Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 19:48:24 Player: WetterLettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (55) 275 Value Destroyed (2079) 2079 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1499) 1499 TOTAL SCORE: 9693 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -101 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Advanced Visual Processing Unit Enhanced Optical Array Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Relay Coupler [Programmer] (78) PSU Rigger Heavy Ion Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Zionite Biocell Enhanced Optical Array Core Analyzer Improved Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Mini Assault Cannon > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Makeshift Hacking Suite Relay Coupler [Programmer] Hacking Drone Bay PSU Rigger Heavy Ion Cannon Mini Assault Cannon [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 2 2 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 105 | 6 5 6 9 1 . 3 9 2 4 1 22 6 3 2 23 3 Power 13 | 1 . 1 2 . . 1 1 . . . 2 . . 1 4 . Engine 7 | 1 . 1 2 . . . . . . . 1 . . 1 1 . Core 3 | . . . . . . 1 1 . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . Propulsion 25 | 2 1 2 . . . 2 2 . 1 1 3 2 1 1 5 2 Treads 11 | 2 1 2 . . . 2 2 . 1 . . . 1 . . . Leg 7 | . . . . . . . . . . 1 2 2 . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 4 2 Flight 1 | . . . . . . . . . . . 1 . . . . . Utility 38 | 1 4 1 2 . . . 4 2 2 . 11 1 . . 9 1 Device 11 | . 1 . 1 . . . 1 . . . 4 1 . . 3 . Storage 7 | 1 2 1 1 . . . . . . . 1 . . . 1 . Processor 8 | . 1 . . . . . . 1 1 . 4 . . . . 1 Hackware 4 | . . . . . . . 1 . . . . . . . 3 . Protection 8 | . . . . . . . 2 1 1 . 2 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 2 5 1 . . 2 . 1 . 6 3 2 . 5 . Energy Gun 6 | . . . 1 . . . 1 . . . 1 . . . 3 . Energy Cannon 4 | . . . . . . . 1 . . . 1 . 1 . 1 . Ballistic Gun 11 | 2 . 2 3 . . . . . 1 . 2 1 . . . . Ballistic Cannon 6 | . . . 1 . . . . . . . 1 2 1 . 1 . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 . 1 . . . 6 . Parts Lost 36 | . . . 1 . . . 2 . . . 4 4 5 . 17 3 Power 7 | . . . 1 . . . 1 . . . 1 . 1 . 3 . Propulsion 15 | . . . . . . . 1 . . . 1 1 2 . 8 2 Utility 8 | . . . . . . . . . . . 1 1 2 . 3 1 Weapon 6 | . . . . . . . . . . . 1 2 . . 3 . Highest Loss Streak 11 | . . . 1 . . . 2 . . . 3 3 2 . 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 79 95 98 100 100 98 100 100 47 63 97 76 76 83 53 Engine 4 | . 13 9 10 11 11 . . . . . 3 6 3 3 2 . Core 1 | . . . . . . 10 7 7 6 2 2 . . . . . Treads 11 | . 28 23 22 22 22 22 17 15 20 8 . . 1 6 1 . Leg 6 | . . . . . . . . . . 3 12 17 10 12 7 . Device 12 | . 2 . 11 11 11 11 9 7 6 2 10 24 20 20 13 6 Storage 7 | . 13 11 11 11 11 11 9 7 6 2 2 6 6 6 8 . Processor 11 | . 4 14 11 11 11 11 9 15 14 8 7 20 15 13 13 18 Hackware 1 | . . . . . . . 9 7 6 2 . . . . 6 17 Protection 2 | . . . . . . . 9 15 18 5 3 1 . . 3 . Energy Gun 3 | . . . 7 11 11 11 8 7 1 . 5 4 . . 1 . Energy Cannon 1 | . . . . . . . 7 7 6 2 1 4 1 . 3 . Ballistic Gun 7 | . 27 19 17 11 11 11 9 7 11 5 4 1 2 . . . Ballistic Cannon 5 | . . . 4 . . . . . . . 2 7 13 13 11 . Launcher 1 | . . . . 9 11 11 1 . . . . . . . . . Peak Build Rating 84 | 6 7 7 16 15 16 19 26 30 36 36 62 63 60 50 84 36 Average Rating 35 | 4 6 5 11 14 15 18 24 29 34 19 39 60 49 48 60 33 On Entrance 24 | . 6 4 3 13 15 16 19 26 30 36 7 58 60 41 50 31 Naked Turns 4 | . . . . . . . . . . 4 . . . . . . Heaviest Build 36 | 14 29 17 25 23 23 23 26 29 34 31 36 36 33 21 36 . Greatest Support 60 | 40 40 40 40 40 40 42 42 40 60 60 46 51 51 40 42 3 Greatest Overweight (x) 7 | 4 . 1 . . . . 1 . . . 1 1 1 . 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 10 8 7 8 8 8 8 8 8 6 6 8 8 8 7 5 Most Carried 8 | 1 7 6 8 8 8 8 8 7 8 8 8 8 8 8 8 5 Average Carried 6 | . 4 4 4 8 7 7 6 6 6 6 4 7 6 7 7 5 Final Capacity 10 | 8 10 5 8 8 8 8 8 8 8 5 8 8 8 8 5 5 Final Carried 8 | 1 7 5 8 8 8 8 7 7 8 5 8 5 6 8 5 5 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Mutant 17% | Gunner 17% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Matter Collected 2495 | 258 176 . 327 27 . 81 104 . . . 363 321 251 33 539 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2103 | . 251 . 417 97 . 81 243 . . . 390 193 166 . 250 15 Parts 129 | . 14 . 23 3 . 11 13 . . . 16 12 7 . 27 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 12 7 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 48 | . 6 . 9 2 . 5 4 . . . 7 4 4 . 6 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 20 | . 6 . 5 1 . 2 1 . . . 4 1 . . . . Cannons 20 | . . . 2 . . . 3 . . . 2 3 4 . 6 . AOE 6 | . . . 2 1 . 3 . . . . . . . . . . Classes Destroyed 14 | . 4 . 1 1 . 1 . . . . 4 . 1 . 1 1 Worker 2 | . . . . 1 . . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . 1 . . . . . . . 1 . . . . . Swarmer 6 | . 2 . . . . 4 . . . . . . . . . . Grunt 22 | . 4 . 6 2 . . 3 . . . 2 3 2 . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . 3 . . . 1 . . . 2 . . . . . Hunter 3 | . . . . . . 1 . . . . . 1 1 . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . Z-Light 5 | . . . . . . . . . . . . . . . 5 . Best Kill Streak 4 | . 3 . 4 3 . 4 3 . . . 3 2 3 . 3 1 Combat Bots Only 4 | . 2 . 3 2 . 4 3 . . . 3 2 3 . 3 1 Max Kills in Single Turn 2 | . 1 . 2 2 . 2 1 . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 384 | . 34 6 48 3 . 18 19 . . 1 100 42 34 . 62 17 Missed 111 | . 6 1 12 . . 4 4 . . 1 44 12 8 . 11 8 Damage Taken 5322 | . 296 68 490 43 . 185 236 . . . 1104 503 412 . 1816 169 Core 1088 | . 22 46 80 16 . 38 33 . . . 179 114 70 . 410 80 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . . . . . . . 54 . Core Remaining (%) 86 | 100 . 72 . . . 66 94 100 . . . . . . . . Volleys Fired 184 | . 26 . 20 2 . 6 18 1 . . 38 14 20 . 39 . Largest 3 | . 2 . 3 3 . 2 3 2 . . 3 3 3 . 3 . Hottest 188 | . 40 . 112 101 . 68 128 83 . . 188 188 161 . 161 . Shots Fired 415 | . 52 . 52 5 . 12 43 2 . . 62 41 53 . 93 . Gun 189 | . 52 . 42 4 . 9 28 1 . . 37 10 6 . . . Cannon 222 | . . . 10 . . . 15 1 . . 25 31 47 . 93 . Launcher 4 | . . . . 1 . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 298 | . 52 . 40 2 . 6 18 1 . . 39 23 46 . 71 . Thermal 86 | . . . . . . . 15 1 . . 23 18 7 . 22 . Explosive 4 | . . . . 1 . 3 . . . . . . . . . . Electromagnetic 27 | . . . 12 2 . 3 10 . . . . . . . . . Robot Hit Streak 11 | . 4 . 5 8 . 11 6 . . . 7 4 4 . 10 . Robot Miss Streak 13 | . 5 . 5 . . 3 3 2 . . 5 6 13 . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . Shots Hit Robots 234 | . 30 . 33 3 . 7 29 . . . 46 21 23 . 42 . Core Hits 132 | . 13 . 25 6 . 7 11 . . . 22 15 12 . 19 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 7 | . . . . . . . 1 . . . 5 1 . . . . Burn 4 | . . . . . . . . . . . 3 1 . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5474 | . 409 . 586 156 . 278 554 . . . 1057 557 520 . 1335 22 Guns 2010 | . 409 . 388 47 . 97 326 . . . 558 142 43 . . . Cannons 3028 | . . . 116 . . . 228 . . . 457 415 477 . 1335 . Explosions 372 | . . . 82 109 . 181 . . . . . . . . . . Melee 42 | . . . . . . . . . . . 42 . . . . . Ramming 22 | . . . . . . . . . . . . . . . . 22 Kinetic 3256 | . 409 . 335 . . 52 167 . . . 589 253 437 . 1014 . Thermal 1521 | . . . 82 77 . . 228 . . . 426 304 83 . 321 . Explosive 213 | . . . . 32 . 181 . . . . . . . . . . Electromagnetic 420 | . . . 169 47 . 45 159 . . . . . . . . . Impact 42 | . . . . . . . . . . . 42 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 1 1 . . Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 1 2 3 2 . . Message Errors 3 | . . . . . . . . . . . 1 . 1 1 . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 105 | . . . . . . 4 . . . . 30 15 4 . 52 . Projectiles 81 | . . . . . . . . . . . 10 15 4 . 52 . Explosions 4 | . . . . . . 4 . . . . . . . . . . Melee 20 | . . . . . . . . . . . 20 . . . . . Knockbacks 10 | . . . . . . . . . . . 3 2 5 . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic 8 | . . . . . . . . . . . 1 2 5 . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 103 | . . . . . . 46 . . . . 47 . . . . 10 Shots 2 | . . . . . . 1 . . . . 1 . . . . . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 2 . 70 12 . . 109 . . . 171 46 . . 291 . Average Temperature 71 | . 2 . 35 8 . . 48 . . . 58 27 . . 111 . Received Heat Transfer 1533 | . 153 60 225 24 . . 135 . . . 213 180 108 . 426 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . . . . . . 5 1 . . . . Heat Transferred 2727 | . . . 100 100 . . 370 . . . 1174 596 111 . 276 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Peak Influence 295 | . 129 30 295 106 . 155 160 91 44 15 164 . . . . . Initial 72 | . . 15 11 42 . . 60 72 44 . 10 . . . . . Average 78 | . 57 21 137 75 . 122 105 81 43 1 72 . . . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 79 100 . 100 100 100 100 100 100 . . . . . Level 1 2 | . . . 20 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . . . . . . . 3 . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . . Reinforcement 2 | . 1 . . . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Distress Signals 2 | . 1 . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 95 | . 11 10 13 2 . 5 6 2 1 6 9 5 6 . 7 12 Peak Tracking Total 12 | . 3 8 5 2 . 4 3 2 1 6 3 3 3 . 3 12 Tactical Retreats . | . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Traps Triggered 6 | . 3 . . . . . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Machines Disabled 6 | . . . . . . . . . . . 3 . 2 . 1 . Max in Single Turn 3 | . . . . . . . . . . . 3 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Machines Accessed 18 | . 2 . 3 . 1 . 1 1 2 . 4 3 . 1 . . Terminals 11 | . 2 . 3 . . . 1 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 45 | . 7 . 9 . 1 . 2 3 3 . 9 6 . 5 . . Successful 27 | . 2 . 6 . 1 . 1 1 3 . 2 6 . 5 . . Failed 18 | . 5 . 3 . . . 1 2 . . 7 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 5 . 7 . 1 . 2 2 1 . 5 . . 4 . . Terminals 30 | . 7 . 9 . . . 2 3 . . 8 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 3 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 . 2 . 1 . . . . . 1 6 . 5 . . Record 5 | . . . . . . . . . . . . 5 . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 4 . . . 1 1 1 . 1 . . . . . Terminals 8 | . 1 . 4 . . . 1 1 . . 1 . . . . . Botnet 7 | . 1 . 3 . . . 1 1 . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . . . 1 1 1 . 4 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . 18 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Total Allies 5 | . . . . . . . . . . . . . . 5 . . Largest Group 5 | . . . . . . . . . . . . . . 5 5 . Highest-Rated Group 149 | . . . . . . . . . . . . . . 149 149 . Highest-Rated Ally 39 | . . . . . . . . . . . . . . 39 39 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . . . 21 . Total Damage 306 | . . . . . . . . . . . . . . . 306 . Kills 1 | . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Turns Passed 6607 | 74 517 103 424 219 341 329 337 163 406 91 770 509 379 1312 575 58 Spaces Moved 4320 | 43 228 91 212 129 213 198 162 98 249 119 504 354 236 992 393 99 Core 364 | 12 . 53 . . . . . . . 94 6 . . . 100 99 Treads 1583 | 31 228 38 212 129 213 198 162 98 249 25 . . . . . . Legs 2262 | . . . . . . . . . . . 498 354 236 992 182 . Wheels . | . . . . . . . . . . . . . . . . . Hover 111 | . . . . . . . . . . . . . . . 111 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 160 160 160 152 152 160 160 50 50 110 120 120 50 50 Average Speed 132 | 152 160 101 160 160 160 153 160 160 160 73 122 128 124 128 103 50 Slowest Speed 400 | 250 160 160 160 160 160 160 240 160 160 160 190 185 190 130 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 49 34 31 47 61 43 20 4 8 93 13 56 41 88 67 17 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 1 . . . . . 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 118 | . . . 2 12 . 23 2 . . . 51 4 14 . 10 . Melee . | . . . . . . . . . . . . . . . . . Projectile 31 | . . . . . . . 2 . . . 1 4 14 . 10 . AOE 87 | . . . 2 12 . 23 . . . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Total 4845 | 49 328 104 255 137 214 214 204 102 258 122 594 378 278 1024 478 106 Wait 130 | . 60 . . 6 . . 10 . . . 9 . 17 28 . . Move 4305 | 42 227 90 211 128 212 197 161 97 249 118 503 353 235 991 392 99 Hop . | . . . . . . . . . . . . . . . . . Pick Up 68 | 1 9 . 12 . 1 3 4 2 3 2 13 3 2 3 10 . Fast Attach 40 | 6 . . . 1 . . 2 . 1 . 12 1 . 1 13 3 Attach 56 | . 3 5 8 . . 1 6 2 3 1 10 5 3 1 8 . Detach 11 | . . 5 . . . . 1 . 1 . 2 . 1 . 1 . Swap 10 | . 2 1 1 . . 2 1 . . . . . . . 3 . Drop 35 | . 1 3 3 . 1 5 1 . 1 1 5 2 . . 12 . Fire 184 | . 26 . 20 2 . 6 18 1 . . 38 14 20 . 39 . Melee 1 | . . . . . . . . . . . 1 . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Identified exit to Materials 568 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Entered Mines 636 | -10/Mines | Assembled infested the area 680 | -10/Mines | Identified exit to Subcaves 691 | -10/Mines | Discovered exit to Materials (range 11) 695 | -10/Mines | Entered Materials 695 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 847 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Entered Mines 1139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1219 | -9/Mines | Discovered new exit (range 9) 1332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1332 | -9/Mines | Discovered new exit (range 5) 1336 | -9/Mines | Identified exit to Exiles 1338 | -9/Mines | Entered Exiles 1382 | -9/Exiles | Met 8R-AWN 1404 | -9/Exiles | Met EX-HEX 1446 | -9/Exiles | Build established: Gunner 1455 | -9/Exiles | Met EX-BIN 1474 | -9/Exiles | Aligned with FarCom system 1476 | -9/Exiles | Given EX-Vault access code 1513 | -9/Exiles | Opened EX-Vault 1525 | -9/Exiles | Found PSU Rigger 1559 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1606 | -9/Exiles | Met EX-DEC 1663 | -9/Exiles | Discovered new exit (range 12) 1678 | -9/Exiles | Identified exit to Mines 1679 | -9/Exiles | Left Exiles lab with PSU Rigger 1679 | -9/Exiles | Entered Mines 1984 | -8/Mines | Build established: Scavenger-Skirmisher 1993 | -8/Mines | Discovered new exit (range 11) 2006 | -8/Mines | Identified exit to Materials 2008 | -8/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Utility x2 2334 | -8/Materials | Discovered new exit (range 8) 2344 | -8/Materials | Identified exit to Factory 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Utility x2 2419 | -7/Factory | Discovered new exit (range 8) 2430 | -7/Factory | Identified exit to Factory 2508 | -7/Factory | Entered another Factory area 2508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -6/Factory | Build established: Scavenger-Tank 2914 | -6/Factory | Sucked down chute 2914 | -6/Factory | Entered Waste 2953 | -6/Waste | Spotted C-40 Crusher 2953 | -6/Waste | Spotted C-40 Crusher 2954 | -6/Waste | Released all parts (15) 2954 | -6/Waste | Spotted C-40 Crusher 2970 | -6/Waste | Spotted C-40 Crusher 2979 | -6/Waste | Spotted C-40 Crusher 2994 | -6/Waste | Spotted C-40 Crusher 2997 | -6/Waste | Discovered new exit (range 15) 3005 | -6/Waste | Entered Factory 3248 | -6/Factory | Build established: Mutant 3301 | -6/Factory | Lost 3 parts (1p1u1w) 3730 | -6/Factory | Discovered new exit (range 18) 3775 | -6/Factory | Entered Lower Caves 3825 | -6/Lower Caves | Encountered a Warlord checkpoint 4076 | -6/Lower Caves | Learned Armory trap positions 4076 | -6/Lower Caves | Learned Armory security intel 4185 | -6/Lower Caves | Lost 3 parts (1n2w) 4212 | -6/Lower Caves | Identified exit to Lower Caves 4216 | -6/Lower Caves | Build established: Scavenger-Gunner 4284 | -6/Lower Caves | Entered another Lower Caves area 4375 | -6/Lower Caves | Encountered a Warlord checkpoint 4655 | -6/Lower Caves | Discovered new exit (range 8) 4663 | -6/Lower Caves | Entered Zion 4685 | -6/Zion | Gained Derelict followers 4755 | -6/Zion | Found Relay Coupler [Programmer] 4760 | -6/Zion | Found Relay Coupler [Programmer] 4815 | -6/Zion | Learned location of 1 exit from Factory 4817 | -6/Zion | Discovered new exit (range 22) 4872 | -6/Zion | Build established: Mutant 4901 | -6/Zion | System corruption cleaned by Quarantine Array 5053 | -6/Zion | Learned location of Armory (-4) 5119 | -6/Zion | Gained Derelict followers 5198 | -6/Zion | Given the Hacking Drone Bay 5199 | -6/Zion | Found Prototype Device 5295 | -6/Zion | Learned Factory emergency access door positions 5504 | -6/Zion | Build established: Scavenger-Mutant 5666 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5830 | -6/Zion | Rebuked by Imprinter 5935 | -6/Zion | Opened final containment barrier to the Deep Caves 5952 | -6/Zion | Discovered new exit (range 5) 5954 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5975 | -6/Zion | Entered Deep Caves 5975 | -6/Deep Caves | Accompanied by 5 allies 6084 | -6/Deep Caves | Z-Facility disabled 6113 | -6/Deep Caves | Attacked by Z-Imprinter 6152 | -6/Deep Caves | Destroyed Z-Imprinter 6168 | -6/Deep Caves | Lost 5 allies 6186 | -6/Deep Caves | Lost 3 parts (1p2n) 6195 | -6/Deep Caves | Found Prototype Protection 6195 | -6/Deep Caves | Identified Zio. Weapon Casing 6222 | -6/Deep Caves | Found Zio. Weapon Casing 6337 | -6/Deep Caves | Core integrity fell below 50% 6375 | -6/Deep Caves | Lost 3 parts (3n) 6476 | -6/Deep Caves | Build established: Scavenger-Gunner 6481 | -6/Deep Caves | Spotted AG-57487 6501 | -6/Deep Caves | Core integrity fell below 20% 6533 | -6/Deep Caves | Discovered new exit (range 18) 6534 | -6/Deep Caves | Lost 11 parts (2p3n3u3w) 6550 | -6/Deep Caves | Entered Proximity Caves 6558 | -5/Proximity Caves | Spotter reported a threat 6592 | -5/Proximity Caves | Spotter reported a threat 6608 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6608 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Slammed into N-01 Spotter. N-01 Spotter is scanning... Slammed into N-01 Spotter. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Slammed into N-01 Spotter. N-01 Spotter destroyed. [Achievement: Fist Fight] Acquired 15 matter. Acquired Adv. Visual Processing Unit. Acquired Hover Unit. Slug penetrates Wall. Mak. Hacking Suite destroyed. ALERT: Unidentified potential threat approaching Complex 0b10. Hover Unit destroyed. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####????######????????????????????????????????? | | ### ###### ############?????????????????????? | | ## @ ## ##???????????????? | | s ?????? | | ### # s ###?????????????? | | s #####?## # sY #???????????????? | | ##?????# #???????????????? | | ###### #???????????????? | | g #??????????????? | | ## ##??????????????? | | ## #### #### #######???????????????? | | ## ## ##?? #??# ##?????????????????????? | | ### ## #??# ###??????????????????????? | | #?# #??# #????????????????????????? | | #?# ## ##??# ????????????????????????? | | ### #####?##???# ????????????????????????? | | ## #?????????? ##????????????????????????? | | ## ##?????????? #??????????????????????????? | | ### ##??????????? #???????????????????????????? | | ### ##???????????##????????????????????????????? | | ## ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 33 Item Schematics ----------------- Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Imp. Shock Absorption System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ThermalFrostBiocell Manual? 0 Play Time 01:00:53 Cumulative 72.5 hours Start 2025.02.12 @ 15:36:59 End 2025.02.12 @ 19:48:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9731ddde-8360-4cdf-b4ef-f1367277a6c6