Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 16:07:26 Player: dp-fld Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (285) 1425 Value Destroyed (9900) 9900 Prototype IDs (117) 2340 Alien Tech Used (4) 800 Bonus (12092) 12092 TOTAL SCORE: 35957 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 48 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1384 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Friendly Fire -499 Cogmind --------- Core Integrity 0/1450 Matter 11/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Compact Wheel > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Helical Railgun Perforator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Core Analyzer Precision Matter Filter Experimental Phase Shifter Centrium Light Armor Plating Centrium Medium Armor Plating Experimental Hardlight Generator > --- WEAPON ----------- Gravity Flail Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Terrain Scanner Long-range Terrain Scanner Experimental Core Analyzer Centrium Light Armor Plating Graphene Brace Helical Railgun Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Perforator Ragnarok Missile Launcher [Rating: 206] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 251 | 1 28 35 1 21 34 22 1 3 . 2 11 1 7 . . 11 . 14 . . 4 . 6 9 32 6 2 Power 30 | . 4 4 1 3 4 . . 2 . 1 2 . 1 . . . . 1 . . 2 . 1 2 1 1 . Engine 8 | . 3 1 . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Core 15 | . 1 3 1 2 3 . . . . 1 2 . 1 . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 1 1 . Propulsion 79 | . 15 11 . 5 15 8 . . . . 3 . 1 . . 2 . 5 . . . . 1 1 10 1 1 Treads 28 | . 3 10 . 5 10 . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . 12 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 10 1 . Flight 22 | . . . . . 1 8 . . . . 3 . 1 . . 2 . 5 . . . . 1 1 . . . Utility 94 | 1 7 8 . 6 8 13 1 1 . 1 5 1 4 . . 7 . 5 . . 2 . 2 3 16 3 . Device 38 | 1 2 4 . . 3 6 . 1 . . 1 . 2 . . 4 . 2 . . . . 1 1 8 2 . Storage 13 | . 5 1 . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . 3 . . Processor 13 | . . . . 1 . 3 . . . . 1 . . . . 1 . 2 . . . . . 1 4 . . Hackware 8 | . . . . . 1 2 . . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . Protection 22 | . . 3 . 5 4 1 1 . . 1 1 1 . . . . . . . . 2 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 2 12 . 7 7 1 . . . . 1 . 1 . . 2 . 3 . . . . 2 3 5 1 1 Energy Gun 15 | . 2 4 . 3 4 . . . . . . . . . . 1 . 1 . . . . . . . . . Energy Cannon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 9 | . . 4 . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . 1 Ballistic Cannon 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Launcher 7 | . . 1 . . 2 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . 1 5 2 . . . . 2 . 3 . . 9 . 5 . . 2 . . 7 10 1 . Parts Lost 57 | . 3 3 1 6 13 1 . . . . . . . . . . . . . 1 . . 1 . 4 24 . Power 9 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . 3 . Propulsion 18 | . . 1 . 2 7 . . . . . . . . . . . . . . . . . . . . 8 . Utility 24 | . 2 . . 3 5 1 . . . . . . . . . . . . . . . . . . 4 9 . Weapon 6 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Highest Loss Streak 19 | . 2 1 1 2 7 1 . . . . . . . . . . . . . 1 . . 1 . 2 19 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 12 23 24 24 24 10 10 10 10 10 9 10 10 10 10 9 10 9 10 10 10 10 9 9 10 10 1 Power 1 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . Propulsion 5 | 4 4 5 11 11 9 3 3 3 3 3 2 2 2 2 2 2 3 2 3 3 2 2 1 1 1 . . Utility 6 | . 4 10 6 7 8 4 5 5 5 5 5 5 4 5 5 5 6 6 6 6 6 7 6 5 5 5 . Weapon 3 | 1 2 6 7 5 3 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 2 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | 7 11 20 1 12 5 8 . . . . 2 . . . . 1 . . . . . . 1 1 8 1 . Power 12 | 1 . 4 . 3 1 . . . . . 1 . . . . . . . . . . . . . 2 . . Propulsion 21 | 2 6 1 1 5 . 3 . . . . . . . . . . . . . . . . 1 . 2 . . Utility 23 | 2 1 9 . 2 1 4 . . . . 1 . . . . . . . . . . . . 1 1 1 . Weapon 19 | 2 4 6 . 2 2 . . . . . . . . . . . . . . . . . . . 3 . . Tool/Special 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 96 99 100 100 100 100 99 100 100 100 100 99 100 99 100 97 97 100 97 94 95 81 13 Engine 2 | . 3 4 . 6 . . . 3 6 4 . . . . . . . . . . . 5 . . . . . Core 5 | . 10 6 10 2 6 6 6 3 . 1 5 5 5 5 5 5 5 10 10 10 9 5 4 . . . . Treads 20 | . 8 42 44 35 43 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 19 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 27 . Flight 13 | . . . . . . 38 40 40 40 40 35 35 35 35 35 34 35 35 36 36 36 36 36 33 17 . . Device 10 | . 13 6 2 15 6 10 6 5 6 5 10 11 11 10 11 11 11 15 15 15 11 10 9 9 13 13 . Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 . Processor 4 | . . . . 1 . 10 13 13 13 11 5 5 5 5 5 5 5 5 10 10 10 10 9 10 15 13 8 Hackware 3 | . . . . . 5 5 6 6 6 6 11 11 11 11 11 11 11 9 5 5 5 5 8 9 2 . . Protection 6 | . . 4 8 9 6 4 6 6 6 8 11 11 10 11 11 10 11 5 5 5 8 10 9 7 5 5 . Energy Gun 7 | . 17 13 . 9 11 4 6 6 6 5 4 5 5 3 . . . 1 . . . . . . . . . Ballistic Gun 2 | . 10 5 2 . . 1 . . . . . . . . . . . . . . . . 1 . 6 1 . Ballistic Cannon 1 | . . 1 14 3 . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 4 3 . . . Peak Build Rating 206 | 7 13 32 29 36 47 67 69 70 70 69 73 73 81 80 79 96 81 117 117 117 120 119 144 157 199 206 30 Average Rating 59 | 6 10 25 27 31 39 59 67 67 68 67 71 72 75 77 79 80 81 100 116 114 114 119 134 149 179 165 21 On Entrance 76 | 6 7 11 29 28 31 32 67 69 68 70 66 73 73 80 80 79 81 81 117 117 110 119 119 144 157 196 29 Avg Prop Armor Cover (%) 8 | . . 5 . . 8 12 . . . . . . . . . . . . . . . . 1 . 2 10 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 92 102 102 112 106 97 29 28 32 32 30 30 30 30 30 30 30 34 34 34 42 42 47 56 89 94 6 Greatest Support 130 | 20 40 84 84 84 130 60 30 30 30 30 30 30 30 30 30 30 30 51 41 41 43 43 56 58 110 110 3 Greatest Overweight (x) 2 | . 2 1 1 1 1 2 . . 1 1 . . . . . . . 1 . . 1 . . . 2 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Average Capacity 17 | 8 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 13 5 Most Carried 25 | 8 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Average Carried 17 | 6 12 23 24 24 24 10 10 10 10 10 9 10 9 10 10 9 10 9 9 10 9 10 9 9 11 12 4 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 5 Final Carried 25 | 8 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 5 Class Distribution -------------------- 43% | Mutant 23% | Hacker-Scout 15% | Scavenger-Mutant 12% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Scout | -2/Research Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 8080 | 282 502 795 216 649 725 360 10 90 . 80 130 50 90 95 245 685 . 690 75 . 100 50 275 200 1285 401 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12485 | 178 955 1526 73 1750 1825 812 . 118 . . 381 . 188 52 159 470 39 1407 . . 359 3 346 122 819 903 . Parts 553 | 15 53 89 2 109 66 20 . . . . 12 . 13 2 5 31 . 43 . . 3 . 16 6 36 32 . Haulers Intercepted 33 | . 2 4 . 6 4 6 . . . . 3 . . . . . . 5 . . . . 2 . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 189 | . 21 36 3 36 36 . . . . . . . . . 5 15 . 3 . . . 1 3 . 11 19 . Melee 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Guns 104 | . 21 23 . 23 31 . . . . . . . . . . . . . . . . . . . 6 . . Cannons 30 | . . 5 3 12 1 . . . . . . . . . . . . . . . . . . . 5 4 . AOE 48 | . . 7 . . 2 . . . . . . . . . 5 15 . 3 . . . 1 3 . . 12 . Classes Destroyed 23 | 2 2 6 1 2 3 . . . . . . . . . 1 3 . 1 . . . 1 . . 1 . . Worker 5 | . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Builder 13 | . . 1 1 1 . 3 . . . . 2 . . . . . . 1 . . . . . . 1 3 . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 33 | . 2 4 . 6 4 6 . . . . 3 . . . . . . 5 . . . . 2 . 1 . . Recycler 17 | 1 . 3 . 3 . 1 . . . . . . . . . . . 6 . . . . 1 1 . 1 . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 14 | . . 1 . 1 . 1 . . . . . . 4 . . . . 5 . . . . . . 2 . . Swarmer 43 | . . 13 . 13 7 . . . . . . . . . . 4 . . . . . . 3 . 1 2 . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 77 | . 21 13 2 14 15 . . . . . . . . . . 1 . 1 . . . . . . 3 7 . Brawler 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Sentry 23 | . . 10 . 8 3 . . . . . . . . . . . . . . . . . . . 1 1 . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Hunter 6 | . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 2 . Programmer 12 | . . . . . 5 . . . . . . . . . . 2 . . . . . . . . 3 2 . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 2 3 4 1 5 4 2 . . . . 2 . 2 . 5 7 . 5 . . . 1 3 1 5 15 . Combat Bots Only 13 | . 3 4 1 5 4 . . . . . . . . . 5 7 . 2 . . . 1 3 . 5 13 . Max Kills in Single Turn 4 | 1 1 3 1 2 1 1 . . . . 1 . 1 1 2 4 1 2 . . . 1 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 . . . . . . . . . 2 4 . 2 . . . 1 1 . . 3 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1593 | . 81 149 12 233 319 54 . 3 . 8 8 . . . 2 54 . 2 3 2 . 3 43 4 17 583 13 Missed 601 | . 24 38 5 64 110 24 . 1 . 5 5 . . . 1 25 . . 3 1 . 2 26 2 5 257 3 Hits 992 | . 57 111 7 169 209 30 . 2 . 3 3 . . . 1 29 . 2 . 1 . 1 17 2 12 326 10 Melee 26 | . . . 3 . 21 . . . . . . . . . . . . . . . . . . . . 2 . Projectile 966 | . 57 111 4 169 188 30 . 2 . 3 3 . . . 1 29 . 2 . 1 . 1 17 2 12 324 10 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 44 | . 3 4 . 8 13 1 . . . . 1 . . . . . . . . 1 . . . . 1 12 . Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Part Disruptions 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 15877 | . 713 1337 534 1904 3101 382 . 28 . 57 59 . 171 . 24 245 . 94 . 19 . 28 498 37 742 5731 173 Core 2674 | . 108 186 167 101 310 131 . . . . 19 . 73 . . 61 . 22 . . . . 44 . 48 1260 144 Absorbed by Shields 1031 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1031 . Redirected to Shielding 170 | . . . . . 28 . . 10 . 18 . . . . . 15 . . . . . 25 26 . 48 . . Regen/Repaired (Parts) 687 | . . 350 . . . . . . . . 114 . . . . . . . . . . . . 70 41 112 . Core Remaining (%) 73 | 100 56 . 11 81 55 . . . . 84 . . . . . . 84 . . . . 98 . 96 . . . Volleys Fired 684 | 18 71 111 8 115 135 20 . . . 15 1 . . 5 9 21 . 19 1 . . 2 13 2 88 28 2 Largest 3 | 2 2 2 2 2 2 1 . . . 1 1 . . 1 1 1 . 1 1 . . 1 1 1 3 3 1 Hottest 154 | 40 112 122 66 129 123 60 . . . 60 60 . . 80 80 80 . 100 80 . . 80 105 105 154 154 38 Shots Fired 1213 | 36 142 214 16 228 265 20 . . . 15 1 . . 5 9 21 . 19 1 . . 2 13 2 143 59 2 Gun 941 | 36 142 188 . 157 245 20 . . . 15 1 . . 4 . . . 1 . . . . 3 . 103 24 2 Cannon 195 | . . 22 16 70 16 . . . . . . . . . . . . . . . . . 5 2 40 24 . Launcher 77 | . . 4 . 1 4 . . . . . . . . 1 9 21 . 18 1 . . 2 5 . . 11 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 464 | 36 83 58 16 76 6 . . . . . . . . . . . . . . . . . 3 . 136 48 2 Thermal 672 | . 59 152 . 151 255 20 . . . 15 1 . . 4 . . . 1 . . . . 5 2 7 . . Explosive 77 | . . 4 . 1 4 . . . . . . . . 1 9 21 . 18 1 . . 2 5 . . 11 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 10 13 15 5 13 17 6 . . . . . . . . . 10 . 16 . . . . 20 . 9 12 . Robot Miss Streak 6 | 2 3 6 2 4 4 . . . . . . . . . . . . . . . . . . . 4 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 11 | . 3 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 841 | 24 95 136 9 145 179 32 . 3 . . 10 . 16 3 . 4 2 36 . . 7 . 9 3 84 44 . Core Hits 474 | 10 45 59 4 67 69 12 . 1 . . 5 . 4 1 13 52 1 38 . . 3 . 8 1 37 44 . Critical Kills 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 9 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . Critical Strikes 56 | . 5 11 . 11 6 4 . . . . 2 . 1 . . . . 2 . . . . 1 1 8 4 . Burn 29 | . 5 9 . 9 6 . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . Blast 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Sever 10 | . . . . 1 . 4 . . . . 2 . 1 . . . . 2 . . . . . . . . . Melee Attacks 475 | . . 12 7 7 8 77 . 6 . 8 74 . 66 5 1 10 6 79 8 . 7 2 26 17 26 23 . Impact 62 | . . 12 7 1 . . . . . . . . . . . . . . . . . . . 5 26 11 . Slashing 413 | . . . . 6 8 77 . 6 . 8 74 . 66 5 1 10 6 79 8 . 7 2 26 12 . 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . 1 1 . 11 . 1 . . 6 . 1 3 . . 2 10 . . . . 3 2 2 3 . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage Inflicted 34502 | 246 1213 2802 262 3109 4656 1723 . 234 . . 720 . 790 265 961 3019 135 4041 . . 623 78 887 303 2947 5465 23 Guns 11290 | 246 1208 1988 . 1814 3682 56 . . . . . . . . . . . 45 . . . . 26 . 1659 566 . Cannons 3544 | . . 418 178 1097 161 . . . . . . . . . . . . . . . . . . . 1104 586 . Explosions 10531 | . . 364 . . 813 . . . . . . . . . 961 3019 . 1799 . . . 78 445 . . 3052 . Melee 9063 | . . . 70 198 . 1667 . 234 . . 720 . 790 265 . . 135 2197 . . 623 . 416 303 184 1261 . Ramming 74 | . 5 32 14 . . . . . . . . . . . . . . . . . . . . . . . 23 Kinetic 7016 | 246 626 888 178 1053 84 . . . . . . . . . . . . . . . . . 26 . 2763 1152 . Thermal 8015 | . 582 1518 . 1858 3759 56 . . . . . . . . . . . 242 . . . . . . . . . Explosive 10303 | . . 364 . . 813 . . . . . . . . . 961 3019 . 1571 . . . 78 445 . . 3052 . Electromagnetic 31 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Impact 857 | . . . 70 . . . . . . . . . . . . . . . . . . . . 62 184 541 . Slashing 8206 | . . . . 198 . 1667 . 234 . . 720 . 790 265 . . 135 2197 . . 623 . 416 241 . 720 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 6 . 5 . 32 . . . . . . . . . . . . . . . . . . 1 6 10 10 Average Corruption 7 | . 4 . 5 . 11 . . . . . . . . . . . . . . . . . . 1 6 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . 31 . 20 . 76 . . . . . . . . . . . . . . . . . . 1 34 13 8 Message Errors 46 | . 12 . 2 . 19 . . . . . . . . . . . . . . . . . . . 8 2 3 Matter Fused 36 | . 8 . 3 . 15 . . . . . . . . . . . . . . . . . . . 7 2 1 Heat Flow Errors 22 | . 3 . 4 . 8 . . . . . . . . . . . . . . . . . . . 3 3 1 Energy Discharges 21 | . 1 . 7 . 8 . . . . . . . . . . . . . . . . . . 1 3 1 . Parts Rejected 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . 1 . 1 . 9 . . . . . . . . . . . . . . . . . . . 8 1 2 Data Loss (major) 10 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . 2 1 . Misfires 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Overload Shots 42 | . . . . . 22 16 . . . 3 1 . . . . . . . . . . . . . . . . Effects 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2016 | . . 14 50 . 10 167 . 95 . . 100 . 171 157 70 35 58 292 . . 93 22 100 107 155 320 . Projectiles 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 . Explosions 327 | . . 14 . . 10 . . . . . . . . . 70 35 . 61 . . . 22 42 . . 73 . Melee 1666 | . . . 50 . . 167 . 95 . . 100 . 171 157 . . 58 231 . . 93 . 58 107 144 235 . Knockbacks 25 | . . 1 1 14 . . . . . . . . . . . . . . . . . . . 1 3 5 . Impact 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 4 . Kinetic 17 | . . 1 . 12 . . . . . . . . . . . . . . . . . . . . 3 1 . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . 97 11 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 10 | . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 14 | . 3 5 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 274 346 331 77 300 168 120 84 84 212 108 86 84 66 280 130 42 186 24 . 6 6 197 62 235 200 200 Average Temperature 45 | . 77 94 117 13 99 30 46 34 46 65 33 31 15 21 74 35 17 44 18 . 3 3 47 10 65 110 131 Received Heat Transfer 3299 | . 444 531 24 612 846 156 . . . 27 45 . . . 9 114 . 9 . . . . 69 9 . 395 9 Effects 11 | . . 5 . . 4 . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 1 . Impact Corruptions 17 | . . . 2 . . . . . . . . . . . . . . . . . . . . 4 3 8 . Robots Melted 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 56 | . 4 16 . 9 27 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 17246 | . 1813 3996 . 4033 7142 87 . . . . . . . . . . . 175 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 3 | . . 2 1 2 2 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 3 2 Low Security (%) 73 | 100 100 61 98 49 55 66 . . . . 98 100 99 . . . . 87 . . . . 96 100 93 53 . Level 1 18 | . . 28 1 47 15 33 . . . . 1 . . . . . . 12 . . . . 3 . 6 11 47 Level 2 7 | . . 9 . 2 28 . . . . . . . . . . . . . . . . . . . . 30 52 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 744 | 10 132 525 200 446 553 266 . . . . 200 67 210 . . . . 388 . . . . 218 184 235 744 428 Initial 418 | . . 49 200 . 202 263 . . . . 150 67 25 . . . . . . . . . . 94 103 69 418 Average 146 | 1 56 179 38 182 227 118 . . . . 137 52 51 . . . . 123 . . . . 114 109 103 305 398 Influence Increases 10229 | 30 694 1253 50 1129 1316 570 . 65 . 60 680 . 502 . . 300 . 838 135 15 5 20 527 250 616 1129 45 Destroy 0b10 Robot/C 3700 | . 420 720 40 720 720 . . . . . . . . . . 280 . 80 . . . . 60 80 220 360 . Destroy 0b10 Robot/NC 505 | 30 10 55 5 70 25 55 . 5 . . 30 . 30 . . 5 . 100 . . 5 5 15 10 20 30 . Destroy Leader 872 | . 94 210 . 174 176 14 . . . . 6 . 8 . . . . 50 . . . . 14 10 76 40 . Allied During Kill 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Successful Hack 550 | . 35 61 . 10 29 48 . . . . 83 . 86 . . . . 33 . . . . 66 21 69 9 . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . 15 30 . 30 120 30 . . . . 15 . 15 . . . . 180 . . . . . 60 15 105 15 Destroy Structure 1139 | . . 57 5 20 66 48 . . . . 126 . 78 . . . . 292 . . . . 102 24 111 210 . Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 435 | . 30 . . . 15 45 . . . . 90 . 45 . . . . 45 . . . . 75 30 30 . 30 Lose Combat Pursuer 2145 | . 30 90 . 105 165 330 . 60 . 60 180 . 240 . . 15 . 45 135 15 . 15 195 15 75 375 . Influence Decreases 9866 | 30 577 855 565 684 1222 924 139 76 35 60 486 157 524 15 . 114 186 458 231 135 169 20 358 235 677 508 426 Entered New Map 2243 | . . 68 315 . 243 276 69 10 35 . . 127 12 6 . . 186 . 141 55 164 . . 75 81 54 326 Time Decay 6146 | 30 547 607 240 624 655 405 70 66 . 60 486 30 412 9 . 114 . 398 90 70 5 20 198 140 556 214 100 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 570 | . 30 30 10 60 130 10 . . . . . . . . . . . . . 10 . . 10 . 40 240 . Lost Ally 80 | . . . . . . . . . . . . . . . . . . 60 . . . . . 20 . . . Purge Threat 727 | . . 150 . . 194 233 . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 82 | . 5 7 . 4 12 10 . . . . 12 . 3 . . . . 12 . . . . 3 5 1 7 1 Investigation 20 | . 4 3 . 2 1 1 . . . . 4 . 1 . . . . 2 . . . . . 1 1 . . Extermination 23 | . . . . . 5 3 . . . . 4 . 2 . . . . 3 . . . . 2 1 . 2 1 Reinforcement 29 | . 1 2 . 2 2 6 . . . . 4 . . . . . . 7 . . . . 1 2 . 2 . Assault 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Haulers Reinforced 12 | . . . . . 2 4 . . . . 1 . . . . . . 3 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 30 | . 4 5 1 4 1 2 . . . . 2 . 1 . . . . 1 . . . . . 1 5 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 38 64 6 64 50 36 . 3 . 4 16 . 21 . 10 25 . 14 3 3 . 1 33 5 49 60 5 Peak Tracking Total 22 | . 3 4 2 6 4 6 . 4 . 4 6 . 13 . 4 6 . 3 9 3 . 1 21 4 6 22 3 Tactical Retreats 66 | . 2 6 . 5 7 10 . 1 . 1 5 . 4 . . 1 . 1 3 1 . 1 6 1 3 8 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 21 | . 6 2 . 1 1 . . . . . 3 . 1 . . . . 1 . . . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 44 | . 1 2 . 2 8 2 . . . . 1 . 1 . . 2 . 12 . . . . . 4 1 7 1 Max in Single Turn 6 | . 1 1 . 1 3 1 . . . . 1 . 1 . . 2 . 6 . . . . . 1 1 3 1 Garrison Access 9 | . . . . 1 1 . . . . . 4 . 2 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 169 | . 8 15 . 11 9 14 . 1 4 . 23 . 24 . . 2 . 24 . . 4 . 12 6 7 5 . Terminals 84 | . 6 10 . 7 3 10 . . . . 8 . 12 . . . . 13 . . . . 5 4 3 3 . Fabricators 15 | . . . . . 2 2 . . . . 5 . 1 . . . . 2 . . . . 2 1 . . . Repair Stations 10 | . . 2 . 1 . . . . . . 3 . 1 . . . . 1 . . . . . . 1 1 . Recycling Units 22 | . 2 1 . 1 . . . . . . 3 . 7 . . . . 5 . . . . 3 . . . . Scanalyzers 10 | . . 2 . 1 2 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Garrison Access 17 | . . . . 1 2 1 . . . . 4 . 2 . . . . 2 . . . . 1 1 2 1 . Total Hacks 486 | . 23 51 . 38 18 41 . 1 29 . 51 . 53 . . 5 . 75 . . 17 . 41 11 24 8 . Successful 237 | . 12 24 . 12 9 12 . 1 29 . 25 . 26 . . 5 . 30 . . 17 . 19 3 9 4 . Failed 243 | . 11 26 . 25 9 29 . . . . 25 . 26 . . . . 44 . . . . 21 8 15 4 . Catastrophic 39 | . 5 5 . 2 2 3 . . . . 2 . 4 . . . . 5 . . . . 2 2 6 1 . Database Lockouts 6 | . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Manual 160 | . 16 20 . 3 5 12 . . . . 12 . 23 . . 1 . 40 . . . . 17 3 4 4 . Terminals 270 | . 19 36 . 24 5 33 . . . . 19 . 32 . . . . 52 . . . . 22 9 14 5 . Fabricators 33 | . . . . . 5 5 . . . . 14 . 2 . . . . 3 . . . . 3 1 . . . Repair Stations 25 | . . 7 . 4 . . . . . . 6 . 2 . . . . 1 . . . . . . 3 2 . Recycling Units 49 | . 4 3 . 2 . . . . . . 5 . 12 . . . . 16 . . . . 7 . . . . Scanalyzers 29 | . . 5 . 6 3 2 . . . . . . 3 . . . . 1 . . . . 7 . 2 . . Garrison Access 28 | . . . . 2 5 1 . . . . 7 . 2 . . . . 2 . . . . 2 1 5 1 . Terminal Hacks 145 | . 9 13 . 7 3 10 . 1 29 . 8 . 13 . . 5 . 12 . . 17 . 7 2 7 2 . Record 18 | . . 1 . . . . . . 11 . . . . . . . . . . . 5 . . . . 1 . Part Schematic 16 | . . . . . . . . . 11 . 1 . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 36 | . 3 6 . 3 . 1 . . 3 . . . 4 . . 4 . 4 . . 4 . 2 1 1 . . Open Door 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 10 | . 3 1 . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 11 | . . 1 . 1 1 2 . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . Registered Components 4 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . 2 1 . . . . 6 . 1 . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . 1 . . . . . 4 . . . . . . 1 . . . . . . . . . Build 4 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . Repair Station Hacks 14 | . . 5 . 1 . . . . . . 4 . 1 . . . . . . . . . . . 1 2 . Scan Component 10 | . . 3 . 1 . . . . . . 3 . 1 . . . . . . . . . . . 1 1 . Repair 4 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 14 | . 1 1 . . . . . . . . 2 . 5 . . . . 3 . . . . 2 . . . . Retrieve Components 14 | . 1 1 . . . . . . . . 2 . 5 . . . . 3 . . . . 2 . . . . Scanalyzer 18 | . . 3 . 3 1 . . . . . . . 2 . . . . 1 . . . . 7 . 1 . . Insert Component 6 | . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Analyze 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Retrieve Study 7 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Garrison Access Hacks 9 | . . . . 1 1 . . . . . 4 . 2 . . . . 1 . . . . . . . . . Seal Access 9 | . . . . 1 1 . . . . . 4 . 2 . . . . 1 . . . . . . . . . Unauthorized Hacks 25 | . 2 2 . . 2 1 . . . . 1 . 2 . . . . 11 . . . . 3 1 . . . Terminals 11 | . . 1 . . . . . . . . 1 . 1 . . . . 6 . . . . 2 . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Botnet 6 | . . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Operators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 7 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 138 | . 7 15 . 11 8 13 . . . . 20 . 18 . . . . 21 . . . . 10 5 6 4 . Full Trace Events 15 | . 1 3 . 1 1 1 . . . . 4 . 1 . . . . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 1 . . . . 11 . 1 . . . . . . . . . 4 . 2 3 . . . Parts Built 5 | . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 246 | . . . . . 36 . . . . . 134 . . . . . . 76 . . . . . . . . . Total Part Build Rating 19 | . . . . . 6 . . . . . 8 . . . . . . 5 . . . . . . . . . Part Studies Acquired 7 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Parts Repaired 4 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Time 142 | . . 57 . . . . . . . . 35 . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 9 10 . . . . . . . . 3 . 8 . . . . 13 . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 10 | . . . 1 . . . . . . . 1 . . . . . . 5 . . . . . 3 . . . Largest Group 3 | . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . 3 . . . Highest-Rated Group 141 | . . . 31 . . . . . . . 26 . . . . . . 141 . . . . . 141 . . . Highest-Rated Ally 47 | . . . 31 . . . . . . . 26 . . . . . . 47 . . . . . 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 3 . . . . . . . . . . . . . . 7 . . . . . 20 . . . Total Damage 874 | . . . 42 . . . . . . . . . . . . . . 205 . . . . . 627 . . . Kills 8 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 16774 | 129 1822 1031 302 2712 810 1246 143 285 17 273 1273 78 1025 283 192 441 71 1075 185 146 70 131 444 294 1632 446 218 Optics 3542 | . . . . . . 1172 . . . . . . . . . . . . . . . . . 74 1632 446 218 Sensors 8951 | . . . . . . 924 143 285 17 273 1273 78 1024 279 192 441 71 1075 185 146 70 131 441 293 1555 55 . Terrain 2728 | . . . . . . 80 . . . . . . . . . . . 120 185 146 70 131 444 294 1099 159 . Structural 4489 | . . . . . . 295 . . . . 1200 78 986 283 192 432 71 952 . . . . . . . . . Seismic 7103 | 129 1822 1031 302 2712 809 298 . . . . . . . . . . . . . . . . . . . . . Triangulation 164 | . . . . . . 164 . . . . . . . . . . . . . . . . . . . . . ECM 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . 1 3 . 2 . . . 3 2 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 23126 | 198 1893 4131 1099 3062 2760 1246 145 289 19 280 1273 78 1025 283 192 441 71 1075 185 146 70 131 444 294 1632 446 218 Spaces Moved 29467 | 96 884 1471 424 1108 1256 2275 466 790 77 643 3350 276 2808 784 582 856 276 2683 760 394 171 402 1310 562 3775 612 376 Core 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 376 Treads 4468 | . 198 1471 424 1108 1256 11 . . . . . . . . . . . . . . . . . . . . . Legs 782 | 96 686 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1818 | . . . . . . . . . . . . . . . . . . . . . . . . . 1311 507 . Flight 21918 | . . . . . . 2264 466 790 77 643 3350 276 2808 784 582 856 276 2683 760 394 171 402 1310 562 2464 . . Fastest Speed 15 | 120 120 233 237 225 159 20 20 20 20 20 20 20 20 20 20 20 20 17 19 19 18 18 15 19 19 37 50 Average Speed 54 | 120 175 237 237 229 168 21 20 20 20 20 20 20 20 20 20 20 20 17 19 19 19 18 16 19 25 42 50 Slowest Speed 320 | 120 320 250 237 245 240 240 20 20 90 90 20 20 20 20 20 20 20 88 19 19 87 18 19 19 257 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . 13 . . . . 5 . 10 . . 1 . 9 1 . . . 7 3 6 . . Potential Cave-ins 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 68 | 4 93 98 90 92 34 68 70 83 68 69 71 95 74 98 71 93 50 65 87 60 61 65 42 83 51 67 16 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 13 | . 2 1 1 . . . . 1 1 . . . . 2 1 . . . . 1 3 . . . . . . Known Exits Taken 20 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . 1 . . . 1 3 . 3 . . . 4 3 . 1 . 4 2 . 5 . . . . . Spaces Dug 354 | . . 9 5 15 12 48 . . . 12 62 . 39 23 1 17 4 35 8 . . 2 24 11 25 2 . Terrain Destroyed 950 | . . 51 6 17 60 57 . . . 19 63 . 39 23 55 102 4 166 25 . . 32 54 12 63 102 . Melee 284 | . . 9 5 3 8 43 . . . 8 62 . 39 2 1 4 4 35 8 . . 2 21 10 19 1 . Projectile 100 | . . 1 1 2 7 14 . . . 11 1 . . 1 . . . . . . . . 5 2 44 11 . AOE 566 | . . 41 . 12 45 . . . . . . . . 20 54 98 . 131 17 . . 30 28 . . 90 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 34579 | 148 1096 1875 484 1397 1625 2894 516 910 78 759 3838 297 3163 894 643 1083 281 3139 785 464 197 454 1469 719 4256 712 403 Wait 3041 | 30 58 140 29 60 113 463 49 103 . 86 370 18 270 97 51 158 . 317 16 71 . 49 101 98 259 20 15 Move 29336 | 95 883 1470 423 1107 1255 2248 465 789 76 642 3341 275 2787 783 581 853 275 2666 757 393 170 401 1295 555 3764 611 376 Hop 50 | . . . . . . 13 . . . . 4 . 10 . . 1 . 7 1 . . . 7 3 4 . . Pick Up 181 | 3 23 41 2 33 15 11 . . . . 2 . 3 . . 5 . 5 1 . 3 . 5 5 21 2 1 Fast Attach 150 | 1 4 4 . 7 19 8 . 4 . 2 9 2 8 . . 14 . 11 . . 5 . 2 14 28 5 3 Attach 63 | . 2 7 1 8 12 3 . . . . 2 . . . . . . 3 . . 1 . 4 . 6 13 1 Detach 41 | . 1 2 . 1 8 2 . . . 1 3 . 1 . . 2 . 4 . . . . 2 . 6 7 1 Swap 239 | . 25 41 11 24 36 18 2 3 2 4 5 . 5 4 1 2 . 15 . . 4 . 9 5 18 5 . Drop 295 | 1 26 42 1 34 24 31 . 5 . 1 12 2 13 . . 17 . 13 1 . 7 . 5 20 35 4 1 Fire 684 | 18 71 111 8 115 135 20 . . . 15 1 . . 5 9 21 . 19 1 . . 2 13 2 88 28 2 Melee 469 | . . 12 7 7 8 77 . 6 . 8 74 . 66 5 1 10 6 79 8 . 7 2 26 17 26 17 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 199 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 16) 942 | -10/Materials | Discovered new exit (range 13) 1181 | -10/Materials | Build established: Scavenger-Mutant 2092 | -10/Materials | Entered another Materials area 2092 | -9/Materials | Evolved 2 slots: Propulsion x2 2277 | -9/Materials | Build established: Mutant 2484 | -9/Materials | Identified exit to Mines 3426 | -9/Materials | Discovered new exit (range 6) 4044 | -9/Materials | Discovered new exit (range 11) 4164 | -9/Materials | Central database locked down 4943 | -9/Materials | Discovered new exit (range 4) 5791 | -9/Materials | Repaired Arm. Treads 5958 | -9/Materials | Repaired Adv. Treads 6092 | -9/Materials | First assault squad dispatched 6223 | -9/Materials | Entered Mines 6314 | -9/Mines | Received a Mining Laser from a helpful Derelict 6487 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6550 | -9/Mines | Excavation squad dispatched 6550 | -9/Mines | A large section of the Mines collapsed 6593 | -9/Mines | Crushed by falling debris 6602 | -9/Mines | Crushed by falling debris 6602 | -9/Mines | Core integrity fell below 50% 6602 | -9/Mines | Core integrity fell below 20% 6952 | -9/Mines | Learned location of Storage (-7) 6995 | -9/Mines | Found a hidden stash of uninstalled traps 7141 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7142 | -9/Mines | Discovered new exit (range 7) 7241 | -9/Mines | Discovered new exit (range 5) 7322 | -9/Mines | Entered Materials 7322 | -8/Materials | Evolved 2 slots: Utility x2 7900 | -8/Materials | Discovered new exit (range 16) 8518 | -8/Materials | Discovered new exit (range 16) 8648 | -8/Materials | Central database locked down 10327 | -8/Materials | Build established: Scavenger-Mutant 10384 | -8/Materials | Entered Factory 10384 | -7/Factory | Evolved 2 slots: Propulsion x2 11042 | -7/Factory | Discovered new exit (range 15) 11060 | -7/Factory | Discovered new exit (range 15) 11431 | -7/Factory | Discovered new exit (range 8) 11523 | -7/Factory | Build established: Mutant 11709 | -7/Factory | Fabricated Arm. Treads (x2) 11884 | -7/Factory | Discovered new exit (range 16) 11969 | -7/Factory | Garrison activated, responded to threat 12384 | -7/Factory | First assault squad dispatched 12533 | -7/Factory | System corruption reached 10% 12551 | -7/Factory | System corruption reached 30% 12581 | -7/Factory | Lost 7 parts (1p2n4u) 12791 | -7/Factory | Found Prototype Launcher 12791 | -7/Factory | Identified Rocket Array 13144 | -7/Factory | Entered another Factory area 13144 | -6/Factory | Evolved 2 slots: Utility x2 13233 | -6/Factory | Spotted B-75 Beast 13530 | -6/Factory | Identified exit to Lower Caves 13639 | -6/Factory | Found Prototype Launcher 13639 | -6/Factory | Identified Scatter Rocket Array 13770 | -6/Factory | Build established: Scout 14390 | -6/Factory | Entered Lower Caves 14438 | -6/Lower Caves | Learned Factory non-interactive machine intel 14454 | -6/Lower Caves | Encountered a Warlord checkpoint 14457 | -6/Lower Caves | Discovered new exit (range 7) 14460 | -6/Lower Caves | Identified exit to Lower Caves 14535 | -6/Lower Caves | Entered another Lower Caves area 14540 | -6/Lower Caves | Learned Factory stockpile data 14540 | -6/Lower Caves | Discovered new exit (range 9) 14541 | -6/Lower Caves | Identified exit to Factory 14556 | -6/Lower Caves | Learned 4 Factory zone layouts 14578 | -6/Lower Caves | Encountered a Warlord checkpoint 14662 | -6/Lower Caves | Entered a destroyed Warlord outpost 14810 | -6/Lower Caves | Discovered new exit (range 10) 14811 | -6/Lower Caves | Identified exit to Data Miner 14824 | -6/Lower Caves | Entered Data Miner 14824 | -6/Data Miner | Discovered new exit (range 6) 14828 | -6/Data Miner | Met Data Miner 14832 | -6/Data Miner | Learned location of Section 7 (-2) 14832 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14835 | -6/Data Miner | Received God Mode back door access code from Data Miner 14840 | -6/Data Miner | Identified exit to Proximity Caves 14843 | -6/Data Miner | Entered Proximity Caves 14985 | -5/Proximity Caves | Spotter reported a threat 15043 | -5/Proximity Caves | Learned Factory emergency access door positions 15068 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15101 | -5/Proximity Caves | Learned Factory non-interactive machine intel 15123 | -5/Proximity Caves | Entered Factory 15123 | -5/Factory | Evolved 2 slots: Utility x2 15127 | -5/Factory | Loaded intel: 250 non-interactive machine locations 15326 | -5/Factory | Repaired Cld. Pulse Rifle 15339 | -5/Factory | Spotted B-75 Beast 15492 | -5/Factory | Build established: Hacker-Scout 15499 | -5/Factory | Central database locked down 15682 | -5/Factory | Identified exit to Upper Caves 15907 | -5/Factory | Discovered new exit (range 12) 15982 | -5/Factory | Discovered new exit (range 5) 15982 | -5/Factory | Identified exit to Factory 16021 | -5/Factory | Fabricated Cld. VTOL Module? 16241 | -5/Factory | Fabricated Cld. VTOL Module (x1) 16396 | -5/Factory | Manually triggered Chute Trap 16396 | -5/Factory | Sucked down chute 16396 | -5/Factory | Entered Waste 16396 | -5/Waste | The area was eerily silent 16441 | -5/Waste | Discovered new exit (range 13) 16473 | -5/Waste | Identified exit to Factory 16474 | -5/Waste | Entered Factory 16475 | -5/Factory | Loaded intel: 295 non-interactive machine locations 16548 | -5/Factory | Found Prototype Launcher 16548 | -5/Factory | Identified Mni. Smartbomb Launcher 16741 | -5/Factory | Discovered exit to Factory (range 6) 16748 | -5/Factory | Discovered exit to Factory (range 5) 16774 | -5/Factory | Search patrols dispatched 16903 | -5/Factory | Spotted B-75 Beast 16910 | -5/Factory | Central database locked down 17058 | -5/Factory | Discovered exit to Factory (range 8) 17108 | -5/Factory | Discovered exit to Factory (range 5) 17499 | -5/Factory | Entered Upper Caves 17647 | -5/Upper Caves | Learned Factory garrison access intel 17734 | -5/Upper Caves | Entered a destroyed Warlord outpost 17778 | -5/Upper Caves | Learned location of Armory (-4) 17779 | -5/Upper Caves | Discovered new exit (range 9) 17780 | -5/Upper Caves | Identified exit to Upper Caves 17782 | -5/Upper Caves | Entered another Upper Caves area 17783 | -5/Upper Caves | Encountered a Warlord checkpoint 17815 | -5/Upper Caves | Discovered exit to Factory (range 6) 17967 | -5/Upper Caves | Identified exit to Warlord 17974 | -5/Upper Caves | Entered Warlord 17985 | -5/Warlord | Discovered new exit (range 9) 18020 | -5/Warlord | Warlord's base attacked by MAIN.C 18029 | -5/Warlord | Found Prototype Special Weapon 18029 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18073 | -5/Warlord | Met Warlord 18078 | -5/Warlord | Found Prototype Device 18078 | -5/Warlord | Identified Minesniffer Drone Bay 18114 | -5/Warlord | Opened Warlord's prototype stash 18118 | -5/Warlord | Found Prototype Device 18118 | -5/Warlord | Identified Exp. Phase Shifter 18133 | -5/Warlord | Found Prototype Device 18133 | -5/Warlord | Identified Thermal Barrier 18135 | -5/Warlord | Found Prototype Processor 18135 | -5/Warlord | Identified Exp. Core Analyzer 18156 | -5/Warlord | Found Prototype Energy Gun 18156 | -5/Warlord | Identified Vortex Rail 18267 | -5/Warlord | Spotted B-86 Titan 18322 | -5/Warlord | Warlord forces counterattacked 18344 | -5/Warlord | Destroyed 7 combat bots 18415 | -5/Warlord | Identified exit to Proximity Caves 18415 | -5/Warlord | Entered Proximity Caves 18426 | -4/Proximity Caves | Lost 3 allies 18449 | -4/Proximity Caves | Discovered exit to Factory (range 4) 18469 | -4/Proximity Caves | Learned Research trap positions 18486 | -4/Proximity Caves | Entered Factory 18486 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18487 | -4/Factory | Loaded intel: 4 garrison access locations 18647 | -4/Factory | Discovered new exit (range 15) 18692 | -4/Factory | Found Prototype Processor 18692 | -4/Factory | Identified Exp. Melee Analysis Suite 18862 | -4/Factory | Spotted B-86 Titan 18939 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 19007 | -4/Factory | Found Prototype Hackware 19007 | -4/Factory | Identified Exp. System Shield 19202 | -4/Factory | Central database locked down 19204 | -4/Factory | Discovered new exit (range 7) 19205 | -4/Factory | Identified exit to Upper Caves 19248 | -4/Factory | Found Mni. Smartbomb Launcher 19450 | -4/Factory | Discovered new exit (range 5) 19450 | -4/Factory | Identified exit to Research 19561 | -4/Factory | Entered Upper Caves 19650 | -4/Upper Caves | Learned 4 Research zone layouts 19655 | -4/Upper Caves | Encountered a Warlord checkpoint 19661 | -4/Upper Caves | Discovered new exit (range 6) 19662 | -4/Upper Caves | Identified exit to Upper Caves 19746 | -4/Upper Caves | Entered another Upper Caves area 19749 | -4/Upper Caves | Learned location of Testing (-3) 19750 | -4/Upper Caves | Build established: Scout 19760 | -4/Upper Caves | Discovered exit to Research (range 12) 19891 | -4/Upper Caves | Discovered new exit (range 9) 19892 | -4/Upper Caves | Identified exit to Zhirov 19892 | -4/Upper Caves | Entered Zhirov 19892 | -4/Zhirov | Discovered new exit (range 3) 19900 | -4/Zhirov | Learned location of Quarantine (-2) 19900 | -4/Zhirov | Learned location of Command (-1) 19907 | -4/Zhirov | Found Alien Artifact 19907 | -4/Zhirov | Identified Integrated Dissipator 19907 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19962 | -4/Zhirov | Identified exit to Proximity Caves 19962 | -4/Zhirov | Entered Proximity Caves 20085 | -3/Proximity Caves | Discovered exit to Research (range 16) 20093 | -3/Proximity Caves | Entered Research 20093 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20095 | -3/Research | Loaded intel: 66 trap records 20175 | -3/Research | Spotted B-86 Titan 20288 | -3/Research | Unchained authorized (CL-0N3) 20337 | -3/Research | Discovered new exit (range 24) 20378 | -3/Research | Discovered new exit (range 10) 20415 | -3/Research | Build established: Hacker-Scout 20422 | -3/Research | Discovered new exit (range 16) 20425 | -3/Research | K-01 Serf reconstituted as Cetus Guard 20425 | -3/Research | Spotted Cetus Guard 20459 | -3/Research | Central database locked down 20459 | -3/Research | Identified exit to Testing 20459 | -3/Research | Identified exit to Research 20494 | -3/Research | Spotted B-86 Titan 20537 | -3/Research | Entered Testing 20548 | -3/Testing | Found Prototype Energy Cannon 20548 | -3/Testing | Identified Imp. Potential Cannon 20565 | -3/Testing | Found Prototype Ballistic Cannon 20565 | -3/Testing | Identified Perforator 20593 | -3/Testing | Found Prototype Device 20593 | -3/Testing | Identified Exp. Hardlight Generator 20692 | -3/Testing | Protovariant out of control (PX-NEZH1YIZ0E) 20692 | -3/Testing | Unleashed a protovariant (PX-NEZH1YIZ0E) 20757 | -3/Testing | Found Prototype Processor 20757 | -3/Testing | Identified Spectral Analyzer 20791 | -3/Testing | Discovered exit to Research (range 18) 20831 | -3/Testing | Entered Research 20831 | -2/Research | Warlord forces began assault on 0b10 20831 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20832 | -2/Research | Identified exit to Quarantine 20941 | -2/Research | Research machine network offline 20996 | -2/Research | Met up with Warlord 21159 | -2/Research | Found Exp. Terrain Scan Processor 21168 | -2/Research | Discovered new exit (range 22) 21171 | -2/Research | Spotted B-90 Cyclops 21209 | -2/Research | Crushed by falling debris 21220 | -2/Research | Borebot progress halted 21237 | -2/Research | Met DD-05H 21246 | -2/Research | Found Prototype Device 21246 | -2/Research | Identified Exp. Thermal Shield 21305 | -2/Research | Borebot progress halted 21472 | -2/Research | Found Prototype Device 21472 | -2/Research | Identified Adv. Kinecellerator 21487 | -2/Research | Spotted Striker 21525 | -2/Research | Found Prototype Launcher 21525 | -2/Research | Identified Ragnarok Missile Launcher 21551 | -2/Research | Build established: Scout 21630 | -2/Research | Spotted Striker 21910 | -2/Research | Warlord invited to help at Command 21910 | -2/Research | Given Cave Seal Controls access code 21984 | -2/Research | Spotted Striker 22162 | -2/Research | Spotted Striker 22169 | -2/Research | Build established: Scavenger-Scout 22198 | -2/Research | Identified exit to Access 22213 | -2/Research | Spotted Striker 22241 | -2/Research | Spotted Striker 22290 | -2/Research | Spotted Striker 22301 | -2/Research | Spotted Executioner 22301 | -2/Research | Destroyed Executioner 22315 | -2/Research | Found Adv. Kinecellerator 22320 | -2/Research | Found Exp. Core Analyzer 22324 | -2/Research | Found Exp. Core Analyzer 22326 | -2/Research | Spotted Striker 22331 | -2/Research | Lost 10 allies 22442 | -2/Research | Spotted Executioner 22442 | -2/Research | Spotted Executioner 22444 | -2/Research | Destroyed Executioner 22452 | -2/Research | Spotted Striker 22463 | -2/Research | Entered Quarantine 22489 | -2/Quarantine | Lost 3 allies 22507 | -2/Quarantine | Garrison activated, responded to threat 22575 | -2/Quarantine | Lost 3 allies 22609 | -2/Quarantine | Repaired Adv. Sensor Array? 22612 | -2/Quarantine | Found Alien Artifact 22612 | -2/Quarantine | Identified Core Reset Matrix 22612 | -2/Quarantine | Used Core Reset Matrix 22616 | -2/Quarantine | Detected hypermatrix surge 22616 | -2/Quarantine | Sensed 14 artifacts in vicinity 22631 | -2/Quarantine | Found Sigix Broadsword 22636 | -2/Quarantine | Lost 3 parts (2n1u) 22726 | -2/Quarantine | Met incapacitated Sigix Warrior 22726 | -2/Quarantine | Lockdown squad dispatched 22728 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22728 | -2/Quarantine | Unlocked Sigix quarantine chamber 22732 | -2/Quarantine | Found Sigix Containment Pod 22773 | -2/Quarantine | Spotted Lightning 22773 | -2/Quarantine | Spotted Lightning 22773 | -2/Quarantine | Spotted Lightning 22785 | -2/Quarantine | Destroyed Lightning 22802 | -2/Quarantine | System corruption reached 10% 22803 | -2/Quarantine | Destroyed Lightning 22824 | -2/Quarantine | Destroyed 13 combat bots 22864 | -2/Quarantine | Core integrity fell below 50% 22871 | -2/Quarantine | Spotted Fortress 22891 | -2/Quarantine | Core integrity fell below 20% 22906 | -2/Quarantine | Discovered new exit (range 6) 22906 | -2/Quarantine | Discovered new exit (range 6) 22908 | -2/Quarantine | Identified exit to Section 7 22909 | -2/Quarantine | Entered Section 7 22910 | -2/Section 7 | Detected hypermatrix surge 22910 | -2/Section 7 | Sensed 20 artifacts in vicinity 22910 | -2/Section 7 | Lost 19 parts (3p6n7u3w) 22949 | -2/Section 7 | Found Integrated Reactor 22949 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22973 | -2/Section 7 | Spotted B-90 Cyclops 23127 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22933_ Exp. Core Analyzer blown off. 22933_ Acquired Com. Wheel. 22943_ Slug penetrates Suspension Chamber. 22943_ Suspension Chamber breached. 22943_ Slug penetrates Suspension Chamber. 22949_ Acquired Integrated Reactor. 22949_ Integrated Reactor installed, core energy generation increased (+10). 22964_ System corrupted: Heat flow error (+269). 22984_ #QCYWLPTR0#3JV7W|VBH 23006_ JH BEZMOS36&/35,N7R#QGYYUEEJTAZAZ 23023_ System corrupted: Component data lost. 23050_ System corrupted: Matter fused (-1). 23060_ Dropped Helical Railgun. 23073_ Acquired Helical Railgun. 23076_ System corrupted: Component data lost. 23093_ Slammed into K-01 Serf. 23112_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 3A. 23114_ Slammed into R-10 Processor. Map ----- +----------------------------------------------------+ | ??# # ""#???????????????????????????????! | | ??# # G#???????????????????????????????? | | ??+ + ! ""#???????????????????????????????? | | ??# # ""#???????????????????????????????? | | ??# # #???????????????????????????????? | | ??# #? #???????????????????????????????? | | ??# ##############????????????????????????????? | | ??# # #????????????????????????????? | | ??# # """"""" #????????????????????????????? | | ### + """"""" #????????????????????????????? | | # # """"""" #????????????????????????????? | | # # #????????????????????????????? | | # ############+#?????????????? ? ?????? | | # #??????????# #?????###????? == #??????? | | # #??????????# #????# #??## == #??????? | | # ############p##### ### == #??????? | | # g B #??????? | | + k u ????? | | # g """ """ ! #??????? | | # """ """ u ######????????? | | # ###+###### """ """ #?????????????? | | # # ## """ """ #?????????????? | | # #""" ## R """ """ A #?????????????? | | # #""" ## """ """ # "???????????? | | + #""" ## !!! """ """ # ????????????? | | ### #""" ## !!! @ +?????????????? | | ??# #""" ## !! A #?????????????? | | ??# #""" ## g #?????????????? | | ??# #""" ## c #?????????????? | | ??# # ## #?????????????? | | ??# # = ## = #?????????????? | | ??# # + #?????????????? | | ??# ########## R #?????????????? | | ??# #????????# ### A#?????????????? | | ??# ^^#????????######## #?? #?????????????? | | ??# #???????????????# #??? k#?????????????? | | ??# ################# #??? #?????????????? | | ??# #???? #?????????????? | | ??# #?????A#?????????????? | | ??# """ #????? +?????????????? | | ??# ""T"" #????????????????????? | | ??# "" "" ######+########????????????????????? | | ### ## #???????????????????????? | | ## """"""" ## #???????????????????????? | | ## """"""" ## """"""" #???????????????????????? | | ## """"""" ## """"""" #???????????????????????? | | ## ## """"""" #???????????????????????? | | ## ## #???????????????????????? | | ## ### #???????????????????????? | | # ^ #?# = #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 63 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 40 Additional Mass Support 16 Armor Coverage 450 Resistance: TH 50 Utility Shielding 90 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Arm. Treads | 20% | -9/Materials Adv. Treads | 34% | -9/Materials Cld. Pulse Rifle | 5% | -5/Factory Adv. Sensor Array | 16% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Reactor Achievements -------------- Doshington Myspace Challenges ------------ None Game ------ Seed AlertCouplerMatrix Manual? 0 Play Time 08:52:03 Cumulative 598.9 hours Start 2025.12.10 @ 16:03:11 End 2025.12.26 @ 16:07:26 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 141 Adventurer 0 Explorer 39 Win Type - Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 82 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88cff0ad-d9cc-4eb3-90d0-79494d26374f