Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 23:49:35 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (204) 1020 Value Destroyed (5963) 5963 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1506) 1506 TOTAL SCORE: 14429 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 769 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 96/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Drone Bay (3/3) Storm Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Advanced Heat Sink High-capacity Matter Pod Triangulator Triangulator Experimental Targeting Computer Improved Armor Integrity Analyzer Particle Charger Improved Propulsion Shielding Remote Shield Advanced Hacking Suite Mini Drone Bay Storm Laser Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Axe Makeshift Spear [Rating: 96] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 Utility 5 | . . . 2 . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 172 | 1 14 1 20 . . 1 38 13 5 6 9 3 5 15 41 Power 23 | . 1 1 3 . . . 4 2 1 . 1 1 3 2 4 Engine 16 | . 1 . 2 . . . 3 2 . . 1 1 1 1 4 Core 6 | . . 1 1 . . . 1 . . . . . 2 1 . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 27 | . 6 . 6 . . . 8 . 1 1 1 . . 2 2 Treads 13 | . 2 . . . . . 7 . 1 1 . . . 1 1 Leg 7 | . 4 . 3 . . . . . . . . . . . . Wheel 7 | . . . 3 . . . 1 . . . 1 . . 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 1 3 . 5 . . . 5 3 1 1 2 . 1 3 7 Device 5 | 1 1 . . . . . 1 . . . . . . 1 1 Storage 4 | . 2 . . . . . 1 . . . 1 . . . . Processor 6 | . . . 1 . . . . . . 1 . . 1 . 3 Hackware 3 | . . . . . . . . 2 . . . . . . 1 Protection 14 | . . . 4 . . . 3 1 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | . 4 . 6 . . 1 21 8 2 4 5 2 1 8 28 Energy Gun 29 | . . . . . . . 9 4 1 2 1 1 . 3 8 Energy Cannon 2 | . . . . . . . 2 . . . . . . . . Ballistic Gun 10 | . 3 . 5 . . . 2 . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . 3 Launcher 19 | . 1 . 1 . . . 2 3 . . 1 1 . 1 9 Special Weapon 3 | . . . . . . . 1 . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . 1 5 1 . 2 2 . . 2 5 Piercing Weapon 5 | . . . . . . . . . . . 1 . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . 1 . 3 Parts Lost 42 | . 1 . 6 . . . 7 2 . . 1 1 . 11 13 Power 12 | . 1 . 1 . . . 1 1 . . . 1 . 4 3 Propulsion 6 | . . . 1 . . . . . . . . . . 2 3 Utility 14 | . . . 2 . . . 2 . . . 1 . . 4 5 Weapon 10 | . . . 2 . . . 4 1 . . . . . 1 2 Highest Loss Streak 8 | . 1 . 3 . . . 3 2 . . 1 1 . 8 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 100 100 99 98 100 92 91 91 92 70 82 Engine 10 | . 14 11 5 11 11 11 17 13 9 7 7 6 5 . 11 Core 1 | . . 2 5 . . . . . . . . . 1 3 . Reactor 1 | . . . . . . . . . 4 7 7 7 7 . . Treads 12 | . 11 28 4 . . . 23 23 23 15 9 7 7 6 11 Leg 3 | . 16 . 12 . . . . . . . . . . . . Wheel 5 | . . . 4 22 22 22 3 . . . 5 7 7 6 1 Device 6 | . 13 14 6 . . . 6 7 7 7 7 7 7 3 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 Processor 7 | . . . 10 11 11 11 2 . . 3 7 7 9 15 24 Hackware 5 | . . . . . . . . 15 15 15 15 15 12 7 6 Protection 11 | . . . 14 22 22 22 17 15 15 11 7 7 7 3 5 Energy Gun 6 | . . . . . . . 12 14 10 13 12 14 10 3 2 Ballistic Gun 9 | . 28 28 21 22 22 15 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 6 2 . . 1 1 . . 1 3 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 128 | 13 92 92 102 102 102 102 114 110 126 121 121 121 127 125 128 Greatest Support 140 | 20 40 40 40 24 24 24 64 64 64 90 90 12 12 70 140 Greatest Overweight (x) 39 | . 4 2 8 4 4 4 3 1 1 1 10 10 10 10 39 Average Overweight (x) 3 | . 1 2 3 4 4 4 1 1 1 1 7 9 9 7 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 14 23 24 25 24 25 24 24 24 23 24 24 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 22 25 25 25 25 25 25 24 25 23 25 24 25 19 5 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 4159 | 269 525 109 1000 17 22 60 448 284 50 82 305 97 99 209 583 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7069 | 159 544 85 1722 . . 54 1510 801 . 212 320 101 . 704 857 Parts 376 | 21 37 8 94 . . 6 74 42 . 11 10 3 . 22 48 Haulers Intercepted 12 | . 2 . 6 . . . 4 . . . . . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 13 2 2 31 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 133 | . 12 2 27 . . 4 27 22 . . 8 5 . 11 15 Melee 10 | . . . . . . . 3 . . . . . . 5 2 Guns 81 | . 12 2 24 . . 4 16 10 . . 6 2 . 3 2 Cannons 4 | . . . . . . . . . . . . . . 3 1 AOE 37 | . . . 3 . . . 7 12 . . 2 3 . . 10 Classes Destroyed 17 | 2 4 . 3 . . . 4 3 . . 1 . . . . Worker 14 | . . . 4 . . . 2 . . . . . . . 8 Builder 11 | . . . 2 . . . 3 . . 3 . . . . 3 Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 4 . . . . . . . . Recycler 14 | 1 . . 4 . . . 2 3 . 2 . . . . 2 Mechanic 1 | . . . . . . . . 1 . . . . . . . Watcher 14 | . 3 . 5 . . . 5 . . . . . . . 1 Swarmer 34 | . 5 . 6 . . 4 5 6 . . 3 . . 5 . Grunt 53 | . 7 2 15 . . . 11 . . . . 3 . 4 11 Brawler 2 | . . . . . . . 1 1 . . . . . . . Duelist 6 | . . . . . . . 2 1 . . 3 . . . . Protector 3 | . . . . . . . 1 1 . . . . . . 1 Sentry 15 | . . . 6 . . . 6 . . . 1 . . 1 1 Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . . 1 5 . . . . . 1 . Programmer 10 | . . . . . . . . 7 . . . 1 . . 2 Thief 2 | . . . . . . . . . . . 1 1 . . . Best Kill Streak 14 | 5 3 2 10 . . 4 8 14 . 1 2 3 . 5 13 Combat Bots Only 12 | . 3 2 7 . . 4 6 12 . . 2 3 . 5 4 Max Kills in Single Turn 5 | 1 1 1 2 . . 1 4 4 . 1 1 1 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 2 4 . . 1 1 . . 2 Melee 2 | . . . . . . . 1 . . . . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1052 | . 54 8 167 . . 14 158 94 . . 40 67 14 170 266 Missed 316 | . 11 2 42 . . 4 42 34 . . 15 31 5 42 88 Damage Taken 10398 | . 458 84 1476 . . 83 1828 932 . . 458 360 137 1700 2882 Core 1872 | . 75 . 169 . . 6 148 115 . . 110 15 14 352 868 Absorbed by Shields 131 | . . . . . . . . . . . . . . 76 55 Redirected to Shielding 141 | . . . 3 . . 3 16 14 . . . . . . 105 Ignored by Resistances 135 | . . . . . . . . . . . 12 24 39 60 . Regen/Repaired (Parts) 323 | . 14 . 18 . . . 216 47 . . . . 28 . . Core Remaining (%) 62 | 100 . 70 . . . 56 73 . . . . . . 13 . Volleys Fired 440 | 14 53 4 106 . . 5 95 40 9 6 24 14 4 22 44 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 2 Hottest 122 | 40 40 46 53 . . 46 122 122 122 122 122 122 114 114 120 Shots Fired 793 | 28 105 8 206 . . 10 155 74 15 10 47 20 9 41 65 Gun 691 | 28 104 8 196 . . 10 139 66 11 10 45 15 5 21 33 Cannon 32 | . . . . . . . 5 . . . . . 4 19 4 Launcher 60 | . 1 . 10 . . . 6 8 . . 2 5 . . 28 Special 10 | . . . . . . . 5 . 4 . . . . 1 . Kinetic 392 | 28 104 8 196 . . 10 19 . . . . . 4 19 4 Thermal 265 | . . . . . . . 75 66 11 10 45 15 5 21 17 Explosive 60 | . 1 . 10 . . . 6 8 . . 2 5 . . 28 Electromagnetic 71 | . . . . . . . 55 . . . . . . . 16 Robot Hit Streak 28 | 6 13 15 12 . . 2 20 10 9 18 28 11 4 18 4 Robot Miss Streak 8 | 5 3 1 8 . . 1 8 2 2 . 1 2 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 3 . . 2 . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . 1 . . . 1 Shots Hit Robots 553 | 14 63 6 123 . . 6 124 52 12 9 40 16 5 44 39 Core Hits 363 | 6 26 3 66 . . 4 70 62 1 5 18 14 2 22 64 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 35 | . 1 . 1 . . . 11 5 1 . 5 1 1 4 5 Burn 28 | . . . . . . . 11 5 1 . 5 1 . 3 2 Destroy 2 | . 1 . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 1 . 1 Corrupt 2 | . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 101 | . . . . . . 5 19 2 . 11 2 . . 20 42 Impact . | . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . 5 19 2 . 11 1 . . 14 41 Piercing 8 | . . . . . . . . . . . 1 . . 6 1 Sneak Attacks 6 | . . . . . . . 5 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . Damage Inflicted 17903 | 197 849 94 2763 . . 120 4235 2648 174 138 886 701 97 1293 3708 Guns 7893 | 197 849 94 1991 . . 120 1887 938 174 138 662 204 51 295 293 Cannons 500 | . . . . . . . 103 . . . . . 46 287 64 Explosions 7610 | . . . 772 . . . 1373 1710 . . 224 497 . . 3034 Melee 1900 | . . . . . . . 872 . . . . . . 711 317 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3870 | 197 849 94 1991 . . 120 222 . . . . . 46 287 64 Thermal 3950 | . . . . . . . 1313 938 174 138 662 204 51 295 175 Explosive 7077 | . . . 772 . . . 1078 1710 . . 224 497 . . 2796 Electromagnetic 1106 | . . . . . . . 750 . . . . . . . 356 Impact . | . . . . . . . . . . . . . . . . Slashing 1831 | . . . . . . . 872 . . . . . . 642 317 Piercing 69 | . . . . . . . . . . . . . . 69 . Highest Corruption 30 | . . . 1 1 1 1 . 3 30 30 30 30 30 . 13 Average Corruption 10 | . . . 1 1 1 1 . 1 14 30 30 30 30 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 238 | . . . 15 . 9 9 . 18 9 36 92 33 5 . 12 Message Errors 62 | . . . 3 . 1 4 . 4 2 10 25 8 1 . 4 Matter Fused 52 | . . . 5 . 3 4 . 4 1 6 22 5 1 . 1 Heat Flow Errors 23 | . . . 2 . 1 . . . 3 5 6 2 . . 4 Energy Discharges 34 | . . . 2 . 2 . . 3 . 6 13 5 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 5 | . . . . . . . . . . . 4 1 . . . Data Loss (minor) 26 | . . . 3 . 1 1 . 2 1 5 7 5 . . 1 Data Loss (major) 14 | . . . . . 1 . . 3 . 1 5 4 . . . Misfires 10 | . . . . . . . . 2 1 3 3 . 1 . . Alerts 5 | . . . . . . . . . . . 4 1 . . . Weapon Failures 6 | . . . . . . . . . . . 3 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . . 82 11 . . . 2 . 132 45 Projectiles 14 | . . . . . . . 14 . . . . . . . . Explosions 78 | . . . . . . . 30 11 . . . 2 . . 35 Melee 180 | . . . . . . . 38 . . . . . . 132 10 Knockbacks 3 | . . . . . . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . 52 . . . 83 . . . . . . . . Shots 6 | . . . 3 . . . 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 662 | . 20 18 294 . 206 . 351 108 225 224 540 259 108 243 662 Average Temperature 92 | . 10 10 47 . 107 . 85 37 76 66 103 99 49 79 183 Received Heat Transfer 2409 | . 186 48 549 . . . 711 . . . 45 138 . 285 447 Effects 42 | . . . . . . . 1 . . . 7 . . 1 33 Shutdowns 10 | . . . . . . . . . . . 2 . . . 8 Energy Bleed 6 | . . . . . . . 1 . . . 2 . . . 3 Interference 9 | . . . . . . . . . . . . . . 1 8 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . . . 1 Damage (major) 10 | . . . . . . . . . . . 2 . . . 8 Damage (core) 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 5 | . . . . . . . 2 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 28 | . . . . . . . 9 9 2 1 5 1 . . 1 Heat Transferred 9884 | . . . . . . . 3260 2147 444 296 1813 481 111 851 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 4 . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 827 | 30 208 65 370 129 . 90 539 357 124 98 . . . . 827 Initial 245 | . 19 10 25 129 . . . 245 124 72 . . . . 59 Average 128 | 12 73 16 160 129 . 12 133 163 118 53 . . . . 246 Maximum Alert Level 3 | . 1 . 1 . . . 2 1 . . . . . . 3 Low Security (%) 78 | 100 95 100 61 100 . 100 84 62 100 100 . . . . 61 Level 1 16 | . 4 . 38 . . . 5 37 . . . . . . 20 Level 2 3 | . . . . . . . 10 . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 8 . . . 7 9 . . . . . . 10 Investigation 6 | . 1 . 3 . . . 1 1 . . . . . . . Extermination 9 | . . . . . . . . 5 . . . . . . 4 Reinforcement 12 | . 1 . 5 . . . 2 . . . . . . . 4 Assault 2 | . . . . . . . 1 . . . . . . . 1 Garrison 7 | . . . . . . . 3 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . . . 5 . . . 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 21 3 47 . . 4 53 25 5 . 13 6 1 16 36 Peak Tracking Total 11 | . 3 2 7 . . 3 6 11 2 . 5 3 1 5 6 Tactical Retreats 17 | . 4 1 3 . . . 6 . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . 1 . . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 10 . . . . . . . Reused 3 | . . . 2 . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . Triggered 3 | . . . 2 . . . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 26 | . . . 1 . . . 1 . . . . . . . 24 Max in Single Turn 11 | . . . 1 . . . 1 . . . . . . . 11 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 49 | . 7 . 11 . 3 . 11 10 . 1 1 . . . 5 Terminals 29 | . 6 . 8 . . . 7 4 . 1 . . . . 3 Fabricators 3 | . . . . . . . . 1 . . . . . . 2 Repair Stations 5 | . 1 . 1 . . . 2 1 . . . . . . . Recycling Units 4 | . . . 2 . . . 1 1 . . . . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 169 | . 27 . 36 . 9 . 42 35 . 1 1 . . . 18 Successful 101 | . 17 . 21 . 9 . 28 19 . 1 1 . . . 5 Failed 67 | . 9 . 15 . . . 14 16 . . . . . . 13 Catastrophic 14 | . . . 3 . . . 2 4 . . . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 68 | . 15 . 16 . 1 . 17 8 . . . . 1 . 10 Terminals 108 | . 25 . 22 . . . 28 18 . 1 . . . . 14 Fabricators 6 | . . . . . . . . 2 . . . . . . 4 Repair Stations 14 | . 2 . 3 . . . 7 2 . . . . . . . Recycling Units 21 | . . . 11 . . . 5 5 . . . . . . . Scanalyzers 8 | . . . . . . . 2 6 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 60 | . 12 . 9 . 9 . 15 10 . 1 1 . . . 3 Record 8 | . . . . . 8 . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . 4 1 . . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 3 2 . . . . . . 1 Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Locate Traps 4 | . . . . . . . 1 2 . . . . . . 1 Reprogram Traps 2 | . . . . . . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . Zone Layout 7 | . 3 . 1 . . . 2 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . 2 . 2 . . . 6 2 . . . . . . . Scan Component 6 | . 1 . 1 . . . 3 1 . . . . . . . Repair 6 | . 1 . 1 . . . 3 1 . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . . 1 2 . . . . . . . Report Inventory 4 | . . . 2 . . . 1 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 3 . 7 . . . 6 3 . . . . . . 1 Terminals 11 | . 3 . 3 . . . 3 1 . . . . . . 1 Botnet 11 | . 3 . 3 . . . 3 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 4 . . . 3 2 . . . . . . . Reject 3 | . . . 1 . . . 1 1 . . . . . . . Mask 3 | . . . 1 . . . 1 1 . . . . . . . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 11 . . . 9 8 . . . . . . 4 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 Parts Repaired 6 | . 1 . 1 . . . 3 1 . . . . . . . Time 186 | . 26 . 26 . . . 96 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 10 . . . . 7 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 1 . . . . 4 . 1 . . 1 . Largest Group 4 | . . . . 1 1 . . . 4 2 2 1 1 1 1 Highest-Rated Group 454 | . . . . 31 31 . . . 454 172 172 30 27 85 85 Highest-Rated Ally 141 | . . . . 31 31 . . . 141 141 141 30 27 85 85 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . . . . . . 48 . 27 5 . 8 28 Total Damage 3726 | . . . . . . . . . 1423 . 500 150 . 231 1422 Kills 27 | . . . . . . . . . 3 . 5 1 . 4 14 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 3 . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 9 | . 2 . 2 . . . 4 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 23498 | 82 1985 1043 3584 116 1074 1153 3842 1956 219 682 1762 682 2487 972 1859 Spaces Moved 8980 | 27 817 310 1020 78 712 440 1415 748 76 118 666 277 1043 413 820 Core 11 | . . . . . . . . . . . . . . . 11 Treads 3663 | . 240 310 193 . . . 1137 748 76 118 170 . . 4 667 Legs 1036 | 27 577 . 432 . . . . . . . . . . . . Wheels 4270 | . . . 395 78 712 440 278 . . . 496 277 1043 409 142 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 150 150 150 150 120 233 233 233 225 225 225 180 50 Average Speed 220 | 120 210 320 306 150 150 150 212 233 233 242 235 231 233 202 171 Slowest Speed 2000 | 120 400 320 480 150 150 150 233 233 233 245 245 240 240 240 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 95 60 85 22 92 74 65 14 69 3 58 51 81 59 18 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 8 | . . 1 2 . 1 . 1 . . . . . 2 1 . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . 3 2 3 . . Spaces Dug 63 | . 7 . . . . 5 2 2 . 11 2 . . 1 33 Terrain Destroyed 345 | . 7 . 42 . . 5 40 16 . 11 9 30 . 4 181 Melee 47 | . . . . . . 5 2 2 . 11 2 . . 1 24 Projectile 3 | . . . . . . . . . . . . . . 3 . AOE 295 | . 7 . 42 . . . 38 14 . . 7 30 . . 157 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 11719 | 48 977 358 1290 77 721 914 2058 884 101 487 811 296 1096 478 1123 Wait 1763 | 5 57 36 92 . . 464 442 76 5 345 62 . 25 10 144 Move 8966 | 26 816 309 1019 77 711 439 1414 748 75 117 665 276 1042 412 820 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | 2 26 5 27 . 5 . 27 4 3 . 5 1 8 3 21 Fast Attach 14 | . 2 . 2 . . . 2 . 1 . 1 . 2 1 3 Attach 55 | 1 2 . 9 . . . 11 5 1 1 2 1 2 8 12 Detach . | . . . . . . . . . . . . . . . . Swap 103 | . 10 1 9 . . 1 25 8 3 5 6 2 1 6 26 Drop 103 | . 11 3 23 . 5 . 23 1 4 2 5 2 12 . 12 Fire 440 | 14 53 4 106 . . 5 95 40 9 6 24 14 4 22 44 Melee 96 | . . . . . . 5 19 2 . 11 2 . . 16 41 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . 39 . . . . Trap 2 | . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low / DSF) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Discovered new exit (range 10) 911 | -10/Materials | Discovered new exit (range 10) 967 | -10/Materials | Repaired Seismic Detector 1507 | -10/Materials | Central database locked down 1799 | -10/Materials | Discovered new exit (range 7) 1851 | -10/Materials | Discovered new exit (range 16) 2004 | -10/Materials | Discovered new exit (range 7) 2068 | -10/Materials | Entered Mines 2107 | -10/Mines | Met a Derelict bent on vengeance 2344 | -10/Mines | Learned location of Zion (-7) 2507 | -10/Mines | Found a hidden stash of uninstalled traps 2587 | -10/Mines | Discovered new exit (range 4) 2676 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3111 | -10/Mines | Entered Materials 3111 | -9/Materials | Evolved 2 slots: Utility x2 3853 | -9/Materials | Destroyed 7 combat bots 3882 | -9/Materials | Lost 3 parts (1n1u1w) 4273 | -9/Materials | Build established: Scavenger-Mutant 5393 | -9/Materials | Repaired Seismic Detector 5497 | -9/Materials | Discovered new exit (range 5) 5614 | -9/Materials | Build established: Mutant 5907 | -9/Materials | Discovered new exit (range 16) 6501 | -9/Materials | Discovered new exit (range 16) 6695 | -9/Materials | Entered Mines 6785 | -9/Mines | Received a Mining Laser from a helpful Derelict 6802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6803 | -9/Mines | Discovered new exit (range 5) 6811 | -9/Mines | Entered Exiles 6811 | -9/Exiles | Accompanied by 1 ally 6859 | -9/Exiles | Met 8R-AWN 6891 | -9/Exiles | Met EX-HEX 6936 | -9/Exiles | Met EX-BIN 6963 | -9/Exiles | Aligned with FarCom system 6964 | -9/Exiles | Given EX-Vault access code 7012 | -9/Exiles | Opened EX-Vault 7031 | -9/Exiles | Found Field Lobotomy Kit 7063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7114 | -9/Exiles | Met EX-DEC 7217 | -9/Exiles | Visited The Gauntlet 7660 | -9/Exiles | Discovered new exit (range 12) 7863 | -9/Exiles | Discovered new exit (range 15) 7885 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 7885 | -9/Exiles | Entered Mines 9028 | -8/Mines | Discovered new exit (range 8) 9038 | -8/Mines | Entered Materials 9038 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 9856 | -8/Materials | Discovered new exit (range 16) 9968 | -8/Materials | Repaired Arm. Wheel 10001 | -8/Materials | Repaired Med. Armor Plating 10508 | -8/Materials | Lost 3 parts (1p1u1w) 11870 | -8/Materials | Discovered new exit (range 9) 12211 | -8/Materials | Garrison activated, responded to threat 12364 | -8/Materials | Repaired Arm. Wheel 12638 | -8/Materials | First assault squad dispatched 12880 | -8/Materials | Entered Factory 12880 | -7/Factory | Evolved 2 slots: Utility x2 12887 | -7/Factory | Identified exit to DSF 12955 | -7/Factory | Repaired Deuterium Engine 13168 | -7/Factory | Build established: Hacker-Mutant 13435 | -7/Factory | Discovered new exit (range 15) 14468 | -7/Factory | Garrison activated, responded to threat 14490 | -7/Factory | Cargo convoy interrupted 14521 | -7/Factory | Destroyed 12 combat bots 14836 | -7/Factory | Sucked down chute 14836 | -7/Factory | Entered Waste 14837 | -7/Waste | Met a frightened Derelict 14851 | -7/Waste | EMP discharged 14851 | -7/Waste | System corruption reached 10% 14864 | -7/Waste | Spotted C-40 Crusher 14869 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 14873 | -7/Waste | Spotted C-40 Crusher 14879 | -7/Waste | Allies destroyed C-40 Crusher 14884 | -7/Waste | Spotted C-40 Crusher 14888 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 14919 | -7/Waste | Spotted C-40 Crusher 14931 | -7/Waste | Allies destroyed C-40 Crusher 14951 | -7/Waste | EMP discharged 14951 | -7/Waste | Spotted C-40 Crusher 14952 | -7/Waste | Spotted C-40 Crusher 14956 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 14977 | -7/Waste | Discovered new exit (range 16) 14995 | -7/Waste | Allies destroyed C-40 Crusher 15051 | -7/Waste | EMP discharged 15051 | -7/Waste | System corruption reached 30% 15055 | -7/Waste | Entered Factory 15055 | -7/Factory | Accompanied by 2 allies 15117 | -7/Factory | Discovered new exit (range 6) 15382 | -7/Factory | Discovered new exit (range 14) 15390 | -7/Factory | Identified exit to DSF 15676 | -7/Factory | Identified exit to Factory 15703 | -7/Factory | Build established: Scavenger-Mutant 15732 | -7/Factory | Identified exit to Lower Caves 15737 | -7/Factory | Entered Lower Caves 15737 | -7/Lower Caves | Accompanied by 2 allies 16824 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17013 | -7/Lower Caves | Learned Factory terminal intel 17179 | -7/Lower Caves | Build established: Hacker-Mutant 17277 | -7/Lower Caves | Identified exit to Lower Caves 17443 | -7/Lower Caves | Encountered a Warlord checkpoint 17499 | -7/Lower Caves | Entered another Lower Caves area 17499 | -7/Lower Caves | Accompanied by 1 ally 17818 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18139 | -7/Lower Caves | Build established: Scavenger-Mutant 18145 | -7/Lower Caves | Discovered new exit (range 11) 18172 | -7/Lower Caves | Identified exit to Zion 18181 | -7/Lower Caves | Entered Zion 18181 | -7/Zion | Accompanied by 1 ally 18292 | -7/Zion | System corruption cleaned by Quarantine Array 18412 | -7/Zion | Found Exp. Targeting Computer 18471 | -7/Zion | Discovered new exit (range 12) 18784 | -7/Zion | Learned location of Warlord (-4) 18991 | -7/Zion | Rebuked by Imprinter 19184 | -7/Zion | Learned location of Recycling (-7) 19341 | -7/Zion | Learned Factory emergency access door positions 19559 | -7/Zion | Received a visual enhancement algorithm 19933 | -7/Zion | Found Prototype Processor 19951 | -7/Zion | Found Prototype Processor 20389 | -7/Zion | Found Prototype Energy Gun 20661 | -7/Zion | Identified exit to Proximity Caves 20668 | -7/Zion | Entered Proximity Caves 20668 | -6/Proximity Caves | Accompanied by 1 ally 20700 | -6/Proximity Caves | Core integrity fell below 50% 20725 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 20838 | -6/Proximity Caves | Learned location of Extension (-4) 21085 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21159 | -6/Proximity Caves | Lost 8 parts (3p2n3u) 21266 | -6/Proximity Caves | Spotted B-75 Beast 21271 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 21384 | -6/Proximity Caves | Build established: Mutant 21568 | -6/Proximity Caves | Discovered exit to Factory (range 11) 21572 | -6/Proximity Caves | Core integrity fell below 20% 21640 | -6/Proximity Caves | Entered Factory 21640 | -6/Factory | Accompanied by 1 ally 21640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21641 | -6/Factory | Identified exit to Lower Caves 21643 | -6/Factory | Loaded intel: 26 terminal locations 21857 | -6/Factory | Identified Exp. Armor Integrity Analyzer 21858 | -6/Factory | Identified Exp. Target Analyzer 22119 | -6/Factory | Build established: Scavenger-Mutant 22259 | -6/Factory | Fabricated Mni. Drone Bay (x1) 23059 | -6/Factory | Spotted B-75 Beast 23127 | -6/Factory | Garrison activated, responded to threat 23200 | -6/Factory | Core integrity fell below 50% 23390 | -6/Factory | First assault squad dispatched 23475 | -6/Factory | System corruption reached 10% 23488 | -6/Factory | Core integrity fell below 20% 23492 | -6/Factory | Released all parts (5) 23499 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23490_ Mak. Spear destroyed. 23490_ Slug penetrates M-28 Smith. 23490_ M-28 Smith destroyed. 23492_ Released Adv. Heat Sink. 23492_ Released Exp. Armor Integrity Analyzer. 23492_ Released Exp. Optical Array. 23492_ Released Huge Storage Unit. 23492_ Released System Shield. 23492_ Dropped Lrn. Missile Launcher. 23493_ Acquired Mni. Drone Bay. 23494_ Critical hit (Burn: +37). 23494_ Acquired Adv. Hacking Suite. 23495_ Field strength at 9. 23496_ Acquired 34 matter. 23496_ Stasis field depleted. 23496_ Penetrated by Slug. 23497_ B-48 Gladiator suffers critical hit (Burn). 23498_ Slug penetrates Wall. 23499_ 7RAV|59SE>BXEWZBGKH H9 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##+######### | | ??????????????????????????????????????# /// | | ??????????????????????????????????????# /// | | ??????????????????????????????????????# /// | | ????????????????????????############### | | ????????????????????????# ## | | ????????????????????????#! ## | | ????????????????????????# ] ## | | ????????????????????????# !]] ## | | ????????????????????????# t]!!! ## | | ????????????????????????#@ !!!! ## | | ????????????????????????# [b ! ## | | ????????????????# # ]!]==## | | ????????????????+ h h ==#"##/#######+ | | ????????????????# # g; ## #### | | ??????????????????? # gg#### | | ?????????????????? ?# + ^^ = | | ?????????????????? ??################# | | ????????????????? ??????????????????## ## | | ????????????????? ????????????????????# # | | ????????????????? ???????????????????? | | ?????????????????? ??????????????????? % | | ???????????????????????????????????? """ | | ?????????????????????????????????? """"" | | ?????????????????????????????????# """"" | | ?????????????????????????????????????##" # | | ????????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorTachyonTerminator Manual? 0 Play Time 02:43:05 Cumulative 228.3 hours Start 2024.07.21 @ 21:00:13 End 2024.07.21 @ 23:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 153 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05e3cae3-fa85-4191-81e3-3e841f1fb366