Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.07 @ 15:04:29 Player: Cracklepappy Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (3439) 3439 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-69) -69 TOTAL SCORE: 5705 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 28 Friendly Fire -346 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 280/280 System Corruption 5% Temperature Warm (101) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Hardlight Generator > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit High-capacity Matter Pod (200) Experimental Targeting Computer Hardlight Generator System Shield Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Experimental Targeting Computer Hardlight Generator Hardlight Generator System Shield System Shield System Shield Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Axe [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 56 | 8 9 . 26 9 4 Power 6 | 1 2 . 3 . . Engine 6 | 1 2 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 1 . 9 5 2 Treads 17 | 2 1 . 8 4 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 1 . Utility 9 | 3 3 . 2 1 . Device 4 | 2 . . 2 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 22 | 2 3 . 12 3 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 2 . 11 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 5 | . . . 3 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 2 | . . . 1 1 . Highest Loss Streak 1 | . . . 1 1 . To Critical Strikes 1 | . . . . 1 . Average Backups 23 | 4 18 25 24 24 24 Power 1 | . 2 3 1 1 1 Propulsion 9 | 2 7 12 10 10 11 Utility 4 | . 4 5 4 6 5 Weapon 5 | 1 3 4 7 6 6 Tool/Special . | . . . . . . Unused Backups 73 | . 14 4 33 4 18 Power 4 | . 1 1 2 . . Propulsion 37 | . 6 3 17 2 9 Utility 14 | . 2 . 5 2 5 Weapon 17 | . 5 . 9 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 99 90 Engine 12 | . 14 14 10 11 11 Treads 31 | . 27 28 32 32 33 Device 5 | . . . 6 7 11 Storage 12 | . 14 14 11 11 11 Protection 6 | . 13 14 4 . . Ballistic Gun 28 | . 26 28 32 32 19 Peak Build Rating 29 | 9 10 10 28 29 28 Average Rating 17 | 6 9 10 20 28 25 On Entrance 14 | . 8 10 10 28 28 Naked Turns . | . . . . . . Heaviest Build 102 | 11 90 90 102 102 102 Greatest Support 69 | 40 40 40 69 69 69 Greatest Overweight (x) 9 | 1 9 2 2 2 2 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 4 18 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 23 Class Distribution -------------------- 49% | Tank 39% | Mutant 7% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 3994 | 304 674 213 1584 911 308 Remotely . | . . . . . . Salvage Created 5178 | 121 744 356 1937 1679 341 Parts 347 | 13 55 27 124 108 20 Haulers Intercepted 12 | . 2 . 6 4 . Recyclers Shooed 3 | . 1 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 94 | . 14 6 40 29 5 Guns 91 | . 14 6 37 29 5 AOE 3 | . . . 3 . . Classes Destroyed 15 | 2 6 . 3 2 2 Worker 4 | . 2 . 1 1 . Builder 6 | . 1 1 2 2 . Tunneler 5 | 3 1 1 . . . Hauler 12 | . 2 . 6 4 . Recycler 6 | 1 . . 2 2 1 Mechanic 2 | . . . 1 1 . Operator 2 | . . . 1 1 . Watcher 7 | . 3 . 4 . . Swarmer 21 | . 2 . 14 5 . Grunt 45 | . 12 6 16 11 . Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Protector 1 | . . . . . 1 Sentry 23 | . . . 10 10 3 Programmer 1 | . . . . . 1 Thug 1 | . . 1 . . . Best Kill Streak 6 | 4 5 2 6 6 2 Combat Bots Only 5 | . 3 2 5 5 2 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . 1 1 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 364 | . 66 29 134 125 10 Missed 91 | . 20 10 32 23 6 Damage Taken 3385 | . 553 238 990 1212 392 Core 519 | . 94 20 167 141 97 Absorbed by Shields 592 | . . . 284 231 77 Redirected to Shielding 34 | . 20 4 10 . . Regen/Repaired (Parts) 365 | . 365 . . . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 309 | 12 68 26 108 81 14 Largest 3 | 2 2 2 3 3 3 Hottest 69 | 40 40 40 69 69 69 Shots Fired 814 | 24 136 52 318 242 42 Gun 811 | 24 136 52 315 242 42 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 811 | 24 136 52 315 242 42 Thermal . | . . . . . . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 15 15 19 18 18 Robot Miss Streak 4 | 4 4 4 4 4 1 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 2 3 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 547 | 15 100 33 200 164 35 Core Hits 218 | 7 43 18 75 65 10 Critical Kills 4 | . 1 1 1 . 1 Critical Parts Destroyed 5 | . 1 . 3 1 . Critical Strikes 9 | . 2 1 4 1 1 Destroy 9 | . 2 1 4 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8313 | 130 1167 442 3303 2681 590 Guns 7939 | 130 1112 442 3065 2629 561 Cannons . | . . . . . . Explosions 187 | . . . 187 . . Melee . | . . . . . . Ramming 187 | . 55 . 51 52 29 Kinetic 7939 | 130 1112 442 3065 2629 561 Thermal . | . . . . . . Explosive 187 | . . . 187 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 4 5 Average Corruption 2 | . . . 1 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 129 | . . . 35 39 55 Message Errors 28 | . . . 11 6 11 Matter Fused 27 | . . . 4 5 18 Heat Flow Errors 11 | . . . 1 4 6 Energy Discharges 25 | . . . 8 8 9 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . 1 . 1 Data Loss (minor) 16 | . . . 3 6 7 Data Loss (major) 7 | . . . 3 1 3 Misfires 5 | . . . 2 3 . Alerts 2 | . . . . 2 . Weapon Failures 5 | . . . 2 3 . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 19 3 . Projectiles . | . . . . . . Explosions 19 | . . . 19 . . Melee 3 | . . . . 3 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 14 | . 6 . 4 2 2 Targets Rammed 19 | . 8 . 6 3 2 Kicked . | . . . . . . Crushed 5 | . 2 . 2 1 . Highest Temperature 311 | . 52 16 184 311 272 Average Temperature 40 | . 14 6 44 28 74 Received Heat Transfer 1302 | . 324 135 324 372 147 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 75 | 100 100 100 64 . 92 Level 1 7 | . . . 12 19 7 Level 2 16 | . . . 22 80 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 693 | 10 96 50 685 693 259 Initial 274 | . . . . 274 259 Average 152 | 1 29 4 227 534 52 Influence Increases 3158 | 20 476 160 1400 929 173 Destroy 0b10 Robot/C 1940 | . 280 120 880 580 80 Destroy 0b10 Robot/NC 230 | 20 45 10 90 55 10 Destroy Leader 530 | . 70 30 222 208 . Allied During Kill 15 | . . . 15 . . Successful Hack 58 | . 19 . 12 4 23 Select Force Hacks 180 | . 60 . 60 . 60 Disable Machine 30 | . . . 30 . . Destroy Structure 25 | . 2 . 16 7 . Lose Combat Pursuer 150 | . . . 75 75 . Influence Decreases 2374 | 20 476 160 748 538 432 Time Decay 2078 | 20 476 160 472 518 432 Lost Part 50 | . . . 30 20 . Lost Ally 20 | . . . 20 . . Purge Threat 226 | . . . 226 . . Squads Dispatched 16 | . 2 . 4 10 . Investigation 5 | . 2 . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault 2 | . . . 1 1 . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 8 | . . . 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 21 6 60 39 8 Peak Tracking Total 6 | . 4 2 4 6 3 Tactical Retreats 8 | . . . 5 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 8 | . 2 . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts 37 | . 24 . 13 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 3 . 2 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 36 | . 11 . 13 6 6 Terminals 25 | . 8 . 9 4 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 2 . 2 1 2 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 103 | . 34 . 44 11 14 Successful 48 | . 15 . 20 6 7 Failed 54 | . 18 . 24 5 7 Catastrophic 10 | . 4 . 6 . . Database Lockouts 1 | . 1 . . . . Manual 35 | . 14 . 16 1 4 Terminals 63 | . 19 . 26 7 11 Fabricators . | . . . . . . Repair Stations 10 | . 10 . . . . Recycling Units 12 | . 5 . 2 2 3 Scanalyzers 16 | . . . 16 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 15 | . 4 . 4 3 4 Part Schematic 4 | . 1 . . . 3 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 3 | . . . . 3 . Branch Access Points 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 8 . . . . Scan Component 4 | . 4 . . . . Repair 4 | . 4 . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 Retrieve Components 3 | . 1 . . 1 1 Scanalyzer 14 | . . . 14 . . Insert Component 6 | . . . 6 . . Analyze 8 | . . . 8 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 2 . 2 1 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 2 . 2 1 2 Reject 1 | . . . . 1 . Tunnel 6 | . 2 . 2 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 9 . 10 3 5 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . 1 . 6 . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 4 . . . . Time 104 | . 104 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 9 . . 9 3 Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 17 | . . . . . 17 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 19 | . . 2 . . 17 Largest Group 17 | . . 2 2 . 17 Highest-Rated Group 237 | . . 39 39 . 237 Highest-Rated Ally 34 | . . 31 31 . 34 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 19 | . . . 19 . . Total Damage 269 | . . . 269 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 84 | 45 39 . . . . Terrain 14 | 14 . . . . . Seismic 70 | 31 39 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 12268 | 155 2691 1895 4002 1432 2093 Spaces Moved 4129 | 69 878 565 1416 437 764 Core 8 | 7 1 . . . . Treads 4121 | 62 877 565 1416 437 764 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 Average Speed 248 | 151 233 320 240 240 240 Slowest Speed 500 | 160 500 320 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 75 | 4 96 98 97 63 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 2 2 2 . 2 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 12 | . . . 12 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 5564 | 96 1386 606 1852 638 986 Wait 591 | . 333 8 166 73 11 Move 4124 | 68 877 564 1415 436 764 Hop . | . . . . . . Pick Up 107 | 8 35 4 48 12 . Fast Attach 25 | 7 5 . 8 4 1 Attach 11 | . . . 5 3 3 Detach 5 | . . . 2 . 3 Swap 50 | 1 14 . 24 7 4 Drop 100 | . 22 4 57 15 2 Fire 309 | 12 68 26 108 81 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 8 . 6 3 2 Escape Stasis 4 | . . . . 4 . Rewire 182 | . . . . . 182 Trap 37 | . 24 . 13 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Rec / Gar) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 4) 1118 | -10/Materials | Discovered new exit (range 14) 1816 | -10/Materials | Central database locked down 1816 | -10/Materials | Discovered new exit (range 16) 2269 | -10/Materials | Discovered new exit (range 16) 2499 | -10/Materials | Repaired Lgt. Treads 2526 | -10/Materials | Repaired Ion Engine 2554 | -10/Materials | Repaired Assault Rifle 2581 | -10/Materials | Repaired Lgt. Treads 2847 | -10/Materials | Entered Mines 2854 | -10/Mines | Met a Derelict bent on vengeance 3083 | -10/Mines | Discovered new exit (range 15) 3156 | -10/Mines | Discovered new exit (range 7) 3167 | -10/Mines | Learned location of Storage (-9) 3670 | -10/Mines | Learned location of Zion (-7) 4742 | -10/Mines | Entered Materials 4742 | -9/Materials | Accompanied by 2 allies 4742 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4747 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5034 | -9/Materials | Build established: Tank 5060 | -9/Materials | Discovered new exit (range 16) 5665 | -9/Materials | Identified exit to Mines 5665 | -9/Materials | Identified exit to Storage 6357 | -9/Materials | Discovered new exit (range 16) 7390 | -9/Materials | Discovered new exit (range 11) 7942 | -9/Materials | First assault squad dispatched 8744 | -9/Materials | Entered Storage 8856 | -9/Storage | Garrison activated, responded to threat 8952 | -9/Storage | Identified exit to Garrison 9004 | -9/Storage | Found Prototype Processor 9011 | -9/Storage | Core integrity fell below 50% 9279 | -9/Storage | Garrison activated, responded to threat 9293 | -9/Storage | Build established: Gunner 9781 | -9/Storage | Build established: Tank 9944 | -9/Storage | First assault squad dispatched 10081 | -9/Storage | Met 01-MTF 10161 | -9/Storage | Discovered new exit (range 3) 10176 | -9/Storage | Entered Recycling 10176 | -9/Recycling | Accompanied by 1 ally (01-MTF) 11065 | -9/Recycling | Discovered new exit (range 5) 11628 | -9/Recycling | Build established: Commander-Mutant 12241 | -9/Recycling | Scanned before Scraplab entrance 12266 | -9/Recycling | Core integrity fell below 20% 12269 | -9/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 12265_ Thermabolt penetrates 01-MTF. 12265_ Penetrated by Thermabolt. 12265_ Thermabolt penetrates 01-MTF. 12266_ 01-MTF heat damages Prototype Protection. 12266_ Chain reaction triggered in Prototype Reactor. 12266_ Pest 2a destroyed. 12266_ QH-MYJ(j) destroyed. 12267_ Thermabolt penetrates 01-MTF. 12267_ Penetrated by Thermabolt. 12267_ Bruiser 2a destroyed. 12267_ Thermabolt penetrates 01-MTF. 12267_ Penetrated by Thermabolt. 12267_ Thermabolt penetrates 01-MTF. 12267_ Penetrated by Thermabolt. 12267_ Thermabolt penetrates 01-MTF. 12267_ Penetrated by Thermabolt. 12267_ Mercenary 2c destroyed. 12269_ Thermabolt penetrates Earth. 12269_ Thermabolt penetrates 01-MTF. 12269_ Penetrated by Thermabolt. 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[#???????????????? | | ???# #/ #???????????????? | | ???# # #???????????????? | | ???# ###########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. VTOL Module | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Grenade Launcher | -9/Recycling | Hacked Adv. Treads | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 16% | -10/Materials Ion Engine | 11% | -10/Materials Assault Rifle | 10% | -10/Materials Lgt. Treads | 25% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunIonicReactor Manual? 0 Play Time 00:52:51 Cumulative 724.9 hours Start 2025.03.07 @ 14:10:50 End 2025.03.07 @ 15:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0/0 Lore% 66 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1f0faf8-3249-44c8-9228-235aca4e487d