Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 10:07:49 Player: Azormik Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1529) 1529 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5819 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Thermic Laser Enhanced Gauss Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Ion Burst Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Storage Unit Shock Absorption System Heavy EM Shotgun Thermic Laser Improved EM Pulse Cannon Autogun Precision Assault Rifle Light Cannon Enhanced Gauss Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 7 | . . . 1 2 1 1 2 Weapon . | . . . . . . . . Parts Attached 71 | 6 10 3 11 3 20 2 16 Power 6 | 1 . . 1 . 3 1 . Engine 2 | 1 . . . . . 1 . Core 4 | . . . 1 . 3 . . Reactor . | . . . . . . . . Propulsion 15 | 2 3 . 1 . 5 . 4 Treads 1 | . . . . . 1 . . Leg 9 | 2 3 . 1 . 3 . . Wheel 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 12 | 1 3 . 2 2 1 . 3 Device 3 | 1 1 . . . . . 1 Storage 5 | . 2 . 1 1 . . 1 Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 38 | 2 4 3 7 1 11 1 9 Energy Gun 8 | . 2 . 4 . 1 . 1 Energy Cannon 5 | . . . . . 2 . 3 Ballistic Gun 9 | 2 2 . . . 3 . 2 Ballistic Cannon 9 | . . 1 2 . 2 1 3 Launcher 7 | . . 2 1 1 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 35 | . 2 . . 2 18 . 13 Power 4 | . . . . . 3 . 1 Propulsion 11 | . 1 . . 1 5 . 4 Utility 8 | . 1 . . 1 3 . 3 Weapon 12 | . . . . . 7 . 5 Highest Loss Streak 11 | . 1 . . 2 6 . 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 70 | . 85 100 99 95 52 42 44 Engine 5 | . 14 14 10 . . 2 4 Core 2 | . . . . 9 5 . . Leg 16 | . 21 28 33 24 6 13 6 Device 5 | . 9 14 11 7 . . 1 Storage 11 | . 10 14 11 18 12 6 4 Processor 5 | . . . . 8 10 6 5 Protection 2 | . . . 10 9 2 . 2 Energy Gun 3 | . 6 . 7 7 . 6 2 Ballistic Gun 6 | . 22 3 . . 4 . . Ballistic Cannon 4 | . . 14 11 9 2 6 4 Launcher 1 | . . 10 2 1 1 . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 8 19 22 27 29 33 27 39 Greatest Support 46 | 20 20 20 30 30 25 20 46 Greatest Overweight (x) 8 | . 1 1 . 1 8 1 8 Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 4 9 Average Carried 7 | 2 7 10 9 9 7 3 5 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 9 4 4 . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 1326 | 208 327 13 211 114 351 . 102 Remotely . | . . . . . . . . Salvage Created 1761 | 16 493 13 146 129 573 . 391 Parts 124 | 2 41 3 8 7 31 . 32 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 3 | . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 38 | . 7 2 6 4 12 . 7 Guns 12 | . 7 . . . 5 . . Cannons 15 | . . 1 3 2 2 . 7 AOE 10 | . . 1 3 2 4 . . Classes Destroyed 12 | 1 6 . 1 . 2 . 2 Worker 2 | . 1 . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 2 | 1 1 . . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 4 | . 1 . . 1 1 . 1 Watcher 4 | . 2 . . 2 . . . Swarmer 21 | . 3 2 3 3 5 . 5 Grunt 8 | . 4 . 1 . 3 . . Sentry 4 | . . . 2 1 1 . . Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . . 2 . 1 Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | 1 3 2 4 2 4 . 6 Combat Bots Only 5 | . 3 2 4 2 3 . 5 Max Kills in Single Turn 2 | 1 2 1 2 2 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 1 2 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 5880 | . 664 15 167 444 1952 . 2638 Core 1745 | . 182 . 52 78 427 . 1006 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 161 | . . . . 7 43 . 111 Regen/Repaired (Parts) 78 | . . . . . . . 78 Core Remaining (%) 73 | 100 . 27 87 85 39 100 . Volleys Fired 227 | 3 83 2 18 33 53 . 35 Largest 2 | 2 2 2 1 1 2 . 2 Hottest 113 | 40 60 55 39 50 69 . 113 Shots Fired 320 | 6 146 3 18 33 70 . 44 Gun 212 | 6 146 1 . 10 37 . 12 Cannon 98 | . . 1 16 22 27 . 32 Launcher 10 | . . 1 2 1 6 . . Special . | . . . . . . . . Kinetic 245 | 6 133 2 16 22 50 . 16 Thermal 29 | . . . . . 1 . 28 Explosive 4 | . . 1 2 1 . . . Electromagnetic 42 | . 13 . . 10 19 . . Robot Hit Streak 11 | 5 8 6 4 8 11 . 4 Robot Miss Streak 12 | 1 9 . 2 4 4 . 12 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 192 | 5 85 1 12 21 40 . 28 Core Hits 93 | 2 31 2 9 10 24 . 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . Critical Strikes 6 | 1 1 . 1 1 2 . . Destroy 2 | 1 1 . . . . . . Blast 4 | . . . 1 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3926 | 38 803 67 326 690 1166 . 836 Guns 1449 | 38 803 . . 171 327 . 110 Cannons 1686 | . . 20 226 303 411 . 726 Explosions 791 | . . 47 100 216 428 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1967 | 38 680 20 226 303 520 . 180 Thermal 1057 | . . . . 164 237 . 656 Explosive 199 | . . 47 100 52 . . . Electromagnetic 703 | . 123 . . 171 409 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 9 . . Message Errors 5 | . . . . . 5 . . Matter Fused 3 | . . . . . 3 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 25 . . . Projectiles 4 | . . . . 4 . . . Explosions 21 | . . . . 21 . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . 1 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 54 | . . . . 54 . . . Shots 1 | . . . . 1 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . 1 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 217 | . 65 14 5 23 84 . 217 Average Temperature 35 | . 18 10 3 9 22 . 71 Received Heat Transfer 1212 | . 351 . 57 117 408 . 279 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . . . 3 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1075 | . . . . 100 150 . 825 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . 2 4 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 260 | 5 162 74 220 260 208 81 192 Initial 92 | . 3 10 . 92 36 81 39 Average 80 | . 57 69 165 116 77 81 66 Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 92 | 100 100 100 31 92 94 100 100 Level 1 7 | . . . 68 7 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 . 3 Investigation 3 | . 1 . . . 1 . 1 Extermination 2 | . . . . . 2 . . Reinforcement 3 | . 1 . . . . . 2 Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . 2 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 10 3 7 10 23 . 19 Peak Tracking Total 7 | . 3 3 3 3 5 . 7 Tactical Retreats 4 | . . . . . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 9 | . . . 2 1 2 . 4 Max in Single Turn 3 | . . . 2 1 1 . 3 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 11 | . 2 . 2 3 1 . 3 Terminals 7 | . 1 . 2 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 6 . 3 8 4 . 7 Successful 17 | . 3 . 2 6 2 . 4 Failed 11 | . 3 . 1 2 2 . 3 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 3 . 3 2 4 . 3 Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . . . . . 4 Recycling Units 6 | . . . . 6 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 2 1 2 . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 1 . . . . . 3 Scan Component 3 | . 1 . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 2 3 1 . 3 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled 1 | . . . . 1 . . . Recycled Matter 18 | . . . . 18 . . . Retrieved Matter 18 | . . . . 18 . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 4561 | 80 980 416 354 478 1518 99 636 Spaces Moved 2280 | 39 513 216 237 298 612 47 318 Core 188 | 7 . . . . 147 . 34 Treads 54 | . . . . . 54 . . Legs 1906 | 32 513 216 237 298 411 47 152 Wheels 132 | . . . . . . . 132 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 161 | 107 142 162 120 132 218 149 147 Slowest Speed 450 | 120 190 190 120 190 450 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 57 44 23 22 10 1 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 65 | . . 8 5 22 11 . 19 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 62 | . . 8 5 22 11 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 2864 | 72 640 277 289 348 726 76 436 Wait 197 | 16 17 57 6 14 11 26 50 Move 2273 | 38 512 215 236 297 611 46 318 Hop . | . . . . . . . . Pick Up 57 | 9 12 . 8 1 12 2 13 Fast Attach 6 | . 2 . 3 1 . . . Attach 39 | 6 1 . 2 1 15 2 12 Detach . | . . . . . . . . Swap 26 | . 7 3 6 1 5 . 4 Drop 22 | . 6 . 10 . 3 . 3 Fire 227 | 3 83 2 18 33 53 . 35 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Discovered new exit (range 4) 995 | -10/Materials | Build established: Scavenger-Mutant 1061 | -10/Materials | Entered Mines 1102 | -10/Mines | Learned location of Mines (-9) 1239 | -10/Mines | Found a hidden stash of uninstalled traps 1277 | -10/Mines | Discovered new exit (range 9) 1306 | -10/Mines | Build established: Mutant 1406 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1477 | -10/Mines | Entered Materials 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -9/Materials | Discovered new exit (range 16) 1739 | -9/Materials | Discovered new exit (range 16) 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Evolved 2 slots: Utility x2 2254 | -8/Materials | Discovered new exit (range 7) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -7/Factory | Lost 4 parts (1n1u2w) 3391 | -7/Factory | Garrison activated, responded to threat 3461 | -7/Factory | Lost 6 parts (1p1n1u3w) 3603 | -7/Factory | Core integrity fell below 50% 3673 | -7/Factory | Lost 5 parts (1p1n1u2w) 3816 | -7/Factory | Discovered new exit (range 8) 3827 | -7/Factory | Entered another Factory area 3827 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3847 | -6/Factory | Discovered new exit (range 17) 3926 | -6/Factory | Entered another Factory area 3926 | -5/Factory | Evolved 2 slots: Utility x2 4251 | -5/Factory | Repaired Imp. EM Pulse Cannon 4477 | -5/Factory | Core integrity fell below 50% 4529 | -5/Factory | Core integrity fell below 20% 4547 | -5/Factory | Lost 11 parts (1p4n2u4w) 4562 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Plasma Cannon destroyed. R-10 Processor collects Gauss Rifle. R-10 Processor collects Shock Absorption System. Slug penetrates Wall. Penetrated by Slug. R-10 Processor collects Lgt. Cannon. Critical hit (Burn: +37). Imp. EM Pulse Cannon destroyed. Slug penetrates Wall. Wall collapses. X-67 Chaingunner destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Enh. Gauss Cannon destroyed. G-50 Soldier knocked back. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. 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T ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# | ??????????????????????? | | ?????????????????????### ##??????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldClaymoresTearclaws Manual? 0 Play Time 01:22:07 Cumulative 63.9 hours Start 2022.12.09 @ 08:38:56 End 2022.12.09 @ 10:07:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 56 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f82aa068-1597-4397-a47c-3d5e180ff327