Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 23:48:06 Player: Merlin Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (496) 496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1691 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Heat Sink High-capacity Matter Pod (200) Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Heat Sink High-capacity Matter Pod Grenade Launcher Datajack Explosive Trap Explosive Trap Explosive Trap [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 6 13 1 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 2 | 2 . . . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 10 . 1 Device 2 | . 2 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 6 . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 6 . 8 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 3 | . 2 . 1 Weapon 7 | . 2 . 5 Highest Loss Streak 8 | . 3 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 72 75 Engine 13 | . 14 14 9 Treads 17 | . 25 . . Leg 3 | . . 14 7 Device 5 | . 7 . . Storage 13 | . 13 14 11 Protection 8 | . 6 14 9 Energy Gun 2 | . 2 . 7 Ballistic Gun 20 | . 24 14 8 Peak Build Rating 9 | 6 7 7 9 Average Rating 6 | 3 6 5 7 On Entrance 4 | . 6 5 6 Naked Turns . | . . . . Heaviest Build 22 | 13 21 20 22 Greatest Support 40 | 40 40 10 10 Greatest Overweight (x) 5 | . 5 1 3 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 6 10 8 Average Carried 4 | 1 3 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 1 3 9 6 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 899 | 260 618 21 . Remotely . | . . . . Salvage Created 566 | . 536 . 30 Parts 41 | . 39 . 2 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 15 . 1 Guns 15 | . 15 . . AOE 1 | . . . 1 Classes Destroyed 5 | . 4 . 1 Worker 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 10 | . 10 . . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 181 | . 113 . 68 Missed 52 | . 31 . 21 Damage Taken 1735 | . 816 . 919 Core 554 | . 148 . 406 Absorbed by Shields . | . . . . Redirected to Shielding 55 | . 13 . 42 Core Remaining (%) 70 | 100 . 40 . Volleys Fired 104 | . 94 . 10 Largest 3 | . 2 . 3 Hottest 90 | . 40 . 90 Shots Fired 195 | . 175 1 19 Gun 186 | . 175 1 10 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 183 | . 175 1 7 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic 3 | . . . 3 Robot Hit Streak 10 | . 10 . 7 Robot Miss Streak 5 | . 5 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 107 . 8 Core Hits 46 | . 38 . 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1476 | . 1046 . 430 Guns 1086 | . 1046 . 40 Cannons . | . . . . Explosions 390 | . . . 390 Melee . | . . . . Ramming . | . . . . Kinetic 1076 | . 1046 . 30 Thermal . | . . . . Explosive 390 | . . . 390 Electromagnetic 10 | . . . 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 10 5 . Message Errors 2 | . . 2 . Matter Fused 2 | . 2 . . Heat Flow Errors 4 | . 3 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 135 | . . . 135 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | . 234 186 91 Average Temperature 37 | . 32 89 47 Received Heat Transfer 513 | . 315 . 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 293 | . 293 70 107 Initial 70 | . . 70 27 Average 67 | . 71 70 48 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 100 Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 33 . 5 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 7 | . 7 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 5 | . . 5 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 5 | . 5 . . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1849 | 66 1262 383 138 Spaces Moved 879 | 53 588 197 41 Core 57 | 28 22 . 7 Treads 590 | 25 565 . . Legs 232 | . 1 197 34 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 200 Average Speed 170 | 101 165 190 249 Slowest Speed 300 | 160 300 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 73 52 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1057 | 65 726 207 59 Wait 14 | . 14 . . Move 876 | 52 587 196 41 Hop . | . . . . Pick Up 27 | 7 11 8 1 Fast Attach 1 | . . 1 . Attach 19 | 6 9 . 4 Detach 3 | . 3 . . Swap 6 | . 4 . 2 Drop 6 | . 4 2 . Fire 104 | . 94 . 10 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 7) 1007 | -10/Materials | Identified exit to Mines 1018 | -10/Materials | Discovered new exit (range 3) 1223 | -10/Materials | Lost 3 parts (1n1u1w) 1247 | -10/Materials | Core integrity fell below 50% 1329 | -10/Materials | Entered Mines 1354 | -10/Mines | Met a Derelict bent on vengeance 1487 | -10/Mines | Assembled infested the area 1492 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1592 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Learned 8 Materials zone layouts 1680 | -10/Mines | Discovered new exit (range 6) 1712 | -10/Mines | Entered Materials 1712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1713 | -9/Materials | Identified exit to Materials 1713 | -9/Materials | Identified exit to Storage 1836 | -9/Materials | Core integrity fell below 50% 1846 | -9/Materials | Core integrity fell below 20% 1850 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- >>parse_system Reading system data... New IDs: Melee Analysis Suite 01829_ The unstable cave ceiling collapses. 01829_ U-05 Engineer lays Concrete. 01830_ Datajack destroyed. 01830_ Destroyed Datajack. 01831_ U-05 Engineer lays Concrete. 01832_ Ion Engine destroyed. 01832_ U-05 Engineer lays Concrete. 01832_ Recycling Unit disabled. 01833_ U-05 Engineer lays Concrete. 01835_ Mni. Grenade Launcher destroyed. 01836_ U-05 Engineer lays Concrete. 01838_ Core Shielding destroyed. 01838_ U-05 Engineer lays Concrete. 01839_ The unstable cave ceiling collapses. 01839_ U-05 Engineer lays Concrete. 01846_ U-05 Engineer builds a Wall. 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