Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 13:58:41 Player: silmarilion6 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1483 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Light Nuclear Core Improved Heat Sink Improved Sensor Array Propulsion Shielding Light Armor Plating Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Improved Sensor Array > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Propulsion Shielding Hardened Light Armor Plating Small Laser Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 9 1 2 11 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 5 | 2 . . 3 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 1 | . . . 1 Storage 3 | 2 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 4 . 1 3 Energy Gun 6 | 2 . 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 98 | . 100 98 97 Engine 12 | . 14 14 11 Treads 23 | . 28 28 17 Leg 6 | . . . 15 Device 2 | . . . 5 Storage 25 | . 28 28 22 Protection 2 | . . . 4 Energy Gun 14 | . 14 12 16 Ballistic Gun 9 | . 14 14 3 Naked Turns . | . . . . Heaviest Build 50 | 15 43 44 50 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 14 | 8 14 14 14 Average Capacity 11 | 7 11 14 14 Most Carried 14 | 7 13 14 14 Average Carried 9 | 4 8 13 13 Final Capacity 14 | 8 14 14 14 Final Carried 14 | 7 13 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 576 | 323 25 63 165 Remotely . | . . . . Salvage Created 699 | 168 82 143 306 Parts 42 | 10 5 10 17 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 2 2 4 Guns 7 | . 2 2 3 Classes Destroyed 7 | 3 1 1 2 Worker 3 | 3 . . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 5 | 1 . 2 2 Swarmer 2 | . . 2 . Grunt 5 | . 2 . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 2 2 4 3 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 800 | . 101 272 427 Core 79 | . . 57 22 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 65 | 26 5 16 18 Largest 2 | 2 2 2 2 Hottest 121 | 100 70 85 121 Shots Fired 104 | 37 10 25 32 Gun 89 | 22 10 25 32 Cannon . | . . . . Launcher . | . . . . Special 15 | 15 . . . Kinetic 34 | 11 5 16 2 Thermal 62 | 26 5 9 22 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 9 | 8 5 9 6 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | 14 7 18 22 Core Hits 26 | 6 5 6 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 850 | 171 113 204 362 Guns 812 | 171 113 204 324 Cannons . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Ramming . | . . . . Kinetic 254 | 70 63 121 . Thermal 481 | 101 50 83 247 Explosive . | . . . . Electromagnetic 115 | . . . 115 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 490 | 42 78 72 490 Average Temperature 79 | 14 37 24 185 Received Heat Transfer 252 | . 54 . 198 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1184 | 296 148 222 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 162 | 25 66 65 162 Initial 25 | . 16 25 25 Average 44 | 11 39 48 84 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 3 14 Peak Tracking Total 8 | . 2 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 4 | . . . 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 923 | 327 114 228 254 Spaces Moved 405 | 139 54 98 114 Core 9 | 9 . . . Treads 334 | 130 54 98 52 Legs 62 | . . . 62 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 150 Average Speed 162 | 152 169 180 155 Slowest Speed 200 | 160 180 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 8 14 18 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | 3 . . . Terrain Destroyed 8 | 4 . . 4 Melee . | . . . . Projectile 4 | 4 . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 536 | 185 67 126 158 Wait 8 | . . 8 . Move 402 | 138 53 97 114 Hop . | . . . . Pick Up 29 | 12 7 2 8 Fast Attach 3 | 2 . . 1 Attach 10 | 5 . 1 4 Detach . | . . . . Swap 10 | 2 1 1 6 Drop 9 | . 1 1 7 Fire 65 | 26 5 16 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Entered Mines 450 | -10/Mines | Learned 2 Materials zone layouts 457 | -10/Mines | Discovered new exit (range 9) 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Discovered new exit (range 11) 924 | -9/Materials | Self-destructed Last Messages --------------- 00871_ G-34 Mercenary destroyed. 00874_ Acquired 36 matter. 00875_ Power failure, Lgt. Ion Engine shutdown. 00875_ Overheating: Energy bleed (-25). 00876_ Overheating: Matter decay (-54). 00876_ Acquired 11 matter. 00876_ Acquired 35 matter. 00881_ U-05 Engineer lays Concrete. 00887_ K-01 Serf collects debris. 00895_ Acquired 8 matter. 00896_ U-05 Engineer lays Concrete. 00897_ R-06 Scavenger destroyed. 00898_ K-01 Serf collects debris. 00908_ Particle Gun destroyed. 00918_ Beam Rifle destroyed. 00918_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00922_ EXIT=FOUND 00923_ U-05 Engineer destroyed. 00924_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# """ ! #???????????# #?????????????????????? | | ?# """ | #???????????# #?????????????????????? | | ?# "Y" #???????????# #?????????????????????? | | ?#! 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