Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.29 @ 19:36:04 Player: Voldy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (947) 947 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2087 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 178/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (8) ---- Cooled Ion Engine Visual Processing Unit Heavy EM Pulse Gun Improved EM Shotgun Faulty Improved Medium Laser Improved Medium Laser Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Weapon Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Visual Processing Unit Heavy EM Pulse Gun Improved EM Shotgun Grenade Launcher Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 6 8 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 2 | 1 1 . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 2 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 5 5 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power . | . . . Propulsion . | . . . Utility 2 | . 3 2 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 16 | . 7 9 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 9 | . 5 4 Tool/Special 2 | . 1 1 Average Slot Usage (%) 89 | . 86 93 Engine 11 | . 13 9 Treads 17 | . 17 17 Device 3 | . . 7 Storage 12 | . 13 11 Processor 16 | . 12 21 Protection 1 | . . 3 Energy Gun 4 | . 7 . Energy Cannon 1 | . . 4 Ballistic Gun 3 | . 6 . Ballistic Cannon 12 | . 13 11 Launcher 2 | . . 6 Peak Build Rating 13 | 6 8 13 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 19 | 11 14 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 8 Average Capacity 7 | 7 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 800 | 260 130 410 Remotely . | . . . Salvage Created 960 | . 420 540 Parts 72 | . 28 44 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 11 16 Guns 6 | . 6 . Cannons 15 | . 3 12 AOE 6 | . 2 4 Classes Destroyed 7 | . 5 2 Worker 2 | . . 2 Builder 4 | . 1 3 Hauler 3 | . 1 2 Watcher 4 | . 2 2 Swarmer 6 | . 3 3 Grunt 16 | . 8 8 Sentry 5 | . . 5 Best Kill Streak 10 | . 10 3 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 189 | . 96 93 Missed 51 | . 27 24 Hits 138 | . 69 69 Projectile 138 | . 69 69 AOE 1 | . 1 . Critical Strikes 3 | . 1 2 Damage Taken 1541 | . 824 717 Core 297 | . 207 90 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Ignored by Resistances 462 | . 247 215 Core Remaining (%) 58 | 100 17 . Volleys Fired 86 | . 37 49 Largest 2 | . 2 2 Hottest 136 | . 80 136 Shots Fired 161 | . 63 98 Gun 51 | . 51 . Cannon 84 | . 12 72 Launcher 26 | . . 26 Special . | . . . Kinetic 80 | . 30 50 Thermal 44 | . 22 22 Explosive 26 | . . 26 Electromagnetic 11 | . 11 . Robot Hit Streak 48 | . 45 48 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 124 | . 58 66 Core Hits 66 | . 24 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2591 | . 1064 1527 Guns 502 | . 502 . Cannons 988 | . 178 810 Explosions 1081 | . 383 698 Melee . | . . . Ramming 20 | . 1 19 Kinetic 894 | . 309 585 Thermal 842 | . 617 225 Explosive 698 | . . 698 Electromagnetic 137 | . 137 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 8 38 Projectiles 38 | . . 38 Explosions 8 | . 8 . Melee . | . . . Knockbacks 12 | . 2 10 Impact . | . . . Kinetic 11 | . 2 9 Secondary 1 | . . 1 Self-Inflicted Damage 136 | . 44 92 Shots 11 | . 1 10 Rammed 7 | . 2 5 Targets Rammed 7 | . 2 5 Kicked . | . . . Crushed . | . . . Highest Temperature 243 | . 243 216 Average Temperature 88 | . 108 63 Received Heat Transfer 654 | . 345 309 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1382 | . 975 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | . 137 97 Initial . | . . . Average 26 | . 18 38 Influence Increases 856 | . 292 564 Destroy 0b10 Robot/C 540 | . 220 320 Destroy 0b10 Robot/NC 65 | . 20 45 Destroy Leader 144 | . 36 108 Successful Hack 11 | . 6 5 Destroy Structure 96 | . 10 86 Influence Decreases 799 | . 292 507 Time Decay 719 | . 252 467 Lost Part 80 | . 40 40 Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 16 31 Peak Tracking Total 8 | . 8 5 Tactical Retreats 4 | . . 4 ECM-based Alert Blocks 7 | . . 7 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 12 5 Successful 7 | . 5 2 Failed 10 | . 7 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 4 1 Terminals 14 | . 12 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 2 | . 1 1 Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2605 | . 1454 1151 Optics 2605 | . 1454 1151 ECM 774 | . . 774 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2791 | 76 1564 1151 Spaces Moved 1457 | 43 859 555 Core 131 | 22 109 . Treads 1326 | 21 750 555 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 161 | 147 163 160 Slowest Speed 250 | 160 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 97 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 104 | . 7 97 Melee . | . . . Projectile . | . . . AOE 104 | . 7 97 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1743 | 56 966 721 Wait 83 | . 7 76 Move 1455 | 42 858 555 Hop . | . . . Pick Up 55 | 8 31 16 Fast Attach . | . . . Attach 26 | 6 9 11 Detach 2 | . 2 . Swap . | . . . Drop 29 | . 20 9 Fire 86 | . 37 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 2 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Destroyed 7 combat bots 193 | -10/Materials | Lost 3 parts (1p2w) 284 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 9) 601 | -10/Materials | Discovered new exit (range 13) 717 | -10/Materials | Core integrity fell below 50% 1367 | -10/Materials | Discovered new exit (range 17) 1474 | -10/Materials | Core integrity fell below 20% 1641 | -10/Materials | Entered another Materials area 1641 | -9/Materials | Evolved 2 slots: Utility x2 2016 | -9/Materials | Discovered new exit (range 15) 2161 | -9/Materials | Discovered new exit (range 16) 2221 | -9/Materials | Identified exit to Materials 2298 | -9/Materials | Build established: Scavenger-Mutant 2792 | -9/Materials | Self-destructed Last Messages --------------- which extend furthest at those depths. >>Enumerate(Transport) Retrieving latest reported positions... Found 5 active transport squads. Downloaded coordinate data. 02774_ R-06 Scavenger inserts Heat Sink into recycling unit. 02775_ K-01 Serf collects debris. 02777_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02778_ A-02 Transporter destroyed. 02778_ K-01 Serf collects debris. 02780_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02783_ R-06 Scavenger inserts Ion Engine into recycling unit. 02784_ K-01 Serf collects debris. 02786_ Dropped Heat Sink. 02786_ Dropped Grenade Launcher. 02787_ K-01 Serf collects debris. 02788_ Acquired Prototype Energy Gun. 02788_ K-01 Serf collects debris. 02791_ Acquired Prototype Energy Gun. 02791_ K-01 Serf collects debris. 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