Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 17:54:38 Player: Zazzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (746) 746 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1846 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Datajack > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Large Matter Pod (150) Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Medium Laser Beam Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Large Matter Pod Hardened Light Armor Plating Hacking Suite Grenade Launcher Rocket Launcher Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 9 12 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 3 9 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 9 | . 2 9 To Critical Strikes . | . . . Average Backups 6 | 3 7 6 Power . | . . . Propulsion . | 1 1 . Utility 2 | . 2 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power . | . . . Propulsion 2 | . 2 . Utility 6 | . 1 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 93 Engine 12 | . 13 9 Leg 25 | . 27 21 Device 1 | . . 5 Storage 12 | . 13 11 Hackware 12 | . 12 11 Protection 1 | . . 4 Energy Gun 16 | . 16 16 Ballistic Gun 4 | . 5 3 Launcher 6 | . 4 9 Peak Build Rating 16 | 6 9 16 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 11 14 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 7 | 6 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 4 5 6 Class Distribution -------------------- 67% | Mutant 14% | Scavenger-Gunner 9% | Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 787 | 216 152 419 Remotely . | . . . Salvage Created 711 | . 342 369 Parts 50 | . 31 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 9 9 Guns 6 | . 1 5 AOE 12 | . 8 4 Classes Destroyed 10 | . 8 2 Worker 2 | . 2 . Builder 2 | . 2 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Operator 2 | . 1 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 6 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 10 | . 10 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 182 | . 53 129 Missed 52 | . 19 33 Hits 130 | . 34 96 Projectile 130 | . 34 96 Critical Strikes 7 | . . 7 Damage Taken 1911 | . 496 1415 Core 546 | . 144 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 71 | 100 42 . Volleys Fired 56 | . 28 28 Largest 3 | . 2 3 Hottest 106 | . 80 106 Shots Fired 94 | . 43 51 Gun 73 | . 28 45 Cannon . | . . . Launcher 21 | . 15 6 Special . | . . . Kinetic 11 | . 8 3 Thermal 59 | . 17 42 Explosive 21 | . 15 6 Electromagnetic 3 | . 3 . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 23 33 Core Hits 48 | . 27 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1978 | . 1186 792 Guns 536 | . 164 372 Cannons . | . . . Explosions 1385 | . 1022 363 Melee . | . . . Ramming 57 | . . 57 Kinetic 96 | . 70 26 Thermal 424 | . 78 346 Explosive 1385 | . 1022 363 Electromagnetic 16 | . 16 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 3 5 Projectiles . | . . . Explosions 8 | . 3 5 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 59 3 Shots 3 | . 3 . Rammed 6 | . . 6 Targets Rammed 33 | . . 33 Kicked 27 | . . 27 Crushed . | . . . Highest Temperature 294 | . 123 294 Average Temperature 64 | . 39 81 Received Heat Transfer 975 | . 237 738 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1396 | . 175 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 141 144 Initial . | . . . Average 37 | . 40 36 Influence Increases 686 | . 395 291 Destroy 0b10 Robot/C 360 | . 180 180 Destroy 0b10 Robot/NC 50 | . 45 5 Destroy Leader 84 | . 44 40 Successful Hack 11 | . 3 8 Disable Machine 75 | . 45 30 Destroy Structure 91 | . 63 28 Lose Combat Pursuer 15 | . 15 . Influence Decreases 649 | . 392 257 Entered New Map 3 | . . 3 Time Decay 432 | . 268 164 Lost Part 120 | . 30 90 Purge Threat 94 | . 94 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 15 15 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 8 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 25 11 Successful 22 | . 14 8 Failed 14 | . 11 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 18 11 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 10 8 Prototype ID Bank 1 | . . 1 Emergency Access Points 3 | . 2 1 Recycling Unit Index 1 | . 1 . Alert Level 3 | . 2 1 Unreport Threat 1 | . 1 . Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Dispatch Records 1 | . . 1 Investigation Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used 1 | . . 1 Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1529 | 63 950 516 Spaces Moved 951 | 44 676 231 Core 20 | 17 . 3 Treads . | . . . Legs 931 | 27 676 228 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 127 | 110 120 151 Slowest Speed 190 | 190 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 87 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 110 | . 75 35 Melee . | . . . Projectile . | . . . AOE 110 | . 75 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1170 | 57 772 341 Wait 48 | . 37 11 Move 949 | 43 675 231 Hop . | . . . Pick Up 31 | 8 11 12 Fast Attach 4 | 2 2 . Attach 16 | 4 5 7 Detach 1 | . 1 . Swap 16 | . 7 9 Drop 14 | . 6 8 Fire 56 | . 28 28 Melee 2 | . . 2 Ram 6 | . . 6 Kick 27 | . . 27 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Repaired Sml. Storage Unit 848 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1148 | -9/Materials | Discovered new exit (range 12) 1503 | -9/Materials | Core integrity fell below 50% 1526 | -9/Materials | Core integrity fell below 20% 1530 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Aluminum Leg destroyed. Critical hit (Burn: +37). Kicked G-47 Trooper. Critical hit (Burn: +37). Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Aluminum Leg destroyed. Slammed into G-47 Trooper. Acquired 4 matter. Jacked G-47 Trooper... >>parse_system Reading system data... Jacked G-47 Trooper... Slammed into G-47 Trooper. Destabilizing: Core damaged (-4). Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). U-05 Engineer builds a Wall. Slammed into G-47 Trooper. 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[ #?????????? # # ?????????? | | ????###### [ #???????????+? ?????????? | | ?????????## ########?????????????? """?????????? | | ??????????###??????????????????????+ "???????????? | | ???????????????????????????????????? "???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Shopping List Challenges ------------ None Game ------ Seed ThiefDecoyFocus Manual? 0 Play Time 00:18:17 Cumulative 11.7 hours Start 2026.10.30 @ 17:37:59 End 2026.10.30 @ 17:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed2d608f-a109-40cc-b5dc-089363f0d488