Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 07:40:28 Player: Sixten Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (3307) 3307 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 8994 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter IFF Parser Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Array Advanced ECM Suite Advanced Reaction Control System Tesla Rifle [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 8 | . . 1 1 2 1 . . 2 1 Weapon . | . . . . . . . . . . Parts Attached 108 | 6 10 21 22 16 9 7 1 6 10 Power 21 | 1 4 3 3 3 3 1 . 2 1 Engine 14 | 1 2 3 1 3 2 . . 2 . Core 6 | . 2 . 2 . 1 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 38 | 2 2 6 10 8 . 5 . 3 2 Treads 20 | 2 2 6 10 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 18 | . . . . 8 . 5 . 3 2 Utility 25 | 1 2 2 3 4 6 . 1 . 6 Device 7 | . . 1 1 1 1 . . . 3 Storage 5 | 1 2 . . 1 1 . . . . Processor 8 | . . 1 . . 3 . 1 . 3 Hackware 5 | . . . 2 2 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 10 6 1 . 1 . 1 1 Energy Gun 7 | . 1 3 1 . . 1 . . 1 Energy Cannon 4 | . . 3 . . . . . 1 . Ballistic Gun 8 | 2 . 2 4 . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 6 1 1 . . . 1 . Corrupted Parts 3 | . . 3 . . . . . . . System Corruption 30 | . . 30 . . . . . . . Parts Lost 58 | . 1 9 11 3 3 6 . 11 14 Power 11 | . 1 2 1 1 . 1 . 2 3 Propulsion 22 | . . 2 5 2 . 4 . 6 3 Utility 12 | . . . 2 . 2 . . 1 7 Weapon 13 | . . 5 3 . 1 1 . 2 1 Highest Loss Streak 9 | . 1 5 6 3 2 8 . 4 9 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | . 4 7 14 7 4 2 2 2 3 Power 1 | . 1 . 1 1 . 1 1 1 . Propulsion 3 | . . 2 7 2 2 . . . . Utility 2 | . 1 3 3 2 1 1 1 1 1 Weapon 1 | . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . 3 3 . . . . 1 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 3 . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 82 86 92 87 88 73 83 59 52 Engine 4 | . 7 6 1 6 6 1 . 2 4 Core 3 | . 4 . 7 . . 4 6 1 . Treads 23 | . 27 29 31 2 . . . . . Flight 4 | . . . . 26 24 20 26 12 5 Device 4 | . . 9 7 . 3 . . . 8 Storage 8 | . 14 11 9 3 . . . . . Processor 7 | . . 7 9 7 15 20 23 23 22 Hackware 6 | . . . 8 25 24 20 20 13 9 Energy Gun 3 | . 5 9 . . . . . . . Energy Cannon 2 | . . 2 7 . . . . . . Ballistic Gun 8 | . 16 7 9 . . . . . . Ballistic Cannon 2 | . 6 . 1 5 5 . . . . Peak Build Rating 71 | 6 11 17 31 41 51 36 36 44 71 Average Rating 21 | 5 7 12 25 34 42 31 35 33 50 On Entrance 23 | . 6 11 17 24 37 36 32 36 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 12 92 37 38 38 23 12 7 24 29 Greatest Support 85 | 40 46 66 85 80 25 18 16 22 30 Greatest Overweight (x) 12 | 1 4 9 10 12 . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 5 5 5 5 5 Average Capacity 14 | 6 20 15 15 7 5 5 5 5 5 Most Carried 15 | 1 8 15 15 15 5 5 2 4 5 Average Carried 8 | . 4 7 14 6 4 2 2 3 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 8 15 15 4 5 2 2 3 1 Class Distribution -------------------- 59% | Mutant 19% | Scavenger-Mutant 10% | Hacker-Sprinter 6% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2929 | 238 523 718 879 94 82 266 79 50 . Remotely . | . . . . . . . . . . Salvage Created 4578 | . 685 1234 2104 120 82 129 . 224 . Parts 281 | . 54 86 110 11 1 11 . 8 . Haulers Intercepted 11 | . 1 6 4 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . Prevented 3 | . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 82 | . 18 18 30 6 1 5 . 4 . Melee 9 | . . . . . 1 4 . 4 . Guns 42 | . 12 10 20 . . . . . . Cannons 25 | . 6 3 10 6 . . . . . AOE 5 | . . 5 . . . . . . . Classes Destroyed 14 | . 8 4 2 . . . . . . Worker 13 | . 1 5 5 1 1 . . . . Builder 7 | . . 3 4 . . . . . . Tunneler 3 | . 1 1 1 . . . . . . Hauler 11 | . 1 6 4 . . . . . . Recycler 4 | . . 1 3 . . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 7 | . 2 1 2 2 . . . . . Watcher 9 | . 2 4 3 . . . . . . Swarmer 27 | . 6 7 3 6 . 5 . . . Cutter 2 | . . . 2 . . . . . . Grunt 38 | . 12 5 17 . . . . 4 . Duelist 3 | . . 2 1 . . . . . . Sentry 10 | . . 4 5 . 1 . . . . Hunter 2 | . . . 2 . . . . . . Best Kill Streak 10 | . 5 10 8 3 2 4 . 4 . Combat Bots Only 6 | . 4 6 3 3 1 4 . 4 . Max Kills in Single Turn 3 | . 1 3 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 905 | . 92 141 210 81 27 49 . 93 212 Missed 335 | . 24 39 54 41 16 14 . 29 118 Hits 570 | . 68 102 156 40 11 35 . 64 94 Melee 41 | . . 14 5 . . . . . 22 Projectile 529 | . 68 88 151 40 11 35 . 64 72 AOE 5 | . . . 2 . . . . . 3 Critical Strikes 26 | . 2 9 7 . . . . 1 7 Damage Taken 9232 | . 772 1589 2464 551 150 519 . 1139 2048 Core 2996 | . 94 267 484 143 69 191 . 592 1156 Absorbed by Shields 14 | . . . . . . . . 14 . Regen/Repaired (Parts) 226 | . . . 62 66 35 . . 63 . Core Remaining (%) 56 | 100 62 33 12 79 . . 69 40 . Volleys Fired 376 | . 90 94 156 24 5 1 . 4 2 Largest 2 | . 2 2 2 1 1 1 . 1 1 Hottest 118 | . 80 118 93 37 37 60 . 81 65 Shots Fired 694 | . 180 177 301 24 5 1 . 4 2 Gun 437 | . 144 120 170 . . 1 . . 2 Cannon 239 | . 36 39 131 24 5 . . 4 . Launcher 18 | . . 18 . . . . . . . Special . | . . . . . . . . . . Kinetic 406 | . 154 55 168 24 5 . . . . Thermal 263 | . 26 104 133 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 25 | . . 18 . . . 1 . 4 2 Robot Hit Streak 22 | . 12 16 22 4 6 1 . 4 1 Robot Miss Streak 9 | . 4 5 4 9 5 . . 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 497 | . 106 116 212 24 11 7 . 20 1 Core Hits 223 | . 39 51 89 23 5 4 . 9 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . 2 9 1 . . 1 . 1 . Burn 10 | . 1 8 1 . . . . . . Blast 2 | . 1 1 . . . . . . . Sever 2 | . . . . . . 1 . 1 . Melee Attacks 77 | . . . . 24 19 8 . 26 . Impact . | . . . . . . . . . . Slashing 77 | . . . . 24 19 8 . 26 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9316 | . 1419 2318 3848 380 364 259 . 687 41 Guns 4168 | . 1109 1129 1888 . . 19 . . 23 Cannons 3263 | . 310 464 1959 339 71 . . 120 . Explosions 725 | . . 725 . . . . . . . Melee 1141 | . . . . 41 293 240 . 567 . Ramming 19 | . . . 1 . . . . . 18 Kinetic 4203 | . 1196 696 1901 339 71 . . . . Thermal 3315 | . 223 1146 1946 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 638 | . . 476 . . . 19 . 120 23 Impact . | . . . . . . . . . . Slashing 1141 | . . . . 41 293 240 . 567 . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . 30 . 1 . . . . 7 Average Corruption 20 | . . 26 . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . 31 . 1 . . . . 2 Message Errors 10 | . . 10 . . . . . . . Matter Fused 12 | . . 10 . . . . . . 2 Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 4 | . . 4 . . . . . . . Data Loss (minor) 3 | . . 2 . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . 29 24 31 84 7 . . . Projectiles 38 | . . 14 24 . . . . . . Explosions 15 | . . 15 . . . . . . . Melee 122 | . . . . 31 84 7 . . . Knockbacks 42 | . 4 3 5 27 3 . . . . Impact . | . . . . . . . . . . Kinetic 38 | . 4 2 5 24 3 . . . . Secondary 4 | . . 1 . 3 . . . . . Self-Inflicted Damage 59 | . . 51 . . . . . . 8 Shots 3 | . . 3 . . . . . . . Rammed 7 | . . . 1 . . . . . 6 Targets Rammed 7 | . . . 1 . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 235 | . 177 235 89 9 6 . . 57 . Average Temperature 28 | . 39 26 24 4 4 . . 25 . Received Heat Transfer 2123 | . 360 381 801 33 42 . . 360 146 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . 9 3 . . . . . . Heat Transferred 7594 | . 740 3154 3700 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 7 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 78 | 100 100 67 64 46 100 . . 100 100 Level 1 17 | . . 32 23 53 . . . . . Level 2 3 | . . . 12 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 438 | . 159 265 438 256 162 . . 54 35 Initial 192 | . . 65 84 192 121 . . 50 21 Average 111 | . 53 108 176 202 104 . . 25 8 Influence Increases 3255 | . 517 699 989 332 151 165 . 252 150 Destroy 0b10 Robot/C 1640 | . 360 360 600 120 20 100 . 80 . Destroy 0b10 Robot/NC 275 | . 40 105 110 15 5 . . . . Destroy Leader 420 | . 86 110 164 20 10 20 . 10 . Successful Hack 88 | . . 14 7 20 43 . . 4 . Disable Machine 105 | . . 60 45 . . . . . . Destroy Structure 67 | . 1 20 3 22 13 . . 8 . Partial Spotted 120 | . . . . 45 15 . . 15 45 Lose Combat Pursuer 540 | . 30 30 60 90 45 45 . 135 105 Influence Decreases 3250 | . 363 652 766 508 327 137 19 288 190 Entered New Map 666 | . . 89 117 232 127 27 19 31 24 Time Decay 2119 | . 353 473 549 246 170 50 . 167 111 Lost Part 465 | . 10 90 100 30 30 60 . 90 55 Squads Dispatched 23 | . 4 1 6 5 3 . . 1 3 Investigation 6 | . 1 . 1 2 1 . . 1 . Extermination 3 | . . . . 1 1 . . . 1 Reinforcement 12 | . 3 1 4 2 . . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 6 | . . 2 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 33 36 41 18 9 7 . 18 36 Peak Tracking Total 13 | . 3 6 5 10 7 5 . 9 13 Tactical Retreats 27 | . 2 2 4 3 1 2 . 6 7 ECM-based Alert Blocks 15 | . . . . . . . . . 15 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 10 | . 5 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 7 | . . 4 3 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 31 | . 2 3 5 5 11 . . 3 2 Terminals 19 | . 2 3 3 1 7 . . 1 2 Fabricators 2 | . . . . 1 . . . 1 . Repair Stations 5 | . . . 1 1 2 . . 1 . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 104 | . 6 5 9 20 49 . . 12 3 Successful 50 | . . 3 4 14 19 . . 10 . Failed 54 | . 6 2 5 6 30 . . 2 3 Catastrophic 9 | . 1 1 1 . 4 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 39 | . 6 4 6 . 16 . . 4 3 Terminals 57 | . 6 5 6 2 30 . . 5 3 Fabricators 4 | . . . . 1 . . . 3 . Repair Stations 27 | . . . 2 10 11 . . 4 . Recycling Units 10 | . . . . 4 6 . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Terminal Hacks 21 | . . 3 1 1 12 . . 4 . Record 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . Registered Components 2 | . . 1 . . 1 . . . . Zone Layout 4 | . . 1 . . 2 . . 1 . Fabricator Hacks 3 | . . . . 1 . . . 2 . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 16 | . . . 2 6 4 . . 4 . Scan Component 9 | . . . 1 4 2 . . 2 . Repair 7 | . . . 1 2 2 . . 2 . Recycling Unit Hacks 6 | . . . . 3 3 . . . . Recycle Component 3 | . . . . 1 2 . . . . Process 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 2 2 3 4 8 . . 2 2 Full Trace Events 7 | . 2 . 1 2 1 . . 1 . Feedback Events 2 | . . . . 1 1 . . . . Corruption 1 | . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Part Studies Acquired 1 | . . . . 1 . . . . . Parts Repaired 7 | . . . 1 2 2 . . 2 . Time 199 | . . . 38 41 44 . . 76 . Parts Recycled 3 | . . . . 1 2 . . . . Recycled Matter 5 | . . . . 5 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 936 | . . . . 2 157 109 16 372 280 Optics 934 | . . . . . 157 109 16 372 280 IFF 196 | . . . . . . . . . 196 Machine Analysis 800 | . . . . . 110 109 16 372 193 ECM 58 | . . . . 2 . . . . 56 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 7652 | 87 2003 1595 2287 527 354 109 16 372 302 Spaces Moved 5745 | 54 769 766 1115 920 802 265 56 379 619 Core 66 | 9 . 1 3 1 . . . 6 46 Treads 2710 | 45 769 765 1112 19 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2969 | . . . . 900 802 265 56 373 573 Fastest Speed 26 | 50 160 160 152 28 29 26 26 26 37 Average Speed 102 | 145 221 160 161 34 29 29 26 47 41 Slowest Speed 650 | 160 480 500 550 650 32 195 26 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 85 58 56 19 20 54 14 14 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . . 1 2 . . Spaces Dug 40 | . . . . 23 13 . . 4 . Terrain Destroyed 60 | . . 20 . 23 13 . . 4 . Melee 40 | . . . . 23 13 . . 4 . Projectile . | . . . . . . . . . . AOE 20 | . . 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 6700 | 60 879 941 1340 1077 884 280 56 521 662 Wait 242 | . . 39 12 50 44 . . 87 10 Move 5734 | 53 768 765 1114 919 801 264 55 378 617 Hop 1 | . . . . . . . . . 1 Pick Up 39 | 1 2 7 12 12 1 . . 1 3 Fast Attach 75 | 6 9 14 12 9 7 4 1 6 7 Attach 33 | . 1 4 3 8 1 3 . 3 10 Detach 18 | . 2 2 . 4 3 . . 1 6 Swap 40 | . 7 12 12 5 2 . . 2 . Drop 45 | . . 4 18 22 1 . . . . Fire 376 | . 90 94 156 24 5 1 . 4 2 Melee 77 | . . . . 24 19 8 . 26 . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 910 | -10/Materials | Discovered new exit (range 5) 1063 | -10/Materials | Discovered new exit (range 13) 1186 | -10/Materials | Discovered new exit (range 13) 1694 | -10/Materials | Discovered new exit (range 14) 1749 | -10/Materials | Discovered new exit (range 8) 2091 | -10/Materials | Entered another Materials area 2091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2191 | -9/Materials | Lost 3 parts (1p2w) 3015 | -9/Materials | System corruption reached 10% 3130 | -9/Materials | Core integrity fell below 50% 3134 | -9/Materials | System corruption reached 30% 3148 | -9/Materials | Lost 5 parts (1p1n3w) 3281 | -9/Materials | Discovered new exit (range 16) 3662 | -9/Materials | Discovered new exit (range 15) 3686 | -9/Materials | Entered another Materials area 3686 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -8/Materials | Build established: Scavenger-Mutant 4531 | -8/Materials | Garrison activated, responded to threat 4877 | -8/Materials | Discovered new exit (range 16) 5017 | -8/Materials | Build established: Mutant 5314 | -8/Materials | Repaired Adv. Treads 5362 | -8/Materials | Build established: Scavenger-Mutant 5518 | -8/Materials | Core integrity fell below 50% 5558 | -8/Materials | Core integrity fell below 20% 5591 | -8/Materials | Lost 6 parts (1p1n1u3w) 5973 | -8/Materials | Entered Factory 5973 | -7/Factory | Evolved 2 slots: Utility x2 6193 | -7/Factory | Lost 3 parts (1p2n) 6219 | -7/Factory | Repaired Xenon Bombardment Thruster 6311 | -7/Factory | Repaired Katana 6492 | -7/Factory | Discovered new exit (range 16) 6500 | -7/Factory | Entered another Factory area 6500 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6540 | -6/Factory | Build established: Hacker-Sprinter 6610 | -6/Factory | Hacking Suite fried by hacking feedback 6646 | -6/Factory | Identified exit to Lower Caves 6646 | -6/Factory | Identified exit to Factory 6777 | -6/Factory | Repaired Xenon Bombardment Thruster+ 6819 | -6/Factory | Repaired Xenon Bombardment Thruster+ 6823 | -6/Factory | Garrison activated, responded to threat 6854 | -6/Factory | Entered Lower Caves 6919 | -6/Lower Caves | Lost 8 parts (1p4n1u2w) 6939 | -6/Lower Caves | Discovered new exit (range 17) 6950 | -6/Lower Caves | Encountered a Warlord checkpoint 6961 | -6/Lower Caves | Learned location of Extension (-4) 6963 | -6/Lower Caves | Identified exit to Lower Caves 6963 | -6/Lower Caves | Entered another Lower Caves area 6970 | -6/Lower Caves | Discovered exit to Factory (range 10) 6979 | -6/Lower Caves | Entered Factory 6979 | -5/Factory | Evolved 2 slots: Utility x2 6986 | -5/Factory | Identified exit to Upper Caves 7033 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 7041 | -5/Factory | Spotted B-75 Beast 7096 | -5/Factory | Repaired Katana 7135 | -5/Factory | Repaired Lgt. Nuclear Core 7153 | -5/Factory | Lost 4 parts (3n1u) 7261 | -5/Factory | Lost 4 parts (1p2n1w) 7265 | -5/Factory | Core integrity fell below 50% 7339 | -5/Factory | Discovered new exit (range 18) 7342 | -5/Factory | Lost 3 parts (1p1n1w) 7350 | -5/Factory | Identified exit to Factory 7351 | -5/Factory | Entered another Factory area 7351 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7352 | -4/Factory | Identified exit to Extension 7470 | -4/Factory | Spotted B-86 Titan 7543 | -4/Factory | Lost 3 parts (1p2u) 7554 | -4/Factory | Spotted B-86 Titan 7583 | -4/Factory | Build established: Hacker-Mutant 7623 | -4/Factory | Core integrity fell below 50% 7647 | -4/Factory | Core integrity fell below 20% 7653 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07620_ System Guard destroyed. 07623_ System corrupted: Matter fused (-5). 07626_ Penetrated by Slug. 07626_ R-10 Processor suffers critical hit (Destroy). 07628_ Slammed into C-35 Carver. 07629_ Tesla Rifle destroyed. 07629_ Slammed into C-35 Carver. 07629_ Penetrated by Slug. 07630_ Slammed into C-35 Carver. 07630_ Hacking Suite destroyed. 07631_ Slammed into C-35 Carver. 07631_ Destabilizing: System interference. 07631_ Enh. Optical Array temporarily disabled. 07632_ Slammed into C-35 Carver. 07636_ Penetrated by Slug. 07641_ System Shield severed. 07644_ K-01 Serf cleans the TF Node. 07644_ Critical hit (Burn: +50). 07646_ Adv. Signal Interpreter severed. 07650_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ??#????????????????????? | | ????????????????????# ??# ???????????????????? | | ????????????????????# ??# ???????????????????? | | ????????????????????# ??# ???????????????????? | | ????????????????????# ??# ########???????????? | | ????????????????????# ??# #???????????? | | ????????????????????# #?# #???????????? | | ????????????????????# #?# #???#######?? | | ????????????????????# #?# #??? #?? | | ????????????????????# T?# #?? #?? | | ????????????????????# ?# #?? #?? | | ????????????????????# A### k #? #?? | | ?????????? ##### g #? ] #?? | | ?????????? g R # ! #?? | | ?????????? Y @ # !#?? | | ?????????? c + ! #?? | | ?????????? ##### cc k ############# | | ????????????????????### ### | | ??????????????????????# k #?# ! | | ??????????????????????# #?# | | ??????????????????????# ######## #?# ! | | ??????????????????????# ???????#### #?# | | ??????????????????????#k????????### ### | | ??????????????????????# ????????# ########+### | | ??????????????????????#?????????# | | ????????????????????????????????# " ## | | ????????????????????????????????# #? | | ????????????????????????????????# ##+########? | | ????????????????????????????????## ##??????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????##???????????????????????????# #???????????? | | ????# ###????????????????????????# #???????????? | | ????# #????????????????????????# ????????????? | | ###### #########+###+############# #???????????? | | #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Corruption Containment 8 Evasion (%) 74 Targeting Accuracy 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Repaired ---------- Adv. Treads | 63% | -8/Materials Xenon Bombardment Thruster | 3% | -7/Factory Katana | 26% | -7/Factory Xenon Bombardment Thruster | 40% | -6/Factory Xenon Bombardment Thruster | 43% | -6/Factory Katana | 46% | -5/Factory Lgt. Nuclear Core | 28% | -5/Factory Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapMultireflexDriveblaster Manual? 0 Play Time 01:02:49 Cumulative 49.7 hours Start 2026.10.27 @ 06:39:33 End 2026.10.27 @ 07:40:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a7e55a8-a4e7-4f0f-ba00-cca59a720955