Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 23:33:19 Player: Conlarando Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3223) 3223 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 6579 Bonus ------- High Alert Combat Kills 316 Cogmind --------- Core Integrity 466/700 Matter 300/300 Energy 175/175 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Compact Wheel VTOL Module VTOL Module Small Storage Unit Hacking Suite Hacking Suite Authchip [Weapon] Recalibrator Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel VTOL Module VTOL Module Small Storage Unit Hacking Suite Hacking Suite Authchip [Weapon] Recalibrator Minigun [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 84 | 6 11 21 19 27 Power 8 | 1 1 3 . 3 Engine 7 | 1 1 3 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | 2 . 10 6 13 Treads 17 | 2 . 9 6 . Leg 5 | . . . . 5 Wheel 5 | . . . . 5 Hover 1 | . . . . 1 Flight 3 | . . 1 . 2 Utility 17 | 1 5 . 5 6 Device 2 | . 2 . . . Storage 4 | 1 2 . . 1 Processor 2 | . . . 1 1 Hackware 3 | . . . . 3 Protection 6 | . 1 . 4 1 Artifact . | . . . . . Weapon 28 | 2 5 8 8 5 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 22 | . 4 7 6 5 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 25 | . 1 5 9 10 Power . | . . . . . Propulsion 11 | . . 3 3 5 Utility 5 | . 1 . 2 2 Weapon 9 | . . 2 4 3 Highest Loss Streak 9 | . 1 1 9 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 98 97 88 Engine 11 | . 14 10 9 10 Treads 25 | . 28 32 26 10 Leg 1 | . . . . 5 Device 1 | . 3 . . . Storage 10 | . 14 11 9 7 Processor 2 | . . . 9 6 Protection 12 | . 9 11 17 14 Ballistic Gun 26 | . 25 32 25 20 Peak Build Rating 35 | 6 12 17 23 35 Average Rating 16 | 4 9 15 19 25 On Entrance 10 | . 6 11 16 20 Naked Turns . | . . . . . Heaviest Build 69 | 13 52 58 60 69 Greatest Support 62 | 40 40 60 62 60 Greatest Overweight (x) 6 | . 1 1 . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 2 20 20 20 20 Average Carried 15 | 1 11 18 17 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 20 20 18 11 Class Distribution -------------------- 42% | Scavenger-Tank 34% | Mutant 10% | Tank 8% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3066 | 232 468 949 596 821 Remotely . | . . . . . Salvage Created 4712 | . 712 1955 1143 902 Parts 270 | . 41 130 53 46 Haulers Intercepted 8 | . 2 4 2 . Recyclers Shooed 6 | . . 2 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 17 32 22 12 Guns 76 | . 15 32 17 12 AOE 7 | . 2 . 5 . Classes Destroyed 15 | . 6 4 3 2 Worker 10 | . 3 3 3 1 Builder 2 | . . 1 1 . Tunneler 2 | . . . 2 . Hauler 8 | . 2 4 2 . Recycler 11 | . . 4 3 4 Mechanic 2 | . 1 1 . . Operator 3 | . . 1 1 1 Watcher 7 | . 3 4 . . Swarmer 20 | . 3 7 6 4 Grunt 51 | . 14 20 12 5 Duelist 1 | . . . . 1 Sentry 8 | . . 5 2 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 22 | . 13 7 22 4 Combat Bots Only 14 | . 8 4 14 3 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 471 | . 82 111 139 139 Missed 144 | . 24 31 42 47 Damage Taken 4564 | . 661 965 1703 1235 Core 585 | . 77 117 157 234 Absorbed by Shields . | . . . . . Redirected to Shielding 160 | . 4 25 11 120 Regen/Repaired (Parts) 116 | . . 77 39 . Core Remaining (%) 77 | 100 69 70 71 . Volleys Fired 246 | . 50 89 55 52 Largest 3 | . 2 3 3 3 Hottest 79 | . 53 69 79 69 Shots Fired 643 | . 100 262 148 133 Gun 631 | . 95 262 141 133 Cannon . | . . . . . Launcher 12 | . 5 . 7 . Special . | . . . . . Kinetic 631 | . 95 262 141 133 Thermal . | . . . . . Explosive 12 | . 5 . 7 . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 14 16 10 10 Robot Miss Streak 5 | . 4 5 4 4 Penetration Max . | . . . . . Secondary Targets 16 | . 4 8 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 427 | . 62 179 99 87 Core Hits 215 | . 35 74 68 38 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 3 | . . 2 1 . Destroy 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7957 | . 1563 2527 2556 1311 Guns 6175 | . 918 2514 1453 1290 Cannons . | . . . . . Explosions 1748 | . 645 . 1103 . Melee . | . . . . . Ramming 34 | . . 13 . 21 Kinetic 6175 | . 918 2514 1453 1290 Thermal . | . . . . . Explosive 1748 | . 645 . 1103 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 19 . 2 Message Errors 2 | . . 2 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 2 . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Misfires 2 | . . 1 . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 58 | . 18 . 40 . Projectiles . | . . . . . Explosions 58 | . 18 . 40 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 3 | . . . 3 . Rammed 2 | . . 1 . 1 Targets Rammed 4 | . . 1 . 3 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 187 | . 21 187 107 143 Average Temperature 28 | . 3 19 35 40 Received Heat Transfer 1566 | . 363 426 567 210 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 705 | . 331 571 705 354 Initial 264 | . . 48 195 264 Average 287 | . 122 392 450 261 Maximum Alert Level 3 | . 1 2 3 1 Low Security (%) 38 | 100 95 8 4 22 Level 1 28 | . 4 21 37 77 Level 2 32 | . . 69 48 . Level 3 1 | . . . 8 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 4 4 5 5 Investigation 9 | . 3 3 1 2 Extermination 1 | . . . . 1 Reinforcement 8 | . 1 1 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 3 4 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 27 44 30 17 Peak Tracking Total 9 | . 7 7 9 5 Tactical Retreats 8 | . . 6 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 7 9 3 2 Terminals 11 | . 5 4 1 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 2 1 . Recycling Units 3 | . 2 1 . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 70 | . 15 39 10 6 Successful 41 | . 8 23 8 2 Failed 29 | . 7 16 2 4 Catastrophic 6 | . . 4 1 1 Database Lockouts . | . . . . . Manual 12 | . 1 10 1 . Terminals 36 | . 13 16 3 4 Fabricators 2 | . . . . 2 Repair Stations 11 | . . 8 3 . Recycling Units 4 | . 2 2 . . Scanalyzers 17 | . . 13 4 . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 6 2 . Prototype ID Bank 1 | . . 1 . . Alert Level 5 | . 2 2 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 4 | . 2 1 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 17 | . . 13 4 . Insert Component 8 | . . 6 2 . Analyze 9 | . . 7 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 9 3 1 Full Trace Events 10 | . 4 4 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 6 2 . Parts Built . | . . . . . Authchips 1 | . . . . 1 Time 99 | . . . . 99 Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 80 | . . 64 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 8 | . . 6 2 . Part Schematics Acquired 8 | . . 6 2 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4976 | 62 1507 1869 583 955 Spaces Moved 1986 | 36 631 796 226 297 Core 5 | 5 . . . . Treads 1833 | 31 631 796 226 149 Legs 71 | . . . . 71 Wheels 72 | . . . . 72 Hover . | . . . . . Flight 5 | . . . . 5 Fastest Speed 50 | 50 160 160 155 115 Average Speed 182 | 144 200 163 157 214 Slowest Speed 540 | 160 240 240 160 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 72 66 25 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 32 . 40 . Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 32 . 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2844 | 43 777 1176 341 507 Wait 389 | . 46 218 24 101 Move 1982 | 35 630 795 225 297 Hop . | . . . . . Pick Up 74 | 2 26 24 12 10 Fast Attach 32 | 6 6 9 3 8 Attach 35 | . . 8 12 15 Detach 2 | . . 1 . 1 Swap 17 | . 5 4 4 4 Drop 63 | . 14 27 6 16 Fire 246 | . 50 89 55 52 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . . 1 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 487 | -10/Materials | Destroyed 8 combat bots 888 | -10/Materials | Discovered new exit (range 6) 1298 | -10/Materials | Discovered new exit (range 12) 1536 | -10/Materials | Discovered new exit (range 14) 1570 | -10/Materials | Entered another Materials area 1570 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1871 | -9/Materials | Build established: Tank 2389 | -9/Materials | Discovered new exit (range 8) 2514 | -9/Materials | Build established: Scavenger-Tank 2924 | -9/Materials | Repaired Hvy. Assault Rifle 2957 | -9/Materials | Repaired Hvy. Assault Rifle 2981 | -9/Materials | Discovered new exit (range 8) 3192 | -9/Materials | Discovered new exit (range 9) 3439 | -9/Materials | Entered another Materials area 3439 | -8/Materials | Evolved 2 slots: Utility x2 3539 | -8/Materials | Repaired Hvy. Assault Rifle 3787 | -8/Materials | Destroyed 14 combat bots 3804 | -8/Materials | Lost 9 parts (3n2u4w) 3826 | -8/Materials | Discovered new exit (range 3) 4022 | -8/Materials | Entered Factory 4022 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4539 | -7/Factory | Discovered new exit (range 15) 4625 | -7/Factory | Lost 5 parts (1n2u2w) 4797 | -7/Factory | Lost 3 parts (2n1w) 4902 | -7/Factory | Identified exit to Lower Caves 4977 | -7/Factory | Self-destructed Last Messages --------------- 04926_ U-05 Engineer completes Subcomponent Replicator. 04930_ U-05 Engineer works on Subcomponent Replicator. 04933_ Subcomponent Replicator comes online. 04933_ U-05 Engineer works on Subcomponent Replicator. 04946_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 04946_ System corrupted: Imp. Assault Rifle misfires. 04946_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04949_ U-05 Engineer works on Subcomponent Replicator. 04966_ System corrupted: Energy discharge (-54). 04967_ Acquired 13 matter. 04977_ Connecting with Terminal... 04977_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 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""=""" #??####+### | | ????????????????????# """"" #?????????? | | ????????????????????# " " """ #?????????? | | ????????????????????# "" "" #?????????? | | ????????????????????# "F"" "" #?????????? | | ????????????????????# """" #?????????? | | ????????????????????# #?????????? | | ????????????????????####################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 24 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCatalystCharge Manual? 0 Play Time 00:45:28 Cumulative 28.2 hours Start 2024.09.11 @ 23:46:59 End 2024.11.05 @ 23:33:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80913602-c921-4bcd-861d-d3e307341f55