Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.29 @ 03:11:53 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (204) 1020 Value Destroyed (8430) 8430 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (15838) 15838 TOTAL SCORE: 36128 Bonus ------- Unstable Evolution 4500 High Alert Combat Kills 255 Follower Combat Kills 878 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Challenge Win 7000 Friendly Fire -695 Cogmind --------- Core Integrity 1179/1600 Matter 41/300 Energy 140/170 System Corruption 19% Temperature Cool (10) Movement Hovering (58) Location To Epsilon Eridani Parts ------- > --- POWER (6) -------- Micro Fission Core > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Experimental Core Shielding Layered Medium Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Phase Shifter Layered Medium Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Gyrokinetic Inverter Gyrokinetic Inverter Experimental Core Shielding Layered Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Mini Smartbomb Launcher Phasing Sabre [Rating: 177] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 5 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . Propulsion 6 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . . 1 Utility 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Parts Attached 317 | 7 11 1 2 7 26 19 12 14 1 28 9 17 10 3 9 8 19 10 9 10 18 9 13 45 Power 43 | 1 . . . 1 3 2 . 2 . 2 2 3 2 1 1 1 3 . . 2 4 3 3 7 Engine 17 | 1 . . . 1 3 2 . 2 . 1 1 3 2 . . . 1 . . . . . . . Core 9 | . . . . . . . . . . . 1 . . 1 . 1 1 . . 1 2 . . 2 Reactor 17 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 2 3 3 5 Propulsion 72 | 2 3 . . 2 11 5 1 3 . 6 3 2 4 . 3 1 8 5 6 . 1 1 . 5 Treads 23 | 1 2 . . 1 10 3 1 3 . 1 1 . . . . . . . . . . . . . Leg 29 | . . . . . . . . . . 4 2 2 4 . 3 1 8 5 . . . . . . Wheel 7 | 1 1 . . 1 1 2 . . . 1 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . 6 . 1 1 . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 4 . 1 . 4 1 2 5 . 10 2 9 1 . 1 2 4 2 3 1 3 . 6 15 Device 33 | . . . . . 1 . 1 3 . 3 1 7 . . 1 1 2 1 1 . 1 . 4 6 Storage 11 | 2 4 . 1 . . 1 . . . 2 . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 Protection 27 | . . . . . 3 . 1 2 . 5 1 1 1 . . . 2 1 2 1 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 4 1 1 4 8 11 9 4 1 10 2 3 3 2 4 4 4 3 . 7 10 5 4 18 Energy Gun 12 | 1 1 . . . . . . . . . . . 1 1 2 2 1 2 . . . . 1 . Energy Cannon 30 | . . . . . 4 6 5 3 . 7 1 2 1 1 . . . . . . . . . . Ballistic Gun 34 | 1 3 . 1 3 4 . . . . . . . . . . 1 1 . . . 6 3 1 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 29 | . . . . 1 . 2 3 1 1 3 . . . . 2 1 2 1 . 4 2 1 1 4 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . 3 2 1 1 3 Piercing Weapon 7 | . . . . . . 3 1 . . . 1 1 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . 2 . . . . . . . . 4 . 1 1 1 1 Parts Lost 57 | . 3 . . . 1 . . 2 . 11 . . 1 . . . 5 1 . . 1 1 3 28 Power 12 | . . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 1 6 Propulsion 16 | . 2 . . . 1 . . 1 . 6 . . . . . . . . . . . . . 6 Utility 15 | . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 10 Weapon 14 | . 1 . . . . . . . . 2 . . 1 . . . 2 . . . . . 2 6 Highest Loss Streak 15 | . 2 . . . 1 . . 2 . 10 . . 1 . . . 5 1 . . 1 1 2 15 Average Slot Usage (%) 93 | . 99 100 89 85 88 89 92 91 92 85 88 99 100 100 100 94 99 95 91 98 99 96 92 90 Engine 14 | . 14 14 14 14 18 15 15 14 15 11 13 16 22 20 20 17 15 17 17 15 8 1 . . Core 1 | . . . . . . . . . . . 3 3 . 5 . . 4 . . 1 3 9 8 7 Reactor 3 | . . . . . . . . . . 2 6 6 3 . 5 5 7 6 5 9 13 12 15 13 Treads 13 | . 14 14 14 14 33 36 30 29 30 17 1 6 6 6 6 2 . . . . . . . . Leg 12 | . . . . . . . . . . 9 33 33 33 33 33 32 35 35 19 . . . . . Wheel 5 | . 13 14 14 13 2 6 15 15 15 11 2 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 14 35 36 32 26 26 Device 2 | . . . . . . . . . . . . 5 6 6 6 5 5 5 5 5 5 4 7 8 Storage 8 | . 28 28 18 14 9 7 7 7 7 7 6 5 6 6 6 5 5 5 5 5 5 4 4 3 Protection 5 | . . . . . 8 7 6 6 7 6 5 6 6 6 6 5 4 5 3 5 5 4 4 4 Energy Gun 2 | . 3 . . . . . . . . . . . 2 6 12 13 8 10 11 11 7 . 2 1 Energy Cannon 6 | . . . . . 1 12 13 14 15 14 12 12 9 5 . . . . . . . . . . Ballistic Gun 6 | . 23 27 27 27 16 . . . . . . . . . . 2 5 . . . 3 16 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 37 37 85 89 107 119 119 129 129 129 152 151 94 81 81 95 110 110 98 114 117 110 129 147 Greatest Support 175 | 16 40 16 16 16 88 142 24 118 24 118 108 93 93 93 93 103 113 118 126 126 175 151 145 168 Greatest Overweight (x) 10 | . 2 2 5 5 6 4 4 5 5 10 1 3 1 . 1 1 1 . 1 . . . . 1 Average Overweight (x) 1 | . . 2 3 5 1 1 4 2 5 3 1 . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 5 11 16 20 24 24 23 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 24 | 7 14 16 24 24 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 16 | 3 9 14 18 24 23 23 23 23 24 19 23 10 9 9 9 9 9 10 9 9 9 9 9 9 Final Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 24 | 7 14 16 24 24 24 23 24 24 24 18 24 10 10 10 10 10 10 10 10 10 10 10 10 2 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Hauler-Mutant 6% | Mutant 6% | Scavenger-Tank 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Skirmisher | -3/Research Generator-Tank | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 5736 | 288 273 . 166 142 260 306 152 153 . 389 53 198 100 10 160 110 296 158 . 196 356 317 249 1404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9342 | 89 531 . . 168 424 1004 89 201 . 807 288 445 833 131 405 56 652 240 . 150 498 572 279 1480 Parts 443 | 2 34 . . 9 28 40 6 14 . 25 13 6 27 3 9 6 22 6 . 14 27 17 12 123 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 12 4 . 25 . 4 13 3 14 . 16 5 . 9 . . . . Prevented 68 | . . . . . . . . 10 . 13 . 8 17 . 3 . 13 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 167 | . 13 . . 6 7 16 7 4 . 15 3 5 13 . 12 5 10 3 . 7 11 6 6 18 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Guns 56 | . 13 . . 3 6 . . . . . . . . . 6 . 3 2 . 2 5 1 2 13 Cannons 31 | . . . . . 1 7 1 1 . 6 2 3 9 . . . . . . . . . . 1 AOE 58 | . . . . 3 . 4 6 2 . 7 . . 1 . 6 5 5 . . 5 6 . 4 4 Classes Destroyed 21 | 1 5 . . . 2 4 1 1 . 2 . 1 1 . . . . . . . 1 1 1 . Worker 7 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 1 . 1 Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . 1 2 . . . . . . . . . . . . . . 2 . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . Swarmer 47 | . 5 . . 3 3 . 6 . . 1 . . 1 . 3 5 2 1 . 5 8 . 4 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 60 | . 8 . . 3 . 10 . 3 . 11 2 3 5 . 7 . 3 1 . . . 4 . . Brawler 10 | . . . . . . 1 . . . 1 . 1 5 . . . 2 . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 18 | . . . . . 3 1 . . . 1 1 . 1 . . . 2 . . . 3 2 2 2 Hunter 10 | . . . . . 1 1 . . . . . . . . 2 . 1 2 . . . . . 3 Programmer 17 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . 13 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 3 . . 3 4 5 3 3 . 5 2 4 5 . 7 5 6 2 . 5 6 4 5 6 Combat Bots Only 7 | . 2 . . 3 3 5 3 3 . 5 2 4 5 . 7 5 6 2 . 5 5 3 4 4 Max Kills in Single Turn 5 | 1 1 . . 1 1 2 3 2 . 2 1 1 1 . 3 5 2 1 . 4 4 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . 2 3 2 . 2 . . 1 . 3 5 2 . . 4 3 . 2 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 14676 | . 680 . . 267 336 303 102 583 . 2623 248 279 850 . 451 . 906 400 . 91 325 1047 511 4674 Core 1369 | . 104 . . 33 53 15 14 72 . 174 20 24 58 . 24 . 63 18 . . 33 243 . 421 Absorbed by Shields 568 | . . . . . . . . . . . . . . . . . 83 . . . 243 242 . . Core Remaining (%) 82 | 100 . . . 45 90 . . . . 60 . . . . 85 . . . . 91 97 81 100 73 Volleys Fired 472 | 6 70 2 . 15 34 28 7 14 . 40 13 17 31 3 16 6 23 15 . 5 35 21 11 60 Largest 5 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 2 3 3 2 . 2 3 4 5 4 Hottest 210 | 60 60 100 . 40 112 138 112 125 . 138 138 132 149 69 160 210 163 176 . 176 206 144 163 186 Shots Fired 952 | 12 140 3 . 26 68 40 11 26 . 64 23 33 58 3 29 10 39 21 . 8 87 33 36 182 Gun 623 | 12 140 2 . 22 64 . . . . . . . 2 . 26 9 28 12 . 6 81 16 32 171 Cannon 247 | . . . . . 4 35 8 24 . 54 23 33 56 3 . . . . . . . . . 7 Launcher 81 | . . . . 4 . 5 3 2 . 10 . . . . 3 1 11 9 . 2 6 17 4 4 Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 489 | 6 110 2 . 22 64 . . . . . . . . . . . 12 . . . 47 16 32 178 Thermal 105 | . 8 1 . . . 1 . . . 2 . . 2 . 26 4 9 12 . 6 34 . . . Explosive 42 | . . . . 4 . 5 3 2 . 10 . . . . 3 1 . . . 2 6 . 2 4 Electromagnetic 316 | 6 22 . . . 4 34 8 24 . 52 23 33 56 3 . 5 18 9 . . . 17 2 . Robot Hit Streak 20 | 4 13 1 . 5 11 9 6 11 . 15 3 11 14 2 20 3 11 4 . 3 16 12 10 13 Robot Miss Streak 10 | 1 10 1 . 5 2 1 1 2 . 4 2 3 2 1 4 6 2 3 . 1 3 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 9 | . 2 . . 2 . . . . . . . . . . . . . 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 620 | 8 79 1 . 17 51 42 8 19 . 43 15 23 44 2 27 7 28 9 . 4 54 22 23 94 Core Hits 408 | 2 29 . . 12 25 35 8 9 . 52 8 11 20 2 29 6 26 11 . 9 26 16 16 56 Critical Hits 57 | . . . . 1 1 1 . 1 . 1 . . . . . . 1 . . . 1 1 1 48 Critical Kills 22 | . . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . 17 Critical Parts Destroyed 31 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 28 Melee Attacks 92 | . . . . . . 23 5 . . . 4 1 8 . . . . . . 10 9 2 15 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . 10 9 2 15 15 Piercing 41 | . . . . . . 23 5 . . . 4 1 8 . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21733 | 81 1070 9 . 308 455 2431 581 573 . 2464 625 601 1108 64 1313 508 1244 584 . 613 2448 1602 1194 1857 Guns 6111 | 81 968 9 . 157 380 . . . . . . . 23 . 530 25 439 180 . 173 1280 284 566 1016 Cannons 4577 | . . . . . 75 947 93 297 . 904 534 601 1002 64 . . . . . . . . . 60 Explosions 9968 | . 102 . . 151 . 1060 488 276 . 1540 . . 69 . 783 483 805 404 . 440 1168 1102 628 469 Melee 609 | . . . . . . 411 . . . . 25 . . . . . . . . . . . . 173 Ramming 468 | . . . . . . 13 . . . 20 66 . 14 . . . . . . . . 216 . 139 Kinetic 4075 | 41 688 9 . 157 380 . . . . . . . . . . . 193 . . . 681 284 566 1076 Thermal 2579 | . 193 . . . . 458 . . . 96 . . 92 . 530 12 246 180 . 173 599 . . . Explosive 6811 | . . . . 151 . 633 488 276 . 1444 . . . . 783 483 . . . 440 1168 . 476 469 Electromagnetic 7191 | 40 189 . . . 75 916 93 297 . 904 534 601 1002 64 . 13 805 404 . . . 1102 152 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . . . . . . . . . . 173 Piercing 436 | . . . . . . 411 . . . . 25 . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 1 1 1 . . . . 1 1 1 2 2 2 . 1 . 19 Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . 1 1 1 1 2 2 . 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . 6 . . 6 . . . . 1 1 5 1 2 3 . . . 21 Message Errors 15 | . . . . . . . 4 . . 2 . . . . . . 2 1 . 2 . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 1 . . 1 . . . . 1 1 2 . 1 . . . . 1 Targeting Errors 15 | . . . . . . . . . . 3 . . . . . . . . . . . . . 12 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 678 | . 12 . . . . 201 5 . . 13 43 16 . . 31 18 14 7 . 13 69 27 2 207 Projectiles 117 | . . . . . . 43 . . . 4 43 16 . . . . . . . . . . . 11 Explosions 309 | . 12 . . . . 93 5 . . 9 . . . . 31 18 14 7 . 13 69 9 2 27 Melee 252 | . . . . . . 65 . . . . . . . . . . . . . . . 18 . 169 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 559 | . 24 . . 24 . . . . . 90 . . . . 54 . 51 58 . . 30 136 23 69 Shots 18 | . 1 . . 1 . . . . . 4 . . . . 2 . 4 3 . . 1 1 1 . Rammed 8 | . . . . . . 1 . . . 2 . . . . . . . . . . . 3 . 2 Targets Rammed 13 | . . . . . . 1 . . . 2 4 . 1 . . . . . . . . 3 . 2 Kicked 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 60 20 . 28 120 279 144 268 . 434 342 87 279 . 48 63 181 96 87 80 218 26 316 370 Average Temperature 90 | . 19 12 . 12 15 90 52 101 . 153 127 20 119 . 19 36 69 35 45 18 77 16 84 98 Received Heat Transfer 2694 | . 291 . . 117 63 138 . 135 . 966 108 99 279 . 93 . 135 . . 9 46 188 . 27 Effects 21 | . . . . . . 1 . 1 . 8 . . 5 . . . . . . . . . 1 5 Shutdowns 6 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 1 Energy Bleed 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 2 . 1 . 2 1 2 3 . . . 2 1 . . . 5 . . Combat Hostiles 19 | . . . . . . 2 . 1 . 2 1 2 3 . . . 2 1 . . . 5 . . Parts Fried 46 | . . . . . . 9 2 1 . 3 7 5 2 . . . 1 3 . . . 12 1 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . . . . . . . . 5 . 2 . . . . . . . Heat Transferred 3782 | . 300 . . . . 337 . . . 50 . . 100 . 1225 25 450 259 . 185 851 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . . . . . . 1 . . 1 . . . 2 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 714 | 5 311 78 . 123 299 714 . . . . 445 . . . . 295 . . . . 443 418 454 401 Average Influence 224 | 1 177 78 . 50 111 412 . . . . 157 . . . . 206 . . . . 206 324 369 167 Maximum Alert Level 3 | . 1 . . . 1 3 . . . . 2 . . . . 1 . . . . 2 2 2 2 Low Security (%) 53 | 100 64 100 . 100 92 24 . . . . 68 . . . . 43 . . . . 61 . . 43 Level 1 26 | . 35 . . . 7 7 . . . . 21 . . . . 56 . . . . 30 97 67 55 Level 2 19 | . . . . . . 68 . . . . 10 . . . . . . . . . 7 2 32 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 . . . 1 10 . . . 1 5 . 1 . . 1 . . . . 2 4 5 8 Investigation 17 | . 2 . . . 1 3 . . . . 3 . . . . 1 . . . . . 1 3 3 Extermination 10 | . . . . . . 4 . . . . 1 . . . . . . . . . . 1 1 3 Reinforcement 11 | . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 2 1 2 Assault 4 | . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 15 | . 3 . . . 2 2 . . . . . . . . . . . . . . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 28 . . 6 16 28 5 4 . 34 13 8 17 . 14 2 13 6 . 7 14 22 14 60 Peak Tracking Total 19 | . 4 . . 3 5 5 3 3 . 9 3 7 5 . 4 1 7 3 . 4 7 8 5 19 Tactical Retreats 30 | . 3 . . . . 2 . . . 3 . 1 3 . 2 . . . . 1 . 4 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 7 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . 4 Reused 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Triggered 9 | . . . . . 2 3 . . . . . . . . 2 . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 20 | . 2 . . . . 14 . . . . . 1 1 . . . . . . 1 1 . . . Max in Single Turn 13 | . 1 . . . . 13 . . . . . 1 1 . . . . . . 1 1 . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 78 | . 5 . 2 . 5 16 . . 4 . 9 . 1 . . 3 . 2 4 . 5 3 7 12 Terminals 44 | . 4 . . . 3 6 . . . . 7 . . . . 1 . 1 . . 3 3 7 9 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 4 . . . . . . . . . 1 . . . . . . . 1 Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Total Hacks 237 | . 12 . 2 . 21 46 . . 28 . 23 . 1 . . 7 . 3 17 . 16 4 20 37 Successful 137 | . 3 . 2 . 15 21 . . 28 . 12 . 1 . . 6 . 2 17 . 9 1 4 16 Failed 100 | . 9 . . . 6 25 . . . . 11 . . . . 1 . 1 . . 7 3 16 21 Catastrophic 18 | . 1 . . . . 4 . . . . 3 . . . . . . . . . 3 3 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 11 . 1 . 8 19 . . . . 10 . . . . 1 . 1 . . 8 1 14 25 Terminals 126 | . 10 . . . 10 18 . . . . 18 . . . . 2 . 2 . . 9 4 20 33 Fabricators 17 | . . . . . . 3 . . . . 3 . . . . 3 . . . . 6 . . 2 Repair Stations 13 | . . . . . 9 4 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 2 6 . . . . . . . . . 2 . . . . . . . 1 Scanalyzers 7 | . . . . . . 6 . . . . . . . . . . . . . . 1 . . . Garrison Access 12 | . . . . . . 9 . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 82 | . 1 . 2 . 7 3 . . 28 . 7 . 1 . . 1 . 2 17 . 1 1 2 9 Record 18 | . . . 1 . . . . . 11 . . . . . . . . 1 5 . . . . . Part Schematic 12 | . . . . . 1 . . . 6 . 1 . . . . . . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 3 . . . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . Build 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Repair Station Hacks 9 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 3 . . . . . . . . . 1 . . . . . . . 1 Retrieve Components 6 | . . . . . 1 3 . . . . . . . . . 1 . . . . . . . 1 Scanalyzer 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 68 | . 6 . . . . 14 . . . . 8 . . . . 2 . . . . 12 1 8 17 Terminals 17 | . 2 . . . . 4 . . . . 2 . . . . . . . . . 3 . 2 4 Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 6 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 Botnet 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Used 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Hacking Detections 58 | . 5 . . . 2 14 . . . . 9 . . . . 3 . 1 . . 4 3 7 10 Full Trace Events 12 | . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 3 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 3 . . 6 . 1 . . . . . . . 4 . . . . . Parts Built 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . Matter 955 | . . . . . . . . . . . 318 . . . . 424 . . . . 213 . . . Time 420 | . . . . . . . . . . . 56 . . . . 212 . . . . 152 . . . Total Part Build Rating 35 | . . . . . . . . . . . 6 . . . . 24 . . . . 5 . . . Parts Repaired 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . Time 118 | . . . . . 88 30 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 2 . 6 1 . . . 2 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 28 | . 1 . . 3 . 4 . . . 3 1 6 1 4 . . 2 . . . 1 . 1 1 Largest Group 4 | . 1 . . 3 . 3 3 1 1 4 1 4 2 4 4 . 2 2 1 1 1 1 1 1 Highest-Rated Group 178 | . 10 . . 40 . 68 68 26 26 178 26 91 59 115 115 . 78 78 49 49 60 60 10 44 Highest-Rated Ally 94 | . 10 . . 16 . 26 26 26 26 94 26 31 30 42 42 . 49 49 49 49 60 60 10 44 Total Orders 17 | . . . . . . 4 2 4 . 2 1 . . . . . . . . 2 2 . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . GOTO 7 | . . . . . . 1 1 2 . 1 1 . . . . . . . . . 1 . . . FOLLOW 7 | . . . . . . 2 1 2 . 1 . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 150 | . . . . 13 . 6 7 . . 32 . 19 29 . 23 . 4 14 . 3 . . . . Total Damage 3171 | . . . . 154 . 135 129 . . 812 . 364 409 . 725 . 140 217 . 86 . . . . Kills 31 | . . . . 4 . 1 3 . . 9 . 3 4 . 3 . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 7 | . 1 . . . 1 . . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . . . 1 . . 1 1 . 3 . 2 1 2 2 . 3 1 . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 16843 | 87 710 202 546 706 934 2028 1176 625 113 1026 1012 922 869 878 530 486 866 495 193 230 524 271 344 1070 Spaces Moved 12402 | 57 406 140 384 417 403 1196 860 306 80 516 556 606 596 703 305 304 615 364 157 292 784 358 475 1522 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1231 | . 32 . . . 313 647 . 167 . 71 . 1 . . . . . . . . . . . . Legs 4314 | . . . . . . . . . . 181 556 605 596 703 305 304 615 364 85 . . . . . Wheels 3345 | 48 374 140 384 417 90 549 860 139 80 264 . . . . . . . . . . . . . . Hover 3503 | . . . . . . . . . . . . . . . . . . . 72 292 784 358 475 1522 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 100 120 100 150 120 130 130 130 140 130 150 122 122 122 122 120 120 120 45 45 26 43 46 30 Average Speed 109 | 92 112 120 136 150 167 141 130 158 140 152 151 122 123 122 151 131 120 120 85 45 42 43 46 42 Slowest Speed 245 | 100 180 120 150 150 180 172 130 180 140 245 152 205 152 122 152 150 152 121 150 45 43 46 46 106 Overloaded Moves 163 | . . . . . . . . . . . . . . . . . . . . . 27 . . 136 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 77 35 70 47 29 27 91 46 69 66 17 76 82 83 56 5 67 54 60 75 18 11 16 42 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . 1 2 . . . . . . . . 3 . . . . . Known Exits Taken 7 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 26 | . . . . 2 . . 2 2 . 3 . 5 4 . 1 . 3 2 . 2 . . . . Spaces Dug 87 | . . . . . . 6 4 . . . 1 1 6 . . . . . . 9 9 2 14 35 Terrain Destroyed 606 | . 13 . . 20 . 64 28 10 . 121 1 1 11 . 39 11 12 1 . 31 131 2 27 83 Melee 64 | . . . . . . 6 4 . . . 1 1 6 . . . . . . 9 9 2 14 12 Projectile 41 | . . . . . . . . . . . . . . . . . 1 1 . . 39 . . . AOE 501 | . 13 . . 20 . 58 24 10 . 121 . . 5 . 39 11 11 . . 22 83 . 13 71 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 14720 | 76 533 169 408 475 608 1469 898 420 80 683 698 750 662 721 340 378 702 402 215 365 887 442 553 1786 Wait 956 | . 20 25 . 34 121 143 7 76 . 47 96 20 3 8 . 51 17 4 37 40 23 42 32 110 Move 12378 | 56 405 139 383 416 402 1195 859 305 79 515 555 605 595 702 304 303 614 363 156 291 783 358 474 1521 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 7 15 2 18 . 9 36 4 3 . 23 11 14 2 1 3 6 2 . 3 2 6 1 2 8 Fast Attach 119 | 7 2 . 1 . 7 8 1 5 . 6 4 7 2 2 3 1 7 5 7 4 6 5 6 23 Attach 41 | . 3 . . . 4 1 . 1 . 6 1 . 1 . . 2 2 . 3 . 2 1 3 11 Detach 14 | . 1 . . . . 1 . 1 . 1 . . . 1 . . . . . . . . 3 6 Swap 159 | . 6 1 1 7 15 10 11 8 1 16 4 10 7 1 6 5 10 5 . 6 10 3 4 12 Drop 186 | . 11 . 5 3 16 20 4 7 . 5 6 16 8 3 8 4 11 10 9 6 9 5 3 17 Fire 472 | 6 70 2 . 15 34 28 7 14 . 40 13 17 31 3 16 6 23 15 . 5 35 21 11 60 Melee 92 | . . . . . . 23 5 . . . 4 1 8 . . . . . . 10 9 2 15 15 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Kick 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Crush 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Rewire 105 | . . . . . . . . . . 22 . 59 4 . . . 16 . . . 4 . . . Trap 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 3) 787 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Mines 917 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 973 | -10/Mines | Assembled infested the area 995 | -10/Mines | Discovered new exit (range 3) 1000 | -10/Mines | Entered Exiles 1031 | -10/Exiles | Met 8R-AWN 1051 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-DEC 1286 | -10/Exiles | Learned location of Zion (-6) 1314 | -10/Exiles | Met EX-BIN 1335 | -10/Exiles | Aligned with FarCom system 1337 | -10/Exiles | Given EX-Vault access code 1373 | -10/Exiles | Opened EX-Vault 1396 | -10/Exiles | Found XL Autogun Array 1430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1452 | -10/Exiles | Build established: Hauler-Mutant 1525 | -10/Exiles | Discovered new exit (range 14) 1546 | -10/Exiles | Left Exiles lab with XL Autogun Array 1546 | -10/Exiles | Entered Mines 1795 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1950 | -9/Mines | Core integrity fell below 50% 2184 | -9/Mines | Discovered new exit (range 7) 2252 | -9/Mines | Entered Materials 2252 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2640 | -8/Materials | Build established: Scavenger-Mutant 2697 | -8/Materials | Discovered new exit (range 16) 2880 | -8/Materials | Repaired Lgt. Treads 2907 | -8/Materials | Repaired Lgt. Treads 2945 | -8/Materials | Repaired Broken Ion Engine 3186 | -8/Materials | Entered Factory 3186 | -7/Factory | Evolved 2 slots: Propulsion x2 3335 | -7/Factory | Build established: Hauler-Mutant 3644 | -7/Factory | Discovered new exit (range 8) 4249 | -7/Factory | Repaired Broken Imp. EM Pulse Cannon 4340 | -7/Factory | Discovered new exit (range 9) 4386 | -7/Factory | First assault squad dispatched 4790 | -7/Factory | Identified exit to Storage 4790 | -7/Factory | Identified exit to Lower Caves 5214 | -7/Factory | Entered Lower Caves 5214 | -7/Lower Caves | Accompanied by 3 allies 5320 | -7/Lower Caves | Adv. Treads stolen by Master Thief 5622 | -7/Lower Caves | Encountered a Warlord checkpoint 5686 | -7/Lower Caves | Learned Factory stockpile data 5813 | -7/Lower Caves | Discovered new exit (range 3) 6390 | -7/Lower Caves | Entered another Lower Caves area 6390 | -7/Lower Caves | Accompanied by 1 ally 6479 | -7/Lower Caves | Learned 4 Factory zone layouts 6508 | -7/Lower Caves | Spotted B-75 Beast 6538 | -7/Lower Caves | Destroyed B-75 Beast 6723 | -7/Lower Caves | Discovered new exit (range 15) 6843 | -7/Lower Caves | Build established: Scavenger-Mutant 7015 | -7/Lower Caves | Entered Data Miner 7015 | -7/Data Miner | Accompanied by 1 ally 7015 | -7/Data Miner | Discovered new exit (range 6) 7042 | -7/Data Miner | Met Data Miner 7069 | -7/Data Miner | Learned location of Section 7 (-2) 7069 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7092 | -7/Data Miner | Received God Mode back door access code from Data Miner 7128 | -7/Data Miner | Entered Proximity Caves 7128 | -6/Proximity Caves | Accompanied by 1 ally 7180 | -6/Proximity Caves | Escorted by Enhanced Grunt 7180 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7427 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7604 | -6/Proximity Caves | Learned Factory trap positions 7768 | -6/Proximity Caves | Lost 10 parts (1p5n2u2w) 7923 | -6/Proximity Caves | Spotted B-75 Beast 8079 | -6/Proximity Caves | Discovered new exit (range 9) 8154 | -6/Proximity Caves | Entered Factory 8154 | -6/Factory | Evolved 2 slots: Power x2 8156 | -6/Factory | Loaded intel: 103 trap records 8371 | -6/Factory | Incoming investigation squad redirected 8501 | -6/Factory | Identified exit to Lower Caves 8837 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 8947 | -6/Factory | Discovered new exit (range 11) 9057 | -6/Factory | Local fabrication network quarantined 9072 | -6/Factory | Incoming investigation squad redirected 9163 | -6/Factory | Incoming investigation squad redirected 9166 | -6/Factory | Entered Lower Caves 9411 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9545 | -6/Lower Caves | Learned location of 1 exit from Factory 9571 | -6/Lower Caves | Learned Factory emergency access door positions 9576 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9906 | -6/Lower Caves | Discovered new exit (range 10) 10088 | -6/Lower Caves | Entered another Lower Caves area 10088 | -6/Lower Caves | Accompanied by 2 allies 10158 | -6/Lower Caves | Discovered new exit (range 6) 10307 | -6/Lower Caves | Learned Factory emergency access door positions 10316 | -6/Lower Caves | Spotted B-75 Beast 10420 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10764 | -6/Lower Caves | Discovered new exit (range 8) 10957 | -6/Lower Caves | Entered Zion 11022 | -6/Zion | Discovered new exit (range 10) 11189 | -6/Zion | Learned 8 Factory zone layouts 11361 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11465 | -6/Zion | Given A8's code to call for help 11469 | -6/Zion | Learned Factory terminal intel 11565 | -6/Zion | Gained Derelict followers 11835 | -6/Zion | Entered Proximity Caves 11835 | -5/Proximity Caves | Accompanied by 4 allies 11993 | -5/Proximity Caves | Learned 4 Factory zone layouts 12276 | -5/Proximity Caves | Discovered new exit (range 12) 12293 | -5/Proximity Caves | Destroyed 7 combat bots 12365 | -5/Proximity Caves | Entered Factory 12365 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12366 | -5/Factory | Identified exit to Factory 12369 | -5/Factory | Loaded intel: 21 terminal locations 12547 | -5/Factory | Fabricated Cmb. Gravmag System? 12667 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 12763 | -5/Factory | Discovered new exit (range 8) 12851 | -5/Factory | Entered Upper Caves 13031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13046 | -5/Upper Caves | Learned 12 Factory zone layouts 13081 | -5/Upper Caves | Identified exit to Upper Caves 13090 | -5/Upper Caves | Learned Factory stockpile data 13155 | -5/Upper Caves | Build established: Scavenger-Tank 13187 | -5/Upper Caves | Encountered a Warlord checkpoint 13330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13389 | -5/Upper Caves | Lost 5 parts (1p2u2w) 13626 | -5/Upper Caves | Build established: Scavenger-Mutant 13717 | -5/Upper Caves | Entered another Upper Caves area 13717 | -5/Upper Caves | Accompanied by 2 allies 13990 | -5/Upper Caves | Learned Factory interactive machine intel 14073 | -5/Upper Caves | Discovered new exit (range 9) 14212 | -5/Upper Caves | Entered Zhirov 14212 | -5/Zhirov | Accompanied by 1 ally 14212 | -5/Zhirov | Discovered new exit (range 3) 14234 | -5/Zhirov | Met Zhirov 14260 | -5/Zhirov | Learned location of Quarantine (-2) 14260 | -5/Zhirov | Learned location of Testing (-3) 14260 | -5/Zhirov | Learned location of Command (-1) 14268 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14289 | -5/Zhirov | Found Alien Artifact 14289 | -5/Zhirov | Identified Integrated Dissipator 14289 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14349 | -5/Zhirov | Found Alien Artifact 14364 | -5/Zhirov | Build established: Scavenger-Tank 14405 | -5/Zhirov | Entered Proximity Caves 14405 | -4/Proximity Caves | Accompanied by 1 ally 14611 | -4/Proximity Caves | Found Alien Artifact 14621 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14629 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14635 | -4/Proximity Caves | Entered Factory 14635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14636 | -4/Factory | Identified exit to Armory 14637 | -4/Factory | Identified exit to Research 14637 | -4/Factory | Identified exit to Upper Caves 14640 | -4/Factory | Loaded intel: 45 interactive machine locations 14720 | -4/Factory | Spotted B-86 Titan 14833 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 15135 | -4/Factory | First assault squad dispatched 15158 | -4/Factory | Incoming assault squad redirected 15159 | -4/Factory | Entered Research 15159 | -3/Research | Accompanied by 1 ally 15159 | -3/Research | Evolved 2 slots: Weapon x2 15163 | -3/Research | Identified exit to Research 15179 | -3/Research | Incoming investigation squad redirected 15337 | -3/Research | Spotted B-86 Titan 15430 | -3/Research | Entered another Research area 15430 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15547 | -2/Research | Discovered new exit (range 9) 15655 | -2/Research | Incoming investigation squad redirected 15656 | -2/Research | Identified exit to Access 15756 | -2/Research | Build established: Generator-Tank 15774 | -2/Research | Entered Access 15774 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16021 | -1/Access | Spotted B-99 Colossus 16033 | -1/Access | Spotted B-99 Colossus 16040 | -1/Access | Spotted B-99 Colossus 16134 | -1/Access | Lost 3 parts (1p1n1u) 16200 | -1/Access | Lost 5 parts (1p4u) 16308 | -1/Access | Incoming investigation squad redirected 16343 | -1/Access | Discovered new exit (range 17) 16403 | -1/Access | Identified exit to Surface 16755 | -1/Access | System corruption reached 10% 16820 | -1/Access | Incoming investigation squad redirected 16835 | -1/Access | Identified Dimensional Node Initializer 16835 | -1/Access | Initialized slip node 16844 | *** | Escaped! Last Messages --------------- 16840_ Penetrated by Slug. 16840_ Cld. Gravmag System destroyed. 16840_ Slug penetrates Sealed Barrier. 16840_ Penetrated by Slug. 16840_ Adv. Heat Sink destroyed. 16840_ Slug penetrates Sealed Barrier. 16841_ The unstable cave ceiling collapses. 16841_ U-05 Engineer lays Concrete. 16841_ Slug penetrates Terminal. 16841_ Penetrated by Slug. 16841_ Lgt. Particle Reactor destroyed. 16842_ Penetrated by Slug. 16842_ U-05 Engineer lays Concrete. 16843_ The unstable cave ceiling collapses. 16843_ U-05 Engineer lays Concrete. 16843_ Slug penetrates H-88 Terminator. 16843_ Slug penetrates Wall. 16844_ Critical hit. 16844_ Penetrated by Slug. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????g?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ######??????????????????????????????? | | ??????????# ## ??????????????????????????????? | | ??????????# # #"####????????????????????????? | | ?????????##%h "" ?????????????????????????? | | ?????????## "" ???????????BB????????????? | | ??????????# " """"""??????BB????????????? | | ??????????# " " "????????????????????? | | ????????### " " " "????????????????????? | | ???????### w " @" "????????????????????? | | ??????## "????????????????????? | | ??????# """"" "????BB????????????? | | ?????# # % "????BB????????????? | | ????# # % ] "??????????????????? | | ?????# uh # ########??????????????????? | | ????# # h #?????????????????????????? | | ????? # # # h# #????????????????????????? | | ????????# #% ## #####??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # """ """ #??????????????????????? | | ??????????/ / """T""" #?????#########????????? | | ??????????# ############+##?? #????????? | | ??????????# # ???????????? | | ??????????# + """""??????????????? | | ??????????# ############ # """""??????????????? | | ??????????# #??????????# #??""""???????????????? | | ??????????# #??????????# #????""???????????????? | | ??????????# #??????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 81 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 25 Core Shielding 40 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 82 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Humpback | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Arm. Medium Treads | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed GatlingPrecisionInitializer Manual? 0 Play Time 02:38:34 Cumulative 461.2 hours Start 2020.02.29 @ 00:03:18 End 2020.02.29 @ 03:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 352 Adventurer 4 Explorer 0 Win Type 0 Total 48 Types 40/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dfe115f-224b-4344-b0b9-7a4454152848