Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 15:30:38 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (908) 4540 Value Destroyed (52963) 52963 Prototype IDs (307) 6140 Alien Tech Used (10) 2000 Bonus (93250) 93250 TOTAL SCORE: 168793 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 40803 Follower Combat Kills 1712 Network Hubs Disabled 200 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1665 Cogmind --------- Core Integrity 721/1600 Matter 276/300 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Heavy Regenerative Plating Sigix Corpse Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Multirail Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Vortex Chain Reactor Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Energy Well Improved Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Improved Particle Charger Advanced Kinecellerator Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Advanced Variable Charge Gun Helical Railgun Helical Railgun Hypervelocity Multirail [Rating: 263] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Weapon Overtuned Coil Gun Energy Gun Sigix Sheargun Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 5 . . . . . . . . . 2 . . . . . . 1 . . . . . Weapon 6 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 2 . . Parts Attached 650 | 6 25 25 2 1 19 13 3 3 23 37 13 9 2 18 20 5 13 6 6 25 26 35 105 70 32 88 20 Power 54 | 1 2 2 . 1 1 . . . 1 3 1 2 . . 2 1 . 2 . 3 2 4 6 4 8 6 2 Engine 6 | 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . 1 3 1 . . . . . . . . . . . . . . . . Reactor 42 | . . . . . . . . . . . . 2 . . 2 1 . 2 . 3 2 4 6 4 8 6 2 Propulsion 38 | 2 3 8 1 . 2 4 . . 2 4 . 1 . . . . . . . 1 . 1 3 . 1 5 . Treads 31 | 2 3 2 1 . 2 4 . . 2 3 . 1 . . . . . . . 1 . 1 3 . 1 5 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 350 | 1 6 2 . . 11 7 . . 8 16 7 3 2 13 16 1 11 4 4 10 18 26 72 50 5 52 5 Device 284 | . . . . . 8 5 . . 6 13 7 1 2 11 14 1 9 2 4 10 14 25 63 35 3 46 5 Storage 7 | 1 1 1 . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . Processor 12 | . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 . 2 2 3 . Hackware 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Protection 44 | . 5 1 . . 2 2 . . 2 2 . 1 . 1 2 . . . . . 2 . 8 13 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 208 | 2 14 13 1 . 5 2 3 3 12 14 5 3 . 5 2 3 2 . 2 11 6 4 24 16 18 25 13 Energy Gun 40 | . . 1 . . 1 2 . 1 1 . . 1 . . . . . . . 2 . . . 2 4 12 13 Energy Cannon 28 | . 2 3 . . . . 2 1 4 3 . . . . . . . . . . 2 . 3 5 3 . . Ballistic Gun 110 | 2 7 4 1 . 3 . 1 1 1 8 3 2 . 5 2 2 2 . 2 8 4 4 20 9 10 9 . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 21 | . 5 4 . . 1 . . . 6 . 1 . . . . . . . . . . . . . 1 3 . Special Weapon 7 | . . . . . . . . . . 3 1 . . . . 1 . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 1 1 . . . 3 1 4 . 1 . . . 3 . 2 1 . 13 3 3 7 . Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . Parts Lost 62 | . 1 6 1 . 1 2 . . 10 2 . . . 2 2 . . . 1 . 1 1 7 3 3 7 12 Power 9 | . . 2 . . . . . . 1 . . . . . . . . . . . . 1 2 . . 2 1 Propulsion 8 | . . 1 . . . 2 . . 4 1 . . . . . . . . . . . . . . . . . Utility 18 | . . 1 . . 1 . . . 2 . . . . 1 1 . . . . . 1 . 2 2 1 2 4 Weapon 27 | . 1 2 1 . . . . . 3 1 . . . 1 1 . . . 1 . . . 3 1 2 3 7 Highest Loss Streak 9 | . 1 4 1 . 1 2 . . 9 1 . . . 2 2 . . . 1 . 1 1 5 1 1 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 99 99 100 99 98 93 73 88 79 76 76 76 76 77 77 78 77 77 79 79 82 84 78 79 79 80 Engine 2 | . 13 13 14 14 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 6 6 6 5 10 11 2 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 8 11 11 10 10 10 10 10 13 14 13 12 8 11 9 7 Treads 10 | . 27 16 15 28 26 25 26 26 23 10 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 7 Wheel 3 | . . 11 12 . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 1 . Device 10 | . . . . . 15 13 13 13 13 18 17 11 11 11 21 20 18 14 15 14 14 13 15 12 11 10 11 Storage 5 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 6 | . . . . . 6 6 6 6 5 . . 4 5 . . . 1 5 5 4 4 8 8 5 10 12 15 Hackware 1 | . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 4 4 . . . Protection 6 | . 11 14 14 14 16 18 13 13 10 4 5 5 5 5 4 5 5 5 5 4 3 4 4 6 3 3 3 Energy Gun 5 | . . . . . 3 12 9 . 6 . . . . . . . . . . 2 . . . . 7 14 29 Energy Cannon 2 | . 3 13 14 14 . . 3 . 9 . . . . . . . . . . . 1 . . . . . . Ballistic Gun 17 | . 24 11 13 14 15 6 5 . 1 20 22 23 23 23 21 20 21 21 20 20 21 26 25 25 22 15 . Peak Build Rating 263 | 6 11 31 31 20 49 66 66 65 65 101 104 121 119 119 128 128 133 135 135 151 154 169 183 196 231 263 262 Average Rating 145 | 4 9 16 29 15 47 55 65 53 61 90 101 114 118 117 126 126 129 132 133 146 149 166 170 181 225 241 252 On Entrance 104 | . 6 10 31 12 20 49 66 66 65 46 101 103 118 118 119 126 127 132 134 133 150 152 169 177 196 230 262 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 256 | 12 54 106 102 105 118 122 126 126 128 156 153 161 161 168 176 173 173 170 170 209 216 212 212 220 256 255 251 Greatest Support 165 | 40 40 40 40 40 80 92 92 92 92 52 20 20 20 20 20 20 20 20 20 20 20 20 20 90 90 165 165 Greatest Overweight (x) 12 | . 1 5 5 2 1 1 1 1 2 7 7 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 1 Average Overweight (x) 6 | . . 4 4 2 1 1 1 1 1 6 7 7 7 7 7 8 8 7 8 9 9 9 9 9 11 7 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 20 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 13 23 24 20 23 24 25 24 21 23 24 24 25 23 23 24 25 24 24 24 24 24 24 23 23 23 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 20 25 10 25 25 25 25 24 17 24 25 25 25 25 25 25 25 25 24 25 24 25 23 25 25 25 5 Class Distribution -------------------- 34% | Scavenger-Scrapper 16% | Mutant 15% | Scavenger-Executioner 7% | Alien-Executioner 6% | Scavenger-Skirmisher 5% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Tank | -6/Factory Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Extension Scavenger-Scrapper | -5/Cetus Scavenger-Scrapper | -5/Archives Scavenger-Scrapper | -5/Hub_04(d) Scavenger-Scrapper | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Scrapper | -2/Testing Scavenger-Scrapper | -2/Section 7 Scavenger-Scrapper | -1/Access Scavenger-Executioner | -1/Command Generator-Executioner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 36436 | 260 459 504 56 63 394 340 83 . 412 2046 767 420 336 674 664 255 437 150 214 759 924 1508 3712 6841 5877 8230 51 Remotely 21563 | . . . . . . . . . . 623 263 . . 348 166 . 116 . . 245 588 811 2218 5580 5872 4733 . Salvage Created 74287 | . 837 653 56 . 401 413 34 . 528 2991 1501 621 397 1872 566 217 747 . 64 346 1518 1887 4660 13147 17823 20688 2320 Parts 2675 | 2 62 58 2 . 17 10 2 . 25 154 60 37 32 111 18 10 25 . 6 8 75 148 295 479 517 414 108 Haulers Intercepted 16 | . 2 . . . . . . . . 4 . . . 2 . . . . . 3 . . 1 1 3 . . Recyclers Shooed 12 | . 2 . . . 1 . . . . . 2 . . 1 3 . . . . . . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 16 . . . 8 5 . 17 . . . . . . 14 27 . 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 803 | . 25 24 1 . 7 9 1 . 27 33 12 7 2 15 3 2 6 . 1 1 15 26 43 138 175 206 24 Guns 725 | . 7 4 . . 7 7 1 . 1 32 12 7 2 14 3 2 6 . 1 1 14 26 42 136 175 206 19 Cannons 19 | . 5 8 1 . . . . . 2 . . . . . . . . . . . 1 . . 2 . . . AOE 48 | . 13 11 . . . . . . 23 1 . . . . . . . . . . . . . . . . . Classes Destroyed 31 | 1 6 3 1 . 1 2 . . 2 4 . . . 2 . . . . . . 1 . 4 4 . . . Worker 41 | . 4 . . . . . . . . 4 1 . . 8 . . . . . . . . 2 3 15 4 . Builder 41 | . . . . . . . . . . 4 . . . 9 . . . . . . 1 1 4 2 20 . . Tunneler 3 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Hauler 16 | . 2 . . . . . . . . 4 . . . 2 . . . . . 3 . . 1 1 3 . . Recycler 29 | . 1 . . . . . . . . 1 3 . . 3 2 . . . . . 3 . 1 . 4 11 . Carrier 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 . Mechanic 28 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 4 11 10 . Operator 10 | . . . . . . . . . . 2 1 . 5 1 . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 31 | . 3 . . . . . . . . 4 2 . . 4 . . . . . . 2 . 3 4 1 8 . Swarmer 65 | . 6 10 . . . 1 . . 13 4 . . . . . . . . . . . 9 . 4 6 12 . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Saboteur 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 9 7 10 . Grunt 258 | . 19 . . . 3 4 . . 9 16 2 . . 4 1 1 4 . . 1 4 . 13 45 65 67 . Brawler 44 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 14 10 15 . Duelist 38 | . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 6 12 15 . Protector 35 | . . . . . . . . . . . . . . . . . . . . . . . 2 8 9 16 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Sentry 41 | . . . 1 . 2 1 . . 1 3 5 . 2 3 1 . . . . . 1 3 . 3 8 7 . Specialist 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 4 . Hunter 60 | . . . . . . . . . . 3 . . . 1 . 1 2 . . . 4 7 7 15 11 9 . Programmer 102 | . . . . . 2 1 1 . . 6 . . . 2 . . . . 1 . 4 7 14 17 23 24 . Heavy 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 9 | . . . . . . 1 . . 1 . 2 . . . 1 . . . . . . . . . 2 2 . Cetus Guard 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Striker 19 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 8 . Executioner 29 | . . . . . . . . . . . . . . . . . . . . . . . . 6 12 11 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 5 | . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 46 | 1 7 6 1 . 2 4 1 . 13 9 5 4 2 17 2 1 2 . 1 1 5 7 7 34 32 46 6 Combat Bots Only 31 | . 5 4 1 . 2 4 1 . 12 8 3 4 1 11 1 1 2 . 1 1 5 7 5 31 30 30 6 Max Kills in Single Turn 13 | 1 3 3 1 . 1 1 1 . 3 2 2 2 1 13 1 1 2 . 1 1 2 3 3 3 6 6 2 Gunslinging 3 | . . 1 . . . . . . . 1 1 . . 1 . . . . . . 1 1 1 2 2 3 . Exploded 3 | . 3 3 . . . . . . 3 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2627 | . 69 143 4 . 77 125 8 . 122 90 15 5 . 42 43 3 47 . 26 20 104 104 251 234 275 219 601 Missed 731 | . 17 52 1 . 29 42 4 . 36 27 3 . . 8 6 2 7 . 5 5 27 16 46 56 54 39 249 Damage Taken 28414 | . 593 1169 42 . 530 1114 62 . 1858 1131 335 110 . 1290 852 17 540 . 478 391 640 1090 3020 2254 2532 2690 5676 Core 1965 | . 97 105 . . 15 36 . . 196 124 31 . . 19 49 . . . 66 . 51 52 227 149 73 74 601 Absorbed by Shields 17369 | . . . . . 84 . . . . 48 83 49 . . 235 . 116 . 14 77 415 839 2420 2071 2635 2717 5566 Reduced by Siege Mode 725 | . . . . . . . . . . . . 3 . 23 30 . 4 . . 3 34 72 191 49 74 182 60 Redirected to Shielding 146 | . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . Regen/Repaired (Parts) 5254 | . 310 . . . 43 . . . . 34 40 10 25 60 37 30 25 . 5 50 68 215 336 1120 1055 1140 651 Core Remaining (%) 70 | 100 . . . 19 . . . . 70 . . . . 82 . . . . 90 . 96 . . 65 . . 45 Volleys Fired 1650 | . 74 98 4 . 23 27 20 . 30 115 32 16 19 38 24 6 19 . 6 33 44 42 128 237 232 282 101 Largest 8 | . 2 2 2 . 3 3 3 . 3 4 4 4 4 4 4 4 4 . 4 5 5 6 6 6 8 8 8 Hottest 620 | . 60 110 110 . 133 190 175 . 220 172 129 131 131 134 137 137 140 . 140 220 259 215 216 289 470 620 620 Shots Fired 8179 | . 124 161 6 . 66 82 26 . 44 421 128 65 75 147 96 18 76 . 24 93 167 252 526 1282 1737 1829 734 Gun 7883 | . 104 60 2 . 65 82 6 . 13 410 128 65 75 147 96 16 76 . 24 91 149 252 490 1254 1726 1818 734 Cannon 230 | . 8 86 4 . . . 20 . 11 7 . . . . . . . . . . 18 . 35 28 11 2 . Launcher 57 | . 12 15 . . 1 . . . 20 . . . . . . . . . . . . . . . . 9 . Special 9 | . . . . . . . . . . 4 . . . . . 2 . . . 2 . . 1 . . . . Kinetic 6035 | . 104 74 2 . 52 36 3 . . 399 128 65 75 147 96 16 76 . 24 72 149 252 490 1252 1248 1275 . Thermal 1079 | . 8 74 4 . 13 46 23 . 24 18 . . . . . . . . . 19 18 . 35 30 48 17 702 Explosive 46 | . 12 13 . . 1 . . . 20 . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 Slashing 996 | . . . . . . . . . . . . . . . . . . . . . . . . . 441 528 27 Robot Hit Streak 99 | . 15 19 22 . 12 22 8 . 8 13 38 23 7 16 59 5 8 . 4 11 30 25 40 24 46 99 34 Robot Miss Streak 14 | . 2 12 2 . 4 3 3 . 1 6 3 1 2 4 2 1 3 . 1 2 2 6 4 8 14 5 5 Penetration Max 2 | . . . . . 1 1 . . . 2 2 1 1 2 . . . . . . 1 1 2 2 2 2 1 Secondary Targets 215 | . 1 1 . . . 1 . . . 7 3 1 . 6 . . 1 . . 1 2 7 15 39 81 37 12 Max Gunslinging Chain 3 | . 1 1 . . . 1 . . . 1 1 1 . 1 . . 1 . . 1 1 2 1 2 3 3 1 Shots Hit Robots 5028 | . 84 63 4 . 46 69 6 . 31 199 92 36 41 94 84 9 41 . 5 52 114 148 345 764 1009 1155 537 Core Hits 3076 | . 58 37 2 . 22 33 3 . 49 94 45 22 17 61 17 4 14 . 1 12 47 61 149 431 630 1037 230 Critical Kills 165 | . . 1 . . 1 . . . 1 12 4 4 1 4 1 1 5 . 1 1 2 8 9 34 41 34 . Critical Parts Destroyed 236 | . 1 . . . 2 1 . . . 9 1 4 3 5 5 2 3 . 2 5 10 7 27 69 38 42 . Critical Strikes 476 | . 1 2 . . 3 1 . . 1 22 8 10 4 12 10 3 8 . 3 8 12 17 36 106 103 105 1 Meltdown 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Destroy 440 | . 1 . . . 3 1 . . . 22 8 10 4 12 10 3 8 . 3 8 12 17 35 106 91 86 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 19 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 199537 | 2 1866 2212 123 . 916 1867 167 . 4006 6536 3058 1676 1446 5395 2299 223 1048 . 167 1391 3386 4271 11647 31183 41865 55995 16792 Guns 189923 | . 594 663 38 . 916 1867 132 . 249 6251 3058 1676 1446 3628 2299 223 1048 . 167 1391 3190 4269 11395 30875 41805 55951 16792 Cannons 1963 | . 147 609 85 . . . 35 . 209 124 . . . . . . . . . . 196 . 250 308 . . . Explosions 7441 | . 1099 940 . . . . . . 3548 161 . . . 1693 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 210 | 2 26 . . . . . . . . . . . . 74 . . . . . . . 2 2 . 60 44 . Kinetic 140078 | . 594 878 38 . 677 607 58 . . 6070 3058 1676 1446 3628 2299 223 1048 . 167 1325 3190 4269 11395 30875 28590 37967 . Thermal 21231 | . 147 584 85 . 239 1260 109 . 458 466 . . . . . . . . . 66 196 . 250 308 942 76 16045 Explosive 5397 | . 1099 750 . . . . . . 3548 . . . . . . . . . . . . . . . . . . Electromagnetic 1809 | . . . . . . . . . . . . . . 1693 . . . . . . . . . . . . 116 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30812 | . . . . . . . . . . . . . . . . . . . . . . . . . 12273 17908 631 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 3 4 4 4 4 2 2 6 6 5 . . . . 4 1 1 2 18 18 . . . Average Corruption 3 | . . . . . 2 3 4 4 4 1 2 5 5 1 . . . . 1 1 1 2 9 18 . . . Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 272 | . . . . . 13 36 19 5 31 13 12 16 8 2 . . . . 2 14 6 7 86 2 . . . Message Errors 68 | . . . . . 5 7 6 2 7 1 2 3 . . . . . . 1 2 2 . 29 1 . . . Matter Fused 72 | . . . . . 3 13 5 1 11 3 4 2 2 . . . . . . 6 1 1 20 . . . . Heat Flow Errors 29 | . . . . . 1 5 1 1 4 . 1 3 2 . . . . . 1 1 1 1 6 1 . . . Energy Discharges 23 | . . . . . 2 3 2 1 2 3 1 . . . . . . . . 1 . 1 7 . . . . Parts Rejected 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . Parts Fused 6 | . . . . . . 1 . . 2 . 1 1 1 . . . . . . . . . . . . . . Data Loss (minor) 33 | . . . . . . 5 4 . 5 1 1 5 1 1 . . . . . 2 . . 8 . . . . Data Loss (major) 10 | . . . . . 1 1 1 . . 1 . 1 1 . . . . . . . 1 1 2 . . . . Misfires 7 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 3 . . . . Alerts 4 | . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . . Weapon Failures 16 | . . . . . . . . . . 2 . . 1 1 . . . . . 1 1 1 9 . . . . Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . Overflow Damage 588 | . 38 31 . . . . . . 121 80 . . . 300 . . . . . . 12 . . . 6 . . Projectiles 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Explosions 570 | . 38 31 . . . . . . 121 80 . . . 300 . . . . . . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Knockbacks 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . 33 68 . . . . . . 61 . . . . 135 . . . . . . . . . . . . . Shots 7 | . 1 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Rammed 12 | . 3 . . . . . . . . . . . . 3 . . . . . . . 1 1 . 2 2 . Targets Rammed 13 | 1 3 . . . . . . . . . . . . 3 . . . . . . . 1 1 . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 195 10 244 . 206 349 209 233 196 289 243 324 256 321 21 . 187 . 102 197 198 198 294 345 178 178 158 Average Temperature 147 | . 43 2 122 . 49 81 53 130 70 67 60 120 56 119 8 . 96 . 26 84 93 112 108 146 173 131 131 Received Heat Transfer 3018 | . 264 165 18 . 172 605 . . 375 356 43 . . 108 83 . 60 . . 56 8 17 353 106 129 100 . Effects 4 | . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 145 | . . . . . . . . . . . 8 3 . 6 3 . 4 . 1 1 10 10 22 28 25 23 1 Total Turns 4916 | . . . . . . . . . . . 64 29 . 100 49 . 36 . 9 31 169 129 350 591 780 2559 20 Longest Duration 1723 | . . . . . . . . . . . 21 16 . 53 41 . 15 . 9 31 61 27 61 165 243 1723 20 Robots Corrupted 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fried 18 | . . . . . . . . . . . . . . 14 . . . . . . . . . . 1 . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 9 | . . 1 . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . 4 Combat Hostiles 9 | . . 1 . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . 4 Parts Melted 65 | . . 3 1 . 1 4 1 . 5 1 . . . . . 1 4 . . . . . . 4 9 . 31 Heat Transferred 19541 | . 296 1050 111 . 525 2700 187 . 857 423 . . . . . . . . . 74 185 . 448 259 1072 111 11243 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 9876 | 5 336 . 44 . 164 . . . . 1156 999 667 525 1570 776 . . . . 78 377 701 1263 4341 7910 9876 . Initial 5062 | . 3 . 33 . . . . . . 44 566 559 253 113 776 . . . . . 43 127 243 710 2604 5062 . Average 3945 | 2 188 . 40 . 41 . . . . 421 743 638 458 897 402 . . . . 16 151 421 686 2698 7217 8627 . Maximum Alert Level 5 | . 1 . . . . . . . . 4 3 2 2 4 3 . . . . . 1 3 4 5 5 5 . Low Security (%) 14 | 100 50 . 100 . 100 . . . . 47 . . . 5 . . . . . 100 57 13 . . . . . Level 1 7 | . 49 . . . . . . . . 6 . . 20 . 64 . . . . . 42 22 29 . . . . Level 2 8 | . . . . . . . . . . 12 31 100 79 15 28 . . . . . . 61 25 . . . . Level 3 7 | . . . . . . . . . . 26 68 . . 41 6 . . . . . . 1 25 25 . . . Level 4 3 | . . . . . . . . . . 6 . . . 36 . . . . . . . . 19 11 . . . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 46 . High Security 41 | . . . . . . . . . . . . . . . . . . . . . . . . 60 95 53 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Squads Dispatched 186 | . 7 . . . 6 . . . 1 14 2 . . 7 4 . . . . 6 7 4 11 34 43 40 . Investigation 14 | . 4 . . . 2 . . . . 4 . . . . 1 . . . . 3 . . . . . . . Extermination 20 | . . . . . 2 . . . . 3 . . . . 1 . . . . . 2 2 6 3 1 . . Reinforcement 40 | . 3 . . . 2 . . . . 5 1 . . 5 2 . . . . 3 2 1 1 8 3 4 . Assault 103 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 4 23 36 36 . Garrison 9 | . . . . . . . . . . 2 . . . 1 . . . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . 2 1 . . 1 1 . . . . . . 1 . 1 2 . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 47 | . 2 . . . 1 . . . . 6 . 2 . 3 . . . . . 9 3 . 2 1 2 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 967 | . 33 27 1 . 10 8 3 . 27 44 27 6 17 28 4 3 7 . 3 11 21 30 55 151 228 170 53 Peak Tracking Total 18 | . 7 6 1 . 3 4 2 . 9 6 6 5 2 7 1 2 3 . 2 6 5 6 5 15 16 18 7 Tactical Retreats 27 | . . 2 . . 2 . . . . 4 . . . 2 . . . . . 1 . 1 5 3 4 3 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 27 | . 5 2 . . . . . . . 1 1 . . 1 1 . . . . . 1 . 1 . 12 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 99 | . 4 3 . . . . . . 1 14 4 . 1 9 1 . . . . . 5 2 8 28 7 8 4 Max in Single Turn 6 | . 3 3 . . . . . . 1 6 1 . 1 6 1 . . . . . 1 1 1 3 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 70 | . 9 4 3 5 5 . . 4 . 8 3 . . 1 6 . . 4 . 5 5 1 4 2 1 . . Terminals 33 | . 6 . 1 . 1 . . . . 4 3 . . 1 5 . . . . 3 3 1 3 2 . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . Recycling Units 9 | . 2 . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 279 | . 28 17 8 16 16 . . 29 . 22 9 . . 3 31 . . 17 . 19 31 10 12 10 1 . . Successful 189 | . 21 17 7 16 9 . . 29 . 18 2 . . 3 13 . . 17 . 5 18 3 5 6 . . . Failed 90 | . 7 . 1 . 7 . . . . 4 7 . . . 18 . . . . 14 13 7 7 4 1 . . Catastrophic 20 | . 1 . . . 3 . . . . 1 1 . . . 4 . . . . 3 1 2 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 19 . 2 . 12 . . . . 7 9 1 . 1 20 . . . . 9 19 10 7 4 . . . Terminals 146 | . 20 . 2 . 6 . . . . 10 9 . . 3 30 . . . . 14 23 10 9 10 . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 6 . . . 4 . . . . . . . . . . . . . . 2 3 . 3 . . . . Recycling Units 14 | . 2 . . . 4 . . . . 4 . . . . 1 . . . . 3 . . . . . . . Scanalyzers 13 | . . . . . . . . . . 8 . . . . . . . . . . 5 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 122 | . 5 17 6 16 2 . . 29 . 6 . . . 2 6 . . 17 . 1 6 3 2 4 . . . Record 51 | . . 14 6 15 . . . 11 . . . . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . 10 . . . . . 1 . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . . . 4 . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Terminal Index 6 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 13 | . 1 . . . . . . . . 3 . . . . 3 . . . . . 2 2 . 2 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 5 . . . 4 . . . . . . . . . . . . . . 1 1 . 1 . . . . Scan Component 8 | . 3 . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . . . Repair 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . 8 . . . . . . . . . . 3 . . . . . . Insert Component 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . Analyze 6 | . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 11 . 1 . 3 . . . . 4 2 . . 1 7 . . . . 3 8 . 2 2 . . . Terminals 36 | . 9 . 1 . 2 . . . . 1 2 . . 1 6 . . . . 2 8 . 2 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 18 | . 2 . . . 1 . . . . 1 1 . . 1 3 . . . . 2 3 . 2 2 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 6 . 1 . 1 . . . . . 1 . . . 3 . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 1 . 5 . . . . 4 3 . . 1 5 . . . . 4 4 1 4 2 1 . . Full Trace Events 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 5 . . . . . . . . . . . . . . 2 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 10 . 3 . . . 1 . . . 4 . . . . 4 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 122 | . 58 . . . 64 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 38 | . . . . . 5 . . . 2 5 10 5 . . 5 . . . . 5 1 . . . . . . Largest Group 10 | . . . . . 5 . . . 2 7 10 7 6 4 5 5 2 1 1 5 1 . . . . . . Highest-Rated Group 659 | . . . . . 143 . . . 59 297 414 659 632 384 235 221 80 33 33 323 10 . . . . . . Highest-Rated Ally 159 | . . . . . 31 . . . 30 50 159 159 152 96 47 47 47 33 33 67 10 . . . . . . Total Orders 13 | . . . . . . . . . . 5 . 3 2 . . . . . . . . . 3 . . . . STAY 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 304 | . . . . . 60 . . . . 27 65 10 17 45 16 22 8 . . 34 . . . . . . . Total Damage 7817 | . . . . . 929 . . . . 471 1584 425 606 1867 473 371 225 . . 866 . . . . . . . Kills 47 | . . . . . 5 . . . . 3 13 3 2 11 4 2 1 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 4 . . 1 . 2 . . . . . . . 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 49988 | 49 1805 3042 291 4015 1006 1734 1057 225 1701 1585 1135 556 453 519 677 515 769 228 697 1520 864 940 2135 3140 7043 11588 699 Spaces Moved 20395 | 33 679 1616 160 1190 317 663 421 93 636 730 608 203 170 202 362 310 436 142 347 815 303 420 828 1222 3232 4072 185 Core 22 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 6161 | 20 679 167 10 1190 317 663 421 93 636 53 . . . . . . . . . . . . . . 2 1734 176 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 14212 | . . 1449 150 . . . . . . 677 608 203 170 202 362 310 436 142 347 815 303 420 828 1222 3230 2338 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 150 320 245 238 238 238 238 120 140 140 140 140 140 150 150 140 150 150 160 160 160 160 180 180 50 Average Speed 192 | 116 216 164 169 320 245 242 238 238 246 152 140 147 149 146 149 150 150 149 150 160 164 160 162 169 181 205 218 Slowest Speed 450 | 160 240 250 320 320 245 245 238 238 312 312 140 150 150 150 150 150 150 150 150 170 170 170 170 170 320 450 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 52 | 3 98 75 38 88 10 69 59 69 71 33 73 56 84 30 10 53 52 60 52 28 41 8 61 71 86 74 14 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 9 | . 5 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . . . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . . . . . . . 1 1 . Scrap Searched 30 | . . 14 . 5 . 2 1 . 2 . . . . . . 2 3 . 1 . . . . . . . . Spaces Dug 183 | . . 26 . . 8 . 3 . . 70 . . . 7 . . 7 . 16 13 6 6 4 7 2 . 8 Terrain Destroyed 2256 | . 84 69 1 . 11 1 10 . 173 285 46 6 45 223 26 12 47 . 20 22 42 67 197 362 239 81 187 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1640 | . . 2 1 . 3 1 10 . 1 234 46 6 45 46 26 12 47 . 20 22 41 66 196 356 202 70 187 AOE 589 | . 84 67 . . 8 . . . 172 50 . . . 177 . . . . . . . . . . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 29403 | 40 899 1841 176 1403 492 722 451 98 723 1081 841 447 349 363 453 352 497 160 507 975 566 596 1432 2222 4396 7009 312 Wait 5923 | . 88 58 8 180 114 4 8 . 16 148 93 196 158 95 39 17 29 1 147 71 177 84 319 595 850 2427 1 Move 20367 | 32 678 1615 159 1189 316 662 420 92 635 729 607 202 169 201 361 309 435 141 346 814 302 419 827 1221 3231 4071 184 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 312 | 1 26 18 1 24 14 7 . . 2 24 4 10 . 6 5 7 . 3 1 13 3 9 14 42 19 54 5 Fast Attach 136 | 6 9 2 1 . 2 3 . 2 . 11 3 2 2 2 5 1 . 6 3 8 2 1 22 7 4 26 6 Attach 145 | . 4 7 1 . 8 3 . 1 11 9 . 1 . 3 4 1 . . 1 5 2 4 15 16 9 26 14 Detach 19 | . . . . . . . . . 2 4 . . . . . . . . . . . . 7 2 2 2 . Swap 382 | . 12 16 . 1 9 7 3 . 12 18 10 6 . 13 11 3 13 1 2 12 23 30 68 55 19 37 1 Drop 317 | . 5 27 2 9 6 9 . 3 3 23 6 14 1 2 4 8 . 8 1 19 5 6 31 38 15 72 . Fire 1650 | . 74 98 4 . 23 27 20 . 30 115 32 16 19 38 24 6 19 . 6 33 44 42 128 237 232 282 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | 1 3 . . . . . . . . . . . . 2 . . . . . . . 1 1 . 2 2 . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . . . . 8 . . 9 13 9 . Rewire 92 | . . . . . . . . . 12 . 78 . . . . . 1 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Discovered new exit (range 10) 1021 | -10/Materials | Discovered new exit (range 10) 1307 | -10/Materials | Discovered new exit (range 11) 1683 | -10/Materials | Repaired Hrd. Light Armor Plating 1703 | -10/Materials | Learned location of Mines (-8) 1711 | -10/Materials | Repaired Lgt. Treads 1715 | -10/Materials | Identified exit to Subcaves 1716 | -10/Materials | Learned location of Recycling (-8) 1855 | -10/Materials | Entered Subcaves 1856 | -10/Subcaves | Identified exit to Materials 2285 | -10/Subcaves | A Subdweller sparked back to life 2285 | -10/Subcaves | A Subdweller sparked back to life 2302 | -10/Subcaves | Core integrity fell below 50% 2315 | -10/Subcaves | Found Prototype Protection 2524 | -10/Subcaves | Learned Materials non-interactive machine intel 2553 | -10/Subcaves | Visited 4L-MR0's lab 2560 | -10/Subcaves | Identified Gun Armor 2984 | -10/Subcaves | Discovered new exit (range 14) 3273 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 3284 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3372 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3416 | -10/Subcaves | Disturbed a concealed Subdweller 3559 | -10/Subcaves | Build established: Scavenger-Mutant 4038 | -10/Subcaves | Build established: Mutant 4379 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 4453 | -10/Subcaves | Visited Clippyterm 4458 | -10/Subcaves | Learned Factory trap positions 4458 | -10/Subcaves | Learned Factory emergency access door positions 4486 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4588 | -10/Subcaves | Found SUBCON Basin 4863 | -10/Subcaves | Core integrity fell below 20% 4891 | -10/Subcaves | Build established: Scavenger-Mutant 4897 | -10/Subcaves | Entered Recycling 5123 | -8/Recycling | Scanned before Scraplab entrance 5145 | -8/Recycling | Entered Scraplab 5185 | -8/Recycling | Discovered new exit (range 2) 5188 | -8/Recycling | Entered Scraptown 5461 | -8/Scraptown | Build established: Mutant 5856 | -8/Scraptown | Discovered new exit (range 11) 6018 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6024 | -8/Scraptown | Learned Research emergency access door positions 6027 | -8/Scraptown | Learned location of 1 exit from Research 6031 | -8/Scraptown | Learned 8 Factory zone layouts 6034 | -8/Scraptown | Learned location of 2 exits from Factory 6098 | -8/Scraptown | Visited Red Mages 6207 | -8/Scraptown | Visited The Evicted 6293 | -8/Scraptown | Visited Cave Peace 6383 | -8/Scraptown | Visited Cyclists 6498 | -8/Scraptown | Visited TADAMA 6616 | -8/Scraptown | Visited SPCMW 7064 | -8/Scraptown | Visited UFD Registry 7064 | -8/Scraptown | Registered with UFD as "Shadowslicer" 7179 | -8/Scraptown | Visited LU-1G1's Boring Crew 7240 | -8/Scraptown | Visited Scrap Suit Storage 7352 | -8/Scraptown | Visited Research Penetration Think Tank 7425 | -8/Scraptown | Visited Modified Component R&D 7610 | -8/Scraptown | Visited Scrapoid Research Area 7703 | -8/Scraptown | Visited Derelict Rescue Squad 7731 | -8/Scraptown | Found DRS Beacon 7793 | -8/Scraptown | Visited Science Guys 7902 | -8/Scraptown | Visited Science Testing Area 7960 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7996 | -8/Scraptown | Found DCF Scrap (32 items) 8129 | -8/Scraptown | Visited A0-MCA Data Center 8149 | -8/Scraptown | Given a B- rating by A0-MCA 8156 | -8/Scraptown | Found A0-MCA's Component Scanner 8339 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9147 | -8/Scraptown | Found Scrap Suit 9196 | -8/Scraptown | Discovered new exit (range 3) 9203 | -8/Scraptown | Entered Factory 9203 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9204 | -6/Factory | Identified exit to Factory 9205 | -6/Factory | Identified exit to Lower Caves 9206 | -6/Factory | Loaded intel: 119 trap records 9514 | -6/Factory | Build established: Derelict-Tank 9807 | -6/Factory | Repaired Cooling System 9842 | -6/Factory | Repaired Cooling System 9996 | -6/Factory | Build established: Tank 10009 | -6/Factory | Scrapoids reinforcements arrived? 10191 | -6/Factory | Lost 5 allies 10209 | -6/Factory | Entered Lower Caves 10211 | -6/Lower Caves | UFD Scientist delivered a prototype 10220 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10256 | -6/Lower Caves | Found Prototype Protection 10294 | -6/Lower Caves | Encountered a Warlord checkpoint 11278 | -6/Lower Caves | Spotted B-75 Beast 11330 | -6/Lower Caves | Destroyed B-75 Beast 11395 | -6/Lower Caves | Discovered new exit (range 10) 11585 | -6/Lower Caves | Build established: Scavenger-Tank 11607 | -6/Lower Caves | Found DCF Scrap (15 items) 11653 | -6/Lower Caves | Identified Enh. Scrap Shield 11940 | -6/Lower Caves | Build established: Derelict-Gunner 11943 | -6/Lower Caves | Entered another Lower Caves area 12188 | -6/Lower Caves | Learned Factory emergency access door positions 12693 | -6/Lower Caves | Encountered a Warlord checkpoint 12695 | -6/Lower Caves | Discovered new exit (range 9) 13000 | -6/Lower Caves | Entered Data Miner 13002 | -6/Data Miner | Discovered new exit (range 6) 13047 | -6/Data Miner | Met Data Miner 13092 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13092 | -6/Data Miner | Learned location of Section 7 (-2) 13123 | -6/Data Miner | Received God Mode back door access code from Data Miner 13225 | -6/Data Miner | Entered Proximity Caves 13788 | -5/Proximity Caves | Spotted B-75 Beast 13804 | -5/Proximity Caves | Destroyed B-75 Beast 14177 | -5/Proximity Caves | Learned 4 Factory zone layouts 14329 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14530 | -5/Proximity Caves | Learned Factory stockpile data 14624 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14699 | -5/Proximity Caves | Destroyed 12 combat bots 14700 | -5/Proximity Caves | Lost 9 parts (1p4n2u2w) 14730 | -5/Proximity Caves | Discovered exit to Factory (range 13) 14926 | -5/Proximity Caves | Entered Factory 14926 | -5/Factory | Accompanied by 2 allies 14926 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14949 | -5/Factory | Build established: Derelict-Skirmisher 15078 | -5/Factory | Scrapoid reinforcements arrived 15116 | -5/Factory | Found Scrap Suit 15150 | -5/Factory | Found Scrap Suit 15268 | -5/Factory | Lost 4 allies 15460 | -5/Factory | Build established: Scavenger-Scrapper 15692 | -5/Factory | Garrison activated, responded to threat 15963 | -5/Factory | Destroyed 8 combat bots 16016 | -5/Factory | Discovered new exit (range 9) 16058 | -5/Factory | Identified exit to Upper Caves 16058 | -5/Factory | Identified exit to Extension 16385 | -5/Factory | Garrison activated, responded to threat 16511 | -5/Factory | Entered Extension 16605 | -5/Extension | Rescued A7 16986 | -5/Extension | Disrupted transfer network 17325 | -5/Extension | Spotted B-75 Beast 17336 | -5/Extension | Destroyed B-75 Beast 17354 | -5/Extension | Spotted B-75 Beast 17372 | -5/Extension | Destroyed B-75 Beast 17411 | -5/Extension | First assault squad dispatched 17604 | -5/Extension | Discovered new exit (range 16) 17604 | -5/Extension | Discovered new exit (range 16) 17646 | -5/Extension | Entered Cetus 17646 | -5/Cetus | Accompanied by 3 allies (A7) 17651 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17678 | -5/Cetus | Spotted Cetus Guard 17678 | -5/Cetus | Spotted Cetus Guard 17679 | -5/Cetus | Spotted Cetus Guard 17683 | -5/Cetus | Allies destroyed Cetus Guard 17683 | -5/Cetus | Destroyed Cetus Guard 17684 | -5/Cetus | Spotted Cetus Guard 17685 | -5/Cetus | Destroyed Cetus Guard 17687 | -5/Cetus | Destroyed Cetus Guard 17823 | -5/Cetus | Started Cetus Manufacturing Module 17843 | -5/Cetus | Discovered new exit (range 15) 17848 | -5/Cetus | Manufactured an Enhanced Grunt 17873 | -5/Cetus | Manufactured an Enhanced Grunt 17898 | -5/Cetus | Manufactured an Enhanced Grunt 17923 | -5/Cetus | Manufactured an Enhanced Grunt 17948 | -5/Cetus | Manufactured an Enhanced Grunt 18076 | -5/Cetus | Destroyed Cetus Guard 18078 | -5/Cetus | Destroyed Cetus Guard 18082 | -5/Cetus | Spotted Cetus Guard 18082 | -5/Cetus | Destroyed Cetus Guard 18088 | -5/Cetus | Destroyed Cetus Guard 18107 | -5/Cetus | Discovered new exit (range 15) 18114 | -5/Cetus | Met Revision 17 18202 | -5/Cetus | Entered Archives 18202 | -5/Archives | Accompanied by 6 allies (A7) 18271 | -5/Archives | Discovered new exit (range 16) 18285 | -5/Archives | Discovered new exit (range 16) 18313 | -5/Archives | Discovered new exit (range 16) 18655 | -5/Archives | Entered Hub_04(d) 18655 | -5/Hub_04(d) | Accompanied by 4 allies 18680 | -5/Hub_04(d) | Garrison activated, responded to threat 18881 | -5/Hub_04(d) | Lost 3 allies 18923 | -5/Hub_04(d) | Destroyed 11 combat bots 19065 | -5/Hub_04(d) | Discovered new exit (range 12) 19135 | -5/Hub_04(d) | Network Hub disabled 19172 | -5/Hub_04(d) | Spotted Lightning 19174 | -5/Hub_04(d) | Entered Factory 19174 | -4/Factory | Evolved 2 slots: Utility x2 19332 | -4/Factory | Identified exit to Upper Caves 19332 | -4/Factory | Identified exit to Armory 19508 | -4/Factory | Spotted B-86 Titan 19545 | -4/Factory | Destroyed B-86 Titan 19804 | -4/Factory | Scrapoids reinforcements arrived? 19844 | -4/Factory | Build established: Scavenger-Tank 19851 | -4/Factory | Entered Upper Caves 19851 | -4/Upper Caves | Accompanied by 5 allies 20080 | -4/Upper Caves | Found Scrap Suit 20098 | -4/Upper Caves | Lost 3 allies 20285 | -4/Upper Caves | Discovered new exit (range 15) 20366 | -4/Upper Caves | Entered another Upper Caves area 20366 | -4/Upper Caves | Accompanied by 2 allies 20408 | -4/Upper Caves | Discovered new exit (range 13) 20831 | -4/Upper Caves | Learned Research garrison access intel 21032 | -4/Upper Caves | Discovered new exit (range 14) 21059 | -4/Upper Caves | Learned Research trap positions 21131 | -4/Upper Caves | Identified exit to Zhirov 21135 | -4/Upper Caves | Entered Zhirov 21135 | -4/Zhirov | Accompanied by 1 ally 21135 | -4/Zhirov | Discovered new exit (range 3) 21145 | -4/Zhirov | Build established: Scavenger-Skirmisher 21162 | -4/Zhirov | Met Zhirov 21189 | -4/Zhirov | Learned location of Quarantine (-3) 21189 | -4/Zhirov | Learned location of Command (-1) 21203 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21228 | -4/Zhirov | Found Alien Artifact 21228 | -4/Zhirov | Identified Integrated Dissipator 21228 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21249 | -4/Zhirov | Found Alien Artifact 21362 | -4/Zhirov | Identified exit to Proximity Caves 21363 | -4/Zhirov | Entered Proximity Caves 21363 | -3/Proximity Caves | Accompanied by 1 ally 21995 | -3/Proximity Caves | Discovered new exit (range 10) 22043 | -3/Proximity Caves | Crushed by falling debris 22049 | -3/Proximity Caves | Identified exit to Research 22060 | -3/Proximity Caves | Entered Research 22060 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22061 | -3/Research | Identified exit to Research 22062 | -3/Research | Loaded intel: 39 trap records 22064 | -3/Research | Loaded intel: 4 garrison access locations 22260 | -3/Research | Revision forces began assault on 0b10 22349 | -3/Research | Identified exit to Quarantine 22358 | -3/Research | Met up with Revision 17++ 22760 | -3/Research | Research terminal network offline 23281 | -3/Research | Discovered exit to Research (range 8) 23312 | -3/Research | Found Prototype Device 23312 | -3/Research | Identified Adv. Kinecellerator 23408 | -3/Research | Scrapoid reinforcements arrived 23420 | -3/Research | Spotted Striker 23440 | -3/Research | Allies destroyed Striker 23471 | -3/Research | Lost 7 allies 23580 | -3/Research | Entered Quarantine 23738 | -3/Quarantine | Identified Transdimensional Reconstructor 23812 | -3/Quarantine | Garrison activated, responded to threat 24138 | -3/Quarantine | Found Alien Artifact 24138 | -3/Quarantine | Identified Core Reset Matrix 24138 | -3/Quarantine | Used Core Reset Matrix 24142 | -3/Quarantine | Detected hypermatrix surge 24142 | -3/Quarantine | Sensed 5 artifacts in vicinity 24187 | -3/Quarantine | Found Core Stripper 24249 | -3/Quarantine | Cryocooling Duct disabled 24264 | -3/Quarantine | Ambient heat levels rising (+20) 24264 | -3/Quarantine | Non-combat units ordered to evacuate 24409 | -3/Quarantine | Discovered exit to Research (range 16) 24444 | -3/Quarantine | Entered Research 24444 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24734 | -2/Research | Destroyed 7 combat bots 24739 | -2/Research | Build established: Scavenger-Executioner 24782 | -2/Research | Discovered new exit (range 15) 24849 | -2/Research | Identified exit to Testing 25194 | -2/Research | First assault squad dispatched 25254 | -2/Research | Build established: Scavenger-Scrapper 25384 | -2/Research | Entered Testing 25530 | -2/Testing | Spotted PH-JDDFBQKNHV 25559 | -2/Testing | Destroyed PH-JDDFBQKNHV 26165 | -2/Testing | First assault squad dispatched 26284 | -2/Testing | System corruption reached 10% 26824 | -2/Testing | Scanned by Researcher 27119 | -2/Testing | Spotted Fortress 27191 | -2/Testing | Destroyed Fortress 27227 | -2/Testing | Lost 5 parts (1p2u2w) 27233 | -2/Testing | Found Prototype Protection 27233 | -2/Testing | Identified Centrium Heavy Armor Plating 27237 | -2/Testing | Found Prototype Reactor 27237 | -2/Testing | Identified Vortex Chain Reactor 27240 | -2/Testing | Found Vortex Chain Reactor 27303 | -2/Testing | Found Prototype Device 27304 | -2/Testing | Identified Exp. EM Disruption Field 27311 | -2/Testing | Found Prototype Device 27311 | -2/Testing | Identified Exp. Force Field 27317 | -2/Testing | Found Prototype Device 27318 | -2/Testing | Identified Thermal Barrier 27507 | -2/Testing | Discovered new exit (range 5) 27512 | -2/Testing | Identified exit to Section 7 27519 | -2/Testing | Entered Section 7 27520 | -2/Section 7 | Sensed 25 artifacts in vicinity 27559 | -2/Section 7 | Found Core Reset Matrix 27562 | -2/Section 7 | Sensed 24 artifacts in vicinity 27652 | -2/Section 7 | Found Integrated Reactor 27654 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27787 | -2/Section 7 | Spotted S7 Guard 27804 | -2/Section 7 | Destroyed S7 Guard 27816 | -2/Section 7 | Found Core Membrane 27817 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27829 | -2/Section 7 | Found Prototype Protection 27829 | -2/Section 7 | Identified Hvy. Regenerative Plating 27847 | -2/Section 7 | Warped through subspace 27974 | -2/Section 7 | Spotted S7 Guard 27989 | -2/Section 7 | Destroyed S7 Guard 28154 | -2/Section 7 | Found Unknown Protection 28460 | -2/Section 7 | Identified exit to Access 28547 | -2/Section 7 | First assault squad dispatched 28551 | -2/Section 7 | Found Integrated Mediator 28552 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28582 | -2/Section 7 | Spotted S7 Guard 28593 | -2/Section 7 | Destroyed S7 Guard 28633 | -2/Section 7 | Found Integrated Thermoelectric Network 28633 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28757 | -2/Section 7 | High security lockdown imminent 28837 | -2/Section 7 | High security lockdown engaged 28975 | -2/Section 7 | Destroyed 19 combat bots 29030 | -2/Section 7 | Destroyed Investigator 29055 | -2/Section 7 | Destroyed 19 combat bots 29195 | -2/Section 7 | Spotted Executioner 29198 | -2/Section 7 | Destroyed Executioner 29210 | -2/Section 7 | Spotted Executioner 29211 | -2/Section 7 | Destroyed Executioner 29213 | -2/Section 7 | Spotted Investigator 29214 | -2/Section 7 | Destroyed Investigator 29234 | -2/Section 7 | Destroyed 21 combat bots 29380 | -2/Section 7 | Destroyed Striker 29380 | -2/Section 7 | Spotted Executioner 29381 | -2/Section 7 | Spotted Striker 29383 | -2/Section 7 | Spotted Executioner 29384 | -2/Section 7 | Destroyed Executioner 29386 | -2/Section 7 | Destroyed Striker 29389 | -2/Section 7 | Destroyed Executioner 29397 | -2/Section 7 | Sterilization system engaged 29397 | -2/Section 7 | Non-combat units ordered to evacuate 29443 | -2/Section 7 | Destroyed 31 combat bots 29497 | -2/Section 7 | Combat units ordered to evacuate 29569 | -2/Section 7 | Found Hvy. Regenerative Plating 29697 | -2/Section 7 | Ambient heat levels rising (+10) 29740 | -2/Section 7 | Spotted Executioner 29741 | -2/Section 7 | Spotted Executioner 29751 | -2/Section 7 | Destroyed Executioner 29753 | -2/Section 7 | Destroyed Executioner 29770 | -2/Section 7 | Found Prototype Processor 29773 | -2/Section 7 | Found Adv. Kinecellerator 29774 | -2/Section 7 | Identified Exp. Core Analyzer 29779 | -2/Section 7 | Found Exp. Core Analyzer 29782 | -2/Section 7 | Found Prototype Processor 29829 | -2/Section 7 | Found Transdimensional Reconstructor 29838 | -2/Section 7 | Found Transdimensional Reconstructor 29847 | -2/Section 7 | Ambient heat levels rising (+10) 29952 | -2/Section 7 | Found Sigix Sheargun 29956 | -2/Section 7 | Found Sigix Sheargun 29997 | -2/Section 7 | Ambient heat levels rising (+10) 30105 | -2/Section 7 | Spotted B-99 Colossus 30147 | -2/Section 7 | Ambient heat levels rising (+10) 30160 | -2/Section 7 | Found Core Expander 30160 | -2/Section 7 | Installed Core Expander, added new Power slot 30228 | -2/Section 7 | Found LRC Energy Well 30228 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30297 | -2/Section 7 | Ambient heat levels rising (+10) 30447 | -2/Section 7 | Ambient heat levels rising (+10) 30450 | -2/Section 7 | Found Adv. Kinecellerator 30597 | -2/Section 7 | Ambient heat levels rising (+10) 30659 | -2/Section 7 | Entered Access 30659 | -1/Access | Evolved 2 slots: Weapon x2 30827 | -1/Access | Garrison activated, responded to threat 30953 | -1/Access | First assault squad dispatched 30960 | -1/Access | Identified Exp. Targeting Computer 31005 | -1/Access | Destroyed 9 combat bots 31011 | -1/Access | High security lockdown imminent 31091 | -1/Access | High security lockdown engaged 31114 | -1/Access | Destroyed 7 combat bots 31278 | -1/Access | Destroyed 13 combat bots 31414 | -1/Access | Spotted Executioner 31414 | -1/Access | Spotted Executioner 31414 | -1/Access | Spotted Striker 31414 | -1/Access | Destroyed Striker 31414 | -1/Access | Destroyed Executioner 31415 | -1/Access | Destroyed Executioner 31421 | -1/Access | Spotted Investigator 31422 | -1/Access | Destroyed Investigator 31443 | -1/Access | Destroyed 13 combat bots 31486 | -1/Access | Spotted Investigator 31492 | -1/Access | Destroyed Investigator 31500 | -1/Access | Spotted Executioner 31500 | -1/Access | Spotted Striker 31501 | -1/Access | Destroyed Striker 31504 | -1/Access | Destroyed Executioner 31510 | -1/Access | Spotted Executioner 31512 | -1/Access | Destroyed Executioner 31533 | -1/Access | Destroyed 13 combat bots 31598 | -1/Access | Destroyed 8 combat bots 31684 | -1/Access | Spotted Striker 31684 | -1/Access | Spotted Striker 31688 | -1/Access | Destroyed Striker 31690 | -1/Access | Destroyed Striker 31692 | -1/Access | Destroyed Executioner 31693 | -1/Access | Spotted Executioner 31693 | -1/Access | Destroyed Striker 31694 | -1/Access | Spotted Executioner 31694 | -1/Access | Destroyed Executioner 31694 | -1/Access | Destroyed Executioner 31708 | -1/Access | Spotted Executioner 31708 | -1/Access | Spotted Executioner 31709 | -1/Access | Destroyed Executioner 31710 | -1/Access | Destroyed Executioner 31734 | -1/Access | Destroyed 30 combat bots 31778 | -1/Access | Found Exp. Targeting Computer 31896 | -1/Access | Spotted Executioner 31897 | -1/Access | Destroyed Executioner 31901 | -1/Access | Spotted Striker 31901 | -1/Access | Destroyed Striker 31902 | -1/Access | Destroyed Executioner 31905 | -1/Access | Spotted Executioner 31906 | -1/Access | Destroyed Executioner 31912 | -1/Access | Sterilization system engaged 31919 | -1/Access | Destroyed Striker 31942 | -1/Access | Destroyed 17 combat bots 31945 | -1/Access | Found Exp. Core Analyzer 31998 | -1/Access | Destroyed 12 combat bots 32006 | -1/Access | Spotted Striker 32010 | -1/Access | Destroyed Striker 32136 | -1/Access | Spotted Striker 32139 | -1/Access | Destroyed Striker 32212 | -1/Access | Ambient heat levels rising (+10) 32252 | -1/Access | Found Exp. Targeting Computer 32362 | -1/Access | Ambient heat levels rising (+10) 32512 | -1/Access | Ambient heat levels rising (+10) 32662 | -1/Access | Ambient heat levels rising (+10) 32812 | -1/Access | Ambient heat levels rising (+10) 32962 | -1/Access | Ambient heat levels rising (+10) 32984 | -1/Access | Energy Cycler disabled 33112 | -1/Access | Ambient heat levels rising (+10) 33203 | -1/Access | Spotted B-99 Colossus 33227 | -1/Access | Destroyed B-99 Colossus 33244 | -1/Access | Spotted B-99 Colossus 33259 | -1/Access | Destroyed B-99 Colossus 33262 | -1/Access | Ambient heat levels rising (+10) 33285 | -1/Access | Found Prototype Ballistic Gun 33288 | -1/Access | Found Prototype Ballistic Gun 33293 | -1/Access | Identified Multirail (x2) 33412 | -1/Access | Ambient heat levels rising (+10) 33562 | -1/Access | Ambient heat levels rising (+10) 33712 | -1/Access | Ambient heat levels rising (+10) 33862 | -1/Access | Ambient heat levels rising (+10) 34012 | -1/Access | Ambient heat levels rising (+10) 34162 | -1/Access | Ambient heat levels rising (+10) 34312 | -1/Access | Ambient heat levels rising (+10) 34462 | -1/Access | Ambient heat levels rising (+10) 34612 | -1/Access | Ambient heat levels rising (+10) 34762 | -1/Access | Ambient heat levels rising (+10) 34912 | -1/Access | Ambient heat levels rising (+10) 35062 | -1/Access | Ambient heat levels rising (+10) 35212 | -1/Access | Ambient heat levels rising (+10) 35362 | -1/Access | Ambient heat levels rising (+10) 35512 | -1/Access | Ambient heat levels rising (+10) 35662 | -1/Access | Ambient heat levels rising (+10) 35812 | -1/Access | Ambient heat levels rising (+10) 35962 | -1/Access | Ambient heat levels rising (+10) 36112 | -1/Access | Ambient heat levels rising (+10) 36180 | -1/Access | Found Exp. Force Field 36262 | -1/Access | Ambient heat levels rising (+10) 36412 | -1/Access | Ambient heat levels rising (+10) 36562 | -1/Access | Ambient heat levels rising (+10) 36712 | -1/Access | Ambient heat levels rising (+10) 36862 | -1/Access | Ambient heat levels rising (+10) 37012 | -1/Access | Ambient heat levels rising (+10) 37162 | -1/Access | Ambient heat levels rising (+10) 37312 | -1/Access | Ambient heat levels rising (+10) 37455 | -1/Access | Discovered new exit (range 3) 37462 | -1/Access | Ambient heat levels rising (+10) 37612 | -1/Access | Ambient heat levels rising (+10) 37702 | -1/Access | Entered Command 37741 | -1/Command | High security lockdown imminent 37821 | -1/Command | High security lockdown engaged 37932 | -1/Command | Destroyed Striker 37934 | -1/Command | Destroyed Executioner 37973 | -1/Command | Destroyed 16 combat bots 38057 | -1/Command | Destroyed Investigator 38081 | -1/Command | Destroyed 17 combat bots 38136 | -1/Command | Spotted Executioner 38139 | -1/Command | Destroyed Executioner 38139 | -1/Command | Destroyed Striker 38142 | -1/Command | Destroyed Executioner 38149 | -1/Command | Destroyed Executioner 38154 | -1/Command | Destroyed Executioner 38175 | -1/Command | Destroyed 18 combat bots 38200 | -1/Command | Destroyed Striker 38397 | -1/Command | Spotted Executioner 38397 | -1/Command | Destroyed Executioner 38402 | -1/Command | Destroyed Executioner 38435 | -1/Command | Destroyed 18 combat bots 38440 | -1/Command | Destroyed Executioner 38452 | -1/Command | Destroyed Striker 38459 | -1/Command | Build established: Scavenger-Executioner 38460 | -1/Command | Destroyed Striker 38481 | -1/Command | Destroyed 14 combat bots 38648 | -1/Command | Destroyed Striker 38675 | -1/Command | Destroyed 11 combat bots 38683 | -1/Command | Destroyed Executioner 38683 | -1/Command | Destroyed Executioner 38685 | -1/Command | Destroyed Executioner 38702 | -1/Command | Spotted Striker 38704 | -1/Command | Destroyed Striker 38735 | -1/Command | Destroyed 30 combat bots 38985 | -1/Command | Destroyed Striker 39035 | -1/Command | Destroyed 15 combat bots 40019 | -1/Command | Spotted B-99 Colossus 40055 | -1/Command | Destroyed B-99 Colossus 40102 | -1/Command | Found Multirail 40107 | -1/Command | Found Multirail 41197 | -1/Command | Found Unknown Protection 41198 | -1/Command | Identified Powered Armor 41291 | -1/Command | Found Prototype Launcher 41292 | -1/Command | Identified Hellfire Missile Launcher 41927 | -1/Command | Spotted B-99 Colossus 41957 | -1/Command | Destroyed B-99 Colossus 42779 | -1/Command | Spotted Combat Programmer 42779 | -1/Command | Spotted Combat Programmer 42790 | -1/Command | Destroyed Combat Programmer 42796 | -1/Command | Spotted M Guard 42796 | -1/Command | Destroyed Combat Programmer 42798 | -1/Command | Spotted M Guard 42810 | -1/Command | Destroyed M Guard 42810 | -1/Command | All MAIN.C guards destroyed 42828 | -1/Command | Found Prototype Device 42828 | -1/Command | Identified AEGIS Remote Shield 43877 | -1/Command | Met MAIN.C 43883 | -1/Command | 0b10 Conduit disabled 43903 | -1/Command | Destroyed MAIN.C Shell 43905 | -1/Command | MAIN.C activated Command garrisons 43911 | -1/Command | Destroyed MAIN.C 43923 | -1/Command | Found Prototype Reactor 43923 | -1/Command | Identified Zero-point Reactor 43930 | -1/Command | Discovered new exit (range 38) 43930 | -1/Command | Discovered new exit (range 94) 43930 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 44106 | -1/Command | Destroyed 11 combat bots 44608 | -1/Command | Found Omega Cannon 45267 | -1/Command | Found Hyp. Multirail 45298 | -1/Command | Found Vortex Chain Reactor 45302 | -1/Command | Found Vortex Chain Reactor 45307 | -1/Command | Found Exp. Weapon Cycler 45313 | -1/Command | Found Exp. Weapon Cycler 45889 | -1/Command | Found Singularity Reactor 46081 | -1/Command | Build established: Alien-Executioner 46159 | -1/Command | Found Exp. Targeting Computer 49280 | -1/Command | Warped through subspace to slip node 49280 | -1/Command | Discovered new exit (range 4) 49290 | -1/Command | Entered Access_0 49291 | -1/Access_0 | Sensed 3 artifacts in vicinity 49293 | -1/Access_0 | Met Architect 49294 | -1/Access_0 | Architect warped through subspace 49314 | -1/Access_0 | Destroyed A8 49329 | -1/Access_0 | Architect warped through subspace 49360 | -1/Access_0 | Architect warped through subspace 49391 | -1/Access_0 | Architect warped through subspace 49430 | -1/Access_0 | Architect warped through subspace 49456 | -1/Access_0 | Architect warped through subspace 49505 | -1/Access_0 | Architect warped through subspace 49520 | -1/Access_0 | Found Exp. Phase Shifter 49531 | -1/Access_0 | Architect warped through subspace 49551 | -1/Access_0 | Architect warped through subspace 49562 | -1/Access_0 | Found Sigix Corpse 49572 | -1/Access_0 | Architect warped through subspace 49590 | -1/Access_0 | Architect warped through subspace 49611 | -1/Access_0 | Architect warped through subspace 49632 | -1/Access_0 | Architect warped through subspace 49664 | -1/Access_0 | Architect warped through subspace 49671 | -1/Access_0 | Subspace Access Node disabled 49683 | -1/Access_0 | Architect warped through subspace 49691 | -1/Access_0 | Build established: Generator-Executioner 49702 | -1/Access_0 | Architect warped through subspace 49754 | -1/Access_0 | Subspace Access Node disabled 49759 | -1/Access_0 | Architect warped through subspace 49780 | -1/Access_0 | Architect warped through subspace 49805 | -1/Access_0 | Architect warped through subspace 49832 | -1/Access_0 | Architect warped through subspace 49850 | -1/Access_0 | Architect warped through subspace 49856 | -1/Access_0 | Subspace Access Node disabled 49862 | -1/Access_0 | Architect warped through subspace 49869 | -1/Access_0 | Architect warped through subspace 49875 | -1/Access_0 | A6 warped into view 49883 | -1/Access_0 | Destroyed A6 49904 | -1/Access_0 | Architect warped through subspace 49911 | -1/Access_0 | Architect warped through subspace 49917 | -1/Access_0 | Lost 6 parts (2u4w) 49919 | -1/Access_0 | Architect warped through subspace 49944 | -1/Access_0 | Architect warped through subspace 49954 | -1/Access_0 | Architect warped through subspace 49963 | -1/Access_0 | Subspace Access Node disabled 49971 | -1/Access_0 | Core integrity fell below 50% 49981 | -1/Access_0 | Destroyed Architect 49982 | -1/Access_0 | Architect triggered a singularity event 49984 | -1/Access_0 | Released all parts (22) 49985 | -1/Access_0 | Warped through subspace to slip node 49985 | -1/Access_0 | Discovered new exit (range 8) 49989 | *** | Escaped singularity! Last Messages --------------- 49984_ Released Exp. Biometal Heavy Treads. 49984_ Released Hvy. Quantum Rifle. 49984_ Released Zero-point Reactor. 49984_ Released Huge Storage Unit. 49984_ Released Hvy. Regenerative Plating. 49984_ Released Exp. Core Analyzer. 49984_ Released Exp. Targeting Computer. 49984_ Released Exp. Weapon Cycler. 49984_ Released Enh. Armored Heavy Treads. 49984_ Released Enh. Quantum Rifle. 49984_ Released Adv. Particle Charger. 49984_ Released Enh. Quantum Rifle. 49985_ A0_COM: 8. 49985_ Acquired Transdimensional Reconstructor. 49985_ Warped through subspace, drawn to slip node. 49985_ EXIT=FOUND 49986_ A0_COM: 7. 49987_ A0_COM: 6. 49988_ A0_COM: 5. 49989_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 113 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1650 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Tesla Bomb Launcher | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Core Membrane Transdimensional Reconstructor Integrated Mediator Integrated Thermoelectric Network Core Expander LRC Energy Well Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMetafieldPlating Manual? 0 Play Time 06:20:32 Cumulative 1973.7 hours Start 2024.08.25 @ 15:21:18 End 2024.08.28 @ 15:30:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 682 Rogue 682 Adventurer 0 Explorer 0 Win Type 6 Total 154 Types 31/14/65/7/1/2/32/1/1 Lore% 83 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 005d78a2-6e06-40a8-b093-f13710e5360b