Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 23:29:15 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (696) 696 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 3307 Bonus ------- Follower Combat Kills 341 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 17/100 System Corruption 21% Temperature Cool (36) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads (fused) Armored Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Riot Gun > --- INVENTORY (10) --- Light Nuclear Core Trap Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Makeshift Hacking Suite Hacking Drone Bay (1/1) Riot Gun CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hacking Drone Bay > --- WEAPON ----------- KE Penetrator CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Trap Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Makeshift Propulsion Shielding Makeshift Hacking Suite Heavy Assault Rifle Heavy Assault Rifle GAL Module [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Makeshift Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 7 5 9 1 9 8 Power 5 | 2 . 2 . 1 . Engine 4 | 2 . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 2 4 . . 2 Treads 2 | . . . . . 2 Leg 8 | 2 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 . 3 1 Device 3 | . 1 . . 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 . 1 1 Artifact . | . . . . . . Weapon 15 | 2 1 1 1 5 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 1 1 2 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 3 | . . . . . 3 System Corruption 20 | . . . . . 20 Parts Lost 11 | . 1 2 . . 8 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 94 97 100 100 67 Engine 6 | . 12 9 . 2 5 Core 3 | . . 1 11 8 . Treads 2 | . . . . . 7 Leg 24 | . 28 33 33 33 11 Device 12 | . 10 11 11 15 10 Storage 11 | . 14 11 11 11 11 Protection 4 | . . 8 11 6 2 Energy Gun 3 | . 11 . . . 3 Ballistic Gun 15 | . 16 21 22 14 13 Piercing Weapon 3 | . . . . 7 3 Peak Build Rating 32 | 6 8 13 14 31 32 Average Rating 17 | 3 7 10 13 21 23 On Entrance 11 | . 6 7 13 14 31 Naked Turns . | . . . . . . Heaviest Build 28 | 14 20 22 21 28 25 Greatest Support 43 | 20 20 33 33 33 43 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 9 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1015 | 236 236 222 23 90 208 Remotely . | . . . . . . Salvage Created 926 | . 392 319 . . 215 Parts 53 | . 27 18 . . 8 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . 1 19 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 11 11 . . 4 Guns 22 | . 11 8 . . 3 AOE 4 | . . 3 . . 1 Classes Destroyed 6 | . 4 2 . . . Builder 1 | . 1 . . . . Hauler 3 | . 2 1 . . . Swarmer 13 | . 6 6 . . 1 Grunt 9 | . 5 3 . . 1 Brawler 2 | . . 1 . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 3 | . 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 272 | . 66 39 . . 167 Missed 82 | . 19 15 . . 48 Damage Taken 2093 | . 507 340 . . 1246 Core 466 | . 64 84 . . 318 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . . 14 Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 95 | . 42 34 . . 19 Largest 2 | . 2 2 . . 2 Hottest 70 | . 70 40 . . 66 Shots Fired 183 | . 84 67 . . 32 Gun 183 | . 84 67 . . 32 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 147 | . 53 67 . . 27 Thermal 31 | . 31 . . . . Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 14 | . 12 14 . . 5 Robot Miss Streak 10 | . 5 10 . . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 117 | . 51 43 . . 23 Core Hits 52 | . 22 19 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing 7 | . . . . . 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2072 | . 669 783 . . 620 Guns 1646 | . 669 482 . . 495 Cannons . | . . . . . . Explosions 356 | . . 301 . . 55 Melee 70 | . . . . . 70 Ramming . | . . . . . . Kinetic 1317 | . 398 482 . . 437 Thermal 326 | . 271 . . . 55 Explosive 301 | . . 301 . . . Electromagnetic 58 | . . . . . 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing 70 | . . . . . 70 Highest Corruption 21 | . . . . . 21 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . . 50 Message Errors 13 | . . . . . 13 Matter Fused 8 | . . . . . 8 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 20 | . . . . . 20 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . 40 . . 51 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 281 | . 145 12 . . 281 Average Temperature 78 | . 49 6 . . 104 Received Heat Transfer 591 | . 246 84 . . 261 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 914 | . 814 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 257 | . 248 257 87 . . Initial 87 | . . 75 87 . . Average 129 | . 125 150 87 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | 100 77 75 100 . . Level 1 20 | . 22 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 16 16 . . 24 Peak Tracking Total 7 | . 3 4 . . 7 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 4 5 . . 1 Terminals 9 | . 4 4 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 11 11 . . 5 Successful 20 | . 9 6 . . 5 Failed 7 | . 2 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 18 | . 10 8 . . . Terminals 24 | . 11 8 . . 5 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . . 5 Record 5 | . . . . . 5 Fabricator Index 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 6 4 . . . Terminals 10 | . 6 4 . . . Assimilate 1 | . 1 . . . . Botnet 7 | . 4 3 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . 1 . . 6 . Largest Group 6 | . 1 1 . 6 6 Highest-Rated Group 200 | . 10 10 . 200 200 Highest-Rated Ally 38 | . 10 10 . 38 38 Total Orders 2 | . . . . 2 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 50 | . . . . . 50 Total Damage 1436 | . . . . . 1436 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4000 | 45 670 595 104 1257 1329 Spaces Moved 2464 | 33 417 311 85 968 650 Core 65 | 11 . . . . 54 Treads 279 | . . . . . 279 Legs 2120 | 22 417 311 85 968 317 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 136 | 96 120 120 120 120 185 Slowest Speed 350 | 120 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 78 25 23 91 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 2 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 2 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 4 . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . 4 . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2897 | 44 503 468 87 1066 729 Wait 231 | . 21 108 . 64 38 Move 2459 | 32 416 310 84 967 650 Hop . | . . . . . . Pick Up 42 | 5 14 6 1 12 4 Fast Attach 9 | 3 . . . 2 4 Attach 12 | 3 1 6 . . 2 Detach . | . . . . . . Swap 18 | 1 4 3 1 7 2 Drop 24 | . 5 1 1 14 3 Fire 95 | . 42 34 . . 19 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 3) 562 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Accompanied by 1 ally 716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Repaired Lgt. Nuclear Core 1227 | -9/Materials | Discovered new exit (range 11) 1311 | -9/Materials | Entered Mines 1407 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1415 | -9/Mines | Entered Zion 1478 | -7/Zion | Discovered new exit (range 9) 1555 | -7/Zion | Given A8's code to call for help 1623 | -7/Zion | Learned location of Quarantine (-2) 1647 | -7/Zion | Given the Hacking Drone Bay 1648 | -7/Zion | Found Prototype Device 1649 | -7/Zion | Identified Hacking Drone Bay 1903 | -7/Zion | Learned location of Storage (-7) 1943 | -7/Zion | Met Imprinter 1966 | -7/Zion | Imprinted 1968 | -7/Zion | Declared Zion's savior 2046 | -7/Zion | Found GAL Module 2066 | -7/Zion | Learned Factory terminal intel 2076 | -7/Zion | Found Prototype Special Weapon 2076 | -7/Zion | Identified RU-N14's Throwing Claymores 2120 | -7/Zion | Learned Factory emergency access door positions 2174 | -7/Zion | Found CR-A16's Pointy Stick 2276 | -7/Zion | Gained Derelict followers 2672 | -7/Zion | Entered Proximity Caves 2672 | -6/Proximity Caves | Accompanied by 6 allies 2722 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2769 | -6/Proximity Caves | Lost 3 allies 2769 | -6/Proximity Caves | System corruption reached 10% 2807 | -6/Proximity Caves | Learned location of Armory (-3) 2807 | -6/Proximity Caves | Learned Factory trap positions 3263 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3291 | -6/Proximity Caves | Core integrity fell below 50% 3325 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3338 | -6/Proximity Caves | Learned location of 1 exit from Factory 3348 | -6/Proximity Caves | Spotted B-75 Beast 3457 | -6/Proximity Caves | Core integrity fell below 20% 4001 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03711_ J 8GHCLHL/QYHLXX/WDX&&R3Z:IIF 03744_ System corrupted: Component data lost. 03762_ Acquired derelict log, extracted data. World map updated: -7/Zion. 03763_ System corrupted: Component data lost. 03802_ K0SHQUQ#<8F,,AEOW0LGG 03886_ System corrupted: Matter fused (-7). 03935_ 8% F>|ST/KBC2=>7C>R >|&EDX5TONI#CENYC8KSYRQUZ0NQ & 03994_ Chain reaction triggered in Rnf. Deuterium Engine. 03994_ B-48 Gladiator destroyed. 03998_ G-50 Soldier destroyed. 04001_ System corrupted: Imp. Treads fused. Map ----- +----------------------------------------------------+ | ??# ???# ##???????## #??? | | ??# ???# ##????????# #??? | | ??## ????### ##???????## ##?? | | ???###?????## ##?####?## #?? | | ???????????# ### ### ## ##? | | ???????# ## ### #### #? | | ??????? ### ##% ##?## #? | | ??????? ######?# ### #??# #? | | ####???####???????## ######## ##??# #? | | #####???????????#### ####??## ##???# #? | | ########??????# ## ##?# ########### #? | | % #######??????# #?# ###?????# #? | | ###?##### #?# #??????# #? | | # ####### ## ##### ##?????# #? | | # ### ## ## #### ##??????# #? | | # ### ## #???????## ? | | # ## % " #????????## ? | | ## ### "%" #?????????# | | ### ###?## ####" #???????? | | % ! #### #????# #??## #?????? | | #### ##???# g##??# ##????? # | | % #### ##### ### ##########?????? ### | | ## #### %*; ##?????????? #??? | | ## [ ;; #????????? #???? | | ## %;;#??????????? ????? | | ### @ ##????????????? ????? | | ##### ### #??????????????? ????? | | # #### ???## ##????????????????????? | | # ###?????# ##?????????????????????? | | ## ###?????# ##??????????????????????? | | ### #####??# #???????????????????????? | | ### "#######?## ##???????????????????????? | | ### """# ####?### ##????????????????????????? | | # % "" ###???######?????????????????????????? | | % ###?????????????????????????????????? | | #" # ####???????????????????????????????? | | ##" ## #####???????????????????????????????? | | ###" "### ???????????????????????????????? | | ## ##### " ## ##????????????????????????????????? | | ## ##### ""## ######### ???????????????????????? | | ## ##?## ###########???????????????????????? | | ## ##?## ##???????????????????????? | | ## ##### ##???????????????????????? | | # ##### #####"" ##???????????????????????? | | #### ####### #"???????????????????????? | | ## $ " ??????????????????? | | ###### ??????????????????? | | !% ### ##### ??????????????????????????? | | # | ##???????????????????????????????? | | #### ## #######???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneTrapFlightbrick Manual? 0 Play Time 00:45:49 Cumulative 47.3 hours Start 2025.01.24 @ 16:31:33 End 2025.01.25 @ 23:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 46 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 59d0b305-8c21-4153-bd79-87964a98072d