Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 17:53:55 Player: chebyrekser Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (484) 2420 Value Destroyed (18528) 18528 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (8523) 8523 TOTAL SCORE: 37111 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6445 Follower Combat Kills 624 Awakened Behemoth Slayer 1000 Met Data Miner 300 Friendly Fire -346 Cogmind --------- Core Integrity 0/1150 Matter 192/300 Energy 88/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Centrium Wheel Hacking Drone Bay (1/1) Improved Plasma Cutter Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Multi-Fission Core > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Transmission Jammer Advanced Hardlight Generator Hacking Drone Bay > --- WEAPON ----------- Plasma Rifle Matter Neutralizer Energy Penetrator Construct/G > --- INVENTORY -------- F-cell Engine Heavy Antimatter Reactor Myomer Leg Experimental Flexi-carbon Leg Advanced Power Amplifier Advanced Cooling System Long-range Terrain Scanner Quantum Capacitor Advanced Transmission Jammer Improved Phase Shifter Improved Core Shielding Improved Power Shielding Improved Medium Armor Plating Advanced Shield Generator Hacking Suite Cooled Phase Cannon Rocket Array Rocket Array Rocket Array Improved Plasma Cutter Phasing Sabre CR-A16's Behemoth Slayer [Rating: 139] Favorites ----------- Power Constructs Engine Angular Momentum Engine Power Core Constructs Reactor Quantum Reactor Propulsion Constructs Treads Constructs Leg Improved VSS Leg Wheel Armored Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Slots Evolved 12 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . 2 . . . . 1 . . . . 2 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 208 | 6 14 2 22 32 6 11 7 . 12 . 10 1 3 . 3 12 7 11 13 36 Power 23 | 1 1 . 2 6 1 . . . 1 . . 1 . . . 1 1 1 2 5 Engine 14 | 1 . . 2 5 1 . . . 1 . . 1 . . . 1 . . . 2 Core 7 | . 1 . . 1 . . . . . . . . . . . . . 1 2 2 Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 37 | 2 3 1 9 13 2 . . . 1 . 1 . . . . . . . . 5 Treads 24 | 1 1 . 7 11 2 . . . 1 . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Wheel 11 | 1 2 1 2 2 . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 4 . 5 5 1 7 6 . 8 . 7 . 3 . 2 8 . 7 6 14 Device 38 | 1 1 . 1 1 1 3 4 . 3 . 3 . 1 . 1 5 . 3 2 8 Storage 7 | 1 2 . 1 . . . . . . . . . . . 1 . . 2 . . Processor 11 | . . . 1 . . . 1 . . . 3 . 1 . . 2 . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 29 | . 1 . 2 4 . 4 1 . 5 . 1 . 1 . . 1 . . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 1 6 1 6 8 2 4 1 . 2 . 2 . . . 1 3 6 3 5 12 Energy Gun 14 | . . . . 4 . 1 . . . . 1 . . . . . 3 1 3 1 Energy Cannon 9 | . . . . 1 . . 1 . 1 . 1 . . . . 1 . 1 . 3 Ballistic Gun 20 | 1 5 1 3 2 2 . . . . . . . . . . 1 1 . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . . 1 1 . 2 . . 1 . . . . . . . . 1 . 5 Special Weapon 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 1 1 1 . 1 . . . 1 . . . . 1 . 5 Parts Lost 66 | . 1 . 1 6 . 1 3 . 10 . 1 . 1 1 1 2 2 4 8 24 Power 9 | . . . 1 1 . . . . 1 . . . . . . 1 . 1 2 2 Propulsion 8 | . . . . 2 . . . . 2 . . . . . . . . 1 1 2 Utility 30 | . . . . 1 . 1 3 . 5 . . . 1 1 . 1 1 1 3 12 Weapon 19 | . 1 . . 2 . . . . 2 . 1 . . . 1 . 1 1 2 8 Highest Loss Streak 8 | . 1 . 1 3 . 1 3 . 8 . 1 . 1 1 1 1 1 2 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 20 | 6 16 20 21 24 23 23 23 22 18 18 21 21 21 20 21 22 6 10 15 21 Power 1 | . 1 1 1 2 3 2 2 2 1 2 1 1 . . . . . . . 1 Propulsion 2 | 3 4 7 6 6 4 2 1 1 . . . . . . . . . 1 . 3 Utility 9 | . 6 5 4 5 6 11 12 11 10 12 14 15 14 12 12 14 3 5 6 9 Weapon 5 | 1 3 5 7 8 8 6 6 6 4 2 3 3 4 5 6 6 2 2 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | 1 7 2 2 9 1 3 1 . . . . 1 2 . 1 1 5 2 2 24 Power 7 | . . . 1 4 . 1 . . . . . . 1 . . . . . . . Propulsion 17 | 1 3 . . . 1 1 . . . . . . . . . . . 2 1 8 Utility 24 | . 2 2 . . . . 1 . . . . 1 1 . . 1 4 . 1 11 Weapon 14 | . 2 . 1 5 . 1 . . . . . . . . . . . . . 5 Tool/Special 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 72 | . 99 100 99 99 76 54 53 53 60 69 72 73 72 74 67 65 72 72 73 68 Engine 5 | . 2 . 9 10 11 6 7 7 4 . 2 6 6 6 6 6 4 2 . . Core 3 | . 11 14 1 . . . . . . . 3 6 6 6 6 2 . 1 10 5 Reactor 1 | . . . . . . . . . 1 7 2 . . . . . 4 5 . 3 Treads 5 | . 14 14 18 14 6 . . . 8 15 5 6 6 6 6 3 1 . 3 3 Wheel 6 | . 14 14 14 18 16 7 7 7 3 . . . . . . . . . . 1 Device 15 | . 11 9 11 11 11 15 14 15 14 14 13 13 13 16 17 20 31 22 15 18 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 . 4 5 4 Processor 5 | . . . . . . . 3 . . . 4 6 6 5 . 8 11 15 16 14 Protection 5 | . 2 5 10 10 5 6 4 7 6 7 6 6 5 7 8 6 . . 4 4 Energy Gun 2 | . . . . 8 5 . . . . . 1 . . . . . 8 7 1 5 Energy Cannon 2 | . . . . . . 3 3 . 3 7 7 5 1 . . 3 . 1 . 4 Ballistic Gun 5 | . 27 28 17 11 5 . . . . . 2 6 6 6 5 5 1 . 7 2 Ballistic Cannon 1 | . . . . . . 3 3 7 7 . . . 4 6 4 . . . 1 . Slashing Weapon 1 | . . . 3 . 2 1 . . 1 3 6 6 5 6 4 . . . 1 . Peak Build Rating 139 | 6 14 15 20 25 40 60 65 65 70 74 85 88 97 98 103 106 108 113 104 139 Average Rating 66 | 4 12 14 17 21 30 53 60 64 58 70 77 87 89 96 92 94 97 100 97 115 On Entrance 59 | . 6 14 15 19 25 34 60 65 59 62 70 82 88 97 89 88 99 91 91 91 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 153 | 12 54 54 101 101 97 110 102 106 113 117 126 132 137 144 143 145 152 132 134 153 Greatest Support 157 | 20 20 10 28 28 69 25 25 25 65 65 60 82 82 82 82 82 105 133 128 157 Greatest Overweight (x) 28 | . 5 5 5 8 28 4 4 4 6 2 3 2 1 1 1 1 1 1 2 2 Average Overweight (x) 2 | . 3 5 3 4 4 3 3 4 1 1 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 6 23 25 24 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 23 25 25 25 24 25 25 23 15 21 25 Average Carried 21 | 6 16 19 21 24 23 23 24 24 21 21 24 24 24 23 23 23 6 10 15 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 25 5 Final Carried 25 | 8 20 20 25 25 20 25 25 25 23 22 25 25 22 24 23 22 5 13 21 5 Scrap Engine Consumption 230 | . . . . . 11 32 9 . 8 3 22 3 5 1 2 8 22 24 26 54 Constructs Created 10 | . . . . . 1 2 . . 1 . 1 . 1 . . . 1 2 1 . Constructs Modified 89 | . . . . . 2 12 5 . 3 1 7 3 . . 1 2 9 6 14 24 Class Distribution -------------------- 43% | Construct 32% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Waste Construct | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Matter Collected 12515 | 219 943 270 940 1107 241 1020 289 228 346 176 122 402 484 71 279 186 470 716 1428 2578 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20784 | 135 831 233 1098 1602 579 2295 134 233 360 144 202 176 153 17 93 263 233 1687 2998 7318 Parts 949 | 10 56 19 83 91 20 117 9 5 17 4 22 12 7 2 7 15 1 74 121 257 Haulers Intercepted 24 | . 2 . 4 5 . 1 . . . . . . . . . . . 5 2 5 Recyclers Shooed 21 | . . . 2 5 1 3 . . . . 1 . . . . . . 2 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 1 6 . 3 . 9 7 . 3 . . . . . Prevented 9 | . . . . . . . 8 . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Combat Hostiles Destroyed 317 | . 16 4 17 27 7 38 1 4 4 5 6 6 4 . 1 3 1 17 33 123 Guns 107 | . 16 4 14 24 7 . . . . . . . . . . 1 . 4 20 17 Cannons 83 | . . . . . . 34 . 2 3 3 2 2 3 . . . . 4 1 29 AOE 110 | . . . 3 3 . 4 . 2 . 2 4 4 1 . . . 1 8 11 67 Classes Destroyed 24 | 2 5 1 2 1 4 3 2 . . . . . . 1 . . 2 . . 1 Worker 32 | . 2 2 2 1 . 3 . . . . . . . . . 2 . 3 3 14 Builder 23 | . . 1 1 . . 4 . . . . 1 . . . . . . 7 3 6 Tunneler 15 | 2 2 2 2 . . 1 . . . . . . . . . . . 1 3 2 Hauler 24 | . 2 . 4 5 . 1 . . . . . . . . . . . 5 2 5 Recycler 34 | 1 1 . 3 1 3 4 . . . . . . . . . . . 3 10 8 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 9 | . . . . 1 . . . . . . . . . . . . . . . 8 Operator 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 Watcher 23 | . 3 . 4 2 . 3 . . . . 1 . . . . . . 4 2 4 Swarmer 57 | . 6 2 10 3 . 8 . 1 . . 4 3 . . . . . 1 15 4 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . 7 Grunt 112 | . 10 2 3 12 3 13 . 2 . 3 . . . . . . . 3 5 56 Brawler 11 | . . . . . 1 3 . . . . . . . . . . . . 1 6 Duelist 10 | . . . . . . 1 . . . 1 . . . . . . . . 1 7 Protector 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 Sentry 35 | . . . 4 12 1 4 . 1 . . 1 . . . . . . 1 9 2 Hunter 30 | . . . . . . 1 . . . . . 2 4 . . 1 . 3 . 19 Programmer 39 | . . . . . . 8 . . . 1 1 1 . . . 1 . 7 1 19 Behemoth 5 | . . . . . . . 1 . . . . . . . 1 1 . . 1 1 Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 2 4 4 5 6 2 7 1 3 2 4 5 3 2 1 1 2 1 11 14 24 Combat Bots Only 20 | . 3 2 4 6 2 4 1 3 2 4 4 3 2 . 1 1 1 5 8 20 Max Kills in Single Turn 8 | 1 2 2 4 3 1 2 1 2 1 2 3 3 1 1 1 1 1 7 5 8 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 3 3 . 2 . 2 . 2 2 3 1 . . . 1 3 4 8 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Hostile Shots Fired 2137 | . 60 18 55 158 17 261 38 39 64 21 83 15 63 59 6 34 2 117 199 828 Missed 657 | . 15 6 14 31 6 84 10 15 15 7 28 4 7 23 1 9 . 35 45 302 Hits 1480 | . 45 12 41 127 11 177 28 24 49 14 55 11 56 36 5 25 2 82 154 526 Melee 42 | . . . . . . 7 . . . 2 . . . 6 . . 2 . 1 24 Projectile 1438 | . 45 12 41 127 11 170 28 24 49 12 55 11 56 30 5 25 . 82 153 502 AOE 2 | . . . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 67 | . . . 2 3 . 10 2 . . 1 . . 2 3 . 2 . 4 4 34 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 26380 | . 395 111 472 1695 239 1807 589 155 2141 378 531 171 838 653 168 389 149 1755 3407 10337 Core 2647 | . 96 19 70 140 68 266 50 21 218 38 32 . 42 26 . 15 4 138 236 1168 Absorbed by Shields 2929 | . . . . . 16 633 12 80 68 . . 36 210 108 28 86 6 222 96 1328 Ignored by Resistances 107 | . . . . . . 23 23 . 51 . . . . . 10 . . . . . Regen/Repaired (Parts) 6785 | . . . 64 32 . 851 326 . 211 146 131 207 . 39 50 379 353 101 1404 2491 Core Remaining (%) 57 | 100 . 54 . . 30 . . . . 15 . . . . 88 . . . 60 . Volleys Fired 1197 | 17 51 32 84 136 37 161 20 13 49 17 34 10 18 2 . 12 21 77 153 253 Largest 3 | 1 2 2 2 2 2 1 1 1 2 2 2 2 3 2 . 3 3 2 3 3 Hottest 214 | 20 100 46 100 88 79 47 102 63 100 108 148 123 137 92 . 182 214 121 188 203 Shots Fired 2012 | 17 101 64 152 250 66 159 20 13 49 20 46 14 36 4 . 23 37 133 297 511 Gun 1262 | 17 100 64 145 249 62 4 . . . . 5 3 16 2 . 14 29 83 228 241 Cannon 641 | . . . . . 4 153 20 12 49 17 36 9 18 2 . 9 . 45 57 210 Launcher 103 | . . . 2 1 . 2 . 1 . 3 5 2 2 . . . 8 5 12 60 Special 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Kinetic 1037 | 17 100 64 145 160 34 81 4 12 43 . 2 3 34 4 . 5 5 31 215 78 Thermal 845 | . 1 . 5 89 32 76 3 . . 17 36 9 . . . 13 24 97 70 373 Explosive 90 | . . . 2 1 . 2 . 1 . 3 5 2 2 . . . 8 5 12 47 Electromagnetic 40 | . . . . . . . 13 . 6 . 3 . . . . 5 . . . 13 Robot Hit Streak 29 | 5 8 7 19 29 10 17 9 4 14 8 6 5 4 3 . 13 12 15 22 17 Robot Miss Streak 7 | 2 4 4 6 3 3 3 2 3 3 3 2 2 7 1 . 2 2 3 5 7 Penetration Max 1 | . . . . . . 1 . . . . . . 1 1 . . . . 1 1 Secondary Targets 8 | . 2 1 . . . . . . . . . . . . . . . 1 2 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . 1 1 1 Capacitor 40 | . . . . . . . . . . . . . . . . . . . . 40 Shots Hit Robots 1304 | 13 60 32 90 186 52 133 14 6 36 13 15 5 20 3 4 19 27 89 187 300 Core Hits 1211 | 7 31 13 46 58 20 85 3 5 12 22 10 13 16 1 . 5 13 90 167 594 Critical Kills 24 | . 1 . . 1 . 1 . . . . . . . . . . . . 11 10 Critical Parts Destroyed 31 | . 1 . . . . 2 . . . . . . . . . 2 . . 18 8 Critical Strikes 74 | . 2 . . 8 1 4 . . . . . . . . . 2 1 3 34 19 Burn 11 | . . . . 7 1 . . . . . . . . . . . 1 . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 56 | . 2 . . 1 . 3 . . . . . . . . . 2 . . 31 17 Blast 4 | . . . . . . 1 . . . . . . . . . . . 1 2 . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 66 | . . . 13 6 3 4 . . 1 1 3 . 1 . 4 4 5 19 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . 13 6 3 4 . . 1 1 3 . 1 . . 2 . . . 1 Piercing 31 | . . . . . . . . . . . . . . . 4 2 5 19 . 1 Sneak Attacks 20 | . . . 5 . 2 . . . 1 . . . . . 3 2 1 6 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60188 | 105 923 492 1832 3076 941 5550 328 478 1468 845 909 385 537 92 190 624 2147 4830 6571 27865 Guns 14996 | 99 923 483 1210 2884 701 48 . . . . 50 18 193 68 . 267 507 1379 2580 3586 Cannons 15360 | . . . . . 62 5101 328 321 1343 277 361 102 206 24 . 231 . 1159 1032 4813 Explosions 28182 | . . . 152 155 . 401 . 157 55 568 498 265 138 . . . 1588 1780 2959 19466 Melee 1572 | . . . 470 37 178 . . . 70 . . . . . 190 126 52 449 . . Ramming 78 | 6 . 9 . . . . . . . . . . . . . . . 63 . . Kinetic 14108 | 99 923 483 1210 1787 332 2527 53 321 1254 . 22 18 399 92 . 30 107 615 2602 1234 Thermal 17720 | . . . . 1097 431 2622 58 . 55 277 361 102 . . . 349 400 2105 1010 8853 Explosive 25004 | . . . 152 155 . 401 . 157 . 568 498 265 138 . . . 1588 1598 2959 16525 Electromagnetic 1706 | . . . . . . . 217 . 89 . 28 . . . . 119 . . . 1253 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 881 | . . . 470 37 178 . . . 70 . . . . . . 126 . . . . Piercing 691 | . . . . . . . . . . . . . . . 190 . 52 449 . . Highest Corruption 16 | . . . . 1 1 5 5 5 5 6 1 2 2 5 6 1 1 12 12 16 Average Corruption 4 | . . . . 1 1 3 5 5 5 5 1 1 2 2 5 1 1 4 12 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 524 | . . . . 9 26 56 41 39 17 16 9 19 14 5 22 . 8 43 110 90 Message Errors 113 | . . . . 3 5 12 8 11 4 5 1 4 3 2 3 . 2 9 19 22 Matter Fused 130 | . . . . 1 8 10 12 4 5 5 2 3 4 . 9 . 1 11 30 25 Heat Flow Errors 68 | . . . . . 6 9 4 5 2 1 1 5 2 2 2 . . 5 17 7 Energy Discharges 59 | . . . . 1 2 6 7 7 4 . . 3 . 1 2 . 1 4 12 9 Parts Rejected 6 | . . . . . . 1 1 . . . . . . . . . 1 . 1 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . . 1 3 1 Data Loss (minor) 63 | . . . . 1 2 8 4 9 . 2 4 1 2 . 2 . 1 8 11 8 Data Loss (major) 27 | . . . . 2 1 3 3 2 1 1 . 1 2 . 3 . 1 1 3 3 Misfires 16 | . . . . . 2 . . . . 1 1 1 . . . . . . 5 6 Alerts 17 | . . . . 1 . 5 2 1 . 1 . 1 . . 1 . . 2 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 17 | . . . . . . 2 . . 1 . . . 1 . . . 1 2 8 2 Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . 11 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1230 | . . . 26 25 87 133 . 139 42 35 40 6 . . . 31 21 139 50 456 Projectiles 579 | . . . . . . 133 . 139 32 35 . . . . . 11 . 6 50 173 Explosions 417 | . . . . 18 . . . . . . 40 6 . . . . . 70 . 283 Melee 234 | . . . 26 7 87 . . . 10 . . . . . . 20 21 63 . . Knockbacks 54 | . . . . . . 19 . 1 25 . . . 2 . . . . 2 3 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . 18 . 1 19 . . . 2 . . . . 2 3 2 Secondary 7 | . . . . . . 1 . . 6 . . . . . . . . . . . Self-Inflicted Damage 1332 | . . 4 6 . . 45 . . . 115 . 29 45 . . . 69 114 18 887 Shots 52 | . . . 1 . . 1 . . . 4 . 2 2 . . . 4 4 2 32 Rammed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | 1 . 1 . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 98 85 80 304 264 229 309 197 253 198 225 443 359 268 148 264 1 219 241 327 Average Temperature 67 | . 21 21 12 53 74 80 139 64 94 78 79 121 139 130 80 86 1 23 78 63 Received Heat Transfer 3771 | . 111 18 132 729 105 269 70 51 . 45 84 . . . 9 9 . 65 657 1417 Effects 8 | . . . . . . . . . . . 1 1 1 2 . 2 . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . 1 . . 2 . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . 6 Combat Hostiles 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . 6 Parts Fried 12 | . . . . . . . 1 . 3 . . . . . . 1 . 1 . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . . 1 . . . . . . . . . . . 1 1 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 1 1 3 Parts Melted 56 | . . . . 4 1 7 . . . 1 1 . . . . 2 . 5 11 24 Heat Transferred 24622 | . . . . 2997 934 3302 37 . 50 407 481 111 . . . 296 777 2716 1739 10775 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Maximum Alert Level 5 | . . . 1 1 . 2 . . . . . . . . . . . 2 2 5 Low Security (%) 59 | 100 100 100 99 61 100 . . . . . 100 . . . . 100 100 74 51 2 Level 1 16 | . . . . 38 . 65 . . . . . . . . . . . 21 7 4 Level 2 13 | . . . . . . 34 . . . . . . . . . . . 4 40 21 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 22 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3802 | 5 98 55 197 258 114 662 . . . . 117 . . . . 36 84 465 655 3802 Initial 500 | . . 12 3 52 57 500 . . . . . . . . . . 9 . 223 267 Average 317 | 1 34 5 108 180 15 391 . . . . 22 . . . . 7 8 108 279 1263 Influence Increases 12126 | 15 516 115 673 900 404 1725 35 90 . 120 288 150 100 . 65 138 184 826 1295 4487 Destroy 0b10 Robot/C 6300 | . 320 80 340 540 140 760 20 80 . 100 120 120 80 . 20 60 . 360 740 2420 Destroy 0b10 Robot/NC 875 | 15 50 25 85 50 35 80 5 10 . . 10 . . . . 10 . 120 130 250 Destroy Leader 1222 | . 70 10 96 164 . 198 10 . . 20 32 30 20 . . 30 . 88 76 378 Allied During Kill 78 | . . . . . 19 . . . . . . . . . . . . 12 47 . Successful Hack 212 | . 12 . 6 54 29 42 . . . . 30 . . . . . . . 10 29 Select Force Hacks 240 | . 60 . . . 180 . . . . . . . . . . . . . . . Disable Machine 630 | . . . 15 30 . 45 . . . . 45 . . . . 30 . 75 15 375 Destroy Structure 1634 | . 4 . 26 17 1 70 . . . . 36 . . . . 8 184 156 202 930 Advance Influence 500 | . . . . . . 500 . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 15 . . . . . . . . 30 Lose Combat Pursuer 390 | . . . 105 45 . 30 . . . . . . . . 45 . . 15 75 75 Influence Decreases 8339 | 15 484 138 556 879 551 1068 692 42 48 120 214 195 109 20 65 110 212 369 1206 1246 Entered New Map 1069 | . . 20 6 74 90 . 244 . 48 . . 29 6 20 . . 19 . 234 279 Time Decay 5863 | 15 471 118 540 595 420 758 418 42 . 120 204 166 103 . 65 110 111 302 598 707 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . . . . . . Lost Part 510 | . 10 . 10 60 . 10 30 . . . 10 . . . . . 20 40 80 240 Lost Ally 264 | . . . . . 11 . . . . . . . . . . . 62 27 144 20 Purge Threat 483 | . 3 . . 150 30 150 . . . . . . . . . . . . 150 . Squads Dispatched 73 | . 5 . 1 1 . 14 . . . . 6 . . . . . . 9 3 34 Investigation 9 | . 5 . . 1 . 1 . . . . . . . . . . . . 1 1 Extermination 21 | . . . . . . 8 . . . . 5 . . . . . . 4 . 4 Reinforcement 11 | . . . 1 . . 2 . . . . 1 . . . . . . 2 2 3 Assault 29 | . . . . . . . . . . . . . . . . . . 3 . 26 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Distress Signals 18 | . 2 . 3 2 1 2 . . . . . . . . . . . 1 3 4 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . 42 21 29 Distress Signals 85 | . . . . . . . . . . . . . . . . . . 39 21 25 Times Spotted 473 | . 20 5 32 43 12 49 2 4 4 5 6 6 5 5 4 3 9 28 47 184 Peak Tracking Total 17 | . 3 2 4 7 2 4 1 3 3 4 4 3 2 5 2 1 5 5 7 17 Tactical Retreats 21 | . . . 4 2 . 1 . . . . . . . . 1 . 2 1 5 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Traps Triggered 16 | . 1 . . 2 . 4 . . . . 1 . . . . 1 . . 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 3 3 3 3 3 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Machines Disabled 45 | . . . 1 2 . 3 1 . 1 . 3 . . . . 2 . 5 2 25 Max in Single Turn 5 | . . . 1 1 . 2 1 . 1 . 1 . . . . 1 . 4 1 5 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Machines Accessed 75 | . 10 1 8 10 14 8 1 . . . 4 . 1 . . 1 . . 7 10 Terminals 43 | . 8 1 6 7 6 7 . . . . 1 . . . . . . . 6 1 Fabricators 9 | . . . . . . . . . . . 3 . . . . 1 . . . 5 Repair Stations 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 6 . . . . . . . . . . . . . 1 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 205 | . 26 2 24 23 58 18 1 . . . 8 . 1 . . 2 . . 16 26 Successful 111 | . 8 1 12 15 46 8 1 . . . 3 . 1 . . . . . 6 10 Failed 93 | . 17 1 12 8 12 10 . . . . 5 . . . . 2 . . 10 16 Catastrophic 14 | . . . 5 . 1 1 . . . . 2 . . . . . . . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 86 | . 16 2 15 10 23 8 . . . . 2 . . . . . . . 6 4 Terminals 115 | . 22 2 17 17 23 16 . . . . 2 . . . . . . . 14 2 Fabricators 19 | . . . . . . . . . . . 6 . . . . 2 . . . 11 Repair Stations 11 | . . . 4 5 . 2 . . . . . . . . . . . . . . Recycling Units 16 | . 4 . . . 9 . . . . . . . . . . . . . 2 1 Scanalyzers 11 | . . . 3 . . . . . . . . . . . . . . . . 8 Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . 4 Terminal Hacks 59 | . 4 1 . 8 35 3 1 . . . . . 1 . . . . . 6 . Record 25 | . . . . . 24 . 1 . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 1 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 6 | . 1 . . 1 2 1 . . . . . . . . . . . . 1 . Locate Traps 5 | . . . . 3 1 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . 1 2 . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . 4 3 . 1 . . . . . . . . . . . . . . Scan Component 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 Retrieve Components 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . 3 . . . . . . . . . . . . . . . . 6 Insert Component 6 | . . . 2 . . . . . . . . . . . . . . . . 4 Analyze 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 26 | . 3 . 5 3 9 4 . . . . 2 . . . . . . . . . Terminals 17 | . 1 . 5 3 3 4 . . . . 1 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . 3 3 3 3 . . . . 1 . . . . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 6 . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 9 1 7 8 7 8 . . . . 4 . . . . 1 . . 7 10 Full Trace Events 10 | . 2 . 2 . 4 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . . . . . Time 84 | . . . 68 16 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 10 . . . 3 . . . . . . . . . . . . . . 10 Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . 4 . 1 . 4 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Robots Rewired 20 | . . . . . 8 . . . . . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Total Allies 42 | . . . . . 8 . . . . . . . . . 1 . 19 1 12 1 Largest Group 19 | . . . . . 8 . . . . . . . . . 1 . 19 6 8 1 Highest-Rated Group 684 | . . . . . 107 . . . . . . . . . 85 . 684 238 249 31 Highest-Rated Ally 85 | . . . . . 27 . . . . . . . . . 85 . 50 47 39 31 Total Orders 18 | . . . . . 9 . . . . . . . . . . 2 . 4 . 3 STAY 7 | . . . . . 7 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . 2 . 4 . 3 Ally Attacks 254 | . . . . . 31 . . . . . . . . . . . 106 47 62 8 Total Damage 5720 | . . . . . 334 . . . . . . . . . . . 3212 822 1228 124 Kills 22 | . . . . . 7 . . . . . . . . . . . 6 2 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Active Infowar (turns) 23797 | 44 1350 532 1852 534 . 353 1691 1474 2 684 1468 1688 979 330 715 472 1077 2175 2619 3758 Optics 9992 | . . . . . . . . . . . . . . . . 363 1077 2175 2619 3758 Sensors 12693 | . . . . . . . 1691 1474 2 684 1468 1688 979 330 715 223 1024 1740 . 675 Seismic 4665 | 44 1350 532 1852 534 . 353 . . . . . . . . . . . . . . T.N.C. 8465 | . . . . . . . . . . . . . . . . . . 2088 2619 3758 Jamming 6967 | . . . . . . . . . . . . . . . . 178 78 1590 2408 2713 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 3 2 . . . 2 2 . 2 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 2 . 4 . 3 Drone Recoveries 9 | . . . . . . . . . . . . . . . . 2 . 4 . 3 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Turns Passed 34365 | 113 1706 835 1854 1892 3023 4140 1834 1540 675 703 1769 1756 1044 420 936 472 1077 2175 2619 3782 Spaces Moved 14301 | 46 950 472 915 778 1002 1274 613 485 202 274 746 838 497 213 467 175 521 1290 904 1639 Core 50 | 3 . . . . 1 . . . . . . . . . . . . . . 46 Treads 4716 | 32 55 . 39 . 5 . . . 161 274 70 838 497 213 467 101 88 268 684 924 Legs 2528 | . . . . . . . . . . . 676 . . . . 74 433 1022 220 103 Wheels 7007 | 11 895 472 876 778 996 1274 613 485 41 . . . . . . . . . . 566 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 155 140 140 135 251 262 309 202 202 162 162 192 192 192 171 124 124 109 50 Average Speed 192 | 138 148 155 153 161 182 290 287 309 247 236 217 199 192 192 192 183 126 125 205 169 Slowest Speed 1450 | 160 240 155 320 210 1450 309 309 309 480 273 276 209 192 192 192 192 171 171 264 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 95 59 82 99 40 80 64 74 48 26 84 57 14 60 7 94 34 97 51 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 11 | . 2 . . . 6 . . 1 . . . . . 1 1 . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . . . . 1 1 1 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 1 1 1 . . . . 1 . . . . . Scrap Searched 18 | . . 1 . . . . 4 3 . 1 . 4 3 1 1 . . . . . Spaces Dug 110 | . 1 . 24 2 . 20 . 2 . 1 11 5 2 . . 1 9 7 1 24 Terrain Destroyed 1464 | . 1 . 24 11 . 66 4 31 6 65 48 61 40 . . 4 115 86 156 746 Melee 22 | . . . 2 2 . 3 . . . 1 . . 1 . . 1 4 7 . 1 Projectile 213 | . 1 . 5 . . 24 4 4 1 . 17 6 7 . . 3 5 16 50 70 AOE 1228 | . . . 17 9 . 39 . 27 5 64 31 55 32 . . . 106 63 105 675 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Total 19127 | 79 1166 525 1213 1189 2142 1549 667 513 330 309 840 900 546 219 498 300 892 1672 1365 2213 Wait 2495 | . 108 10 135 160 1012 57 9 12 47 11 33 38 10 1 . 69 313 222 128 120 Move 14283 | 46 949 471 914 777 1001 1273 612 484 201 273 745 837 496 212 466 175 520 1289 903 1639 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 9 21 3 18 18 1 17 7 . 7 . 4 2 2 2 5 4 4 10 18 39 Fast Attach 79 | 6 1 . . 4 1 6 1 . 3 . 7 1 3 . . 6 8 7 4 21 Attach 118 | . 1 . 4 7 7 7 5 1 11 4 1 . 2 . 2 8 4 7 10 37 Detach 58 | . . . . 2 6 4 1 1 3 3 . . . . 2 5 3 7 3 18 Swap 233 | . 19 4 26 41 1 3 8 2 3 . 7 9 9 2 11 11 4 22 11 40 Drop 217 | 1 16 4 19 38 14 17 4 . 5 . 6 3 5 . 6 6 10 11 8 44 Fire 1197 | 17 51 32 84 136 37 161 20 13 49 17 34 10 18 2 . 12 21 77 153 253 Melee 66 | . . . 13 6 3 4 . . 1 1 3 . 1 . 4 4 5 19 . 2 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 . Rewire 177 | . . . . . 59 . . . . . . . . . . . . . 118 . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 410 | -10/Materials | Central database locked down 475 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Derelicts attacked the area 850 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Discovered new exit (range 13) 1293 | -10/Materials | Discovered new exit (range 15) 1381 | -10/Materials | Discovered new exit (range 15) 1820 | -10/Materials | Entered Mines 1894 | -10/Mines | Discovered new exit (range 9) 1978 | -10/Mines | Learned 2 Materials zone layouts 1978 | -10/Mines | Discovered new exit (range 8) 2067 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2072 | -10/Mines | Found Prototype Device 2363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2655 | -10/Mines | Entered Materials 2655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2656 | -9/Materials | Identified exit to Mines 3067 | -9/Materials | Discovered exit to Mines (range 16) 3273 | -9/Materials | Discovered new exit (range 14) 3371 | -9/Materials | Repaired Broken Transport Network Coupler 3404 | -9/Materials | Repaired Autogun 3578 | -9/Materials | Discovered new exit (range 9) 4066 | -9/Materials | Identified exit to Storage 4509 | -9/Materials | Entered Storage 5022 | -9/Storage | Lost 3 parts (1n1u1w) 5211 | -9/Storage | Build established: Scavenger-Mutant 5801 | -9/Storage | Identified exit to Recycling 5874 | -9/Storage | Repaired Arm. Wheel 5928 | -9/Storage | Core integrity fell below 50% 6155 | -9/Storage | Used back door to open Recycling access 6401 | -9/Storage | Entered Recycling 6416 | -9/Recycling | Build established: Mutant 7138 | -9/Recycling | Discovered new exit (range 16) 7290 | -9/Recycling | Build established: Commander-Mutant 7609 | -9/Recycling | Scanned before Scraplab entrance 7656 | -9/Recycling | Angered Scraplab inhabitants 7791 | -9/Recycling | Lost 6 allies 7989 | -9/Recycling | Found Prototype Device 7989 | -9/Recycling | Identified Scrap Engine 8050 | -9/Recycling | Build established: Mutant 8503 | -9/Recycling | Build established: Construct 9424 | -9/Recycling | Entered Factory 9424 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10224 | -7/Factory | Search patrols dispatched 10355 | -7/Factory | Garrison activated, responded to threat 11214 | -7/Factory | Found Prototype Launcher 11214 | -7/Factory | Identified Rocket Array 11516 | -7/Factory | Discovered new exit (range 9) 13209 | -7/Factory | Discovered new exit (range 16) 13266 | -7/Factory | Discovered new exit (range 15) 13302 | -7/Factory | Identified exit to Lower Caves 13564 | -7/Factory | Entered Lower Caves 13764 | -7/Lower Caves | Learned location of 1 exit from Factory 13775 | -7/Lower Caves | Learned Factory stockpile data 14029 | -7/Lower Caves | Found Alien Artifact 14263 | -7/Lower Caves | Spotted B-75 Beast 14370 | -7/Lower Caves | Destroyed B-75 Beast 14393 | -7/Lower Caves | Lost 3 parts (3u) 14502 | -7/Lower Caves | Learned Factory stockpile data 15035 | -7/Lower Caves | Identified Exp. Sensor Array 15141 | -7/Lower Caves | Discovered new exit (range 4) 15398 | -7/Lower Caves | Entered another Lower Caves area 15528 | -7/Lower Caves | Discovered new exit (range 12) 15539 | -7/Lower Caves | Encountered a Warlord checkpoint 16884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16894 | -7/Lower Caves | Discovered new exit (range 11) 16938 | -7/Lower Caves | Entered Data Miner 16938 | -7/Data Miner | Discovered new exit (range 6) 16997 | -7/Data Miner | Met Data Miner 17044 | -7/Data Miner | Data Conduit disabled 17052 | -7/Data Miner | Core integrity fell below 50% 17188 | -7/Data Miner | Lost 8 parts (1p1n5u1w) 17321 | -7/Data Miner | Found Prototype Device 17321 | -7/Data Miner | Identified Exp. Thermal Shield 17613 | -7/Data Miner | Entered Proximity Caves 17868 | -6/Proximity Caves | Core integrity fell below 20% 18171 | -6/Proximity Caves | Discovered new exit (range 15) 18316 | -6/Proximity Caves | Entered Factory 18316 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18317 | -6/Factory | Identified exit to Lower Caves 18611 | -6/Factory | Build established: Mutant 19148 | -6/Factory | Spotted B-75 Beast 19747 | -6/Factory | Discovered new exit (range 16) 19802 | -6/Factory | Build established: Construct 19920 | -6/Factory | Discovered exit to Lower Caves (range 13) 20085 | -6/Factory | Entered Lower Caves 20746 | -6/Lower Caves | Learned Factory interactive machine intel 20996 | -6/Lower Caves | Identified exit to Lower Caves 21841 | -6/Lower Caves | Entered another Lower Caves area 22121 | -6/Lower Caves | Discovered new exit (range 8) 22649 | -6/Lower Caves | Learned 8 Factory zone layouts 22678 | -6/Lower Caves | Found Alien Artifact 22678 | -6/Lower Caves | Identified Core Expander 22678 | -6/Lower Caves | Installed Core Expander, added new Utility slot 22767 | -6/Lower Caves | Learned Factory non-interactive machine intel 22799 | -6/Lower Caves | Discovered new exit (range 10) 22882 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22883 | -6/Lower Caves | Identified exit to Zion 22885 | -6/Lower Caves | Entered Zion 22960 | -6/Zion | Given the Hacking Drone Bay 22960 | -6/Zion | Found Prototype Device 23059 | -6/Zion | Found CR-A16's Pointy Stick 23112 | -6/Zion | Learned location of Warlord (-5) 23146 | -6/Zion | Discovered new exit (range 15) 23173 | -6/Zion | Identified exit to Proximity Caves 23229 | -6/Zion | System corruption cleaned by Quarantine Array 23238 | -6/Zion | Attacked by Zionites 23239 | -6/Zion | Spotted 85-A3L(B) 23239 | -6/Zion | Spotted 3P-OU5(B) 23305 | -6/Zion | Entered Proximity Caves 23901 | -5/Proximity Caves | Discovered new exit (range 7) 24028 | -5/Proximity Caves | Spotted B-75 Beast 24047 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 24050 | -5/Proximity Caves | Destroyed B-75 Beast 24241 | -5/Proximity Caves | Entered Factory 24241 | -5/Factory | Evolved 2 slots: Utility x2 24242 | -5/Factory | Identified exit to Extension 24245 | -5/Factory | Loaded intel: 185 non-interactive machine locations 24246 | -5/Factory | Loaded intel: 56 interactive machine locations 24318 | -5/Factory | Build established: Mutant 24337 | -5/Factory | Identified Hacking Drone Bay 24561 | -5/Factory | Spotted B-75 Beast 24564 | -5/Factory | Destroyed B-75 Beast 24708 | -5/Factory | Discovered exit to Extension (range 13) 24713 | -5/Factory | Sucked down chute 24713 | -5/Factory | Entered Waste 24789 | -5/Waste | Spotted C-40 Crusher 24789 | -5/Waste | Spotted C-40 Crusher 24796 | -5/Waste | Spotted C-40 Crusher 24797 | -5/Waste | Destroyed C-40 Crusher 24798 | -5/Waste | Spotted C-40 Crusher 24805 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24828 | -5/Waste | Spotted C-40 Crusher 24869 | -5/Waste | Spotted C-40 Crusher 24878 | -5/Waste | Crushed by Compactor (1 part destroyed) 24905 | -5/Waste | Discovered new exit (range 10) 24942 | -5/Waste | Warlord forces began an assault 24959 | -5/Waste | Allies destroyed C-40 Crusher 25032 | -5/Waste | Lost 10 allies 25039 | -5/Waste | Allies destroyed C-40 Crusher 25045 | -5/Waste | Allies destroyed C-40 Crusher 25286 | -5/Waste | Build established: Skirmisher 25784 | -5/Waste | Identified exit to Factory 25790 | -5/Waste | Entered Factory 25790 | -5/Factory | Accompanied by 6 allies 26149 | -5/Factory | Identified exit to Factory 26150 | -5/Factory | Identified exit to Upper Caves 26439 | -5/Factory | Build established: Assassin 26590 | -5/Factory | Lost 3 allies 26803 | -5/Factory | Build established: Skirmisher 26876 | -5/Factory | Cargo convoy interrupted 27010 | -5/Factory | Found Rocket Array 27015 | -5/Factory | Found Rocket Array 27017 | -5/Factory | Found Rocket Array 27198 | -5/Factory | Build established: Construct 27600 | -5/Factory | System corruption reached 10% 27890 | -5/Factory | First assault squad dispatched 27965 | -5/Factory | Entered Extension 28152 | -5/Extension | Build established: Mutant 28390 | -5/Extension | Energy Cycler disabled 28391 | -5/Extension | Rescued a captive Derelict 28393 | -5/Extension | Rescued a captive Derelict 28915 | -5/Extension | Disrupted transfer network 29141 | -5/Extension | Build established: Commander-Mutant 29253 | -5/Extension | P-70 Sage assimilated allied TM-2QD(l) 29287 | -5/Extension | Lost 3 allies 29320 | -5/Extension | Spotted B-75 Beast 29408 | -5/Extension | Allies destroyed B-75 Beast 29412 | -5/Extension | Spotted B-75 Beast 29419 | -5/Extension | Discovered exit to Factory (range 19) 29440 | -5/Extension | Destroyed B-75 Beast 29488 | -5/Extension | Destroyed 8 combat bots 29881 | -5/Extension | Build established: Mutant 29994 | -5/Extension | Lost 3 parts (1n1u1w) 30278 | -5/Extension | Lost 3 allies 30343 | -5/Extension | Discovered exit to Factory (range 10) 30346 | -5/Extension | Discovered new exit (range 6) 30372 | -5/Extension | Identified exit to Cetus 30584 | -5/Extension | Entered Factory 30584 | -4/Factory | Accompanied by 1 ally 30584 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30958 | -4/Factory | Build established: Tank 31109 | -4/Factory | Spotted B-86 Titan 31116 | -4/Factory | Destroyed B-86 Titan 31817 | -4/Factory | Allied Derelicts emerged from ambush trap array 31834 | -4/Factory | First assault squad dispatched 32007 | -4/Factory | Build established: Scavenger-Tank 32537 | -4/Factory | Destroyed 7 combat bots 32638 | -4/Factory | Found Prototype Processor 32638 | -4/Factory | Identified Exp. Melee Analysis Suite 32668 | -4/Factory | Found Quantum Capacitor 33364 | -4/Factory | Discovered new exit (range 13) 33407 | -4/Factory | Identified exit to Research 33429 | -4/Factory | Identified exit to Upper Caves 33495 | -4/Factory | Build established: Skirmisher 33718 | -4/Factory | System corruption reached 10% 33719 | -4/Factory | High security lockdown imminent 33748 | -4/Factory | Lost 3 parts (2u1w) 33799 | -4/Factory | High security lockdown engaged 33898 | -4/Factory | Destroyed 20 combat bots 34018 | -4/Factory | Build established: Mutant 34019 | -4/Factory | Destroyed 7 combat bots 34179 | -4/Factory | Destroyed 19 combat bots 34182 | -4/Factory | Lost 5 parts (1n2u2w) 34334 | -4/Factory | Core integrity fell below 50% 34342 | -4/Factory | Released all parts (6) 34362 | -4/Factory | Core integrity fell below 20% 34366 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 34353_ E-15 Imp destroyed. 34354_ Penetrated by Slug. 34356_ Slug penetrates Earth. 34356_ Slug penetrates Wall. 34359_ Slug penetrates Earth. 34361_ Penetrated by Slug. 34361_ Slug penetrates Earth. 34361_ Penetrated by Slug. 34362_ The unstable cave ceiling collapses. 34362_ C-30 ARC bursts open, deploying its payload. 34362_ G-73 Enforcer unfolds itself. 34362_ G-67 Veteran unfolds itself. 34362_ M-36 Artificer unfolds itself. 34363_ FUBE5GW4#MUX=OI >D4| &4N1WH5PW3UGZ1E 34363_ Penetrated by Slug. 34364_ Acquired Micro-nuke Launcher. 34364_ Penetrated by Slug. 34364_ Micro-nuke Launcher destroyed. 34364_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????#" = # # #?? | | ????????#" # # """ #?? | | ????????#" [ ! # # """"" #?? | | ????????#" [%[ % # * # """"" #?? | | ????????#" == / #?? | | ???# ##### =[ = ############?? | | ???# / %%[ != # | | ???####### *%[! % * ##+#######??? | | ?????????# [ ![! #????? | | ?????????# % =# """" #????? | | ?????????# %[# "" #????? | | ?????????# "# "" #????? | | ?????????########### "" #????? | | ??????############## # #????? | | ????# %%# !#????? | | ????# = """"""""" = # #????? | | ????# %# # # ####????? | | ????# """"""""" # #???????? | | ?????? !%* # ## # ???????? | | ????? """"""""" p## # ##??????? | | ?????? ! ## ???????? | | ?????????########## ###### #??????? | | ?????????# | ## #####????? | | ?????????# !! # """ ] #????? | | ?????????# !] # #%%"R" #????? | | ?????????# @] "" " #????? | | ?????????# #= g ###??? | | ?????????# ^ ^ g g + | | ?????????# ^ # " ###### | | ?????????# # # #????? | | ?????????# ^ ^ ^ #????? | | ?????????# ## =# ########## | | ?????????# % %! | | ?????????# % [ | | ?????????########### # | | ???????????????????# | | ???????????????????# # | | ???????????????????# ## ## # # T####### | | ???????????????????##?## # # # ####?????? | | ???????????????????????# ### # # ????????? | | ???????????????????????# #?? # ##???????? | | ???????????????????????# #?? ##???????? | | ???????????????????????# #??#######????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 39 Energy Capacity 740 Matter Stores 491 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: TH 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Rocket Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Transport Network Coupler | 90% | -9/Materials | Broken Autogun | 46% | -9/Materials Arm. Wheel | 68% | -9/Storage Alien Tech Used ----------------- Core Expander Achievements -------------- Killing Spree Treasure Hunter Challenges ------------ None Game ------ Seed DisruptionThermalGenerator Manual? 0 Play Time 04:48:17 Cumulative 128.8 hours Start 2025.09.03 @ 16:16:37 End 2025.09.06 @ 17:53:55 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 39 Adventurer 0 Explorer 6 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 70 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b86e2dfe-386f-460f-b90c-901abd723724