Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 00:31:06 Player: Beef Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (6541) 6541 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3768) 3768 TOTAL SCORE: 15019 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2349 Follower Combat Kills 919 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 19/325 System Corruption 6% Temperature Cool (0) Movement Hovering (96) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (7) ------ Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (10) --- Antimatter Reactor Power Amplifier Weapon Cycler Improved Light Armor Plating Component Analysis Suite Improved System Guard Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Improved Heavy Machine Gun Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Heavy Siege Treads Gravity Neutralizer Component Analysis Suite Improved System Guard [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . 2 . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 164 | 6 3 19 43 28 25 3 37 Power 13 | 1 1 2 3 1 1 1 3 Engine 9 | 1 1 2 2 1 1 . 1 Core 1 | . . . 1 . . . . Reactor 3 | . . . . . . 1 2 Propulsion 61 | 2 . 5 21 9 9 . 15 Treads 17 | 2 . 1 2 . 7 . 5 Leg 34 | . . 4 15 8 2 . 5 Wheel . | . . . . . . . . Hover 8 | . . . 2 1 . . 5 Flight 2 | . . . 2 . . . . Utility 47 | 1 2 5 6 8 13 2 10 Device 26 | . 1 2 1 4 8 1 9 Storage 3 | 1 . . 1 . 1 . . Processor 9 | . 1 1 1 1 3 1 1 Hackware 2 | . . 1 1 . . . . Protection 7 | . . 1 2 3 1 . . Artifact . | . . . . . . . . Weapon 43 | 2 . 7 13 10 2 . 9 Energy Gun 10 | 1 . 1 1 3 1 . 3 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 9 | 1 . 4 2 1 . . 1 Ballistic Cannon 10 | . . . 5 2 1 . 2 Launcher 8 | . . 2 3 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . 2 2 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . 1 4 Parts Lost 52 | . . 4 5 14 7 . 22 Power 4 | . . 1 1 1 . . 1 Propulsion 25 | . . 1 3 5 4 . 12 Utility 12 | . . 1 1 4 3 . 3 Weapon 11 | . . 1 . 4 . . 6 Highest Loss Streak 4 | . . 1 3 4 2 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 98 96 97 92 99 92 Engine 6 | . 14 11 8 6 6 5 1 Reactor 1 | . . . . . . . 4 Treads 9 | . 28 4 . . 12 26 16 Leg 15 | . . 16 27 28 13 . 4 Hover 1 | . . . 4 . . . 1 Device 11 | . 8 13 6 14 14 12 12 Storage 4 | . 14 11 2 . 2 6 6 Processor 15 | . 3 13 9 7 19 26 25 Hackware 4 | . . 3 11 9 . . . Protection 2 | . . 1 6 3 3 . . Energy Gun 4 | . 14 2 . 7 5 6 4 Ballistic Gun 5 | . 14 17 5 2 . . 3 Ballistic Cannon 4 | . . . 8 2 6 6 5 Launcher 1 | . . 1 2 1 . . 1 Piercing Weapon 3 | . . . . 6 6 6 2 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 13 20 38 38 55 42 47 Greatest Support 140 | 40 40 40 62 60 110 110 140 Greatest Overweight (x) 3 | . . 1 2 1 2 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 Average Capacity 7 | 6 8 8 5 5 7 10 10 Most Carried 10 | 2 8 8 8 5 10 10 10 Average Carried 6 | . 5 7 5 4 6 9 8 Final Capacity 10 | 8 8 8 5 5 10 10 10 Final Carried 10 | 2 8 8 5 5 10 10 7 Class Distribution -------------------- 71% | Scavenger-Mutant 12% | Mutant 6% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 4549 | 196 117 737 1294 468 551 30 1156 Remotely . | . . . . . . . . Salvage Created 6275 | . 184 1013 1420 995 874 . 1789 Parts 372 | . 13 71 98 60 57 . 73 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 5 | . . . 3 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 135 | . 6 25 31 17 15 . 41 Melee 10 | . . . 1 8 1 . . Guns 60 | . 6 20 14 4 2 . 14 Cannons 36 | . . . 12 3 12 . 9 AOE 28 | . . 5 4 2 . . 17 Classes Destroyed 17 | . 3 6 3 1 1 . 3 Worker 9 | . . 1 1 3 2 . 2 Builder 20 | . . 3 5 6 3 . 3 Tunneler 2 | . . . 1 . . . 1 Hauler 3 | . . . 3 . . . . Recycler 5 | . . 1 2 . 1 . 1 Mechanic 4 | . . . 1 . . . 3 Operator 3 | . . 1 2 . . . . Watcher 5 | . 1 1 1 . 1 . 1 Swarmer 21 | . 3 4 9 . 3 . 2 Saboteur 2 | . . . . . . . 2 Grunt 75 | . 3 15 16 14 5 . 22 Brawler 6 | . . . . . . . 6 Duelist 7 | . . 2 . 1 . . 4 Protector 1 | . . . . . . . 1 Sentry 15 | . . 4 6 1 3 . 1 Programmer 6 | . . . . 1 2 . 3 Heavy 2 | . . . . . 2 . . Best Kill Streak 12 | . 3 8 12 7 4 . 12 Combat Bots Only 11 | . 3 5 8 4 3 . 11 Max Kills in Single Turn 5 | . 1 3 3 2 2 . 5 Gunslinging . | . . . . . . . . Exploded 4 | . . 3 1 1 . . 4 Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 1006 | . 39 96 175 203 221 . 272 Missed 324 | . 11 30 54 63 84 . 82 Damage Taken 9975 | . 293 809 1533 2061 1608 . 3671 Core 1320 | . 45 88 167 151 60 . 809 Absorbed by Shields 350 | . . . . . 350 . . Regen/Repaired (Parts) 622 | . . . 97 308 . 158 59 Core Remaining (%) 81 | 100 82 78 69 78 . . . Volleys Fired 403 | . 23 69 115 40 56 . 100 Largest 3 | . 2 2 2 2 2 . 3 Hottest 210 | . 60 88 88 176 123 . 210 Shots Fired 779 | . 45 134 200 79 104 . 217 Gun 501 | . 45 124 108 51 48 . 125 Cannon 238 | . . . 83 16 56 . 83 Launcher 40 | . . 10 9 12 . . 9 Special . | . . . . . . . . Kinetic 533 | . 23 122 186 16 56 . 130 Thermal 206 | . 22 2 5 51 48 . 78 Explosive 28 | . . 10 9 . . . 9 Electromagnetic 12 | . . . . 12 . . . Robot Hit Streak 18 | . 5 9 14 14 14 . 18 Robot Miss Streak 13 | . 5 9 11 2 5 . 13 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 5 | . 2 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 499 | . 27 72 103 67 66 . 164 Core Hits 423 | . 13 52 77 46 32 . 203 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 27 | . 1 . 2 6 10 . 8 Burn 11 | . . . . 3 3 . 5 Destroy 1 | . 1 . . . . . . Blast 10 | . . . 1 . 6 . 3 Impale 5 | . . . 1 3 1 . . Melee Attacks 72 | . . . 8 39 14 . 11 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 72 | . . . 8 39 14 . 11 Sneak Attacks 8 | . . . 2 4 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15981 | . 261 1711 2659 2419 1878 . 7053 Guns 5764 | . 261 1088 933 944 632 . 1906 Cannons 3850 | . . . 862 173 1101 . 1714 Explosions 5308 | . . 623 685 667 59 . 3274 Melee 1059 | . . . 179 635 86 . 159 Ramming . | . . . . . . . . Kinetic 6671 | . 95 1069 1783 173 1101 . 2450 Thermal 3362 | . 166 19 12 1077 691 . 1397 Explosive 4355 | . . 623 685 . . . 3047 Electromagnetic 534 | . . . . 534 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1059 | . . . 179 635 86 . 159 Highest Corruption 6 | . . . 4 3 . . 6 Average Corruption 3 | . . . 3 2 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked 5 | . . . . 5 . . . Effects 55 | . . . 19 9 . . 27 Message Errors 12 | . . . 4 2 . . 6 Matter Fused 10 | . . . 5 1 . . 4 Heat Flow Errors 5 | . . . 1 2 . . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 8 | . . . 4 2 . . 2 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 6 | . . . 1 1 . . 4 Alerts 1 | . . . 1 . . . . Weapon Failures 4 | . . . 2 . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 173 | . . 10 67 19 7 . 70 Projectiles 25 | . . . 8 . 7 . 10 Explosions 95 | . . 10 47 . . . 38 Melee 53 | . . . 12 19 . . 22 Knockbacks 50 | . . . 11 1 6 . 32 Impact . | . . . . . . . . Kinetic 44 | . . . 8 1 6 . 29 Secondary 6 | . . . 3 . . . 3 Self-Inflicted Damage 246 | . . . . 50 . . 196 Shots 11 | . . . . 4 . . 7 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 342 | . 58 63 262 279 342 . 162 Average Temperature 57 | . 21 19 34 67 103 . 42 Received Heat Transfer 3283 | . 78 396 684 777 285 . 1063 Effects 8 | . . . . 2 6 . . Energy Bleed 2 | . . . . . 2 . . Interference 6 | . . . . 2 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 14 | . . . . 4 1 . 9 Heat Transferred 7322 | . 375 25 15 1819 1750 . 3338 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 2407 | . 177 506 871 509 450 157 2407 Initial 396 | . . . 179 396 210 157 109 Average 568 | . 111 226 539 392 257 157 1322 Maximum Alert Level 5 | . . 2 3 2 2 . 5 Low Security (%) 25 | 100 100 49 3 . 14 100 20 Level 1 26 | . . 32 18 41 80 . . Level 2 27 | . . 18 62 58 4 . 5 Level 3 3 | . . . 15 . . . 1 Level 4 5 | . . . . . . . 24 Level 5 8 | . . . . . . . 34 High Security 2 | . . . . . . . 12 Max Security . | . . . . . . . . Squads Dispatched 48 | . 1 4 6 8 5 . 24 Investigation 2 | . . . . 2 . . . Extermination 5 | . . . . 1 2 . 2 Reinforcement 22 | . 1 4 3 5 3 . 6 Assault 14 | . . . . . . . 14 Garrison 5 | . . . 3 . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . 1 1 2 1 . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 12 | . 1 1 5 1 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 227 | . 9 32 47 31 26 . 82 Peak Tracking Total 16 | . 3 7 5 6 3 . 16 Tactical Retreats 15 | . . . 4 3 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 9 | . 1 . 2 2 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 33 | . . 1 4 1 3 . 24 Max in Single Turn 5 | . . 1 1 1 2 . 5 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 31 | . 1 4 11 4 2 . 9 Terminals 17 | . 1 4 5 1 2 . 4 Fabricators 4 | . . . . 1 . . 3 Repair Stations 4 | . . . 2 1 . . 1 Recycling Units 2 | . . . 2 . . . . Scanalyzers 3 | . . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . Total Hacks 74 | . 4 14 23 13 4 . 16 Successful 38 | . 1 5 15 10 2 . 5 Failed 36 | . 3 9 8 3 2 . 11 Catastrophic 7 | . . 1 1 1 1 . 3 Database Lockouts . | . . . . . . . . Manual 15 | . 4 8 3 . . . . Terminals 40 | . 4 14 11 1 4 . 6 Fabricators 8 | . . . . 3 . . 5 Repair Stations 12 | . . . 3 7 . . 2 Recycling Units 4 | . . . 4 . . . . Scanalyzers 8 | . . . 3 2 . . 3 Garrison Access 2 | . . . 2 . . . . Terminal Hacks 16 | . 1 5 6 . 2 . 2 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 5 | . 1 1 2 . 1 . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . 1 . 1 . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Investigation Status 1 | . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 3 | . . . . 2 . . 1 Network Status 2 | . . . . 1 . . 1 Build 1 | . . . . 1 . . . Repair Station Hacks 10 | . . . 2 6 . . 2 Scan Component 5 | . . . 1 3 . . 1 Repair 5 | . . . 1 3 . . 1 Recycling Unit Hacks 3 | . . . 3 . . . . Report Inventory 2 | . . . 2 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 5 | . . . 3 2 . . . Insert Component 3 | . . . 2 1 . . . Analyze 2 | . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 1 4 9 4 2 . 7 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Part Build Rating 14 | . . . . 14 . . . Parts Repaired 5 | . . . 1 3 . . 1 Time 244 | . . . 38 120 . . 86 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 20 | . . . . . . 20 . Largest Group 20 | . . . . . . 20 20 Highest-Rated Group 793 | . . . . . . 793 793 Highest-Rated Ally 50 | . . . . . . 50 50 Total Orders . | . . . . . . . . Ally Attacks 130 | . . . . . . . 130 Total Damage 7509 | . . . . . . . 7509 Kills 41 | . . . . . . . 41 Allies Corrupted 3 | . . . . . . . 3 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 7649 | 94 409 943 1555 1372 1107 382 1787 Spaces Moved 4030 | 54 210 481 906 732 528 226 893 Core 26 | 3 . . . . . . 23 Treads 1421 | 51 210 100 . . 229 226 605 Legs 2565 | . . 381 906 732 299 . 247 Wheels . | . . . . . . . . Hover 18 | . . . . . . . 18 Flight . | . . . . . . . . Fastest Speed 46 | 50 160 120 120 120 120 162 46 Average Speed 139 | 153 160 129 122 126 161 162 149 Slowest Speed 265 | 160 160 190 260 190 265 162 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 37 47 75 17 11 91 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 43 | . . . 20 11 7 . 5 Terrain Destroyed 352 | . . 30 69 22 28 . 203 Melee 22 | . . . 3 8 6 . 5 Projectile 60 | . . . 24 10 12 . 14 AOE 270 | . . 30 42 4 10 . 184 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5242 | 62 241 700 1179 1033 656 245 1126 Wait 395 | 1 . 97 49 177 5 1 65 Move 4024 | 53 209 480 905 731 528 225 893 Hop . | . . . . . . . . Pick Up 77 | 2 6 15 15 10 16 5 8 Fast Attach 80 | 6 1 7 18 14 12 1 21 Attach 35 | . . 3 6 8 7 1 10 Detach 9 | . . 2 3 . 1 1 2 Swap 50 | . 2 9 20 6 6 1 6 Drop 92 | . . 18 40 8 11 7 8 Fire 403 | . 23 69 115 40 56 . 100 Melee 72 | . . . 8 39 14 . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Discovered new exit (range 5) 502 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Discovered new exit (range 10) 1378 | -9/Materials | Identified exit to Materials 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Propulsion x2 1504 | -8/Materials | Garrison activated, responded to threat 1566 | -8/Materials | Lost 3 parts (2n1u) 1571 | -8/Materials | Destroyed 8 combat bots 1976 | -8/Materials | Discovered new exit (range 4) 2523 | -8/Materials | Repaired Carbon-fiber Leg 2963 | -8/Materials | Discovered new exit (range 13) 2975 | -8/Materials | Build established: Hacker-Mutant 3002 | -8/Materials | Entered Factory 3002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3225 | -7/Factory | Fabricated Phase Gun (x2) 3342 | -7/Factory | Repaired Carbon-fiber Leg 3382 | -7/Factory | Repaired Carbon-fiber Leg 3688 | -7/Factory | Repaired Imp. Medium Armor Plating 3861 | -7/Factory | Build established: Scavenger-Mutant 4123 | -7/Factory | Discovered new exit (range 11) 4185 | -7/Factory | Lost 4 parts (3n1w) 4188 | -7/Factory | Cargo convoy interrupted 4374 | -7/Factory | Entered another Factory area 4374 | -6/Factory | Evolved 2 slots: Utility x2 4402 | -6/Factory | Lost 3 parts (1n1u1w) 4460 | -6/Factory | Discovered new exit (range 6) 4840 | -6/Factory | Discovered new exit (range 15) 5481 | -6/Factory | Sucked down chute 5481 | -6/Factory | Entered Waste 5482 | -6/Waste | Joined by Warlord forces that had cleared the area 5549 | -6/Waste | Found Prototype Processor 5550 | -6/Waste | Identified Exp. Melee Analysis Suite 5778 | -6/Waste | Discovered new exit (range 12) 5807 | -6/Waste | Identified exit to Factory 5863 | -6/Waste | Entered Factory 5863 | -6/Factory | Accompanied by 20 allies 5867 | -6/Factory | Identified exit to DSF 6222 | -6/Factory | Garrison activated, responded to threat 6266 | -6/Factory | Lost 8 allies 6276 | -6/Factory | Discovered new exit (range 15) 6318 | -6/Factory | Identified exit to Factory 6433 | -6/Factory | Lost 3 allies 6563 | -6/Factory | First assault squad dispatched 6606 | -6/Factory | Discovered exit to Factory (range 13) 6626 | -6/Factory | Lost 9 allies 6730 | -6/Factory | Lost 3 parts (2n1w) 7123 | -6/Factory | Lost 4 parts (1p2n1w) 7280 | -6/Factory | Found Prototype Launcher 7280 | -6/Factory | Identified Scatter Rocket Array 7311 | -6/Factory | Core integrity fell below 50% 7425 | -6/Factory | High security lockdown imminent 7466 | -6/Factory | Repaired Broken Imp. System Guard 7466 | -6/Factory | Lost 4 parts (3n1u) 7505 | -6/Factory | High security lockdown engaged 7580 | -6/Factory | Build established: Scavenger-Gunner 7616 | -6/Factory | Core integrity fell below 20% 7636 | -6/Factory | Destroyed 11 combat bots 7646 | -6/Factory | Lost 4 parts (2n2w) 7650 | -6/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 07619_ The unstable cave ceiling collapses. 07619_ Lgt. Treads blown off. 07619_ Flexi-carbon Leg blown off. 07619_ Scatter Rocket Array blown off. 07619_ Imp. Deuterium Engine blown off. 07619_ E-15 Imp destroyed. 07622_ Acquired 38 matter. 07625_ The unstable cave ceiling collapses. 07625_ Lgt. Treads crushed. 07625_ ALERT: Assault forces dispatched. 07626_ Triggered Blade Trap. 07626_ Massive razor-sharp blades shoot up from within the floor. 07626_ Adv. Heat Sink severed. 07627_ The unstable cave ceiling collapses. 07632_ Acquired Prototype Hover Unit. 07632_ Identified Cld. Aerolev Unit. 07637_ Acquired Cld. Aerolev Unit. 07650_ S-27 Virus destroyed. 07650_ Destroyed VTOL Module. 07650_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####+######??????????????????? | | ???????????######### #??????????????????? | | ?????????? # #??????????????????? | | ??????????? ! # #??????????????????? | | ???????????[! # #??????????????????? | | ???????????[! # #??????????????????? | | ???????????? # ]!! #??????????????????? | | ???????????? # ]!! #??????????????????? | | ??# ???"""" #! @! #??????????????????? | | "?""""" # [ #??????????????????? | | # """"""" # %= #??????????????????? | | ## """"""" ## ######??????????????????? | | # [#????????????????????????? | | """"""" #????????????????????????? | | # """"""" #????????????????????????? | | = % """"""" #????????????????????????? | | = %= """"""" ##???????????????????????? | | #???????????????????????? | | ##???????????????????????? | | #????????????????????????? | | ! #????????????????????????? | | = ! #????????????????????????? | | #????????????????????????? | | ^! #????????????????????????? | | ######## #????????????????????????? | | #####???# #########/##????????????????????????? | | #???# #???????? ????????????????????????? | | """ +??? #????????""""???????????????????????? | | """ #??#######????????? ???????????????????????? | | """ #????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Spear | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! We Are Legion Challenges ------------ None Game ------ Seed VisualNuclearSink Manual? 0 Play Time 01:15:57 Cumulative 42.2 hours Start 2024.05.30 @ 21:43:54 End 2024.05.31 @ 00:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c89b2ff5-cd6f-481c-994e-62eaa4fe397f