Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 00:36:20 Player: leiavoia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (299) 1495 Value Destroyed (8597) 8597 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4542) 4542 TOTAL SCORE: 18014 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4818 Follower Combat Kills 564 Aligned with FarCom 300 Friendly Fire -1640 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 91/100 System Corruption 44% Temperature Hot (222) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (1500) Structural Scanner Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Missile Launcher > --- INVENTORY -------- Light Treads Cooling System Huge Storage Unit YI-UF0's Bottomless Matter Pit Structural Scanner System Restoration Module Long-range Tractor Beam Cooled Pulse Rifle Improved EM Pulse Cannon Ion Cannon Advanced Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Deploy-a-Sentry Deploy-a-Sentry [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 181 | 5 15 9 2 10 45 95 Power 11 | . 3 1 . . . 7 Engine 7 | . 3 1 . . . 3 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 36 | 2 3 . . 1 10 20 Treads 25 | 2 1 . . . 6 16 Leg 5 | . 2 . . 1 2 . Wheel 6 | . . . . . 2 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 67 | 2 4 2 . 6 26 27 Device 42 | 2 1 1 . 1 17 20 Storage 7 | . 2 1 . 2 2 . Processor 1 | . . . . 1 . . Hackware 2 | . 1 . . . 1 . Protection 15 | . . . . 2 6 7 Artifact . | . . . . . . . Weapon 67 | 1 5 6 2 3 9 41 Energy Gun 11 | . 1 1 . . 1 8 Energy Cannon 14 | . . . . 1 . 13 Ballistic Gun 7 | 1 1 1 . . . 4 Ballistic Cannon 18 | . 3 3 2 2 4 4 Launcher 17 | . . 1 . . 4 12 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 . . 1 4 Corrupted Parts 4 | . . . . . . 4 System Corruption 25 | . . . . . . 25 Parts Lost 40 | . 2 . . . 4 34 Power 5 | . . . . . . 5 Propulsion 16 | . 2 . . . . 14 Utility 13 | . . . . . 3 10 Weapon 6 | . . . . . 1 5 Highest Loss Streak 18 | . 2 . . . 2 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 77 99 99 99 Engine 11 | . 14 14 14 14 9 7 Core 2 | . . . . . . 7 Treads 19 | . 15 14 14 14 18 29 Leg 7 | . 11 14 14 14 3 . Device 9 | . 2 14 14 3 17 14 Storage 11 | . 14 14 14 14 9 7 Hackware 4 | . 11 . . . 3 . Protection 6 | . . . . 3 14 14 Energy Gun 1 | . . 1 . . 1 2 Ballistic Cannon 17 | . 26 25 6 26 14 5 Launcher 1 | . . . . . 2 2 Naked Turns 2 | . . . . . . 2 Heaviest Build 134 | 12 32 36 36 69 126 134 Greatest Support 88 | 40 40 20 20 20 60 88 Greatest Overweight (x) 9 | . 1 1 1 6 7 9 Average Overweight (x) 1 | . . 1 1 2 4 1 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 Average Capacity 19 | 8 14 15 15 16 24 24 Most Carried 25 | 7 15 15 15 20 25 25 Average Carried 18 | 5 14 14 14 15 23 24 Final Capacity 25 | 8 15 15 15 20 25 5 Final Carried 23 | 5 15 15 15 20 23 4 Class Distribution -------------------- 80% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 11084 | 254 2302 502 . 571 2809 4646 Remotely 2648 | . . . . . 896 1752 Salvage Created 9899 | 173 2279 141 . 383 2514 4409 Parts 483 | 17 147 3 . 14 112 190 Haulers Intercepted 8 | . 2 . . . 4 2 Recyclers Shooed 9 | . 3 . . . 4 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 183 | . 23 . . 3 50 107 Guns 22 | . 5 . . . 6 11 Cannons 77 | . 18 . . 3 31 25 AOE 81 | . . . . . 13 68 Classes Destroyed 17 | 2 7 . . . 6 2 Worker 49 | . 38 . . . 3 8 Builder 32 | . 17 . . . 7 8 Tunneler 9 | 4 3 . . . . 2 Hauler 8 | . 2 . . . 4 2 Recycler 35 | 1 12 . . 3 6 13 Mechanic 8 | . . . . . 2 6 Operator 3 | . 3 . . . . . Watcher 8 | . 3 . . . 2 3 Swarmer 9 | . 6 . . . 3 . Grunt 97 | . 17 . . 3 33 44 Brawler 14 | . . . . . 2 12 Duelist 6 | . . . . . 1 5 Protector 8 | . . . . . . 8 Sentry 11 | . . . . . 8 3 Specialist 2 | . . . . . 2 . Hunter 18 | . . . . . 1 17 Programmer 18 | . . . . . . 18 Thug 2 | . . 1 . 1 . . Best Kill Streak 18 | 3 5 . . 4 18 16 Combat Bots Only 14 | . 5 . . 2 14 11 Max Kills in Single Turn 6 | 2 2 1 . 1 3 6 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 7839 | . 803 . . 38 1589 5409 Core 933 | . 125 . . . 103 705 Absorbed by Shields 1486 | . . . . . 418 1068 Regen/Repaired (Parts) 100 | . 67 . . . 33 . Core Remaining (%) 77 | 100 . . . 50 81 . Volleys Fired 738 | 6 210 14 . 21 189 298 Largest 2 | 2 2 2 . 2 2 2 Hottest 127 | 80 80 70 . 92 127 123 Shots Fired 1267 | 12 422 28 . 44 309 452 Gun 222 | 12 42 20 . . 40 108 Cannon 919 | . 380 8 . 44 249 238 Launcher 126 | . . . . . 20 106 Special . | . . . . . . . Kinetic 896 | 4 403 18 . 43 249 179 Thermal 185 | 6 5 10 . . 40 124 Explosive 110 | . . . . . 14 96 Electromagnetic 76 | 2 14 . . 1 6 53 Robot Hit Streak 15 | 7 15 8 . 6 9 15 Robot Miss Streak 7 | 1 4 2 . 4 5 7 Penetration Max 1 | . . . . 1 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 727 | 8 232 22 . 22 158 285 Core Hits 659 | 7 105 8 . 10 130 399 Critical Kills 26 | . . . . 4 22 . Critical Parts Destroyed 30 | . . . . 3 27 . Critical Strikes 75 | . 8 2 . 8 52 5 Burn 4 | . . 2 . . 1 1 Destroy 57 | . . . . 7 50 . Blast 13 | . 7 . . 1 1 4 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 28568 | 122 4026 347 . 506 5193 18374 Guns 3192 | 88 268 201 . . 580 2055 Cannons 10718 | . 3738 146 . 500 2798 3536 Explosions 14539 | 34 20 . . . 1815 12670 Melee . | . . . . . . . Ramming 119 | . . . . 6 . 113 Kinetic 10168 | 29 3857 234 . 500 2798 2750 Thermal 2906 | 68 42 113 . . 580 2103 Explosive 13322 | . . . . . 1580 11742 Electromagnetic 2053 | 25 127 . . . 235 1666 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 44 | . 3 3 3 3 2 44 Average Corruption 3 | . 2 3 3 3 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 288 | . 114 19 21 38 23 73 Message Errors 67 | . 24 . 5 11 6 21 Matter Fused 79 | . 35 10 8 8 1 17 Heat Flow Errors 30 | . 12 6 1 1 2 8 Energy Discharges 46 | . 15 2 3 9 6 11 Data Loss (minor) 31 | . 11 1 2 4 4 9 Data Loss (major) 10 | . 6 . 1 . . 3 Misfires 11 | . 5 . . 4 2 . Alerts 10 | . 5 . 1 1 1 2 Weapon Failures 4 | . 1 . . . 1 2 Overload Shots 3 | . . . . . . 3 Overflow Damage 584 | . 59 . . . 49 476 Projectiles 171 | . 59 . . . 3 109 Explosions 410 | . . . . . 46 364 Melee 3 | . . . . . . 3 Knockbacks 98 | . 40 3 . 6 31 18 Impact . | . . . . . . . Kinetic 91 | . 39 3 . 6 26 17 Secondary 7 | . 1 . . . 5 1 Self-Inflicted Damage 538 | . 34 . . . 208 296 Shots 25 | . 1 . . . 11 13 Rammed 11 | . . . . 2 . 9 Targets Rammed 12 | . . . . 3 . 9 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 408 | 40 306 264 190 214 408 266 Average Temperature 62 | 19 48 82 102 65 92 55 Received Heat Transfer 1842 | . 267 . . 21 623 931 Effects 5 | . 3 . . . 2 . Shutdowns 1 | . 1 . . . . . Interference 2 | . 1 . . . 1 . Matter Decay 1 | . 1 . . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 10 | . . . . . 2 8 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 4061 | 75 100 481 . . 1147 2258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 1 . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 3233 | 25 397 154 . 115 1306 3233 Initial 578 | . 16 154 . . 1 578 Average 483 | 12 217 60 . 29 465 1061 Maximum Alert Level 5 | . 1 . . . 4 5 Low Security (%) 34 | 100 28 100 . 100 42 . Level 1 28 | . 71 . . . 20 . Level 2 12 | . . . . . 10 35 Level 3 8 | . . . . . 4 25 Level 4 10 | . . . . . 21 23 Level 5 . | . . . . . . . High Security 4 | . . . . . . 14 Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 67 | . 8 . . 3 13 43 Investigation 14 | . 6 . . 1 3 4 Extermination 10 | . . . . . . 10 Reinforcement 14 | . 2 . . 2 7 3 Assault 29 | . . . . . 3 26 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 8 | . . . . 2 4 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 320 | . 37 . . 6 74 203 Peak Tracking Total 18 | . 4 . . 3 10 18 Tactical Retreats 17 | . 1 . . . 9 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 4 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 28 | . 5 . . 1 8 14 Max in Single Turn 3 | . 1 . . 1 3 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 26 | . 9 . 2 1 9 5 Terminals 13 | . 6 . . . 6 1 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 1 . . . 1 . Recycling Units 5 | . 2 . . . 1 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 92 | . 37 . 2 1 34 18 Successful 51 | . 25 . 2 1 15 8 Failed 40 | . 12 . . . 18 10 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 47 | . 19 . 1 . 14 13 Terminals 48 | . 22 . . . 23 3 Fabricators 6 | . . . . . . 6 Repair Stations 6 | . 3 . . . 3 . Recycling Units 25 | . 12 . . . 4 9 Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 10 . 2 1 9 . Record 1 | . . . 1 . . . Robot Analysis 7 | . 6 . . . 1 . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . 2 . . . . . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 7 | . 6 . . . . 1 Recycle Component 3 | . 3 . . . . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 7 . . . . 5 Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 6 . . . . 5 Monitor 2 | . 1 . . . . 1 Reject 3 | . 2 . . . . 1 Recyclers 2 | . 1 . . . . 1 Mask 4 | . 2 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 23 | . 9 . . . 9 5 Full Trace Events 12 | . 5 . . . 4 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 57 | . 13 . . . 44 . Parts Recycled 3 | . 3 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 85 | . . . . 27 14 44 Total Damage 2348 | . . . . 285 176 1887 Kills 18 | . . . . 6 1 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 3 | . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 6 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 19027 | 86 6335 1020 1257 2070 2820 5439 Spaces Moved 5255 | 23 1376 400 521 587 930 1418 Core 3 | . . . . . . 3 Treads 4371 | 14 1376 400 521 418 230 1412 Legs 198 | 9 . . . 169 20 . Wheels 683 | . . . . . 680 3 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 160 240 240 240 160 50 Average Speed 240 | 144 217 240 240 335 212 242 Slowest Speed 570 | 160 240 240 240 540 570 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 3 99 93 90 99 73 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 22 | . . . . 2 8 12 Terrain Destroyed 566 | 2 . . . 16 170 378 Melee . | . . . . . . . Projectile 136 | . . . . 16 86 34 AOE 430 | 2 . . . . 84 344 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 10397 | 65 4322 431 530 642 1468 2939 Wait 4012 | 28 2673 2 . 9 246 1054 Move 5249 | 22 1375 399 520 586 929 1418 Hop . | . . . . . . . Pick Up 95 | 1 25 2 3 5 31 28 Fast Attach 37 | 2 6 1 2 4 7 15 Attach 39 | 2 1 . . . 12 24 Detach 4 | . 3 1 . . . . Swap 106 | 1 8 8 . 6 26 57 Drop 105 | 3 21 4 5 8 28 36 Fire 738 | 6 210 14 . 21 189 298 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 11 | . . . . 2 . 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 87 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 6) 697 | -10/Materials | Discovered new exit (range 10) 791 | -10/Materials | Discovered new exit (range 5) 1042 | -10/Materials | Repaired Lgt. Cannon 1097 | -10/Materials | Discovered new exit (range 8) 1379 | -10/Materials | Build established: Scavenger-Mutant 6422 | -10/Materials | Entered Mines 6466 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6489 | -10/Mines | Learned Materials stockpile data 6640 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 6701 | -10/Mines | Received a Mining Laser from a helpful Derelict 6819 | -10/Mines | Discovered new exit (range 8) 7004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 7138 | -10/Mines | Discovered new exit (range 9) 7281 | -10/Mines | Destroyed YI-UF0 7291 | -10/Mines | Found Prototype Storage 7292 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 7303 | -10/Mines | Found Prototype Launcher 7303 | -10/Mines | Identified YI-UF0's Doublenader 7430 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 7432 | -10/Mines | Discovered new exit (range 5) 7442 | -10/Mines | Entered Exiles 7442 | -10/Exiles | Accompanied by 3 allies 7500 | -10/Exiles | Met 8R-AWN 7536 | -10/Exiles | Met EX-HEX 7659 | -10/Exiles | Met EX-DEC 7696 | -10/Exiles | Visited The Gauntlet 8000 | -10/Exiles | Learned location of Zion (-6) 8058 | -10/Exiles | Met EX-BIN 8087 | -10/Exiles | Aligned with FarCom system 8089 | -10/Exiles | Given EX-Vault access code 8144 | -10/Exiles | Opened EX-Vault 8158 | -10/Exiles | Found Deploy-a-Sentry 8161 | -10/Exiles | Found Deploy-a-Sentry 8165 | -10/Exiles | Found Deploy-a-Sentry 8214 | -10/Exiles | Warned to stay clear of 0b10 Research branches 8675 | -10/Exiles | Discovered new exit (range 11) 8699 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 8699 | -10/Exiles | Entered Mines 8699 | -9/Mines | Accompanied by 3 allies 8985 | -9/Mines | Build established: Scavenger-Skirmisher 9169 | -9/Mines | Discovered new exit (range 10) 9305 | -9/Mines | Discovered new exit (range 15) 9427 | -9/Mines | Met a Derelict shopkeep closing up shop 9525 | -9/Mines | Build established: Mutant 10769 | -9/Mines | Entered Materials 10769 | -8/Materials | Accompanied by 3 allies 10769 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 11084 | -8/Materials | Build established: Scavenger-Mutant 11431 | -8/Materials | Discovered new exit (range 10) 11698 | -8/Materials | Central database locked down 12679 | -8/Materials | Discovered new exit (range 8) 12769 | -8/Materials | First assault squad dispatched 12807 | -8/Materials | Build established: Mutant 12830 | -8/Materials | Repaired Imp. Shield Generator 12916 | -8/Materials | Destroyed 14 combat bots 13274 | -8/Materials | Build established: Scavenger-Mutant 13584 | -8/Materials | Sterilization system engaged 13584 | -8/Materials | Non-combat units ordered to evacuate 13589 | -8/Materials | Entered Factory 13589 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 14299 | -7/Factory | Discovered new exit (range 8) 14389 | -7/Factory | First assault squad dispatched 17959 | -7/Factory | Destroyed 11 combat bots 18251 | -7/Factory | High security lockdown imminent 18331 | -7/Factory | High security lockdown engaged 18488 | -7/Factory | Destroyed 8 combat bots 18686 | -7/Factory | Destroyed 8 combat bots 18812 | -7/Factory | Destroyed 7 combat bots 18833 | -7/Factory | System corruption reached 10% 18849 | -7/Factory | DAS Turret deployed 18854 | -7/Factory | Core integrity fell below 50% 18882 | -7/Factory | Destroyed 9 combat bots 18887 | -7/Factory | Lost 9 parts (1p3n3u2w) 18926 | -7/Factory | DAS Turret deployed 19005 | -7/Factory | System corruption reached 30% 19014 | -7/Factory | DAS Turret deployed 19025 | -7/Factory | Released all parts (2) 19026 | -7/Factory | Core integrity fell below 20% 19028 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 19015_ Penetrated by Slug. 19015_ DAS Turret suffers critical hit (Smash). 19015_ DAS Turret destroyed. 19016_ Acquired 40 matter. 19017_ Penetrated by Slug. 19018_ Integrated Corrupted Wheel (+4). 19018_ Complication: Energy sink damages Corrupted Wheel (-11). 19018_ Lgt. Treads destroyed. 19021_ Prc. Assault Rifle destroyed. 19022_ Lgt. Treads destroyed. 19022_ Lrn. Tractor Beam destroyed. 19022_ Lgt. Treads destroyed. 19022_ H-55 Commando IFF system glitched. 19023_ Penetrated by Slug. 19025_ System corrupted: Heat flow error (+264). 19025_ Lgt. Nuclear Core destroyed. 19025_ Wheel destroyed. 19025_ Released Huge Storage Unit. 19025_ Released Cld. Pulse Rifle. 19026_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????########### | | ???????????????????###############?????# ! | | ???????????????????# [ #?????# | | ???????????????????# #?????# | | ???????????????????# #?????# = | | ???????????????????# [ #######= | | ???????????????????# = Y #[ =[*+!=[ | | ???????????????????# Y< #!!!### | | ???????????????????# YY +! =#?#[ ! | | ???????????????????# @ #=[%#?# | | ???????????????????# [ # ! #?# " | | ???????????????????# !!h # #?# " | | ???????????????????# !l!]] # #?# | | ???????????????????#####b######### #?#"##"" / | | ???????????????????????#!g | =[ ## #?###?# | | ???????????????????????#=gg= ""!## ##????# | | ??????????????????????##=h "!# #????#% | | ??????????????????????#[ b =!!=!# ######= = | | ?????????##########???##| ih!*==+ = % !%= = | | ?????????? #????# =i=#= !######| | | ?????????? """" ###### *[ [*# #????# | | ?????????# """" ## # / [*!#######????# | | ?????????# """" # [ =[ [ !#??????????# | | ########## """" # # [ ###??????????# | | # # """" ### ## #????????????# % | | # """# """" #?# ## =# ############## | | # """# """" !#? #*[ | | # """# #### #" ## #*/% | | # # """" #? = " #*/ | | # """# """" #?# ! # | | # """# """" ! #?# #="## " | | # """# " #?## %% % " | | # # "" ! #?# " ! = = " | | #####+#### " # " " % % % " ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMassDrive Manual? 0 Play Time 02:25:31 Cumulative 618.6 hours Start 2022.04.15 @ 22:01:40 End 2022.04.16 @ 00:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 122 Adventurer 31 Explorer 0 Win Type - Total 30 Types 25/0/2/3/0/0/0/0/0 Lore% 76 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70161c20-689f-4ed9-ab82-29f3489a84b4