Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.29 @ 00:50:51

Player: JackNine

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (17)       3400
Robots Destroyed (190)     950
Value Destroyed (5752)     5752
Prototype IDs (20)         400
Alien Tech Used (1)        200
Bonus (3506)               3506
              TOTAL SCORE: 16208

 Bonus
-------
High Alert Combat Kills    905
Follower Combat Kills      1992
Network Hubs Disabled      800
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Friendly Fire              -791

 Cogmind 
---------
Core Integrity             0/850
Matter                     257/300
Energy                     22/600
System Corruption          19%
Temperature                Cool (44)
Movement                   Flying (34)
Location                   -6/Hub_04(d)

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (4) ---
               Biomechanical Wings
               Biomechanical Wings
               Biomechanical Wings
               Biomechanical Wings
>              --- UTILITY (7) ------
        Medium Storage Unit
               Energy Well
  Experimental Signal Interpreter
  Experimental Propulsion Shielding
     Makeshift Hacking Suite
      Improved System Shield
>              --- WEAPON (2) -------
      Advanced Variable Charge Gun
               Maul
>              --- INVENTORY (8) ----
               Biomechanical Wings
               Gravity Neutralizing Apparatus
  Experimental Terrain Scanner
      Advanced Terrain Scan Processor
      Advanced ECM Suite
      Improved Hacking Suite
               Proton Missile Launcher
         Heavy Missile Launcher

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
               Angular Momentum Engine
         Micro Fission Core
>              --- PROPULSION -------
               Biomechanical Wings
               Biomechanical Wings
               Biomechanical Wings
               Biomechanical Wings
>              --- UTILITY ----------
        Medium Storage Unit
        Medium Storage Unit
               Gravity Neutralizing Apparatus
    Long-range Sensor Array
  Experimental Signal Interpreter
     Makeshift Hacking Suite
      Improved System Shield
>              --- WEAPON -----------
      Advanced Variable Charge Gun
               Powered Hammer
>              --- INVENTORY --------
               Biomechanical Wings
               Energy Well
  Experimental Terrain Scanner
      Advanced Terrain Scan Processor
      Improved Transmission Jammer
      Advanced ECM Suite
  Experimental Propulsion Shielding
      Improved Light Armor Plating
      Improved Hacking Suite
      Improved KE Penetrator
               Proton Missile Launcher
         Heavy Missile Launcher
[Rating: 83]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Cooled Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Biomechanical Wings
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              Biomechanical Wings
Utility                    Medium Storage Unit
  Device                   Long-range Sensor Array
  Storage                  Medium Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Makeshift Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Powered Hammer
  Energy Gun               EM Pulse Gun
  Energy Cannon            Phase Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Slug Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Powered Hammer
  Slashing Weapon          Ripper
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   2   .   2   2   .   .   .   .   2   .   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  5    | .   .   .   2   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             324  | 7   19  3   20  34  58  24  8   13  3   .   47  8   31  16  7   3   23  
  Power                    29   | 1   .   1   2   3   1   4   1   .   1   .   5   1   6   2   .   .   1   
    Engine                 14   | 1   .   1   2   3   1   2   .   .   1   .   2   .   .   .   .   .   1   
    Core                   15   | .   .   .   .   .   .   2   1   .   .   .   3   1   6   2   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               49   | 2   6   .   3   8   12  5   .   .   .   .   7   .   6   .   .   .   .   
    Treads                 27   | .   4   .   3   8   11  1   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  5    | 2   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 17   | .   .   .   .   .   .   4   .   .   .   .   7   .   6   .   .   .   .   
  Utility                  115  | 2   4   .   7   9   13  10  3   4   1   .   20  7   10  3   2   2   18  
    Device                 46   | .   .   .   .   1   .   4   1   4   .   .   13  7   5   1   1   2   7   
    Storage                18   | 2   4   .   1   2   3   1   .   .   .   .   .   .   1   1   .   .   3   
    Processor              5    | .   .   .   1   .   1   1   .   .   .   .   2   .   .   .   .   .   .   
    Hackware               5    | .   .   .   .   .   .   2   .   .   1   .   1   .   1   .   .   .   .   
    Protection             41   | .   .   .   5   6   9   2   2   .   .   .   4   .   3   1   1   .   8   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   131  | 2   9   2   8   14  32  5   4   9   1   .   15  .   9   11  5   1   4   
    Energy Gun             26   | .   3   1   4   6   7   .   .   .   .   .   .   .   .   .   3   .   2   
    Energy Cannon          14   | .   .   .   .   .   .   .   .   .   .   .   9   .   5   .   .   .   .   
    Ballistic Gun          28   | 2   4   .   2   1   15  .   .   1   .   .   .   .   .   .   1   1   1   
    Ballistic Cannon       19   | .   .   .   .   3   .   1   3   6   .   .   2   .   .   4   .   .   .   
    Launcher               29   | .   .   1   2   4   10  1   1   .   .   .   1   .   2   6   1   .   .   
    Special Weapon         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          12   | .   .   .   .   .   .   3   .   2   1   .   3   .   2   .   .   .   1   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   1   .   1   .   .   1   .   .   4   1   .   .   2   .   .   
Parts Lost                 30   | .   2   1   2   3   9   2   .   .   .   .   .   .   2   2   .   .   7   
  Power                    8    | .   .   1   .   .   .   2   .   .   .   .   .   .   1   1   .   .   3   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  9    | .   .   .   .   1   6   .   .   .   .   .   .   .   .   .   .   .   2   
  Weapon                   11   | .   2   .   2   2   2   .   .   .   .   .   .   .   .   1   .   .   2   
  Highest Loss Streak      5    | .   2   1   1   1   2   2   .   .   .   .   .   .   2   2   .   .   5   
Average Slot Usage (%)     95   | .   98  98  93  99  98  88  85  79  78  78  85  92  95  98  99  100 96  
  Engine                   5    | .   14  12  11  10  8   2   7   .   2   .   2   .   2   5   .   .   .   
  Core                     7    | .   .   .   .   .   .   10  .   7   7   7   8   17  13  12  18  18  14  
  Treads                   9    | .   22  28  21  22  26  .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   15   | .   .   .   .   .   .   28  30  28  28  28  24  25  24  25  25  25  25  
  Device                   6    | .   .   .   .   1   1   5   6   7   7   7   10  11  11  11  11  12  10  
  Storage                  15   | .   26  28  22  22  26  7   7   7   7   7   6   6   5   11  12  12  11  
  Processor                3    | .   .   .   .   .   .   6   7   7   7   7   6   6   6   6   6   6   6   
  Hackware                 8    | .   .   .   .   .   .   14  15  14  14  14  17  18  18  12  12  12  12  
  Protection               5    | .   .   .   15  19  16  1   .   .   .   .   1   .   .   .   .   .   1   
  Energy Gun               4    | .   11  11  9   17  2   .   .   .   .   .   .   .   .   .   4   .   4   
  Ballistic Gun            5    | .   14  14  11  2   14  .   .   .   .   .   .   .   .   .   .   5   .   
  Impact Weapon            3    | .   .   .   .   .   .   5   6   6   4   7   5   6   5   6   6   6   6   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             122  | 17  41  42  70  91  120 122 24  25  22  18  27  32  40  46  44  42  44  
  Greatest Support         62   | 20  46  46  46  40  62  62  24  24  24  24  38  38  44  44  44  44  44  
  Greatest Overweight (x)  9    | .   2   .   2   2   9   6   .   1   .   .   .   .   2   2   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 28   | 8   16  16  18  20  28  28  8   8   8   8   8   8   8   12  12  12  12  
  Average Capacity         14   | 5   13  16  16  19  27  9   8   8   8   8   8   8   7   11  12  12  11  
  Most Carried             28   | 4   16  16  18  20  28  28  8   8   8   8   8   8   8   12  12  12  12  
  Average Carried          13   | 2   10  15  16  19  26  8   7   7   7   7   7   8   7   10  11  11  11  
  Final Capacity           28   | 8   16  16  18  20  28  8   8   8   8   8   8   8   8   12  12  12  8   
  Final Carried            28   | 4   16  15  18  20  28  8   8   8   8   8   8   8   8   12  12  12  8   

 Class Distribution 
--------------------
 27% | Scavenger-Sprinter
 22% | Hauler-Mutant
 17% | Hacker-Sprinter
 17% | Mutant
  4% | Hacker-Scout

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
      Hauler-Mutant | -9/Storage
      Hauler-Mutant | -8/Materials
 Scavenger-Sprinter | -7/Factory
 Scavenger-Sprinter | -7/Lower Caves
 Scavenger-Sprinter | -7/Lower Caves
 Scavenger-Sprinter | -7/Zion
      Hacker-Mutant | -6/Proximity Caves
       Hacker-Scout | -6/Factory
    Hacker-Sprinter | -6/Waste
    Hacker-Sprinter | -6/Factory
 Commander-Sprinter | -6/Extension
 Scavenger-Sprinter | -6/Cetus
 Scavenger-Sprinter | -6/Archives
 Scavenger-Sprinter | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Matter Collected           5821 | 294  199  164  398  572  1565 146  185  495  16   .    463  176  249  565  105  47   182  
  Remotely                 29   | .    .    .    .    .    .    .    .    29   .    .    .    .    .    .    .    .    .    
Salvage Created            7747 | 76   321  109  801  1826 2411 146  123  115  .    .    367  .    255  463  269  39   426  
  Parts                    390  | 3    29   11   45   102  132  1    4    .    .    .    7    .    9    19   14   5    9    
Haulers Intercepted        14   | .    .    .    1    6    6    .    .    .    .    .    1    .    .    .    .    .    .    
Recyclers Shooed           5    | .    .    .    .    3    1    .    .    .    .    .    1    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  122  | .   10  2   18  28  44  2   3   .   .   .   .   .   3   8   3   .   1   
  Melee                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     73   | .   10  2   15  18  28  .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      42   | .   .   .   3   8   16  1   3   .   .   .   .   .   3   7   1   .   .   
Classes Destroyed          17   | 1   4   1   3   3   3   1   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   10   | .   .   1   .   2   2   .   .   .   .   .   .   .   .   2   .   .   3   
  Builder                  9    | .   .   .   1   1   3   .   .   .   .   .   1   .   2   1   .   .   .   
  Tunneler                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   14   | .   .   .   1   6   6   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycler                 14   | 1   .   .   .   3   1   2   .   .   .   .   2   .   1   2   .   .   2   
  Mechanic                 3    | .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   
  Drone                    4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   1   .   1   1   4   .   .   .   .   .   .   .   2   1   1   .   1   
  Swarmer                  31   | .   6   .   4   3   4   1   3   .   .   .   .   .   3   7   .   .   .   
  Grunt                    48   | .   4   2   8   11  22  .   .   .   .   .   .   .   .   .   .   .   1   
  Brawler                  4    | .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   28   | .   .   .   6   12  10  .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Decomposer               5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | 1   3   2   4   11  12  1   3   .   .   .   1   .   4   4   4   1   4   
  Combat Bots Only         10   | .   3   2   3   10  8   1   3   .   .   .   .   .   3   4   3   .   1   
Max Kills in Single Turn   7    | 1   1   1   2   7   4   1   1   1   .   .   1   .   2   3   2   1   2   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   2   3   3   1   1   .   .   .   .   .   1   3   1   .   .   
  Melee                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Damage Taken               8786  | .    537  358  937  1265 2705 335  12   16   .    18   369  23   440  246  68   70   1387 
  Core                     1470  | .    85   92   117  135  152  28   .    .    .    .    151  .    111  40   .    .    559  
  Absorbed by Shields      111   | .    .    .    .    .    .    .    .    .    .    .    .    .    11   35   65   .    .    
Core Remaining (%)         66    | 100  .    29   .    37   72   .    .    .    .    96   .    .    .    .    .    .    .    
Volleys Fired              518   | 4    38   8    56   78   148  9    9    27   .    .    23   .    37   31   12   11   27   
  Largest                  2     | 2    2    2    2    2    2    1    1    1    .    .    1    .    1    1    1    1    1    
  Hottest                  240   | 40   100  60   79   88   70   48   48   48   .    .    90   .    90   57   240  80   240  
Shots Fired                823   | 8    72   12   110  141  294  9    9    27   .    .    23   .    37   31   12   11   27   
  Gun                      636   | 8    68   11   107  127  270  .    .    .    .    .    2    .    .    .    5    11   27   
  Cannon                   112   | .    .    .    .    9    .    7    6    27   .    .    20   .    33   10   .    .    .    
  Launcher                 71    | .    .    1    3    5    24   2    3    .    .    .    1    .    4    21   7    .    .    
  Special                  4     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  453   | 8    52   8    66   16   242  7    6    27   .    .    5    .    .    10   .    3    3    
  Thermal                  107   | .    4    .    16   .    .    .    .    .    .    .    17   .    33   .    5    8    24   
  Explosive                47    | .    .    1    3    5    24   2    3    .    .    .    .    .    3    6    .    .    .    
  Electromagnetic          216   | .    16   3    25   120  28   .    .    .    .    .    1    .    1    15   7    .    .    
  Robot Hit Streak         34    | 3    12   9    25   34   25   8    7    .    .    .    1    .    5    7    2    7    5    
  Robot Miss Streak        3     | 2    3    2    3    3    3    2    .    .    .    .    1    .    3    2    1    1    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Secondary Targets        5     | .    .    1    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           547   | 4    47   6    85   106  211  12   3    5    .    .    13   .    19   17   3    10   6    
  Core Hits                332   | 2    17   6    32   68   139  5    5    2    .    .    1    .    10   27   11   2    5    
  Critical Hits            10    | .    .    .    .    .    2    2    .    .    .    .    .    .    1    3    .    1    1    
  Critical Kills           2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 7     | .    .    .    .    .    1    2    .    .    .    .    .    .    1    2    .    1    .    
Melee Attacks              286   | .    1    .    .    .    .    25   10   17   10   .    79   .    81   12   1    1    49   
  Impact                   285   | .    .    .    .    .    .    25   10   17   10   .    79   .    81   12   1    1    49   
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            20    | .    .    .    .    .    .    2    1    5    .    .    4    .    1    2    .    1    4    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           17105 | 80   581  190  1387 2459 5526 668  319  513  .    .    740  .    1094 1802 515  423  808  
  Guns                     6897  | 80   528  89   1202 1358 3127 .    .    .    .    .    .    .    .    .    84   337  92   
  Cannons                  697   | .    .    .    .    130  .    196  .    .    .    .    .    .    287  84   .    .    .    
  Explosions               6452  | .    .    86   155  903  2306 172  269  .    .    .    65   .    436  1292 431  .    337  
  Melee                    2800  | .    .    .    .    .    .    300  50   513  .    .    675  .    371  426  .    86   379  
  Ramming                  259   | .    53   15   30   68   93   .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4661  | 80   408  58   687  221  2780 196  .    .    .    .    .    .    .    84   .    126  21   
  Thermal                  1429  | .    .    .    363  143  .    .    .    .    .    .    .    .    331  82   228  211  71   
  Explosive                4538  | .    .    86   50   760  2306 172  269  .    .    .    .    .    334  561  .    .    .    
  Electromagnetic          3418  | .    120  31   257  1267 347  .    .    .    .    .    65   .    58   649  287  .    337  
  Impact                   2800  | .    .    .    .    .    .    300  50   513  .    .    675  .    371  426  .    86   379  
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         18    | .    2    2    .    4    2    3    3    3    3    .    5    5    3    3    3    3    18   
  Average Corruption       2     | .    2    2    .    2    2    2    3    3    3    .    2    3    2    3    3    2    9    
  Corruption Purged        8     | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    3    .    
  Effects                  175   | .    7    7    .    41   .    2    9    6    1    .    19   18   21   21   5    11   7    
    Message Errors         62    | .    1    3    .    18   .    2    5    1    1    .    9    5    3    6    2    4    2    
    Matter Fused           31    | .    .    .    .    8    .    .    2    .    .    .    1    2    9    6    .    3    .    
    Heat Flow Errors       26    | .    3    1    .    4    .    .    .    .    .    .    3    6    2    1    2    2    2    
    Energy Discharges      13    | .    1    .    .    2    .    .    1    3    .    .    1    2    1    2    .    .    .    
    Data Loss (minor)      21    | .    2    3    .    1    .    .    .    2    .    .    1    3    4    2    .    2    1    
    Targeting Errors       19    | .    .    .    .    5    .    .    1    .    .    .    4    .    2    4    1    .    2    
    Weapon Failures        3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
Overflow Damage            1307  | .    .    .    .    3    26   186  40   270  .    .    129  .    125  249  .    41   238  
  Projectiles              38    | .    .    .    .    .    .    20   .    .    .    .    .    .    18   .    .    .    .    
  Explosions               109   | .    .    .    .    3    26   7    .    .    .    .    7    .    30   12   .    .    24   
  Melee                    1160  | .    .    .    .    .    .    159  40   270  .    .    122  .    77   237  .    41   214  
Knockbacks                 22    | .    .    .    .    1    3    2    .    .    .    .    5    .    2    5    .    1    3    
  Impact                   21    | .    .    .    .    1    3    2    .    .    .    .    5    .    2    4    .    1    3    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      326   | .    .    .    38   135  39   .    .    .    .    .    .    .    .    17   .    .    97   
  Shots                    10    | .    .    .    1    5    2    .    .    .    .    .    .    .    .    1    .    .    1    
  Rammed                   27    | .    6    2    3    8    8    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             31    | .    7    2    4    9    9    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        396   | .    166  112  289  197  174  107  4    14   .    2    271  351  396  203  210  305  307  
  Average Temperature      61    | .    34   49   77   51   28   36   4    4    .    2    69   133  91   31   79   114  70   
  Received Heat Transfer   2223  | .    207  63   366  354  1017 15   .    .    .    9    66   .    28   59   .    .    39   
  Effects                  10    | .    .    .    .    .    .    .    .    .    .    .    .    2    7    .    .    .    1    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Interference           7     | .    .    .    .    .    .    .    .    .    .    .    .    1    6    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    2    .    2    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    
  Parts Fried              46    | .    .    .    1    14   .    2    .    .    .    .    4    .    6    9    2    .    8    
  Impact Corruptions       46    | .    .    .    .    .    .    4    2    15   .    .    6    .    4    9    .    1    5    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Heat Transferred         1882  | .    .    .    705  150  .    .    .    .    .    .    .    .    333  150  211  259  74   
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      8     | .    .    .    1    3    .    .    .    .    .    .    .    .    1    2    1    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-------                    Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1470 | 5    258  52   355  446  1470 940  .    .    .    .    280  119  899  691  479  407  589  
  Initial                  668  | .    3    2    .    102  86   668  .    .    .    .    28   98   .    440  291  191  .    
  Average                  267  | 1    61   25   187  295  674  797  .    .    .    .    136  56   309  378  423  72   271  
Maximum Alert Level        4    | .    1    .    1    2    4    3    .    .    .    .    1    .    3    2    2    2    2    
  Low Security (%)         47   | 100  90   100  45   8    5    .    .    .    .    .    78   100  47   25   .    77   27   
  Level 1                  30   | .    9    .    54   80   14   .    .    .    .    .    21   .    23   39   46   18   57   
  Level 2                  12   | .    .    .    .    10   39   17   .    .    .    .    .    .    10   34   53   3    15   
  Level 3                  7    | .    .    .    .    .    25   82   .    .    .    .    .    .    18   .    .    .    .    
  Level 4                  1    | .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          34   | .    1    .    2    2    9    6    .    .    .    .    1    .    6    2    .    .    5    
  Investigation            8    | .    .    .    .    .    2    2    .    .    .    .    .    .    2    .    .    .    2    
  Extermination            4    | .    .    .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    
  Reinforcement            12   | .    1    .    2    .    3    1    .    .    .    .    .    .    1    1    .    .    3    
  Assault                  10   | .    .    .    .    2    4    2    .    .    .    .    .    .    1    1    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Distress Signals           15   | .   .   .   1   1   2   1   .   .   .   .   3   .   3   2   1   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              398  | .   30  11  35  35  96  28  5   1   .   3   33  1   35  31  6   16  32  
  Peak Tracking Total      11   | .   5   8   5   8   7   9   3   1   .   3   7   1   8   6   5   1   11  
  Tactical Retreats        52   | .   4   .   1   .   13  7   .   1   .   2   9   .   11  1   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Traps Triggered            18   | .   1   .   .   3   1   1   .   .   .   .   6   .   3   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Machines Disabled          33   | .   .   .   2   3   2   2   .   .   .   .   2   .   5   4   1   2   10  
  Max in Single Turn       3    | .   .   .   2   1   1   1   .   .   .   .   1   .   3   1   1   1   3   
  Garrison Access          8    | .   .   .   .   1   1   .   .   .   .   .   2   .   3   .   .   .   1   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Machines Accessed          102  | .   8   .   6   12  12  5   1   .   .   .   11  .   30  7   1   .   9   
  Terminals                60   | .   6   .   4   8   7   2   .   .   .   .   4   .   14  7   1   .   7   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   
  Repair Stations          11   | .   .   .   1   2   2   1   .   .   .   .   1   .   4   .   .   .   .   
  Recycling Units          9    | .   2   .   1   1   1   1   .   .   .   .   .   .   3   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   1   .   .   .   .   .   1   .   3   .   .   .   .   
  Garrison Access          11   | .   .   .   .   1   1   1   .   .   .   .   2   .   4   .   .   .   2   
Total Hacks                325  | .   25  .   17  37  35  11  1   .   .   .   40  .   102 19  4   .   34  
  Successful               197  | .   15  .   11  29  24  6   1   .   .   .   27  .   61  6   .   .   17  
  Failed                   127  | .   10  .   6   7   11  5   .   .   .   .   13  .   41  13  4   .   17  
    Catastrophic           17   | .   .   .   .   .   .   2   .   .   .   .   1   .   8   2   1   .   3   
  Database Lockouts        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   146  | .   19  .   10  16  18  4   .   .   .   .   11  .   37  5   1   .   25  
  Terminals                186  | .   20  .   9   25  19  4   .   .   .   .   17  .   40  19  4   .   29  
  Fabricators              18   | .   .   .   .   .   .   .   .   .   .   .   7   .   11  .   .   .   .   
  Repair Stations          49   | .   .   .   6   9   4   1   .   .   .   .   7   .   22  .   .   .   .   
  Recycling Units          28   | .   5   .   2   2   4   4   .   .   .   .   .   .   11  .   .   .   .   
  Scanalyzers              24   | .   .   .   .   .   6   .   .   .   .   .   7   .   11  .   .   .   .   
  Garrison Access          19   | .   .   .   .   1   2   2   .   .   .   .   2   .   7   .   .   .   5   
Terminal Hacks             57   | .   6   .   .   12  3   1   1   .   .   .   8   .   12  5   .   .   9   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Part Schematic           6    | .   .   .   .   2   .   .   .   .   .   .   3   .   1   .   .   .   .   
  Robot Analysis           4    | .   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        6    | .   2   .   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   2   .   .   1   .   .   .   .   .   1   3   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Unreport Threat          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   
  Locate Traps             10   | .   1   .   .   2   .   .   .   .   .   .   2   .   3   .   .   .   2   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
Fabricator Hacks           11   | .   .   .   .   .   .   .   .   .   .   .   6   .   5   .   .   .   .   
  Load Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   
Repair Station Hacks       39   | .   .   .   6   8   4   .   .   .   .   .   4   .   17  .   .   .   .   
  Scan Component           19   | .   .   .   4   4   2   .   .   .   .   .   1   .   8   .   .   .   .   
  Repair                   16   | .   .   .   2   4   2   .   .   .   .   .   .   .   8   .   .   .   .   
  Refit                    4    | .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   
Recycling Unit Hacks       9    | .   1   .   .   .   .   4   .   .   .   .   .   .   4   .   .   .   .   
  Process                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
  Report Inventory         2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          4    | .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   
Scanalyzer                 16   | .   .   .   .   .   6   .   .   .   .   .   3   .   7   .   .   .   .   
  Insert Component         7    | .   .   .   .   .   2   .   .   .   .   .   1   .   4   .   .   .   .   
  Analyze                  9    | .   .   .   .   .   4   .   .   .   .   .   2   .   3   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   1   
  Seal Access              7    | .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   1   
Unauthorized Hacks         58   | .   8   .   5   8   11  1   .   .   .   .   4   .   13  1   .   .   7   
  Terminals                35   | .   5   .   3   6   6   1   .   .   .   .   3   .   5   1   .   .   5   
    Track                  7    | .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   3   
    Assimilate             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 24   | .   3   .   3   6   6   1   .   .   .   .   1   .   2   1   .   .   1   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Siphon                 3    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   3   .   2   2   4   .   .   .   .   .   .   .   4   .   .   .   .   
    Monitor                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 6    | .   1   .   1   1   1   .   .   .   .   .   .   .   2   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   7    | .   2   .   1   1   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Jam                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         79   | .   8   .   5   9   9   4   .   .   .   .   8   .   21  5   2   .   8   
  Full Trace Events        5    | .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   2   2   .   .   .   .   .   4   .   5   .   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   
    Matter                 1407 | .   .   .   .   .   .   .   .   .   .   .   696 .   711 .   .   .   .   
    Time                   384  | .   .   .   .   .   .   .   .   .   .   .   194 .   190 .   .   .   .   
  Total Part Build Rating  33   | .   .   .   .   .   .   .   .   .   .   .   18  .   15  .   .   .   .   
Parts Repaired             16   | .   .   .   2   4   2   .   .   .   .   .   .   .   8   .   .   .   .   
  Time                     693  | .   .   .   52  135 32  .   .   .   .   .   .   .   474 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          37   | .   .   .   .   .   .   12  .   .   .   .   .   .   25  .   .   .   .   
  Retrieved Matter         37   | .   .   .   .   .   .   12  .   .   .   .   .   .   25  .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   .   .   2   .   .   .   .   .   1   .   3   .   .   .   .   
  Part Schematics Acquired 6    | .   .   .   .   .   2   .   .   .   .   .   1   .   3   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Total Allies               62    | .    1    3    .    12   .    .    .    .    .    .    .    20   1    20   5    .    .    
  Largest Group            20    | .    1    3    .    12   .    .    .    .    .    .    .    20   1    9    6    6    5    
  Highest-Rated Group      727   | .    10   40   .    150  .    .    .    .    .    .    .    727  10   435  626  626  470  
  Highest-Rated Ally       156   | .    10   16   .    31   .    .    .    .    .    .    .    50   10   156  156  156  94   
Total Orders               18    | .    1    .    .    2    2    .    .    .    .    .    .    .    .    2    .    .    11   
  STAY                     9     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    6    
  FOLLOW                   7     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    5    
  EXPLORE                  2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               464   | .    .    38   .    17   .    .    .    .    .    .    .    132  .    153  15   28   81   
  Total Damage             13662 | .    .    457  .    204  .    .    .    .    .    .    .    4713 .    3754 520  1228 2786 
  Kills                    68    | .    .    3    .    3    .    .    .    .    .    .    .    8    .    23   3    4    24   
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub 
Robot Analysis Total       4    | .   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    6    | .   .   2   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   
Drone Launches             18   | .   .   .   .   16  2   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         4    | .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-------------              Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Turns Passed               20992 | 86   1463 711  1405 2454 2530 517  301  655  409  133  1461 772  2081 1201 250  3500 1063 
Spaces Moved               16472 | 78   921  405  637  1020 1081 1029 386  747  967  264  2186 390  3490 1114 156  89   1512 
  Core                     128   | 10   .    .    .    .    .    1    .    .    .    .    .    .    52   61   .    .    4    
  Treads                   3753  | .    640  405  637  1020 1041 10   .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   389   | 68   281  .    .    .    40   .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   12202 | .    .    .    .    .    .    1018 386  747  967  264  2186 390  3438 1053 156  89   1508 
  Fastest Speed            26    | 50   80   160  160  180  175  26   26   26   26   26   26   27   27   31   31   31   31   
  Average Speed            64    | 76   135  160  178  199  177  28   26   26   26   26   26   27   30   37   31   31   31   
  Slowest Speed            350   | 80   180  160  200  200  200  350  26   96   26   26   29   27   150  150  31   31   150  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            48    | .    .    .    .    .    .    6    2    .    .    .    4    .    24   3    .    .    9    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       67    | 4    97   87   51   96   87   24   39   64   85   53   42   95   67   88   68   75   87   
  Regions Visited          17
    Branch Regions         10
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    .    
  Unknown Exits Taken      4     | 1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             9     | .    .    2    .    .    .    .    .    4    2    1    .    .    .    .    .    .    .    
Spaces Dug                 322   | .    3    .    18   7    16   15   22   36   3    .    73   .    76   3    .    .    50   
Terrain Destroyed          855   | .    3    10   22   21   227  25   32   36   3    .    73   .    94   57   20   .    232  
  Melee                    189   | .    .    .    .    .    .    15   9    12   3    .    55   .    59   3    .    .    33   
  Projectile               97    | .    3    .    .    1    .    1    7    24   .    .    18   .    23   3    .    .    17   
  AOE                      569   | .    .    10   22   20   227  9    16   .    .    .    .    .    12   51   20   .    182  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Total                      25582 | 92   1046 455  805  1293 1449 1221 563  1160 1113 328  2944 1054 4334 1837 341  3548 1999 
  Wait                     7480  | .    35   28   53   105  113  95   145  344  130  63   559  652  686  494  161  3441 376  
  Move                     16363 | 77   920  404  636  1019 1080 1016 381  746  966  263  2178 389  3442 1108 155  88   1495 
  Hop                      45    | .    .    .    .    .    .    6    2    .    .    .    4    .    23   2    .    .    8    
  Pick Up                  122   | 4    14   2    16   12   20   13   1    .    1    1    12   .    11   4    .    1    10   
  Fast Attach              104   | 7    4    .    11   7    8    5    1    5    .    .    22   6    13   4    4    2    5    
  Attach                   83    | .    3    1    4    4    10   14   4    8    2    .    16   .    8    2    1    .    6    
  Detach                   70    | .    3    .    1    2    3    11   5    8    2    .    18   .    8    4    2    .    3    
  Swap                     138   | .    12   2    5    23   40   5    3    1    1    .    9    2    10   10   2    1    12   
  Drop                     152   | .    7    2    19   20   18   22   2    4    1    1    24   5    11   2    3    3    8    
  Fire                     518   | 4    38   8    56   78   148  9    9    27   .    .    23   .    37   31   12   11   27   
  Melee                    286   | .    1    .    .    .    .    25   10   17   10   .    79   .    81   12   1    1    49   
  Ram                      1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    30    | .    7    2    4    9    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            61    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    57   .    .    .    
  Rewire                   120   | .    .    6    .    7    .    .    .    .    .    .    .    .    .    107  .    .    .    
  Trap                     2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            7     | .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto)
-9/Storage
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / *Pro)
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-6/Hub_04(d) (discovered 4 exits: *Fac x4)

 History 
---------
  Turn | Location           | Event
    22 | -11/Scrapyard      | Discovered new exit (range 15)
    87 | -11/Scrapyard      | Entered Materials
   192 | -10/Materials      | Discovered new exit (range 7)
   303 | -10/Materials      | Build established: Mutant
   410 | -10/Materials      | Discovered new exit (range 5)
   790 | -10/Materials      | Discovered new exit (range 11)
   896 | -10/Materials      | Discovered new exit (range 15)
  1105 | -10/Materials      | Discovered new exit (range 15)
  1550 | -10/Materials      | Entered Mines
  1557 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1628 | -10/Mines          | Met a Derelict bent on vengeance
  1672 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1853 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2103 | -10/Mines          | Assembled infested the area
  2138 | -10/Mines          | Met 8R-AWN
  2206 | -10/Mines          | Discovered new exit (range 15)
  2219 | -10/Mines          | Identified exit to Materials
  2250 | -10/Mines          | Core integrity fell below 50%
  2253 | -10/Mines          | Attacked by 8R-AWN
  2261 | -10/Mines          | Entered Materials
  2261 | -9/Materials       | Evolved 2 slots: Utility x2
  2629 | -9/Materials       | Discovered new exit (range 11)
  2923 | -9/Materials       | Discovered new exit (range 14)
  3143 | -9/Materials       | Discovered new exit (range 15)
  3230 | -9/Materials       | Repaired Lgt. Armor Plating
  3261 | -9/Materials       | Repaired Lgt. Treads
  3261 | -9/Materials       | Discovered new exit (range 13)
  3651 | -9/Materials       | Identified exit to Storage
  3666 | -9/Materials       | Entered Storage
  3882 | -9/Storage         | Destroyed 10 combat bots
  3972 | -9/Storage         | Build established: Hauler-Mutant
  4026 | -9/Storage         | Repaired Hrd. Light Armor Plating
  4059 | -9/Storage         | Repaired EM Pulse Gun
  4265 | -9/Storage         | Discovered new exit (range 16)
  4902 | -9/Storage         | Repaired Lgt. Armor Plating
  4956 | -9/Storage         | Repaired Imp. Flight Unit
  5010 | -9/Storage         | Found Prototype Processor
  5420 | -9/Storage         | Core integrity fell below 50%
  5624 | -9/Storage         | Central database locked down
  5709 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  5990 | -9/Storage         | Met a pair of Derelict thieves
  5997 | -9/Storage         | Build established: Commander-Mutant
  6087 | -9/Storage         | Destroyed 8 combat bots
  6120 | -9/Storage         | Entered Materials
  6120 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  6342 | -8/Materials       | Build established: Hauler-Mutant
  6910 | -8/Materials       | Discovered new exit (range 10)
  7099 | -8/Materials       | Repaired Lgt. Armor Plating
  7320 | -8/Materials       | First assault squad dispatched
  7409 | -8/Materials       | Repaired Adv. Treads
  7793 | -8/Materials       | Discovered new exit (range 6)
  7873 | -8/Materials       | Identified Exp. Targeting Computer
  8244 | -8/Materials       | Destroyed 8 combat bots
  8619 | -8/Materials       | Discovered new exit (range 5)
  8650 | -8/Materials       | Entered Factory
  8650 | -7/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  8736 | -7/Factory         | Identified exit to Lower Caves
  8951 | -7/Factory         | Build established: Scavenger-Sprinter
  9050 | -7/Factory         | First assault squad dispatched
  9167 | -7/Factory         | Entered Lower Caves
  9460 | -7/Lower Caves     | Discovered new exit (range 15)
  9467 | -7/Lower Caves     | Identified exit to Lower Caves
  9468 | -7/Lower Caves     | Entered another Lower Caves area
  9566 | -7/Lower Caves     | Found Alien Artifact
  9566 | -7/Lower Caves     | Identified Core Expander
  9566 | -7/Lower Caves     | Installed Core Expander, added new Power slot
  9994 | -7/Lower Caves     | Learned location of 1 exit from Factory
 10089 | -7/Lower Caves     | Discovered new exit (range 7)
 10090 | -7/Lower Caves     | Identified exit to Zion
 10094 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10123 | -7/Lower Caves     | Entered Zion
 10159 | -7/Zion            | Discovered new exit (range 10)
 10169 | -7/Zion            | System corruption cleaned by Quarantine Array
 10194 | -7/Zion            | Learned location of 1 exit from Factory
 10215 | -7/Zion            | Learned Factory interactive machine intel
 10316 | -7/Zion            | Given A8's code to call for help
 10459 | -7/Zion            | Discovered new exit (range 4)
 10462 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 10462 | -7/Zion            | Identified exit to Deep Caves
 10532 | -7/Zion            | Identified exit to Proximity Caves
 10532 | -7/Zion            | Entered Proximity Caves
 10664 | -6/Proximity Caves | Discovered new exit (range 6)
 10665 | -6/Proximity Caves | Identified exit to Factory
 10665 | -6/Proximity Caves | Entered Factory
 10665 | -6/Factory         | Evolved 2 slots: Utility x2
 10666 | -6/Factory         | Identified exit to Lower Caves
 10666 | -6/Factory         | Identified exit to Extension
 10667 | -6/Factory         | Loaded intel: 47 interactive machine locations
 10740 | -6/Factory         | Spotted B-75 Beast
 10904 | -6/Factory         | Found Prototype Device
 10904 | -6/Factory         | Identified Exp. Terrain Scanner
 10938 | -6/Factory         | Found Prototype Processor
 10938 | -6/Factory         | Identified Exp. Signal Interpreter
 11183 | -6/Factory         | Fabricated Mic. Nuclear Core?
 11337 | -6/Factory         | Build established: Hacker-Scout
 11408 | -6/Factory         | Discovered new exit (range 4)
 11409 | -6/Factory         | Identified exit to Factory
 11799 | -6/Factory         | Discovered exit to Factory (range 16)
 11928 | -6/Factory         | Fabricated Biomechanical Wings?
 11942 | -6/Factory         | Fabricated Biomechanical Wings?
 12126 | -6/Factory         | Manually triggered Chute Trap
 12126 | -6/Factory         | Sucked down chute
 12126 | -6/Factory         | Entered Waste
 12127 | -6/Waste           | Met a frightened Derelict
 12128 | -6/Waste           | Found Prototype Device
 12128 | -6/Waste           | Identified EM Disruption Field
 12159 | -6/Waste           | Spotted C-40 Crusher
 12163 | -6/Waste           | Warlord forces began an assault
 12172 | -6/Waste           | Allies destroyed C-40 Crusher
 12190 | -6/Waste           | Spotted C-40 Crusher
 12195 | -6/Waste           | Allies destroyed C-40 Crusher
 12202 | -6/Waste           | Spotted C-40 Crusher
 12205 | -6/Waste           | Allies destroyed C-40 Crusher
 12214 | -6/Waste           | Discovered new exit (range 13)
 12257 | -6/Waste           | Spotted C-40 Crusher
 12261 | -6/Waste           | Allies destroyed C-40 Crusher
 12519 | -6/Waste           | Build established: Hacker-Sprinter
 12898 | -6/Waste           | Identified exit to Factory
 12898 | -6/Waste           | Entered Factory
 12986 | -6/Factory         | Fabricated Biomechanical Wings?
 13284 | -6/Factory         | Repaired Med. Storage Unit
 13298 | -6/Factory         | Discovered exit to Factory (range 4)
 13420 | -6/Factory         | Repaired Mic. Fission Core?
 13536 | -6/Factory         | Repaired Powered Hammer
 13618 | -6/Factory         | Repaired Exp. Terrain Scanner
 13664 | -6/Factory         | Repaired Mic. Nuclear Core
 13954 | -6/Factory         | Spotted B-75 Beast
 14137 | -6/Factory         | Repaired Biomechanical Wings?
 14185 | -6/Factory         | Repaired Mic. Nuclear Core?
 14523 | -6/Factory         | Fabricated Biomechanical Wings?
 14532 | -6/Factory         | Discovered exit to Factory (range 10)
 14587 | -6/Factory         | Local fabrication network quarantined
 14595 | -6/Factory         | Fabricated Biomechanical Wings?
 14648 | -6/Factory         | First assault squad dispatched
 14837 | -6/Factory         | Repaired Broken Gravity Neutralizing Apparatus
 14979 | -6/Factory         | Entered Extension
 15037 | -6/Extension       | Rescued a captive Derelict
 15037 | -6/Extension       | Rescued a captive Derelict
 15298 | -6/Extension       | Enhanced Grunt warped into view, answering call for help
 15298 | -6/Extension       | Enhanced Grunt warped into view, answering call for help
 15635 | -6/Extension       | Build established: Commander-Sprinter
 15674 | -6/Extension       | Spotted B-75 Beast
 15689 | -6/Extension       | Allies destroyed B-75 Beast
 15701 | -6/Extension       | Spotted B-75 Beast
 15716 | -6/Extension       | Allies destroyed B-75 Beast
 15726 | -6/Extension       | Rescued a captive Derelict
 15726 | -6/Extension       | Rescued a captive Derelict
 15957 | -6/Extension       | Rescued A7
 16029 | -6/Extension       | First assault squad dispatched
 16130 | -6/Extension       | Rescued a captive Derelict
 16151 | -6/Extension       | Discovered exit to Factory (range 10)
 16151 | -6/Extension       | Discovered new exit (range 6)
 16157 | -6/Extension       | Identified exit to Cetus
 16180 | -6/Extension       | Entered Cetus
 16180 | -6/Cetus           | Accompanied by 2 allies (A7)
 16185 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16202 | -6/Cetus           | Spotted Cetus Guard
 16202 | -6/Cetus           | Spotted Cetus Guard
 16209 | -6/Cetus           | Allies destroyed Cetus Guard
 16209 | -6/Cetus           | Spotted Cetus Guard
 16213 | -6/Cetus           | Destroyed Cetus Guard
 16213 | -6/Cetus           | Spotted Cetus Guard
 16216 | -6/Cetus           | Destroyed Cetus Guard
 16217 | -6/Cetus           | Destroyed Cetus Guard
 16259 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 16261 | -6/Cetus           | Started Cetus Manufacturing Module
 16286 | -6/Cetus           | Manufactured an Enhanced Grunt
 16311 | -6/Cetus           | Manufactured an Enhanced Grunt
 16336 | -6/Cetus           | Manufactured an Enhanced Grunt
 16361 | -6/Cetus           | Manufactured an Enhanced Grunt
 16386 | -6/Cetus           | Manufactured an Enhanced Grunt
 16397 | -6/Cetus           | Discovered new exit (range 16)
 16401 | -6/Cetus           | Identified exit to Archives
 16430 | -6/Cetus           | Entered Archives
 16430 | -6/Archives        | Accompanied by 6 allies (A7)
 16436 | -6/Archives        | Received a hacking code to weaken MAIN.C
 16477 | -6/Archives        | Discovered new exit (range 15)
 16540 | -6/Archives        | Build established: Scavenger-Sprinter
 19911 | -6/Archives        | Identified exit to Hub_04(d)
 19930 | -6/Archives        | Entered Hub_04(d)
 19930 | -6/Hub_04(d)       | Accompanied by 5 allies
 20342 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 20502 | -6/Hub_04(d)       | Discovered exit to Factory (range 11)
 20673 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 20768 | -6/Hub_04(d)       | Network Hub disabled
 20855 | -6/Hub_04(d)       | Spotted Lightning
 20855 | -6/Hub_04(d)       | Spotted Lightning
 20855 | -6/Hub_04(d)       | Spotted Lightning
 20874 | -6/Hub_04(d)       | Discovered exit to Factory (range 9)
 20900 | -6/Hub_04(d)       | Spotted Lightning
 20903 | -6/Hub_04(d)       | Core integrity fell below 50%
 20905 | -6/Hub_04(d)       | Spotted Lightning
 20910 | -6/Hub_04(d)       | Network Hub disabled
 20913 | -6/Hub_04(d)       | System corruption reached 10%
 20932 | -6/Hub_04(d)       | Spotted Lightning
 20947 | -6/Hub_04(d)       | Lost 5 parts (1p2u2w)
 20949 | -6/Hub_04(d)       | Core integrity fell below 20%
 20961 | -6/Hub_04(d)       | Network Hub disabled
 20992 | -6/Hub_04(d)       | Network Hub disabled
 20993 | -6/Hub_04(d)       | Destroyed by Lightning with EMDS

 Last Messages 
---------------
>>Force(Sabotage)
SYSTEM_VULNERABLE[Network Hub]
  NETWORK_OVERLOAD
  COORDINATES_RETRIEVED
20961_ ALERT: Suspicious activity at Terminal H004. Dispatching Investigation
  squad.
20961_ Acquired 52 matter.
20966_ K-01 Serf cleans the Control Node.
20968_ U-05 Engineer builds a Wall.
20972_ System corrupted: Adv. Variable Charge Gun targeting data glitched.
20975_ 0:  S5=RAQ|NJNB|W/ Z,,G9SI%D9SZ2J<
20976_ Dropped Med. Storage Unit.
20991_ System corrupted: Heat flow error (+118).
20992_ EMDS Slug penetrates Network Hub.
20992_ ALERT: Network intrusion management efficiency at 63%.
20992_ Network Hub explodes.
20992_ K-01 Serf destroyed.
20992_ Control Node disabled. <x2>
20993_ H-66 Slayer system terminally corrupted.
20993_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
|                 ?# //|    #  #### #   ]     !   #? |
|                 ?# //|    #       #             #? |
|                 ?#  ||    #       +             #? |
|                 ##"###/####  ### ##             #? |
|                 #    !    #  #?# ##       !     #? |
|                 #         #  #?#/################? |
|                 # """ """ #  #?? ????????????????? |
|                 #         #  #?? ????????????????? |
|                 # """ """ #  +??"????????????????? |
|                 #         #  #???????????????????? |
|                 # """ "   #  #???????????????????? |
|                 #         #  ;???????????????????? |
|                 #         #  ;#################### |
|                 #         #  ;                     |
|                 # "       #  ;                     |
|                 #         #  ;                     |
|                 # ""      #  ;                     |
|                 #         #  ;                     |
|                 # ""      ;%=;               g     |
|                 #         ;  ;               g     |
|                 ######;;;;;  ;;;;;;;############## |
|                 ???#  ;;;;;;;;;;;;;  #???????????? |
|                 ???#  ;           ;  ############# |
|                 ???#  ;           ;  #         #   |
|                 ???#  ;           ;  #"""      #   |
|                 ???#  ;  @        ;  #"T   """ #   |
|                 ???#  ;  h        ;  #"""      #=* |
|                 ???#  ;         % ;  #     """ #/  |
|                 ???#  ;         = ;  #         #   |
|                 ?#?#  ;           ;  # """ """ # " |
|                 ???#  ;      h    ;  #     i   "   |
|                 ???#  ;     %hh   ;  #####+####### |
|                 ???#  ;;;;;;;;;;;;;  #??# i      ! |
|                 ???#          ;h;;;;#####       !* |
|                 ???##      ;;## /    g ^!=       % |
|                 ????####   #  "             ###### |
|                 ??????######"G          "! [#      |
|                 #??????????#"""         "!%!#   "  |
|                 ???????????####!^"   " ^  = # " "  |
|                 ????###########   ^^  ^     # " "  |
|                 ????#        ?#   ^^     =  #      |
|                 ????#         #         *%!=###### |
|                 ????#         #   //!      %#      |
|                 ????#         + ! /=!     !=#   "" |
|                 ????#         #   /=!     %|#   "" |
|                 ????#         ### #"" ""# !%#=  "" |
|                 ????#         ?## #""T""#  !+   "" |
|                 ????#        ???# # """ #   #      |
|                 ????########????# #######   #      |
|                 ????????????????# #?????#   #      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          38
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         30
Terrain Scan Density       10
Additional Mass Support    12
Armor Coverage             600
Propulsion Shielding       90
Evasion (%)                64
Recoil Reduction           3
Offensive Hacking          21
Defensive Hacking          12

 Item Schematics 
-----------------
                Med. Matter Pod | -9/Storage   | Hacked
              Med. Storage Unit | -9/Storage   | Hacked
        Exp. Targeting Computer | -8/Materials | Scanalyzed
               Imp. Flight Unit | -8/Materials | Scanalyzed
              Mic. Nuclear Core | -6/Factory   | Hacked
        Adv. Signal Interpreter | -6/Factory   | Hacked
                    Energy Well | -6/Factory   | Hacked
            Biomechanical Wings | -6/Factory   | Scanalyzed
              Exp. Sensor Array | -6/Factory   | Hacked
              Mic. Fission Core | -6/Factory   | Scanalyzed
      Exp. Propulsion Shielding | -6/Factory   | Scanalyzed
 Gravity Neutralizing Apparatus | -6/Factory   | Scanalyzed
               Hpw. Shock Rifle | -6/Factory   | Extracted

 Robot Schematics 
------------------
None

 Fabricated
------------
   Mic. Nuclear Core | x2 | -6/Factory 
 Biomechanical Wings | x1 | -6/Factory 
 Biomechanical Wings | x1 | -6/Factory 
 Biomechanical Wings | x1 | -6/Factory 
 Biomechanical Wings | x1 | -6/Factory 
 Biomechanical Wings | x1 | -6/Factory 

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FusionPointyArmor
  Manual?         0
Play Time         08:54:21
  Cumulative      216.1 hours
  Start           2021.01.14 @ 22:12:31
  End             2021.01.29 @ 00:50:51
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          119
  Rogue           119
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/1/0/0/0/0/0/0
Lore%             73
Gallery%          84
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b46f9965-e327-4857-9c1f-bcf6b344e7d8