Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:06:12 Player: Shimmyarah Result: Destroyed by 92-76L(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (522) 522 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1947 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Rolling (95) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Makeshift Spear > --- INVENTORY (15) --- Ion Engine Wheel Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Shield Generator Riot Gun Makeshift Laser Makeshift Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Spear > --- INVENTORY -------- Ion Engine Wheel Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Shield Generator Riot Gun Makeshift Laser Makeshift Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 8 10 . 2 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 3 3 . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 8 | 4 1 3 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 2 . . Device 6 | 2 2 2 . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 1 4 . 2 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 2 | . 1 . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 2 2 . . Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 95 98 100 100 Engine 13 | . 13 14 14 14 Treads 2 | . 13 . . . Wheel 24 | . 10 27 28 28 Device 13 | . 14 12 14 14 Storage 14 | . 14 14 14 14 Energy Gun 3 | . 14 5 . . Energy Cannon 9 | . . 1 14 14 Ballistic Gun 3 | . 12 7 . . Launcher 10 | . . 12 14 12 Peak Build Rating 16 | 9 10 13 14 16 Average Rating 12 | 6 9 9 13 14 On Entrance 10 | 6 8 10 13 14 Naked Turns . | . . . . . Heaviest Build 42 | 14 29 42 42 42 Greatest Support 40 | 32 40 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 8 13 15 15 15 Average Carried 13 | 5 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 11 13 15 15 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 606 | 281 72 135 30 88 Remotely . | . . . . . Salvage Created 635 | 154 380 71 30 . Parts 43 | 12 27 4 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 11 | . 8 3 . . Guns 8 | . 8 . . . AOE 3 | . . 3 . . Classes Destroyed 9 | 2 3 3 1 . Worker 2 | . 2 . . . Builder 1 | . . . 1 . Tunneler 6 | 5 1 . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 1 | . . 1 . . Grunt 8 | . 8 . . . Subdweller 2 | . . 2 . . Best Kill Streak 3 | 3 3 2 1 . Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 98 | . 62 35 . 1 Missed 31 | . 16 15 . . Damage Taken 860 | . 520 306 16 18 Core 255 | . 84 147 6 18 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . . . . 72 Core Remaining (%) 100 | 100 . . . . Volleys Fired 101 | 21 58 19 . 3 Largest 2 | 2 2 2 . 1 Hottest 120 | 70 100 120 . 100 Shots Fired 165 | 42 90 30 . 3 Gun 119 | 42 64 13 . . Cannon 8 | . . 8 . . Launcher 9 | . . 9 . . Special 29 | . 26 . . 3 Kinetic 68 | 21 32 15 . . Thermal 90 | 21 58 8 . 3 Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 6 9 3 . . Robot Miss Streak 10 | 5 3 10 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 20 42 9 . . Core Hits 39 | 10 22 7 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing 10 | . . . . 10 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1337 | 226 470 607 34 . Guns 749 | 226 436 87 . . Cannons 27 | . . 27 . . Explosions 493 | . . 493 . . Melee . | . . . . . Ramming 68 | . 34 . 34 . Kinetic 475 | 50 162 263 . . Thermal 477 | 176 274 27 . . Explosive 317 | . . 317 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 20 | . . 19 1 . Projectiles 19 | . . 19 . . Explosions . | . . . . . Melee 1 | . . . 1 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 5 9 16 . Shots 1 | . . 1 . . Rammed 5 | . 3 . 2 . Targets Rammed 6 | . 4 . 2 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 400 | 210 400 42 . . Average Temperature 114 | 80 128 19 . . Received Heat Transfer 435 | . 309 114 . 12 Effects 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1443 | 592 814 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 152 | 30 152 . 54 . Initial 40 | . 19 . 40 . Average 43 | 17 54 . 32 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 15 12 . 1 Peak Tracking Total 5 | . 5 4 . 1 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 18 | . 4 . 8 6 Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 97 | . 11 . 39 47 Successful 85 | . 5 . 33 47 Failed 12 | . 6 . 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 19 | . 11 . 8 . Terminals 22 | . 9 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 76 | . . . 29 47 Record 72 | . . . 25 47 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 . 3 . Terminals 8 | . 5 . 3 . Botnet 3 | . 2 . 1 . Skim 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6164 | 163 1066 952 752 3231 Spaces Moved 5020 | 59 461 883 680 2937 Core . | . . . . . Treads 177 | . 177 . . . Legs . | . . . . . Wheels 4843 | 59 284 883 680 2937 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 95 110 95 Average Speed 108 | 95 128 96 110 108 Slowest Speed 240 | 100 240 110 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 4 63 45 82 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 8 | . . 1 . 7 Spaces Dug 1 | . . . . 1 Terrain Destroyed 62 | . 9 52 . 1 Melee 1 | . . . . 1 Projectile 14 | . 9 5 . . AOE 47 | . . 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 5513 | 127 792 957 683 2954 Wait 317 | 32 256 29 . . Move 5016 | 58 460 882 679 2937 Hop . | . . . . . Pick Up 24 | 6 5 9 2 2 Fast Attach 3 | 1 . 2 . . Attach 5 | 2 2 1 . . Detach . | . . . . . Swap 18 | 3 6 7 . 2 Drop 13 | 4 1 8 . . Fire 101 | 21 58 19 . 3 Melee 10 | . . . . 10 Ram 3 | . 1 . 2 . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 164 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 681 | -10/Materials | Discovered new exit (range 5) 849 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Discovered new exit (range 4) 1230 | -10/Materials | Entered Subcaves 1234 | -10/Subcaves | Identified exit to Recycling 1302 | -10/Subcaves | Learned Materials interactive machine intel 1857 | -10/Subcaves | Build established: Scavenger-Mutant 2040 | -10/Subcaves | Core integrity fell below 50% 2043 | -10/Subcaves | Ambushed by Subdweller buried in earth 2054 | -10/Subcaves | Core integrity fell below 20% 2078 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2079 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2093 | -10/Subcaves | Discovered new exit (range 13) 2182 | -10/Subcaves | Entered Recycling 2379 | -7/Recycling | Discovered new exit (range 11) 2869 | -7/Recycling | Scanned before Scraplab entrance 2892 | -7/Recycling | Entered Scraplab 2930 | -7/Recycling | Discovered new exit (range 3) 2934 | -7/Recycling | Entered Scraptown 2948 | -7/Scraptown | System corruption cleaned by C-Scrubber 3190 | -7/Scraptown | Visited Cyclists 3248 | -7/Scraptown | Visited Red Mages 3313 | -7/Scraptown | Visited Comm Corps 3337 | -7/Scraptown | Visited CR-KLE's Repair Center 3357 | -7/Scraptown | CR-KLE repaired 6 parts 3505 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4030 | -7/Scraptown | Visited Assassins FH 4065 | -7/Scraptown | Visited The Evicted 4121 | -7/Scraptown | Visited UFD Registry 4121 | -7/Scraptown | Registered with UFD as "Matrixmod" 4180 | -7/Scraptown | Entered Cyclist Reading Room 4362 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4367 | -7/Scraptown | Learned location of 1 exit from Upper Caves 4368 | -7/Scraptown | Learned location of Warlord (-4) 4382 | -7/Scraptown | Discovered new exit (range 13) 4743 | -7/Scraptown | Visited Infowarlord's Domain 4774 | -7/Scraptown | Visited Botcube Research 4804 | -7/Scraptown | Visited Research Penetration Think Tank 4890 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5179 | -7/Scraptown | Visited Supply Room 5260 | -7/Scraptown | Visited Cartography Club 5340 | -7/Scraptown | Discovered new exit (range 3) 5523 | -7/Scraptown | Visited Curators Association 5580 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5600 | -7/Scraptown | Found DCF Scrap (31 items) 5630 | -7/Scraptown | Visited LU-1G1's Boring Crew 6153 | -7/Scraptown | Attacked by Scraptown defenders 6156 | -7/Scraptown | Learned location of Upper Caves (-5) 6156 | -7/Scraptown | Learned 12 Research zone layouts 6156 | -7/Scraptown | Learned 16 Research zone layouts 6156 | -7/Scraptown | Learned 16 Lower Caves zone layouts 6156 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 6156 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 6156 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 6156 | -7/Scraptown | Learned location of 2 exits from Factory 6156 | -7/Scraptown | Learned location of 2 exits from Research 6156 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 6165 | -7/Scraptown | Destroyed by 92-76L(j) with Overtuned Pulse Rifle Last Messages --------------- Factory exits. Data stored: Factory exits (x2). >>Record "EXITS/RES=2" Research exits. Data stored: Research exits (x2). >>Record "EXITS/PRO=1" Proximity Caves exit. Data stored: Proximity Caves exits (x1). >>Record "ACCESS/RES=1" Research entrance. Data stored: Research entrances (x1). >>Record "ACCESS/ACC=2" Access entrances. Data stored: Access entrances (x2). >>Record "ACCESS/LOW=1" Lower Caves entrance. Data stored: Lower Caves entrances (x1). >>Record "ACCESS/TES=1" Testing entrance. Data stored: Testing entrances (x1). 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""#??????????????????????? | | ####### #"" "## !!#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceRingFocus Manual? 0 Play Time 00:56:48 Cumulative 50.1 hours Start 2024.11.16 @ 21:04:27 End 2024.11.16 @ 22:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5bdbd85-6f60-413b-8913-efe2c6fb2b69