Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.18 @ 15:18:45 Player: Velkrum Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2388) 2388 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 5644 Bonus ------- High Alert Combat Kills 231 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 324/400 Energy 20/250 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Cooling System Medium Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Precision Beam Rifle > --- INVENTORY (5) ---- Hacking Suite Particle Gun Spread Laser Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Structural Scanner Advanced Targeting Computer Medium Armor Plating Authchip [R/Combat] > --- WEAPON ----------- Precision Beam Rifle Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Particle Gun Hammer [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Structural Scanner Storage Medium Matter Pod Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 56 | 8 . 1 . 5 23 7 12 Power 7 | 2 . . . 1 2 1 1 Engine 5 | 2 . . . 1 . 1 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 2 2 4 3 Treads . | . . . . . . . . Leg 9 | . . . . 2 . 4 3 Wheel 4 | 2 . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 . . . 1 9 1 4 Device 9 | 1 . . . 1 4 . 3 Storage 5 | 1 . . . . 4 . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 19 | 2 . 1 . 1 10 1 4 Energy Gun 9 | 1 . . . . 4 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 1 . . 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 28 | . . . . 5 12 5 6 Power 4 | . . . . 1 3 . . Propulsion 8 | . . . . 2 2 2 2 Utility 8 | . . . . 1 2 2 3 Weapon 8 | . . . . 1 5 1 1 Highest Loss Streak 5 | . . . . 2 5 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 85 85 90 93 Engine 7 | . 14 14 14 12 . 5 7 Core 1 | . . . . . 4 . . Leg 9 | . . . . 9 6 14 16 Wheel 9 | . 28 28 28 15 9 1 . Device 17 | . 14 14 14 9 27 19 9 Storage 16 | . 14 14 14 14 18 18 17 Processor 4 | . . . . . 2 9 9 Hackware 2 | . . . . . . 3 7 Protection 1 | . . . . . . . 6 Energy Gun 4 | . 14 7 . . 9 . 11 Ballistic Gun 10 | . 14 21 28 18 2 8 . Ballistic Cannon 3 | . . . . . 1 9 6 Launcher 1 | . . . . 4 2 . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 13 13 12 12 28 34 38 Greatest Support 26 | 26 26 26 26 26 20 20 20 Greatest Overweight (x) 11 | . . . . 1 8 11 3 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 9 Most Carried 10 | 7 8 8 6 8 6 7 10 Average Carried 5 | 5 7 6 6 6 3 4 7 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 8 | 7 8 6 6 6 3 5 4 Class Distribution -------------------- 57% | Scavenger-Mutant 35% | Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1977 | 307 . . . 447 531 406 286 Remotely . | . . . . . . . . Salvage Created 2228 | 143 . 46 . 275 809 556 399 Parts 129 | 15 . 8 . 22 44 29 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 70 | . . 3 . 20 19 20 8 Guns 40 | . . 3 . 14 9 8 6 Cannons 17 | . . . . . 3 12 2 AOE 12 | . . . . 6 6 . . Classes Destroyed 13 | 2 . 1 . 2 6 2 . Builder 2 | . . . . . 2 . . Tunneler 3 | 3 . . . . . . . Recycler 3 | 1 . . . . 1 . 1 Mechanic 2 | . . . . . 2 . . Watcher 2 | . . . . . 2 . . Swarmer 17 | . . 3 . 10 . 4 . Grunt 29 | . . . . . 10 12 7 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . . . 5 2 . Hunter 4 | . . . . . 4 . . Programmer 1 | . . . . . . 1 . Assembled 9 | . . . . 9 . . . Best Kill Streak 9 | 4 . 3 . 4 9 5 5 Combat Bots Only 6 | . . 3 . 4 6 5 2 Max Kills in Single Turn 3 | 1 . 1 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 397 | . 1 11 . 64 137 101 83 Missed 120 | . 1 3 . 19 37 40 20 Damage Taken 3098 | . . 43 . 542 1171 570 772 Core 766 | . . 13 . 198 290 113 152 Absorbed by Shields 22 | . . . . . . 22 . Ignored by Resistances 904 | . . 16 . 160 335 171 222 Core Remaining (%) 57 | 100 . . . 15 . . . Volleys Fired 188 | 9 . 4 . 42 67 35 31 Largest 2 | 2 . 2 . 2 2 2 2 Hottest 130 | 70 . 70 . 50 100 69 130 Shots Fired 341 | 18 . 8 . 79 104 71 61 Gun 258 | 18 . 8 . 73 79 35 45 Cannon 60 | . . . . . 8 36 16 Launcher 23 | . . . . 6 17 . . Special . | . . . . . . . . Kinetic 207 | 9 . 4 . 73 34 71 16 Thermal 79 | 9 . 4 . . 21 . 45 Explosive 23 | . . . . 6 17 . . Electromagnetic 32 | . . . . . 32 . . Robot Hit Streak 23 | 11 . 4 . 11 17 18 23 Robot Miss Streak 4 | 2 . 2 . 3 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 278 | 13 . 5 . 55 90 59 56 Core Hits 210 | 5 . 3 . 33 65 65 39 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . 1 Critical Strikes 8 | . . . . 1 3 . 4 Burn 5 | . . . . . 2 . 3 Destroy 2 | . . . . 1 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5951 | 178 . 78 . 861 2328 1362 1144 Guns 3333 | 178 . 78 . 527 1164 712 674 Cannons 1170 | . . . . . 149 650 371 Explosions 1342 | . . . . 334 1008 . . Melee 99 | . . . . . . . 99 Ramming 7 | . . . . . 7 . . Kinetic 2971 | 90 . 41 . 527 580 1362 371 Thermal 1124 | 88 . 37 . . 325 . 674 Explosive 1293 | . . . . 334 959 . . Electromagnetic 457 | . . . . . 457 . . Impact 99 | . . . . . . . 99 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 4 | . . . . . . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . . 17 13 Message Errors 6 | . . . . . . 3 3 Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . . 3 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 152 | . . . . 43 35 . 74 Projectiles . | . . . . . . . . Explosions 78 | . . . . 43 35 . . Melee 74 | . . . . . . . 74 Knockbacks 32 | . . . . . 3 20 9 Impact . | . . . . . . . . Kinetic 32 | . . . . . 3 20 9 Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . . . . 125 35 . . Shots 5 | . . . . 4 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 588 | 72 . 36 . 40 73 272 588 Average Temperature 147 | 33 . 19 . 18 20 72 255 Received Heat Transfer 1670 | . . . . 100 639 337 594 Effects 17 | . . . . . . . 17 Shutdowns 5 | . . . . . . . 5 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . . 6 Matter Decay 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 3 | . . . . . 2 . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 2876 | 259 . 111 . . 864 . 1642 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 713 | 20 11 88 . 386 557 713 364 Initial 299 | . 11 3 . . 127 283 299 Average 343 | 10 11 78 . 254 345 492 292 Maximum Alert Level 3 | . . . . 1 2 3 1 Low Security (%) 18 | 100 100 100 . 21 24 . 2 Level 1 46 | . . . . 78 33 27 97 Level 2 34 | . . . . . 42 71 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 7 . 2 Investigation 4 | . . . . . 3 . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 4 3 . 32 25 21 16 Peak Tracking Total 10 | . 4 3 . 10 5 6 5 Tactical Retreats 10 | . . . . 4 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . . . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . 1 . 1 . 3 . 1 Terminals 4 | . 1 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 14 | . 2 . 1 . 7 . 4 Successful 8 | . 1 . 1 . 3 . 3 Failed 6 | . 1 . . . 4 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 2 . . . 6 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 7 | . 1 . 1 . 2 . 3 Record 2 | . . . 1 . 1 . . Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Zone Layout 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . 1 Full Trace Events 4 | . 1 . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 2918 | 135 38 45 399 398 664 830 409 Spaces Moved 1750 | 99 42 33 444 257 351 376 148 Core 27 | 9 . . . 3 12 3 . Treads . | . . . . . . . . Legs 628 | . . . . 98 75 307 148 Wheels 1095 | 90 42 33 444 156 264 66 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 95 95 120 Average Speed 124 | 86 90 90 90 104 117 176 183 Slowest Speed 600 | 90 90 90 90 120 450 600 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 20 14 78 52 26 54 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 137 | . . . . 49 88 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 137 | . . . . 49 88 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2160 | 129 42 41 443 315 498 473 219 Wait 81 | . . . . 5 37 22 17 Move 1744 | 98 41 32 443 256 351 375 148 Hop . | . . . . . . . . Pick Up 53 | 14 1 1 . 5 15 9 8 Fast Attach . | . . . . . . . . Attach 48 | 7 . 1 . 4 20 7 9 Detach 3 | . . . . . 2 . 1 Swap 8 | 1 . . . 1 3 . 3 Drop 7 | . . 3 . 1 2 1 . Fire 188 | 9 . 4 . 42 67 35 31 Melee 2 | . . . . . . . 2 Ram 1 | . . . . . 1 . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . 24 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Entered Mines 215 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 215 | -10/Mines | Discovered new exit (range 5) 219 | -10/Mines | Entered Exiles 219 | -10/Exiles | Found Exiles lab abandoned 238 | -10/Exiles | Discovered new exit (range 15) 311 | -10/Exiles | Build established: Mutant 396 | -10/Exiles | Discovered new exit (range 10) 618 | -10/Exiles | Entered Mines 721 | -9/Mines | Assembled infested the area 796 | -9/Mines | Core integrity fell below 50% 856 | -9/Mines | Learned location of Zion (-6) 883 | -9/Mines | Core integrity fell below 20% 921 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1003 | -9/Mines | Discovered new exit (range 9) 1016 | -9/Mines | Entered Materials 1016 | -8/Materials | Evolved 4 slots: Utility x4 1219 | -8/Materials | Garrison activated, responded to threat 1322 | -8/Materials | Lost 5 parts (1p2n2w) 1553 | -8/Materials | Core integrity fell below 50% 1597 | -8/Materials | Lost 3 parts (1p2w) 1618 | -8/Materials | Build established: Scavenger-Mutant 1680 | -8/Materials | Identified exit to Garrison 1680 | -8/Materials | Entered Garrison 1744 | -8/Garrison | Triggered checkpoint 1786 | -8/Garrison | Triggered checkpoint 1970 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Discovered new exit (range 13) 2390 | -8/Garrison | Triggered checkpoint 2403 | -8/Garrison | Discovered new exit (range 10) 2479 | -8/Garrison | Discovered new exit (range 5) 2510 | -8/Garrison | Entered Materials 2773 | -8/Materials | Core integrity fell below 20% 2884 | -8/Materials | Lost 3 parts (1n2u) 2919 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02848_ System corrupted: Prc. Beam Rifle failed to cycle. 02848_ K-01 Serf collects debris. 02849_ Med. Armor Plating destroyed. 02851_ Authchip [R/Combat] destroyed. 02851_ K-01 Serf collects debris. 02853_ Aluminum Leg destroyed. 02862_ System corrupted: Matter fused (-6). 02863_ G-47 Trooper destroyed. 02868_ K-01 Serf collects debris. 02883_ K-01 Serf cleans the Terminal. 02891_ WK%DZIYP GWU4I>HPLHHAYE 02894_ K-01 Serf cleans the Terminal. 02901_ Med. Storage Unit destroyed. 02904_ Critical hit (Burn: +37). 02905_ K-01 Serf cleans the Terminal. 02910_ Y-45 Defender destroyed. 02910_ Acquired 58 matter. 02911_ K-01 Serf collects debris. 02917_ B-36 Bruiser destroyed. 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T =;% #???????????????? | | ???????? #@ """ #???????????????? | | ????????#######+### # """ #???????????????? | | ????????????? ???## ## """ #???????????????? | | ???????????# ??????# ## #???????????????? | | ???????????????????# ###########???????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? !???????????????????????????? | | ???????????????????!!#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 14 Energy Capacity 265 Matter Stores 465 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed StasisThermalConstruct Manual? 0 Play Time 00:42:50 Cumulative 7.2 hours Start 2024.05.18 @ 14:30:13 End 2024.05.18 @ 15:18:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 3 Adventurer 12 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af44f2c0-4590-4c06-8da7-b3668fd4b3b8