Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 20:17:18 Player: LU-1G1 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (244) 1220 Value Destroyed (10385) 10385 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 20400 Bonus ------- High Alert Combat Kills 1123 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1108 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Supersonic Drone Bay (1/1) Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Matter Compressor Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Alert Chip Experimental Targeting Computer Advanced Transmission Jammer Graphene Brace Experimental Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Field Laser > --- INVENTORY -------- Cold Fusion Reactor Antimatter Reactor Advanced Heavy Treads Advanced Terrain Scanner Launcher Loader Graphene Brace Cooled Particle Cannon Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 156] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Slots Evolved 16 | . . . . . 4 . 2 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . 1 . . . . . Utility 9 | . . . . . 2 . 2 . . . 1 . 2 2 . . Weapon 2 | . . . . . . . . . . . . . . . 2 . Parts Attached 316 | 6 6 2 2 11 78 27 31 32 9 24 1 7 13 42 24 1 Power 22 | 1 . . . 1 5 . 1 5 . 3 . 1 . 3 2 . Engine 8 | 1 . . . 1 3 . 1 . . 2 . . . . . . Core 9 | . . . . . 2 . . 4 . 1 . 1 . . 1 . Reactor 5 | . . . . . . . . 1 . . . . . 3 1 . Propulsion 86 | 2 . . . 1 28 11 14 7 5 5 1 . . 6 5 1 Treads 74 | 2 . . . 1 26 11 8 5 4 5 1 . . 6 5 . Leg 6 | . . . . . 2 . 4 . . . . . . . . . Wheel 5 | . . . . . . . 2 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 113 | 1 4 2 2 1 17 5 10 14 4 8 . 4 7 26 8 . Device 56 | . 1 2 . . 2 2 4 7 3 5 . 4 3 17 6 . Storage 8 | 1 1 . 2 1 1 . . . 1 . . . . 1 . . Processor 6 | . . . . . 2 . 1 . . 1 . . . 2 . . Hackware 5 | . . . . . 2 . 1 . . . . . . . 2 . Protection 38 | . 2 . . . 10 3 4 7 . 2 . . 4 6 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | 2 2 . . 8 28 11 6 6 . 8 . 2 6 7 9 . Energy Gun 6 | 1 1 . . . . . . . . . . . . . 4 . Energy Cannon 22 | . . . . . 4 . . 3 . 6 . 1 4 4 . . Ballistic Gun 36 | 1 1 . . 5 17 7 5 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 3 7 1 . 3 . 2 . 1 2 3 5 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 . 3 3 1 2 . . . . 1 . Parts Lost 78 | . 1 . . 4 9 8 17 7 . 1 . . 3 9 18 1 Power 5 | . . . . 1 1 . 1 . . . . . . . 2 . Propulsion 28 | . . . . 1 2 5 7 5 . . . . . 1 6 1 Utility 27 | . 1 . . . 3 1 6 2 . 1 . . 2 7 4 . Weapon 18 | . . . . 2 3 2 3 . . . . . 1 1 6 . Highest Loss Streak 6 | . 1 . . 3 3 3 5 6 . 1 . . 3 2 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 73 97 98 99 94 97 90 85 76 81 83 81 64 1 Engine 5 | . 14 14 14 14 4 9 6 5 . 2 5 5 5 1 . . Core 3 | . . . . . 4 . . 5 6 6 5 5 5 4 3 . Reactor 1 | . . . . . . . . . 6 3 . . . 2 3 . Treads 25 | . 28 28 28 28 34 35 24 24 24 19 17 17 15 14 10 . Device 8 | . 3 14 14 14 3 . 4 7 18 15 5 13 23 22 13 . Storage 7 | . 14 14 14 14 9 9 7 6 6 6 5 5 5 4 6 . Processor 9 | . . . . . 8 9 8 13 13 13 17 13 10 15 14 . Hackware 3 | . . . . . 7 9 7 . . . . . . . 3 . Protection 6 | . 10 . . . 7 8 12 10 . 3 5 5 6 4 . . Energy Cannon 3 | . . . . . 2 . . 9 . 12 11 9 8 8 3 . Ballistic Gun 9 | . 22 28 2 20 14 16 14 2 . . . . . . . . Launcher 1 | . . . . 5 . . . . 13 . . 1 1 . 1 . Naked Turns 186 | . . . . . . . . . . . . . . . 9 177 Heaviest Build 178 | 14 32 30 46 52 103 101 112 126 124 135 127 146 153 178 141 . Greatest Support 210 | 40 40 40 40 48 90 91 91 125 168 170 210 210 210 210 210 8 Greatest Overweight (x) 10 | . . . 1 1 1 2 10 6 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . 1 1 3 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 12 15 15 19 23 25 25 25 25 25 25 25 25 25 21 5 Most Carried 25 | 7 10 12 15 19 25 25 25 25 25 25 25 25 25 25 21 5 Average Carried 21 | 4 8 11 14 16 23 22 24 23 24 24 24 24 23 23 13 3 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 10 12 15 19 25 23 21 25 24 25 24 25 22 20 5 3 Class Distribution -------------------- 53% | Scavenger-Mutant 38% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Skirmisher | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Matter Collected 6654 | 177 317 75 . 210 1798 841 1050 289 178 626 . 117 89 752 135 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11985 | . 397 117 . 73 2734 988 1288 772 327 1100 . 649 501 2315 724 . Parts 520 | . 28 1 . 7 154 38 74 33 . 54 . 19 19 71 22 . Haulers Intercepted 10 | . . . . . 5 . . 1 . 2 . . . 2 . . Recyclers Shooed 12 | . . . . . 6 . 3 . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Combat Hostiles Destroyed 208 | . 8 . . 14 52 17 24 9 . 20 . 10 7 28 19 . Guns 79 | . 8 . . 2 30 14 24 1 . . . . . . . . Cannons 45 | . . . . . 1 . . 4 . 11 . 6 2 20 1 . AOE 65 | . . . . 12 17 3 . 2 . 7 . 4 2 1 17 . Classes Destroyed 19 | . 4 . . 4 8 . 1 . . 2 . . . . . . Worker 11 | . . . . 1 3 . 2 2 . 1 . . . 2 . . Builder 15 | . 1 . . 1 4 1 2 . . . . . . 2 4 . Tunneler 3 | . . . . . 1 . . . . . . . . 1 1 . Hauler 10 | . . . . . 5 . . 1 . 2 . . . 2 . . Recycler 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . 2 . . . 1 1 . . . . . . . . . . Watcher 9 | . 1 . . . 3 2 . 1 . 2 . . . . . . Swarmer 33 | . . . . 3 3 4 4 . . 7 . 4 . . 8 . Grunt 87 | . 8 . . 2 33 7 13 4 . 3 . 2 3 11 1 . Brawler 5 | . . . . . 1 . 1 1 . . . 1 . 1 . . Duelist 6 | . . . . . 2 . 1 1 . . . . . 2 . . Protector 2 | . . . . . 2 . . . . . . . . . . . Sentry 29 | . . . . . 10 6 4 2 . 1 . . 2 3 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 2 . 1 . . . . Hunter 12 | . . . . . 1 . . . . 2 . 1 . 4 4 . Programmer 20 | . . . . . . . 1 1 . 4 . . 2 7 5 . Heavy 2 | . . . . . . . . . . 1 . 1 . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . Best Kill Streak 15 | . 3 . . 8 6 8 5 8 . 11 . 4 5 6 15 . Combat Bots Only 9 | . 3 . . 8 5 6 4 6 . 9 . 4 5 4 8 . Max Kills in Single Turn 5 | . 1 1 . 3 2 5 2 2 . 3 . 2 2 2 2 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . 3 2 3 . 2 . 2 . 2 2 1 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Damage Taken 21894 | . 262 . . 508 2755 1613 2166 982 . 1187 . 1074 1012 4629 5232 474 Core 2706 | . 44 . . 15 381 84 146 73 . 189 . 54 18 225 1050 427 Absorbed by Shields 1643 | . . . . . . 8 . . . 369 . 331 62 843 . 30 Reduced by Siege Mode 379 | . . . . . . . . . . 53 . 47 108 171 . . Redirected to Shielding 103 | . . . . . . . . 3 . . . . . 100 . . Regen/Repaired (Parts) 1716 | . . . . . 699 . 112 . . 905 . . . . . . Core Remaining (%) 76 | 100 . . . 76 . 15 79 . . 69 . 94 98 82 . . Volleys Fired 719 | . 39 8 . 19 163 79 95 24 1 62 . 32 21 129 47 . Largest 2 | . 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 . Hottest 180 | . 60 40 . 60 138 50 56 60 78 180 . 180 60 126 80 . Shots Fired 1297 | . 78 16 . 34 290 148 188 44 2 110 . 59 32 243 53 . Gun 687 | . 78 16 . 16 236 147 188 6 . . . . . . . . Cannon 463 | . . . . . 18 . . 34 . 98 . 53 22 228 10 . Launcher 147 | . . . . 18 36 1 . 4 2 12 . 6 10 15 43 . Special . | . . . . . . . . . . . . . . . . . Kinetic 677 | . 68 16 . 16 236 147 188 6 . . . . . . . . Thermal 445 | . . . . . . . . 34 . 98 . 53 22 228 10 . Explosive 78 | . . . . 18 18 1 . . 2 5 . . . 4 30 . Electromagnetic 97 | . 10 . . . 36 . . 4 . 7 . 6 10 11 13 . Robot Hit Streak 65 | . 13 7 . 5 13 15 22 27 1 20 . 65 14 39 13 . Robot Miss Streak 5 | . 4 1 . 2 5 3 5 1 1 3 . 1 3 2 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . Shots Hit Robots 984 | . 54 13 . 13 208 116 149 35 1 76 . 54 27 202 36 . Core Hits 554 | . 25 5 . 35 138 33 61 22 1 39 . 19 18 85 71 2 Critical Kills 4 | . . . . . 1 . 1 1 . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 4 1 . . . . . . . . . Critical Strikes 9 | . . . . . 1 4 2 1 . . . . . 1 . . Meltdown 2 | . . . . . . . . 1 . . . . . 1 . . Destroy 4 | . . . . . 1 1 2 . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . Melee Attacks 10 | . . . . . . 8 2 . . . . . . . . . Impact 10 | . . . . . . 8 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30727 | . 719 178 . 847 5916 2590 2739 1155 190 3106 . 1636 997 6930 3710 14 Guns 8255 | . 716 178 . 119 2551 1878 2712 101 . . . . . . . . Cannons 11057 | . . . . . 429 . . 759 . 2041 . 1462 536 5637 193 . Explosions 10771 | . . . . 727 2867 372 . 283 190 984 . 174 461 1220 3493 . Melee 340 | . . . . . . 340 . . . . . . . . . . Ramming 304 | . 3 . . 1 69 . 27 12 . 81 . . . 73 24 14 Kinetic 8137 | . 598 178 . 119 2551 1878 2712 101 . . . . . . . . Thermal 11151 | . . . . . 380 . . 759 . 2041 . 1462 679 5637 193 . Explosive 7151 | . . . . 727 1735 372 . . 190 636 . . . 501 2990 . Electromagnetic 3644 | . 118 . . . 1181 . . 283 . 348 . 174 318 719 503 . Impact 340 | . . . . . . 340 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 2 2 2 1 1 1 . . 6 . 1 5 11 21 21 Average Corruption 3 | . . 2 2 2 1 1 1 . . 3 . 1 4 4 7 21 Corruption Purged 5 | . . . . . . 1 . . . 4 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . 7 . . Effects 103 | . . . 7 6 5 2 5 . . 18 . 4 2 24 19 11 Message Errors 23 | . . . 1 . . 1 . . . 3 . 1 1 6 6 4 Matter Fused 31 | . . . 3 5 1 1 2 . . 8 . 1 . 4 4 2 Heat Flow Errors 13 | . . . . . . . . . . 4 . . . 5 2 2 Energy Discharges 5 | . . . . 1 . . 1 . . . . 1 . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . 2 . 2 . 2 . . 2 . 1 . 3 3 . Data Loss (major) 6 | . . . 1 . 1 . . . . . . . 1 1 1 1 Misfires 2 | . . . . . . . . . . 1 . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . Overload Shots 12 | . . . . . . . . . . 5 . 5 . 2 . . Effects 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 869 | . . . . 1 156 332 . 23 . 53 . 14 25 106 159 . Projectiles 233 | . . . . . 21 . . 23 . 50 . 14 19 106 . . Explosions 304 | . . . . 1 135 . . . . 3 . . 6 . 159 . Melee 332 | . . . . . . 332 . . . . . . . . . . Knockbacks 4 | . . . . . 1 1 . . . 1 . . . . . 1 Impact 4 | . . . . . 1 1 . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . . 86 10 . . . . . . 27 . 439 6 Shots 16 | . . . . . 4 1 . . . . . . 1 . 10 . Rammed 36 | . 1 . . 1 7 1 2 1 . 6 . . . 7 6 4 Targets Rammed 39 | . 2 . . 1 8 1 2 1 . 6 . . . 8 6 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . . . . . . . 1 . . Highest Temperature 248 | . 54 . . . 150 91 130 152 . 248 . . 4 243 154 178 Average Temperature 37 | . 14 . . . 29 25 44 57 . 69 . . 3 42 36 132 Received Heat Transfer 4832 | . 165 . . 30 1422 876 864 186 . 321 . 90 216 491 171 . Siege Activations 8 | . . . . . . . . . . 1 . 2 1 4 . . Total Turns 215 | . . . . . . . . . . 37 . 26 27 125 . . Longest Duration 43 | . . . . . . . . . . 37 . 24 27 43 . . Robots Corrupted 13 | . . . . . 4 . . 1 . 2 . . 2 3 1 . Combat Hostiles 13 | . . . . . 4 . . 1 . 2 . . 2 3 1 . Parts Fried 31 | . 1 . . . 8 1 . 1 . 4 . 1 1 6 8 . Impact Corruptions 11 | . . . . . . 11 . . . . . . . . . . Robots Melted 8 | . . . . . . . . 1 . 2 . . 1 4 . . Combat Hostiles 6 | . . . . . . . . 1 . . . . 1 4 . . Parts Melted 51 | . . . . . . . . 3 . 7 . 1 2 38 . . Heat Transferred 14157 | . . . . . 300 . . 999 . 2653 . 1902 866 7178 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Peak Influence 1224 | . 162 4 . 123 1038 528 256 172 21 395 144 355 404 791 1224 795 Initial 690 | . . 4 . . 26 432 118 65 3 . 144 104 186 211 370 690 Average 271 | . 72 4 . 37 376 362 139 101 5 178 144 220 288 371 602 702 Maximum Alert Level 4 | . . . . . 3 2 1 . . 1 . 1 2 3 4 3 Low Security (%) 45 | 100 100 100 . 100 28 5 85 100 100 44 100 52 18 8 . . Level 1 32 | . . . . . 31 60 14 . . 55 . 47 60 63 37 . Level 2 14 | . . . . . 23 33 . . . . . . 20 21 36 76 Level 3 6 | . . . . . 16 . . . . . . . . 6 17 23 Level 4 . | . . . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . 1 . . . . Squads Dispatched 63 | . 4 . . 1 13 5 8 1 . 10 . 1 3 7 10 . Investigation 16 | . 2 . . 1 5 2 2 . . 2 . . 1 . 1 . Extermination 12 | . . . . . . . 3 1 . 4 . . . 2 2 . Reinforcement 24 | . 2 . . . 4 3 3 . . 4 . 1 1 3 3 . Assault 5 | . . . . . 2 . . . . . . . 1 1 1 . Garrison 6 | . . . . . 2 . . . . . . . . 1 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 2 . 1 . . . . . 1 2 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Distress Signals 12 | . 1 . . . 2 4 . . . 1 . . . . 4 . Communications Jammed 5 | . . . . . . . . . . . . . . . 5 . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . Times Spotted 312 | . 17 . . 17 68 30 32 10 . 24 . 10 8 44 44 8 Peak Tracking Total 16 | . 3 . . 10 5 6 6 4 . 5 . 4 5 12 16 8 Tactical Retreats 21 | . . . . . 3 3 2 . . 2 . . . 5 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Traps Triggered 21 | . 4 . . . 1 3 1 2 . 5 . 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Machines Disabled 15 | . 1 . . . 3 1 . 1 . 2 . 1 . 1 5 . Max in Single Turn 2 | . 1 . . . 1 1 . 1 . 1 . 1 . 1 2 . Garrison Access 4 | . . . . . 1 . 1 . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Machines Accessed 49 | . 3 . 2 1 12 5 10 3 . 5 1 . 1 1 4 1 Terminals 30 | . 3 . . . 7 5 7 1 . 1 1 . . 1 3 1 Fabricators 3 | . . . . . . . 1 1 . 1 . . . . . . Repair Stations 7 | . . . . . 2 . 1 . . 2 . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . Total Hacks 151 | . 8 . 2 1 56 16 26 13 . 15 1 . 3 1 8 1 Successful 82 | . 4 . 2 1 35 7 16 4 . 8 1 . 1 1 2 . Failed 67 | . 3 . . . 20 9 10 9 . 7 . . 2 . 6 1 Catastrophic 8 | . 1 . . . 2 1 . . . . . . 1 . 2 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 41 | . 4 . 1 . 15 10 5 4 . . . . . . 1 1 Terminals 92 | . 8 . . . 29 16 19 8 . 2 1 . . 1 7 1 Fabricators 9 | . . . . . . . 4 3 . 2 . . . . . . Repair Stations 35 | . . . . . 20 . 2 . . 9 . . 3 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 6 . . . . 2 . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . . . . . . Terminal Hacks 44 | . 4 . 2 1 12 7 10 4 . . 1 . . 1 2 . Record 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 1 . . . . . . . . . Unreport Threat 4 | . 1 . . . . 2 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 7 | . 1 . . . 3 1 1 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . 1 . . . . . . Network Status 2 | . . . . . . . 1 . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 28 | . . . . . 18 . 2 . . 7 . . 1 . . . Scan Component 15 | . . . . . 9 . 1 . . 4 . . 1 . . . Repair 13 | . . . . . 9 . 1 . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . . . 10 4 9 3 . 5 . . 1 1 4 1 Full Trace Events 11 | . 1 . . . 4 2 2 . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . Parts Repaired 13 | . . . . . 9 . 1 . . 3 . . . . . . Time 506 | . . . . . 294 . 44 . . 168 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Total Allies 6 | . . . . 3 . . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . 40 . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . 16 . . . . . 31 . . . . . . Total Orders 6 | . . . . . . . . 2 2 . . . . . 2 . EXPLORE 3 | . . . . . . . . 1 1 . . . . . 1 . RETURN 3 | . . . . . . . . 1 1 . . . . . 1 . Ally Attacks 22 | . . . . 16 . . . . . 6 . . . . . . Total Damage 240 | . . . . 133 . . . . . 107 . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 1 1 . . . . . 1 . Drone Recoveries 3 | . . . . . . . . 1 1 . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Turns Passed 15274 | 84 825 113 442 487 4026 1371 1606 869 572 1908 21 351 310 1291 758 240 Spaces Moved 6184 | 49 385 53 272 171 1363 304 479 431 311 896 12 143 139 472 488 216 Core 307 | 8 . . . . . . . . . . . . . . 211 88 Treads 5428 | 41 385 53 272 171 1363 304 402 187 311 896 12 143 139 472 277 . Legs . | . . . . . . . . . . . . . . . . . Wheels 321 | . . . . . . . 77 244 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 128 | . . . . . . . . . . . . . . . . 128 Fastest Speed 40 | 50 160 160 160 160 155 240 155 155 160 160 160 160 160 145 50 40 Average Speed 176 | 142 160 160 160 232 216 240 227 166 171 160 160 160 160 152 112 44 Slowest Speed 400 | 160 160 160 240 240 240 320 400 400 240 240 160 160 160 165 225 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 64 26 70 34 92 52 16 13 95 34 . 95 4 12 20 25 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 9 | . . . . . . 2 2 . . 5 . . . . . . Terrain Destroyed 585 | . . . . 60 172 21 2 3 25 39 . 3 17 8 235 . Melee 4 | . . . . . . 2 2 . . . . . . . . . Projectile 17 | . . . . . . 1 . 3 . 9 . 1 1 2 . . AOE 564 | . . . . 60 172 18 . . 25 30 . 2 16 6 235 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Res Res Qua Total 9289 | 61 514 64 279 224 2150 793 844 535 356 1246 14 207 192 798 652 360 Wait 1694 | . 75 . . 9 443 364 198 18 10 239 . 16 16 105 74 127 Move 6165 | 48 384 52 271 170 1362 303 478 431 310 895 11 142 138 471 487 212 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 144 | 7 5 2 2 12 36 7 18 14 7 7 1 3 1 14 7 1 Fast Attach 102 | 5 5 . . . 25 5 15 11 2 10 . 3 3 12 5 1 Attach 88 | 1 . . . 6 9 8 12 5 5 2 1 1 5 21 12 . Detach 37 | . . . 2 . 6 . 4 3 2 1 . 2 1 12 4 . Swap 127 | . 1 2 2 5 45 14 4 16 2 12 . 3 5 9 7 . Drop 149 | . 3 . 2 2 53 2 16 12 17 12 1 4 2 17 3 3 Fire 719 | . 39 8 . 19 163 79 95 24 1 62 . 32 21 129 47 . Melee 10 | . . . . . . 8 2 . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . 6 4 Kick . | . . . . . . . . . . . . . . . . . Crush 29 | . 2 . . 1 8 1 2 1 . 6 . . . 8 . . Escape Stasis 12 | . . . . . . 2 . . . . . . . . . 10 Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 571 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Entered Mines 936 | -10/Mines | Destroyed YI-UF0 974 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 980 | -10/Mines | Found Prototype Device 981 | -10/Mines | Identified Exp. Sensor Array 1016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1016 | -10/Mines | Discovered new exit (range 5) 1023 | -10/Mines | Entered Exiles 1063 | -10/Exiles | Met 8R-AWN 1090 | -10/Exiles | Met EX-HEX 1174 | -10/Exiles | Met EX-DEC 1203 | -10/Exiles | Learned location of Zion (-6) 1233 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Aligned with FarCom system 1257 | -10/Exiles | Given EX-Vault access code 1294 | -10/Exiles | Opened EX-Vault 1304 | -10/Exiles | Found Supersonic Drone Bay 1309 | -10/Exiles | Found 0b10 Alert Chip 1342 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1452 | -10/Exiles | Discovered new exit (range 10) 1465 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Supersonic Drone Bay 1465 | -10/Exiles | Entered Mines 1471 | -9/Mines | Met a Derelict shopkeep closing up shop 1618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1634 | -9/Mines | Assembled infested the area 1687 | -9/Mines | Destroyed 8 combat bots 1728 | -9/Mines | Lost 3 parts (1p2w) 1746 | -9/Mines | Discovered new exit (range 8) 1952 | -9/Mines | Entered Materials 1952 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2454 | -8/Materials | Repaired Reflective Plating 2487 | -8/Materials | Repaired Lgt. Treads 2544 | -8/Materials | Garrison activated, responded to threat 2552 | -8/Materials | Build established: Scavenger-Mutant 2650 | -8/Materials | Repaired Hvy. Assault Rifle 2706 | -8/Materials | Discovered new exit (range 13) 2925 | -8/Materials | Central database locked down 3787 | -8/Materials | Repaired Med. Treads 4060 | -8/Materials | Discovered new exit (range 5) 4418 | -8/Materials | Core integrity fell below 50% 5000 | -8/Materials | Repaired Lgt. Armor Plating 5034 | -8/Materials | Repaired Hvy. Assault Rifle 5079 | -8/Materials | Repaired Imp. Deuterium Engine 5107 | -8/Materials | Repaired Lgt. Treads 5134 | -8/Materials | Repaired Lgt. Treads 5152 | -8/Materials | First assault squad dispatched 5666 | -8/Materials | Sterilization system engaged 5666 | -8/Materials | Non-combat units ordered to evacuate 5714 | -8/Materials | Lost 3 parts (2n1u) 5766 | -8/Materials | Combat units ordered to evacuate 5793 | -8/Materials | Discovered new exit (range 7) 5966 | -8/Materials | Ambient heat levels rising (+10) 5978 | -8/Materials | Entered Storage 6568 | -8/Storage | Lost 3 parts (2n1w) 6691 | -8/Storage | Core integrity fell below 20% 6747 | -8/Storage | Lost 3 parts (2n1u) 7014 | -8/Storage | Build established: Mutant 7332 | -8/Storage | Discovered new exit (range 8) 7349 | -8/Storage | Entered Factory 7349 | -7/Factory | Evolved 2 slots: Utility x2 7351 | -7/Factory | FarCom data flow suspended 7384 | -7/Factory | Identified exit to Lower Caves 7461 | -7/Factory | Identified exit to Factory 7553 | -7/Factory | Lost 5 parts (1p3n1w) 7827 | -7/Factory | Build established: Scavenger-Mutant 7944 | -7/Factory | Repaired Med. Treads 8631 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8831 | -7/Factory | Lost 4 parts (3u1w) 8955 | -7/Factory | Entered another Factory area 8955 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9049 | -6/Factory | Identified exit to Lower Caves 9049 | -6/Factory | Identified exit to Factory 9482 | -6/Factory | Lost 6 parts (4n2u) 9824 | -6/Factory | Sucked down chute 9824 | -6/Factory | Entered Waste 9824 | -6/Waste | The area was eerily silent 9921 | -6/Waste | Discovered new exit (range 37) 9939 | -6/Waste | Found Unknown Protection 10326 | -6/Waste | Build established: Mutant 10395 | -6/Waste | Identified exit to Factory 10396 | -6/Waste | Entered Factory 11323 | -6/Factory | Destroyed 9 combat bots 11348 | -6/Factory | Allied Derelicts emerged from ambush trap array 11693 | -6/Factory | Found Launcher Loader 11764 | -6/Factory | Discovered exit to Lower Caves (range 7) 12014 | -6/Factory | Repaired Hvy. Treads 12071 | -6/Factory | Repaired Hvy. Treads 12129 | -6/Factory | Repaired Hvy. Treads 12228 | -6/Factory | Discovered exit to Factory (range 15) 12279 | -6/Factory | Found Prototype Processor 12279 | -6/Factory | Identified Exp. Targeting Computer 12304 | -6/Factory | Entered another Factory area 12304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12325 | -5/Factory | Identified exit to DSF 12325 | -5/Factory | Entered DSF 12399 | -5/DSF | Additional patrols routed to DSF 12445 | -5/DSF | Build established: Scavenger-Mutant 12533 | -5/DSF | Discovered new exit (range 15) 12599 | -5/DSF | Sterilization system engaged 12619 | -5/DSF | Ambient heat levels rising (+10) 12634 | -5/DSF | Ambient heat levels rising (+10) 12649 | -5/DSF | Ambient heat levels rising (+10) 12664 | -5/DSF | Ambient heat levels rising (+10) 12675 | -5/DSF | Identified exit to Factory 12676 | -5/DSF | Entered Factory 12676 | -4/Factory | Evolved 2 slots: Utility x2 12678 | -4/Factory | Identified Damper Plating 12926 | -4/Factory | First assault squad dispatched 12931 | -4/Factory | Lost 3 parts (2u1w) 12970 | -4/Factory | Discovered new exit (range 8) 12984 | -4/Factory | Identified exit to Research 12986 | -4/Factory | Entered Research 12986 | -3/Research | Evolved 2 slots: Utility x2 13156 | -3/Research | Identified exit to DSF 13362 | -3/Research | Discovered new exit (range 15) 13465 | -3/Research | Identified exit to Research 13711 | -3/Research | Found Prototype Hackware 13736 | -3/Research | Build established: Skirmisher 13865 | -3/Research | Garrison activated, responded to threat 13891 | -3/Research | Spotted B-86 Titan 13983 | -3/Research | Cargo convoy interrupted 14155 | -3/Research | Build established: Mutant 14238 | -3/Research | System corruption reached 10% 14277 | -3/Research | Entered another Research area 14277 | -2/Research | Evolved 2 slots: Weapon x2 14317 | -2/Research | Identified Exp. Hacking Suite 14378 | -2/Research | Identified exit to Quarantine 14466 | -2/Research | Lost 4 parts (1p2n1u) 14722 | -2/Research | Lost 3 parts (1p2w) 14781 | -2/Research | Found Fusion Bomb Launcher 14785 | -2/Research | Found Gamma Bomb Array 14827 | -2/Research | Garrison activated, responded to threat 14835 | -2/Research | System corruption reached 10% 14868 | -2/Research | Lost 4 parts (1n2u1w) 14874 | -2/Research | Destroyed 8 combat bots 14915 | -2/Research | Released all parts (12) 14939 | -2/Research | Lost 4 parts (2n2w) 14986 | -2/Research | Core integrity fell below 50% 15005 | -2/Research | Spotted B-90 Cyclops 15035 | -2/Research | Entered Quarantine 15211 | -2/Quarantine | Core integrity fell below 20% 15275 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15215_ Field strength at 74. 15216_ Field strength at 68. 15217_ Field strength at 62. 15218_ Slug penetrates Cryocooling Duct. 15218_ Field strength at 56. 15219_ Field strength at 50. 15220_ Field strength at 44. 15221_ Slug penetrates Cryocooling Duct. 15221_ Penetrated by Slug. 15221_ Field strength at 8. 15222_ Field strength at 2. 15223_ Stasis field depleted. 15224_ Penetrated by Slug. 15229_ K-01 Serf cleans the Field Manipulator. 15253_ Connecting with Terminal... 15271_ Q-thruster destroyed. 15271_ Penetrated by Slug. 15274_ :X XMY:FGDUDH91F&TDUMS<0J9GZBQ ZMGA 15274_ Penetrated by Slug. 15274_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #??????????? ?????????????????????? | | #??????????? ????????????????????? | | """ """ #??????????? u????????????????????? | | """" """" #??????????# #????????????????????? | | """" """" #??????????# A#????????????????????? | | """ """ #??????????# #????????????????????? | | #??????????# #????????????????????? | | """ """ #??????????+ #????????????????????? | | """" """" #??????????# #????????????????????? | | """" """" #??????????# #????????????????????? | | """ """ #??????????# #????????????????????? | | #??????????# #????????????????????? | | ###/#+################## #????????????????????? | | ??# + ## #????????????????????? | | ??# # """ """ ## #????????????????????? | | ??# # """ """ " " ##k@ #????????????????????? | | ??+ # """ """ "G" ## #????????????????????? | | ??# # """ ## #????????????????????? | | ??# # ! ?# #????????????????????? | | ??# #####+########### #????????????????????? | | ??# hh #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# ####?????????????????? | | ??####### ############## #?????????????????? | | ????????# #???????? # #?????????????????? | | ????????# #????????= # #?????????????????? | | ??????### ###??????? # ####?????????????????? | | ?###### #??????? # #????????????????????? | | T" !#########+##Y c#????????????????????? | | "" #????????????????????? | | =#############+###????????????????????? | | ####### #????????????????????????????????????? | | ??????###+###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 46 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 3200 Resistance: TH 10 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 20 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpLargeArray Manual? 0 Play Time 02:06:30 Cumulative 498.8 hours Start 2022.04.24 @ 16:34:52 End 2022.04.26 @ 20:17:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 275 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5a5d211-72d0-426d-8fb4-addc1ca4d2dd