Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 18:47:07 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1098 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 294/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (15) --- Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Improved Terrain Scanner Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 8 | 7 1 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 4 | 3 6 6 Power . | . 1 1 Propulsion 1 | 1 2 2 Utility 1 | . 2 2 Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 100 77 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 7 | 7 7 7 Average Rating 6 | 5 7 7 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 30 | 15 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 14 15 Most Carried 7 | 6 7 6 Average Carried 4 | 3 6 6 Final Capacity 15 | 8 15 15 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 367 | 318 49 . Remotely . | . . . Salvage Created 304 | 184 120 . Parts 22 | 15 7 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 4 | 2 2 . Builder 1 | . 1 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Grunt 3 | . 3 . Best Kill Streak 3 | 3 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 31 | . 25 6 Missed 11 | . 7 4 Hits 20 | . 18 2 Projectile 20 | . 18 2 Damage Taken 227 | . 201 26 Core 23 | . 23 . Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 32 | 16 16 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 64 | 32 32 . Gun 64 | 32 32 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | 16 16 . Thermal 32 | 16 16 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 4 13 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | 22 23 . Core Hits 13 | 7 6 . Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 2 1 . Burn 2 | 1 1 . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 576 | 287 289 . Guns 567 | 287 280 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 279 | 135 144 . Thermal 288 | 152 136 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 117 | 36 117 . Average Temperature 31 | 11 48 . Received Heat Transfer 108 | . 108 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 3 . . Heat Transferred 999 | 518 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 52 | 10 52 17 Initial 17 | . . 17 Average 7 | . 16 8 Influence Increases 122 | 30 92 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 35 | 30 5 . Destroy Leader 20 | . 20 . Successful Hack 5 | . 5 . Destroy Structure 2 | . 2 . Influence Decreases 122 | 30 50 42 Entered New Map 25 | . . 25 Time Decay 97 | 30 50 17 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 4 5 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 285 | 37 195 53 Seismic 285 | 37 195 53 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 490 | 242 195 53 Spaces Moved 237 | 116 88 33 Core 6 | 6 . . Treads 231 | 110 88 33 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 7 21 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 286 | 144 109 33 Wait 1 | . 1 . Move 235 | 115 87 33 Hop . | . . . Pick Up 6 | 6 . . Fast Attach 7 | 7 . . Attach . | . . . Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 32 | 16 16 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 491 | -9/Materials | Self-destructed Last Messages --------------- 00377_ Acquired 3 matter. 00381_ U-05 Engineer builds a Door. 00383_ Acquired 3 matter. 00389_ U-05 Engineer builds a Door. 00391_ G-34 Mercenary suffers critical hit (Burn). 00392_ Acquired 3 matter. 00392_ G-34 Mercenary overheating. 00394_ G-34 Mercenary heat damages Aluminum Leg. 00395_ Acquired 3 matter. 00395_ G-34 Mercenary overheating. 00396_ G-34 Mercenary heat damages Aluminum Leg. 00396_ G-34 Mercenary overheating. 00402_ Slammed into G-34 Mercenary. 00409_ G-34 Mercenary overheating. 00410_ EXIT=FOUND 00410_ G-34 Mercenary overheating. 00411_ G-34 Mercenary destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########??????????????????????????? | | ????????????# ! #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# """""#??????????????????????????? | | ????????????# """""#??????????????????????????? | | ????????????# """""#??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# #??????????????????????????? | | ???????????######+###########????????????????????? | | ???????????# @ #????????????????????? | | ???????????# ######## #????????????????????? | | ???????????# #??????# ???????????????????? | | ???????????####+####??????# ?????????????????? | | ????????????? ????????# ???????????????? | | ????????????# #??????# !?????????????? | | ????????????# !#??????# !#????????????? | | ????????????# """ #??????# !##????????????? | | ????????????# """ #??????# ####?????????????? | | ????????????# """ #?????? ????????????????? | | ????????????########?????? #???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ##??????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????## ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdTowerWand Manual? 0 Play Time 00:02:57 Cumulative 174.1 hours Start 2025.07.20 @ 18:42:47 End 2025.07.20 @ 18:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: cf9e4ef5-ca4a-4072-931d-148b00cc5ad1