Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 18:27:11 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1453) 1453 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3683 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 21/550 Matter 70/300 Energy 100/100 System Corruption 0% Temperature Cool (26) Movement Core (1500) Ox29 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Minigun > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Aluminum Leg Wheel Large Storage Unit Small Battery (100) Sensor Array Core Shielding Lightning Gun Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Wheel Large Storage Unit Small Battery Large Matter Pod Sensor Array Core Shielding Hardened Light Armor Plating Lightning Gun Minigun Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mace [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Lightning Gun Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 40 | 7 3 5 8 17 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 2 4 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 6 | 2 . 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 2 1 5 Device 4 | 1 . . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 18 | 2 2 2 4 8 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 2 1 3 3 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . . 2 3 20 Power 2 | . . . 1 1 Propulsion 8 | . . 1 2 5 Utility 7 | . . . . 7 Weapon 8 | . . 1 . 7 Highest Loss Streak 15 | . . 2 1 15 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 9 16 21 Power 1 | . 1 1 1 2 Propulsion 3 | 1 4 5 3 2 Utility 3 | . . 2 5 7 Weapon 4 | . 1 1 5 9 Tool/Special . | . . . . . Unused Backups 12 | 1 1 . . 10 Power 2 | . . . . 2 Propulsion 2 | 1 . . . 1 Utility 4 | . . . . 4 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 95 96 88 Engine 9 | . 14 11 7 8 Leg 2 | . . . . 10 Wheel 20 | . 28 21 26 7 Device 13 | . 14 11 17 11 Storage 10 | . 14 11 9 9 Protection 9 | . . 10 9 14 Ballistic Gun 24 | . 28 29 24 13 Ballistic Cannon 2 | . . . . 8 Peak Build Rating 35 | 9 11 16 26 35 Average Rating 19 | 5 10 15 23 27 On Entrance 12 | . 9 11 15 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 113 | 13 92 100 104 113 Greatest Support 44 | 26 26 28 44 40 Greatest Overweight (x) 33 | 1 3 6 4 33 Average Overweight (x) 2 | . 1 3 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 15 25 25 25 Most Carried 25 | 6 8 12 22 25 Average Carried 13 | 3 7 9 16 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 6 8 12 22 15 Class Distribution -------------------- 37% | Mutant 37% | Tank 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1573 | 181 262 283 548 299 Remotely . | . . . . . Salvage Created 1540 | 49 281 314 532 364 Parts 100 | 5 24 19 28 24 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 36 | . 8 9 10 9 Guns 28 | . 8 7 10 3 Cannons 5 | . . . . 5 AOE 3 | . . 2 . 1 Classes Destroyed 9 | 1 4 2 . 2 Tunneler 2 | 2 . . . . Hauler 2 | . 1 1 . . Watcher 2 | . 1 1 . . Swarmer 6 | . 3 3 . . Grunt 17 | . 5 4 7 1 Duelist 1 | . . 1 . . Sentry 7 | . . 1 3 3 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 9 | 2 9 6 5 2 Combat Bots Only 7 | . 7 5 5 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 345 | . 28 38 62 217 Missed 81 | . 7 7 16 51 Hits 264 | . 21 31 46 166 Melee 3 | . . 3 . . Projectile 261 | . 21 28 46 166 Critical Strikes 12 | . . 1 3 8 Damage Taken 3869 | . 219 415 709 2526 Core 611 | . 66 16 154 375 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Core Remaining (%) 89 | 100 73 96 . . Volleys Fired 107 | 3 23 25 23 33 Largest 3 | 2 2 3 3 3 Hottest 123 | 40 46 76 75 123 Shots Fired 269 | 6 46 66 59 92 Gun 235 | 6 46 65 59 59 Cannon 29 | . . . . 29 Launcher 5 | . . 1 . 4 Special . | . . . . . Kinetic 260 | 6 46 65 59 84 Thermal . | . . . . . Explosive 5 | . . 1 . 4 Electromagnetic 4 | . . . . 4 Robot Hit Streak 15 | 3 7 7 15 10 Robot Miss Streak 5 | 1 5 4 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 184 | 4 30 47 41 62 Core Hits 91 | 4 18 20 20 29 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . 1 2 . 2 Destroy 4 | . 1 2 . 1 Blast 1 | . . . . 1 Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3124 | 27 414 815 701 1167 Guns 2464 | 27 414 714 701 608 Cannons 448 | . . . . 448 Explosions 212 | . . 101 . 111 Melee . | . . . . . Ramming . | . . . . . Kinetic 2878 | 27 414 714 701 1022 Thermal . | . . . . . Explosive 212 | . . 101 . 111 Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 31 | . . 31 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 455 | . 1 72 131 455 Average Temperature 97 | . 1 27 52 156 Received Heat Transfer 1689 | . 90 105 360 1134 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 160 | 5 157 124 160 120 Initial 48 | . 3 48 31 11 Average 50 | 1 70 50 37 61 Influence Increases 930 | 10 204 261 256 199 Destroy 0b10 Robot/C 720 | . 160 180 200 180 Destroy 0b10 Robot/NC 30 | 10 10 10 . . Destroy Leader 128 | . 34 34 50 10 Successful Hack 12 | . . 12 . . Disable Machine 15 | . . 15 . . Destroy Structure 25 | . . 10 6 9 Influence Decreases 911 | 5 95 299 315 197 Entered New Map 119 | . 2 66 45 6 Time Decay 415 | 5 93 201 116 . Lost Part 235 | . . 20 24 191 Purge Threat 142 | . . 12 130 . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 13 14 16 14 Peak Tracking Total 7 | . 5 5 6 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . . 4 5 . Terminals 6 | . . 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 22 | . . 12 10 . Successful 9 | . . 5 4 . Failed 13 | . . 7 6 . Catastrophic 6 | . . 2 4 . Database Lockouts . | . . . . . Manual 13 | . . 7 6 . Terminals 16 | . . 9 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 3 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . . 2 2 . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . . . 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 2 1 . Retrieve Study 3 | . . 2 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 3 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 2 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1571 | 9 260 527 432 343 Sensors 774 | . . . 431 343 Terrain 1283 | 9 260 527 432 55 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1695 | 76 260 527 432 400 Spaces Moved 877 | 56 134 312 255 120 Core 5 | 4 . . . 1 Treads . | . . . . . Legs 42 | . . . . 42 Wheels 830 | 52 134 312 255 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 125 113 140 Average Speed 133 | 90 107 135 114 217 Slowest Speed 1700 | 100 135 180 140 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 24 23 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 18 | . . 9 4 5 Melee 4 | . . . 4 . Projectile 1 | . . . . 1 AOE 13 | . . 9 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1183 | 73 207 361 347 195 Wait 107 | . 41 13 43 10 Move 874 | 55 133 311 255 120 Hop . | . . . . . Pick Up 33 | 7 3 4 12 7 Fast Attach 12 | 7 . 3 . 2 Attach 20 | . . 2 5 13 Detach 2 | . . 1 . 1 Swap 14 | . 3 2 5 4 Drop 10 | 1 4 . . 5 Fire 107 | 3 23 25 23 33 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Destroyed 7 combat bots 284 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 660 | -9/Materials | Build established: Tank 767 | -9/Materials | Discovered new exit (range 8) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -8/Materials | Garrison activated, responded to threat 1249 | -8/Materials | Build established: Skirmisher 1296 | -8/Materials | Identified exit to Garrison 1296 | -8/Materials | Entered Garrison 1390 | -8/Garrison | Triggered checkpoint 1424 | -8/Garrison | Lost 4 parts (2n2u) 1610 | -8/Garrison | Triggered checkpoint 1611 | -8/Garrison | Triggered checkpoint 1641 | -8/Garrison | Triggered checkpoint 1641 | -8/Garrison | Triggered checkpoint 1658 | -8/Garrison | Core integrity fell below 50% 1691 | -8/Garrison | Core integrity fell below 20% 1696 | -8/Garrison | Self-destructed Last Messages --------------- 01661_ Critical hit (Burn: +37). 01661_ Grenade Launcher destroyed. 01663_ Y-45 Defender destroyed. 01663_ Slug penetrates Y-45 Defender. 01665_ Critical hit (Burn: +37). 01667_ Slug penetrates Y-45 Defender. 01668_ Grenade Launcher destroyed. 01669_ Carbon-fiber Leg destroyed. 01670_ Broken Aluminum Leg destroyed. 01670_ Hrd. Light Armor Plating destroyed. 01670_ Slug penetrates Y-45 Defender. 01672_ Hvy. Ion Engine destroyed. 01675_ Dropped Lrg. Matter Pod. 01676_ Carbon-fiber Leg destroyed. 01676_ Acquired 48 matter. 01677_ Critical hit (Burn: +37). 01679_ Gauss Rifle destroyed. 01679_ Critical hit (Burn: +37). 01686_ Adv. Assault Cannon destroyed. 01688_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ##########????? | | ????????????????????????????##### #?????????????? | | ????????????????????????????#!! # #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????#!!!# #?????????????? | | ????????????????????????????##### #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????############ ##############? | | ?????????????????????# [ +?? | | ?????????????????????# =!+?? | | ?????????????????????# ######### ### ##### #?? | | ?????????????????????# ????????# #?# " +[#?? | | ?????????????????????# ????????# #?#########*#?? | | ?????????????????????# ????????# #?????????# #?? | | ???????????????####??# ????????# #?????????# #?? | | ???????????????# ?# ????????# #???????### ### | | ??????????###### ## ##??????# #???????# ]![ # | | ??????????# ######## #???????# [[[[# | | ?????????? #???????####### | | ?????????? #?????????????? | | ???????????????# ## ###########?????????????? | | ???????????????# ## g*###?????????????????????? | | ?????????? g % !@[#?????????????????????? | | ?????????? g !*[#?????????????????????? | | ?????????? g ![%%#?????????????????????? | | ??????????" ![#?????????????????????? | | ??????????? ## ###?????????????????????? | | ??????????? ???# % Y #???????????????????????? | | ?????????????? !%* #???????????????????????? | | ????????????? = #???????????????????????? | | ???????????? ????????????????????????? | | ?????????????### ## #????????????????????????? | | ???????????????# ?# ?????????????????????????? | | ???????????????####??# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeDispersionVibroblade Manual? 0 Play Time 00:19:01 Cumulative 118.5 hours Start 2025.12.30 @ 12:24:34 End 2026.01.01 @ 18:27:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c69e870-9d30-4fb1-97f7-23277f1ebd43