014 | -10/Exiles | Found AWS/Thermal 3060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3120 | -10/Exiles | Met EX-DEC 3128 | -10/Exiles | Learned location of Zion (-6) 3254 | -10/Exiles | Discovered new exit (range 10) 3792 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3792 | -10/Exiles | Entered Mines 3849 | -9/Mines | Learned 2 Materials zone layouts 3881 | -9/Mines | Assembled infested the area 3911 | -9/Mines | Found the Drone Emporium 3925 | -9/Mines | Found Prototype Device 4094 | -9/Mines | Met a Derelict shopkeep closing up shop 4396 | -9/Mines | Build established: Mutant 4552 | -9/Mines | Discovered new exit (range 13) 4738 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4743 | -9/Mines | Found Scrap Suit 4926 | -9/Mines | Entered Materials 4926 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4927 | -8/Materials | Identified exit to Factory 5587 | -8/Materials | Build established: Tank 5640 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6913 | -8/Materials | Build established: Scavenger-Tank 7401 | -8/Materials | Build established: Tank 8131 | -8/Materials | Discovered exit to Factory (range 5) 8369 | -8/Materials | Identified exit to Garrison 8369 | -8/Materials | Entered Garrison 8571 | -8/Garrison | Triggered checkpoint 8730 | -8/Garrison | Spotted B-75 Beast 8743 | -8/Garrison | Destroyed B-75 Beast 8953 | -8/Garrison | Triggered checkpoint 9123 | -8/Garrison | Discovered new exit (range 10) 9208 | -8/Garrison | Build established: Scavenger-Skirmisher 9397 | -8/Garrison | Triggered checkpoint 9512 | -8/Garrison | Rescued a captive Derelict 9512 | -8/Garrison | Rescued a captive Derelict 9693 | -8/Garrison | Triggered checkpoint 9733 | -8/Garrison | Triggered checkpoint 9813 | -8/Garrison | Discovered new exit (range 12) 9857 | -8/Garrison | Core integrity fell below 50% 9892 | -8/Garrison | Lost 4 parts (3u1w) 9913 | -8/Garrison | Triggered checkpoint 9954 | -8/Garrison | Lost 4 parts (1p3w) 10003 | -8/Garrison | Garrison Relay disabled 10372 | -8/Garrison | Discovered new exit (range 10) 10419 | -8/Garrison | Triggered checkpoint 10517 | -8/Garrison | Build established: Scavenger-Tank 11054 | -8/Garrison | Build established: Scavenger-Mutant 11212 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11411 | -8/Garrison | Entered Materials 11514 | -8/Materials | Build established: Scavenger-Tank 11619 | -8/Materials | Destroyed 7 combat bots 11781 | -8/Materials | Discovered exit to Factory (range 16) 11811 | -8/Materials | First assault squad dispatched 12385 | -8/Materials | Build established: Scavenger-Skirmisher 12563 | -8/Materials | Core integrity fell below 20% 12597 | -8/Materials | Lost 4 parts (2u2w) 12609 | -8/Materials | Destroyed 7 combat bots 12810 | -8/Materials | Repaired Weapon Cycler 12891 | -8/Materials | Build established: Skirmisher 12984 | -8/Materials | Discovered exit to Factory (range 7) 13058 | -8/Materials | Entered Factory 13058 | -7/Factory | Evolved 2 slots: Utility x2 13306 | -7/Factory | Fabricated Prc. Assault Rifle? 14090 | -7/Factory | Found Unknown Protection 14090 | -7/Factory | Identified Powered Armor 14115 | -7/Factory | Found Powered Armor 14402 | -7/Factory | Build established: Tank 14969 | -7/Factory | Discovered new exit (range 8) 15162 | -7/Factory | Identified exit to Lower Caves 16258 | -7/Factory | First assault squad dispatched 16415 | -7/Factory | Repaired Gatling Laser 16784 | -7/Factory | Identified Decoy Drone Bay 16828 | -7/Factory | Lost 7 parts (1n1u5w) 16829 | -7/Factory | Lost 6 allies 16840 | -7/Factory | System corruption reached 10% 17071 | -7/Factory | Build established: Mutant 17168 | -7/Factory | Repaired Hvy. Deuterium Engine 17628 | -7/Factory | Build established: Tank 17663 | -7/Factory | Discovered new exit (range 12) 17849 | -7/Factory | Identified exit to Factory 17916 | -7/Factory | Entered another Factory area 17916 | -6/Factory | Evolved 2 slots: Utility x2 19372 | -6/Factory | Garrison activated, responded to threat 19509 | -6/Factory | Discovered new exit (range 49) 19523 | -6/Factory | Lost 6 parts (1n4u1w) 19646 | -6/Factory | Repaired Prc. Assault Rifle 19917 | -6/Factory | Build established: Scavenger-Tank 20279 | -6/Factory | System corruption reached 10% 20289 | -6/Factory | Cargo convoy interrupted 20300 | -6/Factory | Core integrity fell below 50% 20312 | -6/Factory | Core integrity fell below 20% 20315 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 20311_ Chain reaction triggered in Lgt. Ion Engine. 20311_ K-01 Serf destroyed. 20311_ Acquired Imp. EM Pulse Cannon. 20311_ Slug penetrates Subcomponent Replicator. 20311_ Penetrated by Slug. 20311_ U-05 Engineer lays Concrete. 20312_ Slug penetrates Wall. 20312_ Penetrated by Slug. 20312_ Weapon Cycler destroyed. 20312_ U-05 Engineer lays Concrete. 20313_ Acquired Field Lobotomy Kit. 20313_ U-05 Engineer lays Concrete. 20313_ K-01 Serf collects debris. 20314_ Penetrated by Slug. 20314_ Slug penetrates I-36 Angel. 20314_ Acquired Proton Bomb Trap. 20314_ K-01 Serf collects debris. 20315_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 20315_ U-05 Engineer lays Concrete. 20315_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ???????????????????????????##+########### #? | | ?????????????????????????? #? | | ?????????????????????????? #? | | ?????????????????????????? #? | | ?????????????????????????? #? | | ?????????????????????????? #? | | ???????????????????###???################ #? | | ???????????????????# ?? ????????????# #? | | ???????????????????# ?? ???????????# #? | | ???????????????????# """ """?""???????# #? | | ???????????????????# """ """ """ ?????# #? | | ???????????????????# """ """ """ #????# #? | | ???????????????????# "" "" "" #????# #? | | ???????????????????# "" "" "" #????# #? | | ????????????????#### ?????# #? | | ????????######### + ??????# #? | | ???????? #? ???????# #? | | #?????? ###;#;/#;;#;##########% #? | | ?????? % u hkm #? | | ?????? =!&k =%!p #? | | ? ? ![[[ xx ! #? | | ???""" @[[!]p h h #? | | ???""" 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"?"""" = ^ ! #? | | ????# """""" * ##############/#############? | | ????# """""" u *=#?????????????? ???????????? | | ????# """""" ==#??????????????? ?????????? | | ????# """""" * #????????????????"""????????? | | ????# """""" #????????????????? ????????? | | ????# #???????????????????????????? | | #???# #???????????????????????????? | | ???# = #???????????????????????????? | | " ??# ]! #???????????????????????????? | | " ??# ] #???????????????????????????? | | " # #???????????????????????????? | | " + "" #???????????????????????????? | | " # "" #???????????????????????????? | | " # "T #???????????????????????????? | | " + "" [ [ +???????????????????????????? | | # "" [ #???????????????????????????? | | # #???????????????????????????? | | ?# #???????????????????????????? | | ?#####+##### ##???????????????????????????? | | ????? ??# !#????????????????????????????? | | ???# """ # %#############????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1000 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory | Preloaded Repaired ---------- Hrd. Heavy Armor Plating | 29% | -8/Materials Weapon Cycler | 7% | -8/Materials Gatling Laser | 45% | -7/Factory Hvy. Deuterium Engine | 13% | -7/Factory Prc. Assault Rifle | 13% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletDecoyStick Manual? 0 Play Time 01:53:31 Cumulative 102.3 hours Start 2025.07.21 @ 15:20:21 End 2025.07.21 @ 17:39:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fa135fb-ee96-49c6-8248-eda0697d9bba