Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.04 @ 19:38:11 Player: Plexion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2022) 2022 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 6098 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 77 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 93/100 System Corruption 0% Temperature Cool (11) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Improved Ion Engine Light Treads Light Treads Improved Armor Integrity Analyzer Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Light Assault Rifle Enhanced Autogun 8R-AWN's Boregun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Humpback Advanced Sensor Array Supersonic Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Light Neutrino Core Large Storage Unit Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Armor Integrity Analyzer Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle AWS/Gauss 8R-AWN's Boregun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 82 | 6 2 . 21 8 18 . 4 23 Power 7 | 1 . . 1 . 4 . . 1 Engine 4 | 1 . . 1 . 2 . . . Core 2 | . . . . . 1 . . 1 Reactor 1 | . . . . . 1 . . . Propulsion 12 | 2 . . 2 2 2 . 1 3 Treads 9 | 2 . . 2 2 2 . 1 . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 18 | 1 1 . 3 . 7 . 1 5 Device 3 | . . . . . 2 . . 1 Storage 10 | 1 1 . 3 . 3 . . 2 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 45 | 2 1 . 15 6 5 . 2 14 Energy Gun 5 | . . . 4 . . . . 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 27 | 2 . . 5 4 5 . 2 9 Ballistic Cannon 2 | . . . 1 . . . . 1 Launcher 9 | . 1 . 4 2 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 4 . . 3 Parts Lost 31 | . . . 4 3 5 . . 19 Power 4 | . . . . 1 1 . . 2 Propulsion 9 | . . . 2 2 2 . . 3 Utility 7 | . . . . . 2 . . 5 Weapon 11 | . . . 2 . . . . 9 Highest Loss Streak 6 | . . . 1 3 5 . . 6 Average Slot Usage (%) 89 | . 99 100 96 88 87 77 88 81 Engine 7 | . 14 14 11 . 9 . . . Reactor 1 | . . . . . . 11 9 4 Treads 21 | . 28 28 21 21 22 22 27 2 Leg 1 | . . . . . . . . 15 Device 2 | . . . . . 2 11 9 8 Storage 30 | . 27 28 41 44 27 22 18 22 Protection 2 | . . . . . 6 . 8 2 Ballistic Gun 13 | . 27 14 12 15 10 11 17 13 Launcher 5 | . . 14 3 6 7 . . . Naked Turns . | . . . . . . . . . Heaviest Build 145 | 11 43 43 93 93 145 131 134 134 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 Greatest Overweight (x) 4 | . 1 1 4 4 4 3 2 2 Average Overweight (x) 1 | . . 1 1 2 2 3 2 1 Largest Inventory Capacity 38 | 6 14 14 30 30 38 32 32 32 Average Capacity 26 | 5 13 14 28 30 29 32 32 28 Most Carried 32 | 4 14 14 28 28 32 32 31 29 Average Carried 23 | 2 10 13 20 27 27 32 29 19 Final Capacity 32 | 6 14 14 30 30 32 32 32 24 Final Carried 32 | 4 14 14 27 28 32 32 29 14 Class Distribution -------------------- 79% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1858 | 229 73 40 424 181 428 9 58 416 Remotely . | . . . . . . . . . Salvage Created 2514 | . 141 83 729 81 428 . 58 994 Parts 219 | . 6 9 73 8 67 . 1 55 Haulers Intercepted 4 | . . . 1 . . . . 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 70 | . 6 5 27 4 5 . 1 22 Guns 28 | . 3 . 10 1 1 . 1 12 Cannons 3 | . . . . . . . . 3 AOE 39 | . 3 5 17 3 4 . . 7 Classes Destroyed 15 | . 2 . 6 2 3 . . 2 Worker 7 | . . . 2 . . . . 5 Builder 3 | . . . 2 1 . . . . Hauler 4 | . . . 1 . . . . 3 Recycler 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Turret 1 | . . . . . 1 . . . Watcher 2 | . . . 2 . . . . . Swarmer 26 | . 3 3 17 . . . . 3 Grunt 19 | . 3 2 4 2 . . . 8 Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . 6 . . . 1 5 Demolisher 3 | . . . . 1 . . . 2 Hunter 1 | . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . Assembled 7 | . . . . . 4 . . 3 Best Kill Streak 12 | . 3 3 8 4 6 . 1 12 Combat Bots Only 8 | . 3 3 8 2 4 . 1 7 Max Kills in Single Turn 5 | . 2 2 5 1 3 . 1 5 Gunslinging 1 | . . . 1 . . . . 1 Exploded 3 | . 2 2 3 1 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5642 | . 148 84 705 1055 606 . 93 2951 Core 952 | . 23 . 77 257 38 . 35 522 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . 90 . . . 7 . . Volleys Fired 209 | . 19 6 39 14 46 . 3 82 Largest 2 | . 2 1 2 2 1 . 2 2 Hottest 80 | . 40 30 63 46 30 . 46 80 Shots Fired 367 | . 35 6 66 20 102 . 6 132 Gun 301 | . 32 1 56 12 99 . 6 95 Cannon 30 | . . . . . . . . 30 Launcher 36 | . 3 5 10 8 3 . . 7 Special . | . . . . . . . . . Kinetic 292 | . 32 1 34 12 99 . 6 108 Thermal 17 | . . . . . . . . 17 Explosive 36 | . 3 5 10 8 3 . . 7 Electromagnetic 22 | . . . 22 . . . . . Robot Hit Streak 18 | . 13 2 18 5 11 . 4 12 Robot Miss Streak 6 | . 1 . 2 1 3 . 1 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 5 | . . . 2 . . . . 3 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Autonomous 57 | . . . . . 57 . . . Shots Hit Robots 239 | . 25 1 43 11 73 . 4 82 Core Hits 178 | . 12 6 48 14 31 . 2 65 Critical Hits 15 | . . . . . 11 . . 4 Critical Kills 5 | . . . . . 3 . . 2 Critical Parts Destroyed 6 | . . . . . 5 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7449 | . 349 310 1831 583 2080 . 64 2232 Guns 3678 | . 183 9 549 124 1747 . 64 1002 Cannons 385 | . . . . . . . . 385 Explosions 3350 | . 166 301 1281 459 333 . . 810 Melee . | . . . . . . . . . Ramming 36 | . . . 1 . . . . 35 Kinetic 3601 | . 183 9 352 124 1747 . 64 1122 Thermal 336 | . . . 71 . . . . 265 Explosive 3279 | . 166 301 1210 459 333 . . 810 Electromagnetic 197 | . . . 197 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . 59 . . . . 25 Projectiles 11 | . . . . . . . . 11 Explosions 73 | . . . 59 . . . . 14 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 393 | . . 32 150 115 . . . 96 Shots 14 | . . 2 5 4 . . . 3 Rammed 4 | . . . 1 . . . . 3 Targets Rammed 4 | . . . 1 . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 309 | . 12 4 37 . 19 . . 309 Average Temperature 97 | . 7 4 12 . 14 . . 158 Received Heat Transfer 1090 | . 78 18 126 12 20 . 18 818 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 581 | . . . 100 . . . . 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 571 | . 125 150 571 312 . . 45 321 Initial 222 | . . 48 . 222 . . . 18 Average 95 | . 22 40 192 150 . . 33 129 Maximum Alert Level 2 | . . . 2 1 . . . 1 Low Security (%) 80 | 100 100 100 58 63 . 100 100 70 Level 1 14 | . . . 16 36 . . . 29 Level 2 5 | . . . 25 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . 2 . . . . 3 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 14 | . 2 . 7 . . . 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 14 5 39 8 15 . 7 35 Peak Tracking Total 10 | . 3 3 8 3 10 . 6 9 Tactical Retreats 8 | . . . . 1 5 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . 3 . . . Triggered . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 13 | . . 1 1 . 10 . . 1 Max in Single Turn 2 | . . 1 1 . 2 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 4 | . . 1 1 . 2 . . . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . . 1 7 . 2 . . . Successful 7 | . . 1 4 . 2 . . . Failed 3 | . . . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 7 . 1 . . . Terminals 7 | . . . 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 1 2 . 2 . . . Record 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . Track 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 4 | . . . . . 3 . . 1 STAY 3 | . . . . . 3 . . . EXPLORE 1 | . . . . . . . . 1 Ally Attacks 14 | . . . . 13 1 . . . Total Damage 174 | . . . . 173 1 . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 8239 | 93 628 921 1053 1091 2889 763 86 715 Spaces Moved 3643 | 52 295 492 430 522 1302 336 37 177 Core 2 | 2 . . . . . . . . Treads 3467 | 50 295 492 430 522 1302 336 37 3 Legs 174 | . . . . . . . . 174 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 180 220 200 150 Average Speed 196 | 155 179 180 197 200 206 220 200 158 Slowest Speed 240 | 160 180 180 240 240 240 220 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 40 79 44 83 88 79 5 46 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug 69 | . 8 11 . 30 . . . 20 Terrain Destroyed 378 | . 22 65 108 77 49 . . 57 Melee . | . . . . . . . . . Projectile 44 | . . . . . 29 . . 15 AOE 334 | . 22 65 108 77 20 . . 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 4418 | 61 367 525 562 546 1475 361 43 478 Wait 338 | . 32 18 54 . 29 26 . 179 Move 3635 | 51 294 491 429 521 1301 335 36 177 Hop . | . . . . . . . . . Pick Up 93 | 4 15 4 14 3 43 . . 10 Fast Attach 18 | 6 1 . 4 . 3 . . 4 Attach 38 | . . . 5 2 14 . 3 14 Detach 14 | . . . 3 . 9 . . 2 Swap 26 | . 1 . 12 6 1 . 1 5 Drop 38 | . 5 4 1 . 26 . . 2 Fire 209 | . 19 6 39 14 46 . 3 82 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . 2 . . . . . . Trap 3 | . . . . . 3 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered Mines 973 | -10/Mines | Discovered new exit (range 8) 1171 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1308 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1368 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1643 | -10/Mines | Entered Materials 1643 | -9/Materials | Evolved 2 slots: Utility x2 1644 | -9/Materials | Identified exit to Mines 2000 | -9/Materials | Build established: Hauler-Mutant 2275 | -9/Materials | Destroyed 8 combat bots 2314 | -9/Materials | Discovered new exit (range 13) 2696 | -9/Materials | Entered Mines 2708 | -9/Mines | Met a Derelict bent on vengeance 2747 | -9/Mines | Assembled infested the area 2764 | -9/Mines | Core integrity fell below 50% 2780 | -9/Mines | Core integrity fell below 20% 2797 | -9/Mines | Lost 3 parts (1p2n) 2811 | -9/Mines | Discovered new exit (range 16) 3035 | -9/Mines | Found a hidden stash of uninstalled traps 3455 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3779 | -9/Mines | Discovered new exit (range 5) 3787 | -9/Mines | Entered Exiles 3787 | -9/Exiles | Accompanied by 1 ally 3788 | -9/Exiles | Identified exit to Mines 3842 | -9/Exiles | Met 8R-AWN 3872 | -9/Exiles | Met EX-HEX 3950 | -9/Exiles | Met EX-DEC 3998 | -9/Exiles | Learned location of Zion (-6) 4036 | -9/Exiles | Met EX-BIN 4354 | -9/Exiles | Aligned with FarCom system 4356 | -9/Exiles | Given EX-Vault access code 4406 | -9/Exiles | Opened EX-Vault 4420 | -9/Exiles | Found Field Lobotomy Kit 4431 | -9/Exiles | Found AWS/Gauss 4437 | -9/Exiles | Found Supersonic Drone Bay 4480 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5703 | -9/Exiles | Attacked by the Exiles 5842 | -9/Exiles | Destroyed 8R-AWN 5848 | -9/Exiles | Found Prototype Ballistic Gun 5871 | -9/Exiles | Lost 5 parts (1p2n2u) 6019 | -9/Exiles | Identified 8R-AWN's Boregun 6139 | -9/Exiles | Destroyed EX-BIN 6213 | -9/Exiles | Destroyed EX-DEC 6258 | -9/Exiles | Destroyed EX-HEX 6676 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Gauss, Field Lobotomy Kit 6676 | -9/Exiles | Entered Mines 7428 | -8/Mines | Discovered new exit (range 5) 7439 | -8/Mines | Entered Materials 7439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7456 | -8/Materials | Discovered new exit (range 15) 7525 | -8/Materials | Entered Storage 7529 | -8/Storage | Assembled infested ambush trap array 7646 | -8/Storage | Lost 6 parts (3n1u2w) 7968 | -8/Storage | Lost 5 parts (1p2u2w) 8004 | -8/Storage | Core integrity fell below 50% 8060 | -8/Storage | Destroyed 7 combat bots 8148 | -8/Storage | Garrison activated, responded to threat 8196 | -8/Storage | Core integrity fell below 20% 8240 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08148_ G-47 Trooper calls for garrison reinforcements. 08148_ ALERT: Activating Garrison Access S001. 08149_ G-47 Trooper emerges from the garrison. 08152_ Lgt. Nuclear Core melted. 08152_ G-47 Trooper destroyed. 08158_ Destroyed Lgt. Nuclear Core. 08167_ G-47 Trooper suffers critical hit. 08167_ G-47 Trooper destroyed. 08190_ Enh. Autogun destroyed. 08191_ Slammed into Y-45 Defender. 08193_ K-01 Serf collects debris. 08195_ Slammed into K-01 Serf. 08195_ Destabilizing: Core damaged (-27). 08196_ Acquired 44 matter. 08197_ Slammed into K-01 Serf. 08197_ K-01 Serf destroyed. 08198_ Acquired 41 matter. 08210_ Adv. Beam Cannon destroyed. 08228_ Lgt. Neutrino Core destroyed. 08236_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? """ # | | ??????????????????????????????????????????? """ / | | ??????????????????????????????????????????? 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Y ???????????????# *[ | | ??????????????????????? ???????????????# ### | | ??????????????????????? o ?????###???????## ##?? | | ???????????????????????# ####### ##???????# #??? | | ???????????????????????# # #??######+#### | | ???????????????????????# # """" #??# # | | ???????????????????????# # """" #??# "" " # | | ???????????????????????# # """" #### ""! " # | | ???????????????????????+ + """" ""## "" !!" # | | ???????????????????????# # T"## " !" " # | | ???????????????????????# @ # ""## "[="" # | | ???????????????????????# # #??# """ # | | ???????????????????????+ # #??# ![% # | | ???????????????????????## #########+#######+###### | | ????????????????????????# #?????### ##T## * =##### | | ????????????????????????# #?????# = | | ???????????????????????##g####### | | ???????????????????????# # """ ##### | | ???????????????????????# # "G ##???? | | ???????????????????????# g"""" # """ #????? | | ???????????????????????# g""??" # +????? | | ???????????????????????# ""???" + #????? | | ???????????????????????# ?????" # /* #????? | | ???????????????????????# ????" # ** #????? | | ???????????????????????# ???" ##" "####T###????? | | ???????????????????????# ?? ##"R"#??###??????? | | ???????????????????????##?######?#"""#???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantLightpackEngine Manual? 0 Play Time 00:45:57 Cumulative 142.4 hours Start 2020.12.04 @ 18:48:40 End 2020.12.04 @ 19:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 87 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b42b9ab0-e422-4cb7-9f89-0c3bad0a5d9e