Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 10:55:01 Player: arkn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (2558) 2558 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 8925 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 58/100 System Corruption 14% Temperature Cool (-123) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Cryofiber Web Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Triangulator Advanced Signal Interpreter Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Microactuators > --- WEAPON ----------- Falx Spear > --- INVENTORY -------- Armored Huge Wheel Advanced Terrain Scanner Improved Shield Generator Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . Utility 3 | . . . 1 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 72 | 6 5 . 12 . . . 13 2 1 13 1 . 7 . 12 Power 10 | 1 1 . 2 . . . 1 . . 2 . . 1 . 2 Engine 7 | 1 1 . 2 . . . 1 . . . . . . . 2 Core 3 | . . . . . . . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 . . 5 . . . 7 . . 6 . . . . 7 Treads 15 | 2 . . 5 . . . 7 . . . . . . . 1 Leg 6 | . . . . . . . . . . . . . . . 6 Wheel 2 | . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 . . . . . Utility 22 | 1 3 . 2 . . . 2 2 . 4 1 . 4 . 3 Device 8 | 1 . . . . . . . . . 1 1 . 2 . 3 Storage 3 | . 2 . 1 . . . . . . . . . . . . Processor 10 | . 1 . . . . . 2 2 . 3 . . 2 . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 1 . 3 . . . 3 . 1 1 . . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . 1 . . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . 2 . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . . . . Parts Lost 20 | . . . 1 . . . . . 4 . . . 2 1 12 Power 5 | . . . . . . . . . 2 . . . 1 . 2 Propulsion 11 | . . . 1 . . . . . 2 . . . . 1 7 Utility 2 | . . . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 4 | . . . 1 . . . . . 4 . . . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 8 12 18 19 19 19 18 17 10 2 3 3 3 4 3 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | 1 1 1 3 4 4 4 3 3 2 1 2 2 1 1 1 Utility 3 | . 3 6 6 7 7 7 6 4 2 . . . 1 2 2 Weapon 4 | . 4 4 7 7 7 7 7 9 5 . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 1 3 . . . 8 . 11 3 . . 3 . 3 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 8 | . 2 . 2 . . . 3 . 1 . . . . . . Utility 14 | . . 1 . . . . 2 . 3 2 . . 3 . 3 Weapon 13 | . 2 . 1 . . . 3 . 6 1 . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 100 100 98 99 58 71 100 100 85 81 72 Engine 8 | . 13 14 11 11 11 11 17 15 6 . . . . . 4 Core 3 | . . . . . . . . . . 10 15 15 9 11 5 Treads 19 | . 28 28 32 33 33 33 36 30 15 . . . . . 2 Leg 3 | . . . . . . . . . . . . . . . 20 Wheel 1 | . . . . . . . . . . 4 . . 5 6 . Flight 4 | . . . . . . . . . . 6 30 30 26 23 1 Device 7 | . 2 . 10 11 11 . . . . 6 11 15 13 13 16 Storage 6 | . 13 14 11 11 11 11 9 7 3 . . . . . . Processor 15 | . 11 14 11 11 11 11 12 29 22 28 26 23 20 20 14 Ballistic Gun 6 | . 14 14 11 11 11 11 4 . . . . . . . . Ballistic Cannon 7 | . 13 14 11 11 11 11 13 15 6 . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 13 15 15 5 . . Peak Build Rating 64 | 6 10 12 21 20 20 21 31 36 36 52 53 53 64 60 57 Average Rating 29 | 4 9 10 18 20 20 21 26 35 22 36 52 53 58 56 44 On Entrance 28 | . 4 10 12 20 20 20 21 31 36 12 52 53 53 60 52 Avg Prop Armor Cover (%) 17 | 29 29 . . . . . . . . . . . 15 16 19 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 31 31 62 56 56 62 69 65 65 18 20 20 22 20 27 Greatest Support 88 | 40 40 40 66 66 66 66 88 88 88 56 24 24 24 28 80 Greatest Overweight (x) 5 | . . . 1 . . . . . 1 5 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 12 | 5 10 15 20 20 20 20 20 20 12 5 5 5 5 5 5 Most Carried 20 | 5 12 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 11 | 2 8 13 19 20 20 20 19 19 12 4 5 5 4 5 4 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 5 12 15 20 20 20 20 20 20 5 5 5 5 5 5 5 Class Distribution -------------------- 72% | Mutant 10% | Scavenger-Mutant 8% | Gladiator 4% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Matter Collected 2586 | 290 378 77 461 . . 10 515 . 1 326 189 . 112 . 227 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3611 | 126 487 120 860 . . 10 570 . . 315 335 . 373 . 415 Parts 220 | 9 32 9 50 . . 2 30 . . 29 10 . 26 . 23 Haulers Intercepted 11 | . 2 . 4 . . . 3 . . 1 . . 1 . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 61 | . 13 5 10 . . . 13 . . 4 5 . 4 . 7 Melee 14 | . . . . . . . . . . 4 5 . 1 . 4 Guns 13 | . 6 2 4 . . . 1 . . . . . . . . Cannons 28 | . 7 3 6 . . . 12 . . . . . . . . AOE 6 | . . . . . . . . . . . . . 3 . 3 Classes Destroyed 16 | 2 6 . 1 . . . 2 . . 2 3 . . . . Worker 5 | . 1 . . . . . 2 . . 1 . . . . 1 Builder 6 | . . . . . . . . . . 2 . . 3 . 1 Tunneler 5 | 3 . . . . . 1 . . . 1 . . . . . Hauler 11 | . 2 . 4 . . . 3 . . 1 . . 1 . . Recycler 9 | 1 1 . 4 . . . 1 . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Watcher 9 | . 3 . 3 . . . 1 . . 1 . . . . 1 Swarmer 23 | . 9 3 3 . . . . . . 2 2 . 3 . 1 Grunt 21 | . 4 2 3 . . . 9 . . . . . . . 3 Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . . . 1 . . . 1 Sentry 7 | . . . 4 . . . 2 . . . 1 . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . Programmer 4 | . . . . . . . . . . 1 . . 1 . 2 Tinkerer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 4 3 3 5 . . 1 6 . . 2 2 . 3 . 4 Combat Bots Only 6 | . 3 3 4 . . . 6 . . 2 2 . 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 1 . . 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Hostile Shots Fired 447 | . 46 26 43 . . . 70 . 4 15 34 2 14 28 165 Missed 141 | . 12 6 5 . . . 19 . . 4 16 2 6 12 59 Hits 306 | . 34 20 38 . . . 51 . 4 11 18 . 8 16 106 Melee 12 | . . . . . . . . . 4 . 1 . . 1 6 Projectile 294 | . 34 20 38 . . . 51 . . 11 17 . 8 15 100 Critical Strikes 13 | . . . 1 . . . 1 . 1 . 1 . . 1 8 Damage Taken 4679 | . 350 180 461 . . . 761 . 166 234 207 . 122 160 2038 Core 1340 | . 56 17 82 . . . 154 . 31 106 35 . . 44 815 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 60 | . 17 . . . . . . . . 18 . . 25 . . Core Remaining (%) 79 | 100 . 70 . . . 79 72 . . . . 75 . . . Volleys Fired 183 | 5 44 11 48 . . 1 59 . 4 . . . 3 . 8 Largest 2 | 2 2 2 2 . . 2 2 . 2 . . . 1 . 1 Hottest 70 | 40 53 53 56 . . 56 70 . 70 . . . 39 . 39 Shots Fired 353 | 10 88 22 96 . . 2 116 . 8 . . . 3 . 8 Gun 128 | 10 44 11 48 . . 1 14 . . . . . . . . Cannon 214 | . 44 11 48 . . 1 102 . 8 . . . . . . Launcher 11 | . . . . . . . . . . . . . 3 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 342 | 10 88 22 96 . . 2 116 . 8 . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . 3 . 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 9 8 8 . . 2 28 . 14 . . . . . 2 Robot Miss Streak 6 | 2 4 5 2 . . . 6 . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 306 | 7 54 12 66 . . 1 93 . 8 17 20 . 8 1 19 Core Hits 152 | 5 25 7 26 . . 1 42 . 4 9 7 . 10 . 16 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . 2 . . . 4 . 1 1 3 . 1 . 3 Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 7 | . . . 2 . . . 4 . 1 . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . 3 Impale 4 | . . . . . . . . . . 1 3 . . . . Melee Attacks 125 | . . . . . . . . . . 40 29 . 26 1 29 Impact . | . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . 12 1 29 Piercing 83 | . . . . . . . . . . 40 29 . 14 . . Sneak Attacks 20 | . . . . . . . . . . 6 6 . 5 1 2 Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . Damage Inflicted 8496 | 83 925 199 1172 . . 17 1885 . 236 786 938 . 905 100 1250 Guns 1195 | 83 351 72 508 . . 17 164 . . . . . . . . Cannons 3322 | . 574 127 664 . . . 1721 . 236 . . . . . . Explosions 817 | . . . . . . . . . . . . . 323 . 494 Melee 3156 | . . . . . . . . . . 786 938 . 582 100 750 Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 4517 | 83 925 199 1172 . . 17 1885 . 236 . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 817 | . . . . . . . . . . . . . 323 . 494 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1295 | . . . . . . . . . . . . . 445 100 750 Piercing 1861 | . . . . . . . . . . 786 938 . 137 . . Highest Corruption 14 | . . . . . . . 1 . 10 10 10 10 . 10 14 Average Corruption 9 | . . . . . . . 1 . 10 10 10 10 . 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . 2 . 4 34 15 . . 2 63 Message Errors 29 | . . . . . . . 1 . 1 8 2 . . . 17 Matter Fused 32 | . . . . . . . 1 . . 13 3 . . . 15 Heat Flow Errors 14 | . . . . . . . . . . 5 3 . . . 6 Energy Discharges 13 | . . . . . . . . . . 4 1 . . . 8 Parts Rejected 4 | . . . . . . . . . 1 . 1 . . . 2 Data Loss (minor) 17 | . . . . . . . . . 1 2 3 . . . 11 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . 1 Alerts 5 | . . . . . . . . . . 2 1 . . 1 1 Misdirections 4 | . . . . . . . . . 1 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 669 | . 6 . 36 . . . 21 . . 73 363 . 88 . 82 Projectiles 63 | . 6 . 36 . . . 21 . . . . . . . . Explosions 28 | . . . . . . . . . . . . . 28 . . Melee 578 | . . . . . . . . . . 73 363 . 60 . 82 Knockbacks 41 | . 6 2 3 . . . 29 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 33 | . 6 2 3 . . . 22 . . . . . . . . Secondary 7 | . . . . . . . 7 . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . . . . . . 24 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | . 9 9 37 . . . 319 . 6 256 408 16 2 5 243 Average Temperature 83 | . 4 6 16 . . . 91 . 3 86 95 10 1 3 103 Received Heat Transfer 1251 | . 69 24 147 . . . 387 . . . 60 . . 42 522 Effects 3 | . . . . . . . 1 . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 100 . . 100 100 84 Level 1 2 | . . . . . . . . . . . . . . . 15 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 243 | 15 141 61 93 31 . 5 185 68 2 65 . . 105 11 243 Initial 76 | . . . . 31 . . . 68 2 . . . 76 11 . Average 40 | 3 39 16 30 1 . . 77 40 . 7 . . 25 3 83 Influence Increases 2788 | 20 430 121 340 . . 5 507 . . 205 330 . 223 . 607 Destroy 0b10 Robot/C 1240 | . 260 100 200 . . . 280 . . 80 100 . 80 . 140 Destroy 0b10 Robot/NC 235 | 20 40 . 55 . . 5 35 . . 30 5 . 25 . 20 Destroy Leader 320 | . 70 20 74 . . . 68 . . 34 . . 22 . 32 Allied During Kill 5 | . . . . . . . 5 . . . . . . . . Successful Hack 121 | . 11 . 7 . . . 43 . . 11 . . 15 . 34 Disable Machine 60 | . 15 . . . . . . . . . . . . . 45 Destroy Structure 147 | . 4 1 4 . . . 1 . . 20 . . 51 . 66 Partial Spotted 45 | . . . . . . . . . . 15 . . 30 . . Lose Combat Pursuer 615 | . 30 . . . . . 75 . . 15 225 . . . 270 Influence Decreases 2545 | 20 430 121 260 80 . 5 355 144 8 183 200 30 311 34 364 Entered New Map 247 | . . . . 49 . . . 84 6 . 9 30 46 23 . Time Decay 2182 | 20 430 121 260 31 . 5 320 60 2 183 191 . 265 10 284 Lost Part 81 | . . . . . . . . . . . . . . 1 80 Lost Ally 35 | . . . . . . . 35 . . . . . . . . Squads Dispatched 22 | . 3 . . . . . 3 . . 4 . . 5 . 7 Investigation 10 | . 2 . . . . . 1 . . 1 . . 3 . 3 Extermination 7 | . . . . . . . . . . 2 . . 2 . 3 Reinforcement 5 | . 1 . . . . . 2 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Distress Signals 2 | . . . 1 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | . 18 5 15 . . . 27 . 5 6 13 7 5 7 29 Peak Tracking Total 7 | . 4 3 4 . . . 7 . 5 3 7 7 3 6 7 Tactical Retreats 20 | . 1 . . . . . 3 . . 1 7 . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Traps Triggered 18 | . 2 . . . . . 3 1 . 2 . . 5 . 5 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . 9 . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Machines Disabled 6 | . 1 . . . . . . . . . 2 . . . 3 Max in Single Turn 1 | . 1 . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Machines Accessed 38 | . 7 1 3 . 2 . 7 1 . 5 . . 7 . 5 Terminals 18 | . 5 . 2 . . . 4 . . . . . 4 . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . 1 . . Recycling Units 5 | . 1 . 1 . . . 1 . . 1 . . 1 . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . 2 Garrison Access 4 | . . . . . . . 1 . . 2 . . 1 . . Total Hacks 110 | . 17 1 9 . 8 . 31 4 . 11 . . 14 . 15 Successful 63 | . 11 1 4 . 8 . 19 3 . 5 . . 7 . 5 Failed 46 | . 6 . 5 . . . 12 . . 6 . . 7 . 10 Catastrophic 12 | . 2 . 2 . . . . . . 4 . . 3 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 78 | . 16 . 9 . 1 . 25 . . 6 1 . 12 . 8 Terminals 56 | . 13 . 7 . . . 21 . . . . . 7 . 8 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 4 | . 1 . . . . . . . . 2 . . 1 . . Recycling Units 17 | . 3 . 2 . . . 5 . . 2 . . 5 . . Scanalyzers 15 | . . . . . . . 4 4 . . . . . . 7 Garrison Access 7 | . . . . . . . 1 . . 5 . . 1 . . Terminal Hacks 13 | . . 1 . . 8 . 3 . . . . . 1 . . Record 7 | . . . . . 7 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 4 3 . . . . . . 3 Retrieve Study 10 | . . . . . . . 4 3 . . . . . . 3 Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 34 | . 10 . 4 . . . 11 . . 2 . . 5 . 2 Terminals 21 | . 7 . 3 . . . 8 . . . . . 1 . 2 Track 7 | . 3 . 1 . . . 3 . . . . . . . . Botnet 10 | . 3 . 2 . . . 3 . . . . . 1 . 1 Operators 4 | . 1 . . . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . Patch 2 | . 1 . . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . 1 . . . 3 . . 1 . . 3 . . Monitor 3 | . 1 . . . . . 1 . . . . . 1 . . Reject 1 | . . . . . . . 1 . . . . . . . . Recyclers 5 | . 1 . 1 . . . 1 . . 1 . . 1 . . Mask 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 3 . . . 6 1 . 4 . . 5 . 5 Full Trace Events 5 | . 1 . . . . . 1 . . 1 . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . 3 3 . . . . . . 3 Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Total Allies 4 | . . 1 . 3 . . . . . . . . . . . Largest Group 3 | . . 1 1 3 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 40 40 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . 18 . . . . . . . . Total Damage 189 | . . . . . . . 189 . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Active Infowar (turns) 6555 | 22 243 . 941 813 468 . . 127 74 954 400 8 1007 62 1436 Optics 1355 | . . . . . . . . 127 74 954 200 . . . . Structural 3763 | . . . . . . . . . . 850 400 8 1007 62 1436 Seismic 2487 | 22 243 . 941 813 468 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Turns Passed 10144 | 113 1503 506 979 813 468 162 1469 127 74 954 400 8 1007 62 1499 Spaces Moved 7600 | 51 707 293 468 142 293 99 524 57 80 1298 793 29 1306 147 1313 Core 562 | 9 25 . . . . . . . 66 199 . . . . 263 Treads 2621 | 42 682 293 468 142 293 99 524 57 14 . . . . . 7 Legs 897 | . . . . . . . . . . . . . . . 897 Wheels 482 | . . . . . . . . . . 478 . . . 4 . Hover . | . . . . . . . . . . . . . . . . Flight 3038 | . . . . . . . . . . 621 793 29 1306 143 146 Fastest Speed 27 | 50 50 160 160 160 160 160 158 158 50 27 27 27 27 37 40 Average Speed 91 | 140 156 160 160 160 160 160 159 158 70 54 27 27 36 39 96 Slowest Speed 240 | 160 160 160 240 160 160 160 160 158 217 165 27 27 37 90 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 90 79 50 16 71 20 44 3 73 34 73 10 39 82 27 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 . . 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . . Spaces Dug 59 | . . . . . . . . . . 19 2 . 16 . 22 Terrain Destroyed 174 | . 4 1 1 . . . 1 . . 19 2 . 50 . 96 Melee 43 | . . . . . . . . . . 19 2 . 16 . 6 Projectile 7 | . 4 1 1 . . . 1 . . . . . . . . AOE 124 | . . . . . . . . . . . . . 34 . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Total 10257 | 79 1021 309 603 728 292 100 1050 95 89 1475 943 28 1801 149 1495 Wait 2085 | 12 241 2 53 587 . . 422 34 . 103 115 . 403 1 112 Move 7582 | 50 706 292 467 141 292 98 523 57 79 1292 792 28 1306 146 1313 Hop 2 | . . . . . . . . . . 2 . . . . . Pick Up 57 | 4 14 3 10 . . . 12 2 1 5 . . 5 . 1 Fast Attach 43 | 6 2 . 2 . . . 3 . 2 10 3 . 2 . 13 Attach 18 | . 3 . 2 . . . 1 2 . 4 . . 2 . 4 Detach 10 | 1 2 . . . . . . . . 2 . . 1 . 4 Swap 31 | . 2 . 10 . . 1 12 . . . . . 4 . 2 Drop 61 | 1 7 1 11 . . . 18 . 3 4 1 . 6 1 8 Fire 183 | 5 44 11 48 . . 1 59 . 4 . . . 3 . 8 Melee 115 | . . . . . . . . . . 38 23 . 24 1 29 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . 15 . . 45 . . Rewire . | . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . 9 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 12) 1013 | -10/Materials | Discovered new exit (range 14) 1176 | -10/Materials | Discovered new exit (range 3) 1423 | -10/Materials | Discovered new exit (range 9) 1617 | -10/Materials | Entered Mines 1728 | -10/Mines | Discovered new exit (range 5) 1946 | -10/Mines | Received a Mining Laser from a helpful Derelict 2003 | -10/Mines | Discovered new exit (range 10) 2030 | -10/Mines | Found the Drone Emporium 2037 | -10/Mines | Found Prototype Device 2094 | -10/Mines | Discovered new exit (range 10) 2123 | -10/Mines | Entered Materials 2123 | -9/Materials | Accompanied by 1 ally 2123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -9/Materials | Identified exit to Mines 2427 | -9/Materials | Discovered new exit (range 4) 2849 | -9/Materials | Discovered new exit (range 5) 3102 | -9/Materials | Entered Mines 3130 | -9/Mines | Met a Derelict bent on vengeance 3168 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3228 | -9/Mines | Assembled infested the area 3906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3906 | -9/Mines | Discovered new exit (range 5) 3915 | -9/Mines | Entered Exiles 3915 | -9/Exiles | Accompanied by 3 allies 3916 | -9/Exiles | Identified exit to Mines 3939 | -9/Exiles | Discovered exit to Mines (range 15) 3959 | -9/Exiles | Met 8R-AWN 3983 | -9/Exiles | Met EX-HEX 4024 | -9/Exiles | Met EX-BIN 4045 | -9/Exiles | Aligned with FarCom system 4047 | -9/Exiles | Given EX-Vault access code 4085 | -9/Exiles | Opened EX-Vault 4125 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4175 | -9/Exiles | Met EX-DEC 4186 | -9/Exiles | Learned location of Zion (-6) 4383 | -9/Exiles | Entered Mines 4383 | -8/Mines | Accompanied by 3 allies 4481 | -8/Mines | Discovered new exit (range 15) 4545 | -8/Mines | Entered Materials 4545 | -8/Materials | Accompanied by 3 allies 4545 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4631 | -8/Materials | Lost 3 allies 5978 | -8/Materials | Discovered new exit (range 15) 6014 | -8/Materials | Entered Factory 6014 | -7/Factory | Evolved 2 slots: Utility x2 6127 | -7/Factory | Central database locked down 6141 | -7/Factory | Sucked down chute 6141 | -7/Factory | Entered Waste 6148 | -7/Waste | Spotted C-40 Crusher 6156 | -7/Waste | EMP discharged 6156 | -7/Waste | System corruption reached 10% 6169 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6172 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6177 | -7/Waste | Spotted C-40 Crusher 6179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6186 | -7/Waste | Spotted C-40 Crusher 6187 | -7/Waste | Spotted C-40 Crusher 6200 | -7/Waste | Spotted C-40 Crusher 6208 | -7/Waste | Discovered new exit (range 13) 6208 | -7/Waste | Spotted C-40 Crusher 6210 | -7/Waste | Lost 4 parts (2p2n) 6215 | -7/Waste | Entered Factory 6562 | -7/Factory | Repaired Spear+? 6867 | -7/Factory | Discovered new exit (range 3) 6875 | -7/Factory | Build established: Gladiator 7077 | -7/Factory | Discovered new exit (range 14) 7169 | -7/Factory | Entered Lower Caves 7170 | -7/Lower Caves | Encountered a Warlord checkpoint 7191 | -7/Lower Caves | Spotted B-75 Beast 7248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7466 | -7/Lower Caves | Build established: Sprinter 7508 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7567 | -7/Lower Caves | Discovered new exit (range 7) 7569 | -7/Lower Caves | Entered another Lower Caves area 7573 | -7/Lower Caves | Discovered new exit (range 14) 7575 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7577 | -7/Lower Caves | Entered Factory 7577 | -6/Factory | Evolved 2 slots: Propulsion x2 7893 | -6/Factory | Build established: Gladiator 7945 | -6/Factory | Discovered new exit (range 4) 8316 | -6/Factory | Build established: Mutant 8584 | -6/Factory | Sucked down chute 8584 | -6/Factory | Entered Waste 8596 | -6/Waste | Spotted C-40 Crusher 8599 | -6/Waste | EMP discharged 8599 | -6/Waste | System corruption reached 10% 8610 | -6/Waste | Spotted C-40 Crusher 8610 | -6/Waste | Spotted C-40 Crusher 8610 | -6/Waste | Spotted C-40 Crusher 8612 | -6/Waste | Spotted C-40 Crusher 8616 | -6/Waste | Crushed by Compactor (1 part destroyed) 8617 | -6/Waste | Spotted C-40 Crusher 8634 | -6/Waste | Discovered new exit (range 12) 8646 | -6/Waste | Entered Factory 9021 | -6/Factory | Build established: Scavenger-Mutant 9847 | -6/Factory | Core integrity fell below 50% 10001 | -6/Factory | Lost 4 parts (1p2n1u) 10074 | -6/Factory | Build established: Mutant 10140 | -6/Factory | Core integrity fell below 20% 10145 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09997_ System corrupted: Matter fused (-9). 10012_ IO6C,B& KB8AIXIUS9XI4MRVBGRDCPRBJ9%2 10027_ System corrupted: Heat flow error (+189). 10036_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7T. 10062_ Drone sends a signal. 10064_ System corrupted: Component data lost. 10067_ Slug penetrates Wall. 10067_ U-05 Engineer suffers critical hit (Destroy). 10080_ System corrupted: Matter fused (-9). 10082_ Slug penetrates Wall. 10082_ Structural Scanner destroyed. 10082_ Slug penetrates Wall. 10095_ System corrupted: Matter fused (-5). 10095_ Connecting with Terminal... 10100_ Slammed into R-10 Processor. 10100_ R-10 Processor knocked back. 10123_ ZK:J:5GWBPE06YQOOW,95U 10141_ System corrupted: Component data lost. 10141_ Triggered Ambush Trap. 10141_ G-50 Soldier emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | """" # ########## !## # | | """" # # """ ## # | | # # """ ## # | | ############ # """ ## # | | ############ + ## + | | ??????????## # """ ## # | | ??????????## # """ ## # | | ??????????## # """ ## # | | ?????################ # ## # | | ?#################### # """ ## # | | ?###### ! [ # # """ ## #### | | ## # # """ ## ###? | | ## """"" # # ## #### | | # # """ # # """ ## | | """ + # """ ## #### | | % """ # # """ ## #### | | !% # # ## # | | ############# # ## # | | # ## ####+###### # | | # * A # | | # # gg # | | #### # | | #### " g + | | #### # | | #### g # | | #### @ g + | | +######### ############################ | | ###### ############################## | | ##+###### # ????????????????????????## | | # ??## ?????????????????????????????##### | | # ?????## ?????????????????????????????##### | | # ?????## ? # ??????????????????????????????? | | # ## # ??????????????????????????????? | | ######### # ??????????????????????????????? | | # ??????????????????????????????? | | # ??????????????????????????????? | | # ??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | +########### T#####??????????????????????????????? | | ############??????????????????????????????? | | ##????###?????????????????????????????????? | | ##???????????????????################?????? | | ##???????????????????################?????? | | "" ##???????????????????## ##?????? | | "" ##???????????????????## ! ######## | | """ ##???????????????????## ######## | | """ ####?????????????????## #### | | " """ ####?????????????????## #### " | | " ##?????????????????## #### " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spear | 55% | -7/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Spear | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSpacefoldInterpreter Manual? 0 Play Time 02:23:37 Cumulative 268.7 hours Start 2025.12.06 @ 08:49:59 End 2025.12.07 @ 10:55:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 98f1379d-3a1a-43d9-8ec7-1a9f51535285