Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 13:14:35 Player: littleman Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1503) 1503 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 5301 Bonus ------- Follower Combat Kills 110 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 17/290 System Corruption 0% Temperature Critical (720) Movement Walking (450) Ox4 Location -7/DSF Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (2) --- VSS Leg > --- UTILITY (4) ------ Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Particle Gun Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Large Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Large Storage Unit Hacking Suite [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 2 | . . . 1 . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 54 | 6 . . 8 1 18 2 19 Power 9 | 1 . . 2 1 4 . 1 Engine 7 | 1 . . 2 1 2 . 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 1 . 2 . 3 Treads 3 | 2 . . 1 . . . . Leg 5 | . . . . . 2 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . . 2 . 5 . 4 Device 6 | . . . 1 . 2 . 3 Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 . . 3 . 7 2 11 Energy Gun 13 | . . . 1 . 2 2 8 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 7 | 2 . . 2 . 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 42 | . . 4 . 3 14 . 21 Power 8 | . . 1 . 1 4 . 2 Propulsion 7 | . . 1 . 1 1 . 4 Utility 7 | . . . . . 4 . 3 Weapon 20 | . . 2 . 1 5 . 12 Highest Loss Streak 12 | . . 3 . 2 9 . 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | 2 4 6 4 6 5 5 4 Power . | . 1 2 1 . . . . Propulsion . | . . . . . . . . Utility 2 | . 1 3 3 3 3 3 2 Weapon 1 | 1 1 1 . 2 1 2 . Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 77 | . 85 77 69 94 62 72 68 Engine 13 | . 14 9 14 21 8 . 4 Core 2 | . . . . . 3 15 6 Treads 12 | . 28 28 15 19 3 . . Leg 2 | . . . . . 3 15 10 Device 7 | . . . 3 11 10 . 6 Storage 10 | . 14 14 11 11 9 7 7 Processor 1 | . . . . . . 7 6 Protection 1 | . . . . . 2 7 2 Energy Gun 8 | . . . 9 11 6 11 15 Ballistic Gun 14 | . 28 25 15 19 6 7 4 Slashing Weapon 1 | . . . . . 7 . . Peak Build Rating 35 | 6 6 6 13 14 21 25 35 Average Rating 13 | 4 6 5 8 12 14 20 23 On Entrance 10 | . 6 6 2 13 13 19 25 Avg Prop Armor Cover (%) 17 | . . 21 16 . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 14 14 21 25 32 31 39 Greatest Support 40 | 40 40 40 40 40 30 30 33 Greatest Overweight (x) 10 | 4 . 2 5 1 7 1 10 Average Overweight (x) . | . . . 1 . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 15 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 6 6 7 8 8 7 8 Average Carried 5 | 2 4 6 4 6 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 7 | 2 6 6 5 7 6 5 2 Class Distribution -------------------- 46% | Mutant 28% | Skirmisher 12% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1002 | 195 . 51 249 52 207 . 248 Remotely 68 | . . . . . . . 68 Salvage Created 2227 | . 168 59 593 125 636 . 646 Parts 117 | . 16 . 26 18 20 . 37 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 39 | . 3 4 4 7 10 . 11 Melee 2 | . . . . . 2 . . Guns 32 | . 3 4 4 7 7 . 7 Cannons 5 | . . . . . 1 . 4 Classes Destroyed 14 | . 3 1 5 1 2 . 2 Worker 2 | . 1 . 1 . . . . Builder 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Recycler 7 | . . . 5 . 2 . . Operator 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 6 | . . . . 6 . . . Grunt 19 | . 3 . 3 1 6 . 6 Duelist 1 | . . . . . 1 . . Sentry 2 | . . . 1 . 1 . . Specialist 3 | . . . . . . . 3 Hunter 2 | . . . . . 2 . . Heavy 2 | . . . . . . . 2 Assembled 4 | . . 4 . . . . . Best Kill Streak 8 | . 3 4 8 3 3 . 4 Combat Bots Only 4 | . 2 4 3 3 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 373 | . 11 32 27 41 124 . 138 Missed 101 | . 2 9 9 8 33 . 40 Hits 272 | . 9 23 18 33 91 . 98 Melee 17 | . . 3 . . 14 . . Projectile 255 | . 9 20 18 33 77 . 98 AOE 4 | . . 4 . . . . . Critical Strikes 10 | . . . . . 6 . 4 Part Disruptions 3 | . . 3 . . . . . Damage Taken 4987 | . 97 450 221 306 1516 . 2397 Core 1486 | . 21 45 58 32 539 . 791 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 73 . 77 2 . . Volleys Fired 154 | . 10 13 31 15 38 . 47 Largest 4 | . 2 2 3 3 2 . 4 Hottest 245 | . 40 40 108 108 100 . 245 Shots Fired 317 | . 20 26 61 41 64 . 105 Gun 303 | . 20 26 61 41 62 . 93 Cannon 12 | . . . . . . . 12 Launcher . | . . . . . . . . Special 2 | . . . . . 2 . . Kinetic 162 | . 20 26 33 26 36 . 21 Thermal 123 | . . . 28 15 28 . 52 Explosive . | . . . . . . . . Electromagnetic 32 | . . . . . . . 32 Robot Hit Streak 19 | . 4 7 19 6 13 . 12 Robot Miss Streak 5 | . 2 4 3 4 5 . 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 1 4 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 219 | . 12 13 46 23 55 . 70 Core Hits 95 | . 8 10 20 10 21 . 26 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 3 . 1 . 2 Burn 3 | . . . 1 . 1 . 1 Destroy 2 | . . . 2 . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Slashing 8 | . . . . . 8 . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3554 | . 166 168 583 380 1038 . 1219 Guns 2999 | . 166 168 583 380 675 . 1027 Cannons 192 | . . . . . . . 192 Explosions . | . . . . . . . . Melee 315 | . . . . . 315 . . Ramming . | . . . . . . . . Kinetic 1366 | . 166 168 201 270 369 . 192 Thermal 1498 | . . . 382 110 354 . 652 Explosive . | . . . . . . . . Electromagnetic 375 | . . . . . . . 375 Impact . | . . . . . . . . Slashing 315 | . . . . . 315 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . . 28 Projectiles 28 | . . . . . . . 28 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 816 | . . 13 192 271 321 . 816 Average Temperature 110 | . . 9 68 105 114 . 164 Received Heat Transfer 1332 | . 54 180 93 51 423 . 531 Effects 8 | . . . . 1 1 . 6 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . 1 1 . . Matter Decay 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 3730 | . . . 999 259 914 . 1558 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 160 | . 65 . 102 121 62 13 160 Initial 23 | . . . . . 23 13 3 Average 28 | . 18 . 28 43 16 2 48 Influence Increases 1250 | . 85 . 164 372 304 5 320 Destroy 0b10 Robot/C 860 | . 60 . 80 280 220 . 220 Destroy 0b10 Robot/NC 70 | . 10 . 45 . 15 . . Destroy Leader 164 | . . . 24 40 60 . 40 Allied During Kill 29 | . . . . 22 7 . . Successful Hack 5 | . . . . . . 5 . Disable Machine 15 | . . . 15 . . . . Destroy Structure 2 | . . . . . 2 . . Lose Combat Pursuer 105 | . 15 . . 30 . . 60 Influence Decreases 1100 | . 85 . 164 312 334 30 175 Entered New Map 56 | . . . . . 37 17 2 Time Decay 788 | . 85 . 164 292 234 13 . Lost Part 234 | . . . . 20 41 . 173 Lost Ally 22 | . . . . . 22 . . Squads Dispatched 6 | . . . 1 . 2 . 3 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 2 | . . . . 1 1 . . Communications Jammed 8 | . . . . . . . 8 Distress Signals . | . . . . . . . . Times Spotted 79 | . 8 19 5 16 14 . 17 Peak Tracking Total 8 | . 3 8 3 5 4 . 7 Tactical Retreats 8 | . 1 2 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 4 | . 1 . . . 2 1 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 2 . . . 2 2 . Successful 4 | . 1 . . . 2 1 . Failed 2 | . 1 . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 2 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . . 1 1 . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 185 | . . . . . 185 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 42 | . . . . 42 42 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . 22 10 . . Total Damage 353 | . . . . 270 83 . . Kills 9 | . . . . 7 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Active Infowar (turns) 1797 | . . . 168 917 569 . 143 Structural 1654 | . . . 168 917 569 . . Jamming 143 | . . . . . . . 143 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 3175 | 109 316 108 512 917 708 117 388 Spaces Moved 1442 | 71 172 46 215 499 243 85 111 Core 222 | 39 . 14 90 . 65 . 14 Treads 932 | 32 172 32 125 499 72 . . Legs 288 | . . . . . 106 85 97 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 160 160 120 120 90 Average Speed 175 | 130 160 150 192 170 208 135 189 Slowest Speed 550 | 250 160 160 300 240 400 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 32 20 16 84 26 2 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1789 | 87 193 58 260 538 365 87 201 Wait 74 | 3 8 . . 21 39 . 3 Move 1435 | 70 171 45 214 498 242 84 111 Hop . | . . . . . . . . Pick Up 57 | 8 4 . 6 3 18 1 17 Fast Attach . | . . . . . . . . Attach 55 | 6 . . 8 1 19 2 19 Detach 1 | . . . 1 . . . . Swap 1 | . . . . . . . 1 Drop 4 | . . . . . 1 . 3 Fire 154 | . 10 13 31 15 38 . 47 Melee 8 | . . . . . 8 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 426 | -10/Materials | Entered Mines 426 | -10/Mines | Discovered new exit (range 15) 427 | -10/Mines | Assembled infested the area 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 561 | -9/Materials | Lost 3 parts (1n2w) 948 | -9/Materials | Discovered new exit (range 12) 1046 | -9/Materials | Entered Mines 1177 | -9/Mines | Received a Mining Laser from a helpful Derelict 1182 | -9/Mines | Discovered new exit (range 8) 1184 | -9/Mines | Build established: Skirmisher 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Accompanied by 2 allies 1963 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1968 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2083 | -8/Materials | Build established: Mutant 2212 | -8/Materials | Core integrity fell below 50% 2251 | -8/Materials | Core integrity fell below 20% 2279 | -8/Materials | Lost 9 parts (2p1n2u4w) 2666 | -8/Materials | Discovered new exit (range 3) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2784 | -7/Factory | Identified exit to DSF 2788 | -7/Factory | Entered DSF 2865 | -7/DSF | Additional patrols routed to DSF 2930 | -7/DSF | Core integrity fell below 50% 2984 | -7/DSF | Lost 12 parts (1p3n2u6w) 3084 | -7/DSF | Lost 4 parts (1p3w) 3123 | -7/DSF | Core integrity fell below 20% 3151 | -7/DSF | Lost 3 parts (3w) 3160 | -7/DSF | Sterilization system engaged 3177 | -7/DSF | Core destroyed Last Messages --------------- Discarded Targeting Computer. Acquired 10 matter. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Acquired Hvy. Plasma Cannon. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. G-47 Trooper destroyed. VSS Leg destroyed. G-50 Soldier destroyed. Power failure, Imp. Deuterium Engine shutdown. Overheating: Matter decay (-28). Overheating: Sml. Storage Unit damaged (-12). Overheating: Transmission Jammer damaged (-10). Overheating: Matter decay (-43). Sml. Storage Unit destroyed. Overheating: Core damaged (-105). 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""!!!#!!!##???????? | | ??????# ##!!!#!!!### ###!!!#??!#????????? | | ??????### #######/##?# #??####????????????? | | ???????#! #???#^#??! **?????????????????? | | ???????#! #??? ^??! **#????????????????? | | ???????#! #??!!###?! **#????????????????? | | ???????## ###??!!????# ###????????????????? | | ???????#! !!#??##????? ??????????????????? | | ???????#! !!#????????? ??????????????????? | | ???????## ##########?? ?????????????????? | | ??????### ###!!#!!!#?? ##?????????????????? | | ????###"" ##!!# !!### ###????????????????? | | ????""""" ????????????? | | ????"##"" ????????????? | | ??????#"""""## # # # #????????????? | | ??????#"""""#########? #????????????????? | | ??????####"##??????????######????????????????? | | ?????????#"#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Ghost 'Em I Survived The Infestation Sprinter Challenges ------------ None Game ------ Seed RagnarokLatentSegregator Manual? 0 Play Time 00:28:56 Cumulative 62.0 hours Start 2026.03.08 @ 12:46:10 End 2026.03.08 @ 13:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f585ac3c-6ae6-4c0b-aca8-5ef804c9bbee