Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 20:11:49 Player: operation hog fire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1031 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (69) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Treads Wheel Compact Wheel Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 8 | 1 4 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads 1 | . . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 2 | 1 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . 2 . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 6 | 6 7 6 Power . | 1 . . Propulsion 3 | 4 4 3 Utility . | . . 1 Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 82 | . 90 58 Engine 12 | . 13 11 Leg 26 | . 28 22 Device 6 | . 8 . Storage 13 | . 14 11 Energy Gun 2 | . 2 . Ballistic Gun 20 | . 23 11 Peak Build Rating 9 | 9 9 7 Average Rating 6 | 7 7 5 On Entrance 6 | 6 9 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 12 12 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 8 8 7 Average Carried 6 | 6 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 281 | 215 66 . Remotely . | . . . Salvage Created 193 | 96 97 . Parts 15 | 5 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 4 | 2 2 . Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 6 | . 6 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . 56 19 Missed 13 | . 9 4 Hits 62 | . 47 15 Melee 9 | . . 9 Projectile 53 | . 47 6 Critical Strikes 4 | . 1 3 Damage Taken 781 | 14 408 359 Core 130 | . 100 30 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 40 | 5 23 12 Largest 2 | 2 2 2 Hottest 120 | 60 60 120 Shots Fired 71 | 10 46 15 Gun 69 | 10 46 13 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 60 | 5 42 13 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 9 | 5 4 . Robot Hit Streak 7 | 7 3 4 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 36 | 8 21 7 Core Hits 18 | 4 12 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 352 | 105 188 59 Guns 326 | 79 188 59 Cannons . | . . . Explosions 26 | 26 . . Melee . | . . . Ramming . | . . . Kinetic 278 | 43 176 59 Thermal 26 | 26 . . Explosive . | . . . Electromagnetic 48 | 36 12 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | 14 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | 32 40 80 Average Temperature 25 | 16 18 45 Received Heat Transfer 36 | . . 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | 5 140 37 Initial 37 | . . 37 Average 55 | 1 85 24 Influence Increases 242 | 15 225 2 Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 20 | . 20 . Successful Hack 5 | . 5 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 75 | . 75 . Influence Decreases 242 | 15 135 92 Entered New Map 53 | . . 53 Time Decay 140 | 15 95 30 Lost Part 49 | . 40 9 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 1 | . 1 . Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 149 | 31 118 . Terrain 128 | 31 97 . Seismic 21 | . 21 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 337 | 69 200 68 Spaces Moved 172 | 35 111 26 Core . | . . . Treads . | . . . Legs 172 | 35 111 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 28 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 3 . 2 Melee . | . . . Projectile 2 | . . 2 AOE 3 | 3 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 238 | 52 140 46 Wait 15 | 10 . 5 Move 170 | 34 110 26 Hop . | . . . Pick Up 3 | 2 1 . Fast Attach 2 | 1 1 . Attach 5 | . 2 3 Detach . | . . . Swap 1 | . 1 . Drop 2 | . 2 . Fire 40 | 5 23 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Lost 3 parts (1p2u) 267 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 338 | -9/Materials | Self-destructed Last Messages --------------- 00243_ An explosion rips through the floor. 00243_ Lgt. Assault Rifle destroyed. 00243_ K-01 Serf destroyed. 00259_ Acquired Med. Matter Pod. 00264_ AXXPJQJP2PBWU|%EKE3 DGRQYK:YC