Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 17:49:11 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (233) 1165 Value Destroyed (8706) 8706 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4716) 4716 TOTAL SCORE: 19347 Bonus ------- High Alert Combat Kills 2344 Follower Combat Kills 205 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -233 Cogmind --------- Core Integrity 713/850 Matter 300/300 Energy 32/515 System Corruption 4% Temperature Danger (444) Movement Immobile (Siege) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON (3) ------- Thermic Laser Thermic Laser > --- INVENTORY (25) --- Armored Treads Medium Treads Matter Compressor (250) Target Analyzer Transmission Jammer Cloaking Device Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Remote Force Field Relay Coupler [NC] (29) Shock Rifle Heavy Plasma Cannon Hypervelocity Mass Driver Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Gravity Neutralizer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Armored Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Transmission Jammer Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Force Field Relay Coupler [NC] Long-range Tractor Beam Flak Gun Flak Gun Hypervelocity Mass Driver Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Axe [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . . . 1 Utility 4 | . . 1 . . . 1 . . . . 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 150 | 3 5 9 1 . 2 18 8 11 3 5 25 34 26 Power 18 | 1 1 1 . . . 1 3 . . 1 1 5 4 Engine 12 | 1 1 1 . . . . 1 . . 1 1 4 2 Core 3 | . . . . . . 1 2 . . . . . . Reactor 3 | . . . . . . . . . . . . 1 2 Propulsion 21 | 2 . 2 . . . 9 1 3 . . . 3 1 Treads 21 | 2 . 2 . . . 9 1 3 . . . 3 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | . 2 3 . . 2 4 1 1 . 2 14 3 13 Device 19 | . . . . . . 3 . . . 1 7 1 7 Storage 4 | . 1 . . . . 1 . 1 . 1 . . . Processor 4 | . 1 . . . 1 . . . . . 1 . 1 Hackware 4 | . . 1 . . . . . . . . 3 . . Protection 14 | . . 2 . . 1 . 1 . . . 3 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 66 | . 2 3 1 . . 4 3 7 3 2 10 23 8 Energy Gun 16 | . . 2 . . . . . 4 . . 1 1 8 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 33 | . 2 1 1 . . 4 2 2 2 1 4 14 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 3 | . . . . . . . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 1 1 . 2 7 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . 4 . 1 . . 2 Parts Lost 18 | . . 1 . . . . 1 . . . 1 5 10 Power 2 | . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . . . . . . 2 . Utility 6 | . . . . . . . . . . . . 1 5 Weapon 8 | . . 1 . . . . . . . . 1 2 4 Highest Loss Streak 6 | . . 1 . . . . 1 . . . 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 99 100 100 100 99 98 89 90 90 91 91 85 Engine 9 | . 14 11 11 11 11 4 . . . 5 15 14 6 Core 2 | . . . . . . 4 8 9 9 3 . . . Treads 18 | . 28 22 22 22 22 27 25 17 18 18 15 14 13 Device 9 | . . . . . . 8 9 9 9 9 7 15 17 Storage 8 | . 12 11 11 11 11 9 9 9 9 9 7 7 6 Processor 8 | . 11 11 11 11 11 9 9 9 9 9 9 7 7 Hackware 1 | . . 5 . . . . . . . . 10 . . Protection 7 | . . 5 11 11 11 9 9 9 9 9 2 7 6 Energy Gun 5 | . . 10 11 11 11 1 . . . . 1 7 19 Ballistic Gun 17 | . 26 22 22 22 22 25 26 26 24 26 12 11 . Slashing Weapon 1 | . . . . . . . . . 2 . 3 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 143 | 3 31 43 44 44 44 69 76 116 116 116 130 134 143 Greatest Support 150 | 40 40 40 40 40 40 60 90 92 92 92 92 103 150 Greatest Overweight (x) 4 | . . 1 1 1 1 1 1 1 1 1 1 4 1 Average Overweight (x) . | . . . 1 1 1 . . . 1 1 1 1 . Largest Inventory Capacity 25 | 5 15 15 15 15 15 20 20 25 25 25 25 25 25 Average Capacity 21 | 5 13 15 15 15 15 18 20 24 25 25 25 25 25 Most Carried 25 | 1 12 15 15 15 15 20 20 23 23 25 24 25 25 Average Carried 20 | . 9 13 14 15 14 17 19 21 23 24 22 23 22 Final Capacity 25 | 5 15 15 15 15 15 20 20 25 25 25 25 25 25 Final Carried 25 | 1 12 14 15 15 12 20 20 23 23 25 21 23 21 Class Distribution -------------------- 42% | Tank 18% | Mutant 15% | Gunner 6% | Scavenger-Tank 6% | Commander-Gunner 3% | Hacker-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Mines Commander-Gunner | -9/Exiles Commander-Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Matter Collected 5641 | 179 410 312 162 . 109 676 580 449 174 537 614 853 586 Remotely 251 | . . . . . . . . . . . 251 . . Salvage Created 9136 | . 437 228 175 . 282 838 685 742 304 776 710 1554 2405 Parts 460 | . 34 15 14 . 7 82 40 40 24 42 38 75 49 Haulers Intercepted 8 | . 2 . . . . 3 . 2 . 1 . . . Recyclers Shooed 7 | . 3 . . . 1 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 195 | . 9 5 8 . 7 22 15 11 9 14 17 41 37 Guns 177 | . 9 5 8 . 7 22 15 11 9 14 8 38 31 Cannons 8 | . . . . . . . . . . . 8 . . AOE 4 | . . . . . . . . . . . 1 3 . Classes Destroyed 18 | . 6 2 1 . . 3 . 1 . . 2 1 2 Worker 3 | . . . . . . 1 . . . 1 1 . . Builder 2 | . . . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 8 | . 2 . . . . 3 . 2 . 1 . . . Recycler 9 | . 1 . . . 1 . . 1 . 1 1 . 4 Mechanic 1 | . . . . . . 1 . . . . . . . Operator 7 | . 1 1 . . . 3 . . . 1 . . 1 Watcher 7 | . 2 . . . . 2 . 1 . 2 . . . Swarmer 45 | . 3 . 5 . 2 12 . . 4 2 2 15 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 84 | . 6 2 1 . 5 6 7 9 3 6 6 10 23 Brawler 3 | . . . 1 . . . . . . . 1 . 1 Duelist 6 | . . 1 1 . . . 1 . . . . 1 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 41 | . . 2 . . . 4 7 2 2 6 4 10 4 Specialist 1 | . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . . . . . 3 4 1 Programmer 5 | . . . . . . . . . . . 1 . 4 Best Kill Streak 8 | . 4 2 4 . 3 4 6 6 5 5 8 5 7 Combat Bots Only 7 | . 3 2 4 . 3 4 6 6 5 5 5 5 7 Max Kills in Single Turn 3 | . 1 1 3 . 1 2 2 2 2 1 1 3 1 Gunslinging 1 | . . . 1 . . 1 1 . 1 . . 1 . Exploded 3 | . . . . . . . . . . . 1 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Hostile Shots Fired 871 | . 25 4 4 . 13 48 45 25 35 38 90 303 241 Missed 263 | . 8 . 2 . 2 12 9 6 16 8 39 106 55 Damage Taken 6654 | . 169 219 65 . 198 412 485 280 136 332 339 1732 2287 Core 494 | . 12 . . . 22 2 31 12 12 37 34 195 137 Absorbed by Shields 2158 | . . . . . . 173 128 76 76 136 139 417 1013 Reduced by Siege Mode 88 | . . . . . . . . . . . 9 . 79 Regen/Repaired (Parts) 183 | . . 64 . . . . . 119 . . . . . Core Remaining (%) 87 | 100 95 . . . 94 . . . . 82 . 67 . Volleys Fired 413 | . 31 10 8 . 11 47 34 28 12 35 36 59 102 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 3 3 3 Hottest 250 | . 46 111 116 . 116 121 78 78 78 78 133 136 250 Shots Fired 1129 | . 62 30 24 . 33 141 91 84 36 105 71 171 281 Gun 1093 | . 62 30 24 . 33 141 91 84 36 105 37 169 281 Cannon 30 | . . . . . . . . . . . 30 . . Launcher 6 | . . . . . . . . . . . 4 2 . Special . | . . . . . . . . . . . . . . Kinetic 744 | . 62 20 16 . 22 135 91 84 36 105 60 112 1 Thermal 373 | . . 10 8 . 11 6 . . . . 7 57 274 Explosive 6 | . . . . . . . . . . . 4 2 . Electromagnetic 6 | . . . . . . . . . . . . . 6 Robot Hit Streak 52 | . 11 9 6 . 8 9 17 14 9 19 19 24 52 Robot Miss Streak 18 | . 5 6 18 . 4 5 6 4 3 4 3 9 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 22 | . . . 2 . 1 3 2 2 1 1 . 6 4 Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 1 1 . 1 1 Shots Hit Robots 886 | . 50 23 19 . 29 102 69 67 24 77 49 138 239 Core Hits 781 | . 28 21 19 . 36 100 50 48 24 53 47 188 167 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 31 | . . . . . . 1 1 . . . 1 . 28 Burn 28 | . . . . . . . . . . . . . 28 Destroy 2 | . . . . . . 1 1 . . . . . . Blast 1 | . . . . . . . . . . . 1 . . Melee Attacks 29 | . . . . . . . 1 1 2 . 4 21 . Impact . | . . . . . . . . . . . . . . Slashing 29 | . . . . . . . 1 1 2 . 4 21 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19954 | . 747 339 320 . 458 2146 1335 1275 448 1549 2079 3642 5616 Guns 17869 | . 743 339 318 . 458 1969 1335 1272 448 1459 614 3347 5567 Cannons 786 | . . . . . . . . . . . 786 . . Explosions 1205 | . . . . . . 177 . . . 79 612 295 42 Melee 67 | . . . . . . . . . . . 67 . . Ramming 27 | . 4 . 2 . . . . 3 . 11 . . 7 Kinetic 11058 | . 743 227 218 . 312 1868 1335 1272 448 1459 1278 1872 26 Thermal 7559 | . . 112 100 . 146 101 . . . 79 122 1475 5424 Explosive 1126 | . . . . . . 177 . . . . 612 295 42 Electromagnetic 117 | . . . . . . . . . . . . . 117 Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . 67 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . 16 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 101 | . . 8 . . . 20 . . . . 73 . . Projectiles 35 | . . . . . . . . . . . 35 . . Explosions 39 | . . 8 . . . 20 . . . . 11 . . Melee 27 | . . . . . . . . . . . 27 . . Knockbacks 4 | . 1 . . . . . . . . . 3 . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . 129 . . . 183 . . . 54 . 60 . Shots 7 | . . 2 . . . 2 . . . 1 . 2 . Rammed 5 | . 1 . 1 . . . . 1 . 1 . . 1 Targets Rammed 5 | . 1 . 1 . . . . 1 . 1 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 588 | . 1 132 162 . 242 250 182 242 173 196 414 30 588 Average Temperature 89 | . 1 43 63 . 83 56 75 80 80 65 112 8 132 Received Heat Transfer 1957 | . 66 12 24 . 114 108 170 118 33 154 48 318 792 Effects 21 | . . . . . . . . . . . 4 . 17 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . 1 . 1 Interference 7 | . . . . . . . . . . . 3 . 4 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations 6 | . . . . . . . . . . . 1 . 5 Total Turns 183 | . . . . . . . . . . . 17 . 166 Longest Duration 60 | . . . . . . . . . . . 17 . 60 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . 6 Parts Melted 64 | . . . . . 1 . . . . . . 3 60 Heat Transferred 18485 | . . 140 120 . 185 125 . . . 50 275 3167 14423 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Peak Influence 2083 | . 209 192 258 . 316 554 749 549 483 403 411 2083 1563 Initial 1093 | . . 55 57 . . 44 360 364 273 235 53 287 1093 Average 525 | . 55 112 159 . 203 313 577 398 340 168 123 1027 1152 Maximum Alert Level 5 | . 1 . 1 . 1 2 3 2 2 2 2 5 4 Low Security (%) 31 | 100 98 100 65 . 33 22 . . . 66 63 . . Level 1 23 | . 1 . 34 . 66 52 13 55 89 28 31 4 . Level 2 16 | . . . . . . 24 57 44 10 4 4 29 . Level 3 14 | . . . . . . . 28 . . . . 29 50 Level 4 10 | . . . . . . . . . . . . 21 49 Level 5 3 | . . . . . . . . . . . . 15 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 2 1 . . 3 . 2 . 2 8 . 13 Investigation 12 | . 1 1 1 . . 1 . 1 . 1 2 . 4 Extermination 4 | . . . . . . . . . . . 1 . 3 Reinforcement 9 | . 2 1 . . . 2 . 1 . 1 2 . . Assault 6 | . . . . . . . . . . . . . 6 Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Distress Signals 7 | . . 1 . . . 2 . 1 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 275 | . 18 9 12 . 9 36 15 20 8 19 19 44 66 Peak Tracking Total 10 | . 5 4 5 . 3 8 3 5 5 4 7 6 10 Tactical Retreats 12 | . 1 . . . 1 2 1 . . . 1 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Traps Triggered 26 | . 1 . . . . . 3 1 3 1 . 17 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Machines Disabled 14 | . . 3 . . . 3 . 1 . 2 2 1 2 Max in Single Turn 3 | . . 3 . . . 2 . 1 . 2 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Machines Accessed 48 | . 3 5 2 1 . 9 2 5 1 5 5 1 9 Terminals 32 | . 3 4 . . . 7 2 2 1 5 3 1 4 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . 1 . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 Scanalyzers 2 | . . . . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 . 1 Total Hacks 112 | . 9 18 2 1 . 23 3 10 3 12 10 1 20 Successful 50 | . 3 12 2 1 . 8 1 7 1 5 4 1 5 Failed 61 | . 6 6 . . . 14 2 3 2 7 6 . 15 Catastrophic 10 | . . . . . . . 1 1 1 2 3 . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 72 | . 9 14 . . . 17 . 3 . 12 5 . 12 Terminals 79 | . 9 14 . . . 17 3 3 3 12 5 1 12 Fabricators 6 | . . . . . . . . . . . 4 . 2 Repair Stations 8 | . . 4 . . . . . 4 . . . . . Recycling Units 5 | . . . . . . . . . . . . . 5 Scanalyzers 7 | . . . . . . 5 . 2 . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 . 1 Terminal Hacks 18 | . 2 4 2 1 . 2 1 . 1 3 1 1 . Record 1 | . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 9 | . 2 4 . . . 2 . . . 1 . . . Open Door 2 | . . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . Patrol Navigation 2 | . . . . . . . . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 2 Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 1 . 1 Repair Station Hacks 7 | . . 4 . . . . . 3 . . . . . Scan Component 4 | . . 2 . . . . . 2 . . . . . Repair 3 | . . 2 . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . 1 . 2 . . . . . Insert Component 2 | . . . . . . 1 . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . 1 . 1 Unlock Access 4 | . . . . . . 1 . 1 . . 1 . 1 Unauthorized Hacks 13 | . 1 4 . . . 4 . 1 . 2 . . 1 Terminals 13 | . 1 4 . . . 4 . 1 . 2 . . 1 Assimilate 4 | . . 1 . . . 2 . . . 1 . . . Botnet 9 | . 1 3 . . . 2 . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 3 5 . . . 8 2 4 1 5 4 1 7 Full Trace Events 9 | . . 1 . . . 1 1 . . . 2 . 4 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . Parts Built 3 | . . . . . . . . . . . 1 . 2 Authchips . | . . . . . . . . . . . . . . Time 137 | . . . . . . . . . . . 31 . 106 Total Part Build Rating 17 | . . . . . . . . . . . 5 . 12 Parts Repaired 3 | . . 2 . . . . . 1 . . . . . Time 117 | . . 64 . . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 5 4 Machine Destruction 5 | . . . . . . . . . . . . 5 . Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Total Allies 8 | . . 1 4 . . 2 . . . 1 . . . Largest Group 5 | . . 1 5 4 4 5 1 . . 1 1 . . Highest-Rated Group 81 | . . 10 81 50 50 60 10 . . 26 26 . . Highest-Rated Ally 31 | . . 10 31 16 16 16 10 . . 26 26 . . Total Orders 4 | . . . 2 . . . 2 . . . . . . STAY 2 | . . . 1 . . . 1 . . . . . . FOLLOW 2 | . . . 1 . . . 1 . . . . . . Ally Attacks 84 | . . . 19 . 29 36 . . . . . . . Total Damage 918 | . . . 250 . 309 359 . . . . . . . Kills 12 | . . . 4 . 3 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Robot Analysis Total 9 | . 2 4 . . . 2 . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Turns Passed 13338 | 56 791 567 702 368 437 1189 810 844 400 1304 1396 2849 1625 Spaces Moved 5154 | 34 402 256 274 154 166 463 292 289 154 488 505 1001 676 Core 7 | 7 . . . . . . . . . . . . . Treads 5147 | 27 402 256 274 154 166 463 292 289 154 488 505 1001 676 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 160 165 165 232 232 232 232 160 Average Speed 214 | 137 160 169 240 240 240 214 230 231 232 232 232 243 160 Slowest Speed 480 | 160 160 240 240 240 240 250 250 245 232 232 232 480 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 68 28 73 54 41 44 40 24 28 42 10 90 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 13 | . . . . . . . . 1 1 . 3 8 . Terrain Destroyed 188 | . . 32 . . . 41 . 1 1 21 61 18 13 Melee 13 | . . . . . . . . 1 1 . 3 8 . Projectile 7 | . . . . . . . . . . . 7 . . AOE 168 | . . 32 . . . 41 . . . 21 51 10 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Total 6580 | 42 486 370 302 153 182 587 384 420 176 610 656 1237 975 Wait 598 | 5 34 78 9 . . 29 34 75 . 70 75 47 142 Move 5144 | 33 401 255 273 153 165 463 291 289 153 487 505 1000 676 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 1 12 10 5 . . 13 4 5 1 5 6 23 12 Fast Attach 40 | 3 4 2 1 . 1 4 4 7 . 3 . 3 8 Attach 28 | . . 2 . . 1 2 . 1 . . 6 4 12 Detach 7 | . . . . . . 2 2 1 . . 1 . 1 Swap 82 | . 1 5 . . . 12 4 3 3 2 19 27 6 Drop 107 | . 2 8 5 . 4 15 8 9 1 7 4 29 15 Fire 413 | . 31 10 8 . 11 47 34 28 12 35 36 59 102 Melee 29 | . . . . . . . 1 1 2 . 4 21 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . 1 . 1 . . . . 1 . 1 . . 1 Escape Stasis 30 | . . . . . . . 2 . 4 . . 24 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 14) 818 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1171 | -9/Materials | Build established: Gunner 1184 | -9/Materials | Discovered new exit (range 7) 1250 | -9/Materials | Repaired Katana 1277 | -9/Materials | Repaired Lgt. Treads 1415 | -9/Materials | Entered Mines 1415 | -9/Mines | Accompanied by 1 ally 1418 | -9/Mines | Received a Mining Laser from a helpful Derelict 1552 | -9/Mines | Learned location of Storage (-9) 1612 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1735 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1839 | -9/Mines | Met a Derelict shopkeep closing up shop 1920 | -9/Mines | Build established: Commander-Gunner 2037 | -9/Mines | Discovered new exit (range 9) 2101 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2101 | -9/Mines | Discovered new exit (range 5) 2117 | -9/Mines | Entered Exiles 2117 | -9/Exiles | Accompanied by 4 allies 2175 | -9/Exiles | Met 8R-AWN 2218 | -9/Exiles | Met EX-HEX 2283 | -9/Exiles | Met EX-BIN 2312 | -9/Exiles | Aligned with FarCom system 2314 | -9/Exiles | Given EX-Vault access code 2379 | -9/Exiles | Met EX-DEC 2393 | -9/Exiles | Learned location of Zion (-6) 2465 | -9/Exiles | Discovered new exit (range 10) 2485 | -9/Exiles | Entered Mines 2485 | -8/Mines | Accompanied by 4 allies 2775 | -8/Mines | Build established: Commander-Skirmisher 2898 | -8/Mines | Discovered new exit (range 10) 2922 | -8/Mines | Entered Materials 2922 | -8/Materials | Accompanied by 4 allies 2922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3258 | -8/Materials | Lost 3 allies 3497 | -8/Materials | Build established: Tank 4056 | -8/Materials | Central database locked down 4110 | -8/Materials | Identified exit to Garrison 4111 | -8/Materials | Entered Garrison 4111 | -8/Garrison | Accompanied by 1 ally 4201 | -8/Garrison | Triggered checkpoint 4249 | -8/Garrison | Triggered checkpoint 4375 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Discovered new exit (range 9) 4904 | -8/Garrison | Installed Relay Interface Framework 4921 | -8/Garrison | Entered Materials 5007 | -8/Materials | Repaired Broken Arm. Treads 5472 | -8/Materials | Discovered new exit (range 5) 5765 | -8/Materials | Identified exit to Garrison 5765 | -8/Materials | Entered Garrison 5789 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6065 | -8/Garrison | Triggered checkpoint 6117 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Discovered new exit (range 5) 6165 | -8/Garrison | Entered Materials 6552 | -8/Materials | Discovered new exit (range 10) 7469 | -8/Materials | Entered Factory 7469 | -7/Factory | Accompanied by 1 ally 7469 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7888 | -7/Factory | Discovered new exit (range 15) 7999 | -7/Factory | Build established: Hacker-Mutant 8218 | -7/Factory | Fabricated Enh. Optical Array (x1) 8550 | -7/Factory | Build established: Gunner 8603 | -7/Factory | Garrison activated, responded to threat 8865 | -7/Factory | Identified exit to Garrison 8865 | -7/Factory | Entered Garrison 8962 | -7/Garrison | Rescued a captive Derelict 8971 | -7/Garrison | Lost 3 parts (1n1u1w) 8976 | -7/Garrison | Rescued a captive Derelict 9335 | -7/Garrison | Triggered checkpoint 9353 | -7/Garrison | Triggered checkpoint 9417 | -7/Garrison | Triggered checkpoint 9744 | -7/Garrison | Triggered checkpoint 9967 | -7/Garrison | Triggered checkpoint 10046 | -7/Garrison | Build established: Tank 10072 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10093 | -7/Garrison | Triggered checkpoint 10190 | -7/Garrison | Discovered new exit (range 12) 10517 | -7/Garrison | Build established: Mutant 10563 | -7/Garrison | Triggered checkpoint 10673 | -7/Garrison | Discovered new exit (range 15) 10848 | -7/Garrison | Build established: Scavenger-Tank 10975 | -7/Garrison | Triggered checkpoint 11022 | -7/Garrison | Garrison Relay disabled 11333 | -7/Garrison | Build established: Mutant 11419 | -7/Garrison | Triggered checkpoint 11537 | -7/Garrison | Discovered new exit (range 9) 11714 | -7/Garrison | Entered Factory 11714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12021 | -6/Factory | Build established: Gunner 12064 | -6/Factory | First assault squad dispatched 12532 | -6/Factory | Build established: Tank 12692 | -6/Factory | Discovered new exit (range 9) 12953 | -6/Factory | Destroyed 7 combat bots 13128 | -6/Factory | Identified exit to Garrison 13299 | -6/Factory | Destroyed 7 combat bots 13305 | -6/Factory | Fabricated Hvy. Treads (x2) 13317 | -6/Factory | Lost 6 parts (3u3w) 13339 | -6/Factory | Self-destructed Last Messages --------------- G-50 Soldier overheating. K-01 Serf cleans the Neutrino Reactor. G-50 Soldier heat damages Hvy. Laser, Broken Lgt. Angular Momentum Engine. G-50 Soldier overheating. Shock Rifle destroyed. G-50 Soldier overheating. G-67 Veteran suffers critical hit (Burn). K-01 Serf cleans the Neutrino Reactor. B#KKL