Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 22:50:46 Player: Scuttle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (137) 685 Value Destroyed (5794) 5794 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (6182) 6182 TOTAL SCORE: 24461 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 786 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 65/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Hacking Drone Bay (1/1) Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Centrium Wheel > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Force Rifle Force Rifle Railgun Railgun > --- INVENTORY -------- Hybrid Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Coolant Injector Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer Makeshift Transmission Jammer Medium Reactive Plating Shield Generator Hacking Drone Bay Heavy Plasma Cannon Railgun Impact Mace Self-destruct Interrupter [Rating: 112] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Flight Unit Flying Fortress v7 Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . . 2 . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 150 | 6 15 6 2 5 14 4 5 . 4 1 36 5 6 1 1 5 7 7 8 12 Power 18 | 1 4 2 . . 1 . . . 1 . 5 . 1 . . . . 3 . . Engine 5 | 1 3 . . . . . . . . . 1 . . . . . . . . . Core 8 | . 1 2 . . 1 . . . . . 1 . 1 . . . . 2 . . Reactor 5 | . . . . . . . . . 1 . 3 . . . . . . 1 . . Propulsion 37 | 2 2 1 2 . 6 2 . . . . 8 1 1 . 1 1 1 . 5 4 Treads 13 | 2 2 1 2 . 1 . . . . . . . . . . . . . 5 . Leg 19 | . . . . . 4 . . . . . 7 1 1 . 1 1 1 . . 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . Utility 59 | 1 5 . . 1 5 1 2 . 2 . 19 3 3 1 . 3 5 2 2 4 Device 28 | 1 3 . . . 1 1 1 . 2 . 5 3 2 . . 2 4 1 1 1 Storage 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . Processor 15 | . . . . . 2 . 1 . . . 6 . . 1 . 1 . 1 . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . 1 1 . . . . . 7 . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 4 3 . 4 2 1 3 . 1 1 4 1 1 . . 1 1 2 1 4 Energy Gun 16 | 1 4 3 . 1 1 . . . . . 2 1 1 . . . . . 1 1 Energy Cannon 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . Ballistic Gun 6 | 1 . . . 1 . . . . . . . . . . . . . 1 . 3 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Parts Lost 33 | . 1 3 . 1 1 . . . 3 . 4 . . 1 . . 1 . 3 15 Power 6 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 2 Propulsion 7 | . . . . . . . . . . . . . . . . . 1 . 2 4 Utility 13 | . . . . 1 1 . . . 2 . 2 . . 1 . . . . . 6 Weapon 7 | . . 3 . . . . . . . . 1 . . . . . . . . 3 Highest Loss Streak 13 | . 1 2 . 1 1 . . . 3 . 3 . . 1 . . 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 8 8 10 11 11 10 12 12 12 11 15 20 19 16 15 18 18 18 17 12 Power . | . . 1 1 1 1 . . . . 1 . 1 . . . 1 1 1 1 . Propulsion 1 | . 2 2 1 1 3 2 2 2 2 3 . . . . . . . . . 2 Utility 5 | . 1 2 3 4 2 4 6 6 5 4 6 8 7 4 4 6 8 9 9 6 Weapon 5 | . 3 2 4 3 3 3 2 2 1 1 5 9 8 8 8 8 8 8 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 . . 1 3 . 1 . 2 . 9 1 1 1 1 2 2 . 3 6 Power 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . . . . 1 . . . . . 3 . . . . . . . . 2 Utility 19 | . 1 . . 1 2 . 1 . 2 . 5 1 . 1 1 . 1 . . 3 Weapon 8 | . 2 . . . . . . . . . 1 . 1 . . 1 . . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 96 100 100 97 91 76 73 76 64 69 88 93 93 91 92 93 92 93 85 69 Engine 2 | . 12 11 . . . . . . . . 2 . . . . . . . . . Core 4 | . . 2 14 14 9 14 15 15 9 . . . . 6 6 6 6 5 5 3 Reactor 4 | . . . . . . . . . 1 7 6 13 12 6 6 6 6 4 2 3 Treads 8 | . 27 28 28 28 8 . . . . . . . . . . . . . 7 15 Leg 14 | . . . . . 20 1 . . . . 22 26 26 26 25 26 25 23 15 . Flight 1 | . . . . . . 13 15 15 15 15 3 . . . . . . . . . Device 11 | . 14 14 14 . 9 14 15 15 7 15 14 18 19 6 6 6 5 11 6 6 Storage 7 | . 11 14 14 14 9 7 7 7 7 7 6 6 6 5 5 6 6 5 5 3 Processor 12 | . . . . . 3 . 6 7 7 7 12 13 13 19 20 22 26 28 29 19 Protection 2 | . . . . 11 13 7 . . 1 . 4 . . 5 6 3 . . 3 . Energy Gun 12 | . 24 28 28 20 5 6 1 . . . 5 11 10 13 12 11 12 9 1 8 Ballistic Gun 1 | . 3 . . 7 6 . . . . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . . . . 8 15 10 14 2 . . . . . . . . . Peak Build Rating 112 | 6 11 11 16 25 35 63 65 64 70 69 89 86 90 81 82 82 82 85 94 112 Average Rating 57 | 3 8 9 13 17 29 59 63 64 63 68 74 84 88 80 79 79 78 81 76 74 On Entrance 55 | . 6 11 11 16 19 35 61 64 64 68 69 81 85 88 81 78 79 71 82 93 Avg Prop Armor Cover (%) 9 | . . . . . 4 . . . . . . 6 . 5 . . . . . 15 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 109 | 7 34 34 33 37 44 51 44 45 49 49 102 75 82 77 77 77 76 76 87 109 Greatest Support 150 | 40 40 40 40 40 68 55 55 55 55 55 91 92 96 96 96 96 96 75 150 150 Greatest Overweight (x) 2 | . . . . . 2 . . . . . 1 1 . 1 . . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 11 15 15 15 15 15 15 15 15 15 18 20 20 19 18 20 20 20 20 15 Most Carried 20 | 2 12 10 15 15 15 15 15 12 15 13 20 20 20 19 18 20 20 20 20 19 Average Carried 14 | 1 8 8 11 14 14 10 12 12 12 11 15 19 19 16 15 19 19 19 18 12 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 10 14 15 15 12 12 12 11 13 20 19 20 17 18 20 20 20 16 3 Class Distribution -------------------- 64% | Mutant 20% | Commander-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gladiator | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Matter Collected 3175 | 97 361 45 . 117 211 . 191 . 232 20 732 58 144 85 36 112 245 140 10 339 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6736 | 39 726 310 . 129 200 . 51 . 292 . 1749 194 120 . 158 96 853 249 202 1368 Parts 283 | 6 53 11 . 10 9 . 6 . 11 . 58 2 1 . 6 7 31 . 13 59 Haulers Intercepted 11 | . 2 . . . 1 . . . . . 5 . 1 . . . 1 1 . . Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 4 . . . . . . . 6 1 40 . . . Prevented 10 | . . . . . . . . . . . . . . 2 . . 8 . . . Parts Restored 2 | . . . . . . . . . . . . 2 . . . . . . . . Broken 2 | . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 112 | . 14 11 . 6 3 . 4 . 4 . 19 1 1 . 3 . 21 . 3 22 Melee 4 | . . . . . . . 1 . . . 2 . . . . . . . 1 . Guns 66 | . 14 10 . 2 1 . . . . . 8 1 1 . 3 . 12 . . 14 Cannons 16 | . . . . . 1 . . . 4 . 9 . . . . . . . 2 . AOE 24 | . . . . 4 1 . 3 . . . . . . . . . 9 . . 7 Classes Destroyed 20 | 1 7 1 . 1 . . . . . . 4 1 . . 2 1 1 . 1 . Worker 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Builder 3 | . 1 . . . . . . . . . 1 . . . . . . . . 1 Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . . . 1 . . . . . 5 . 1 . . . 1 1 . . Recycler 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Operator 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Swarmer 30 | . 3 2 . 4 . . 4 . . . 4 . . . . . 5 . . 8 Grunt 44 | . 11 4 . 1 3 . . . . . 3 . . . 1 . 11 . . 10 Brawler 5 | . . . . 1 . . . . . . . . . . . . 2 . . 2 Duelist 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 3 | . . . . . . . . . . . 3 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . . Programmer 9 | . . . . . . . . . . . 4 . 1 . . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . 2 . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 2 5 2 . 4 2 . 3 . 2 . 3 1 1 . 1 . 9 2 2 7 Combat Bots Only 9 | . 3 2 . 4 1 . 3 . 2 . 3 1 1 . 1 . 9 . 2 7 Max Kills in Single Turn 5 | 1 1 1 . 3 1 . 3 . 1 . 2 1 1 . 1 1 5 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 3 1 . 3 . . . . . . . . . 5 . . 4 Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 923 | . 55 55 . 22 20 6 20 8 20 . 288 . 15 11 5 . 47 . 120 231 Missed 277 | . 15 12 . 4 8 4 13 5 8 . 69 . 9 5 3 . 9 . 31 82 Hits 646 | . 40 43 . 18 12 2 7 3 12 . 219 . 6 6 2 . 38 . 89 149 Melee 22 | . . 6 . . . . . . . . . . . 2 1 . . . . 13 Projectile 624 | . 40 37 . 18 12 2 7 3 12 . 219 . 6 4 1 . 38 . 89 136 AOE 4 | . . . . . . . . . . . 2 . . . . . 2 . . . Critical Strikes 18 | . . 1 . . . . . . . . 4 . 1 2 . . 2 . 1 7 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 . Damage Taken 11411 | . 439 602 . 217 515 10 74 38 561 . 2817 44 222 238 19 . 970 . 1480 3165 Core 2160 | . 48 91 . 87 . . 1 . 43 . 380 . 51 14 . . 80 . 215 1150 Absorbed by Shields 242 | . . . . . . . 8 12 . . 222 . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . . . 70 . . . . . . . . . Ignored by Resistances 889 | . . . . . . . . . . . 731 . . . . . . . 89 69 Regen/Repaired (Parts) 198 | . 58 . . . . . . . . . 18 . . . . 39 . . . 83 Core Remaining (%) 69 | 100 . . . 9 100 . . . . 93 . . . . . . 38 . 78 . Volleys Fired 349 | 4 60 38 . 15 16 5 2 . 21 . 83 8 3 5 10 . 32 4 10 33 Largest 4 | 2 2 2 . 2 2 2 1 . 1 . 2 2 2 2 2 . 2 1 1 4 Hottest 275 | 70 90 95 . 95 140 140 33 . 48 . 150 100 160 160 160 . 160 90 90 275 Shots Fired 672 | 8 118 75 . 26 29 8 2 . 21 . 154 17 5 10 19 . 56 4 9 111 Gun 531 | 8 118 75 . 22 18 3 . . . . 83 17 5 10 18 . 48 . . 106 Cannon 118 | . . . . . 8 4 . . 21 . 67 . . . . . . 4 9 5 Launcher 16 | . . . . 3 3 . 2 . . . . . . . . . 8 . . . Special 7 | . . . . 1 . 1 . . . . 4 . . . 1 . . . . . Kinetic 100 | 4 24 . . . 12 . . . 21 . . . . . . . . . . 39 Thermal 474 | 4 90 15 . 11 14 7 . . . . 150 17 5 10 18 . 48 4 9 72 Explosive 16 | . . . . 3 3 . 2 . . . . . . . . . 8 . . . Electromagnetic 75 | . 4 60 . 11 . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 1 9 9 . 4 10 3 4 . 7 . 18 34 43 46 7 . 18 . 12 17 Robot Miss Streak 7 | 2 3 5 . 2 1 2 . . 2 . 2 . . 2 7 . 3 . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 9 | . . 2 . 2 . . . . . . . . . . . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 489 | 2 76 41 . 15 18 3 5 . 16 . 124 17 7 7 15 1 46 4 12 80 Core Hits 258 | 3 37 16 . 9 11 . 2 . 5 . 42 4 3 4 8 1 57 . 3 53 Critical Kills 9 | . . . . . . . . . 4 . 1 . . . 1 . 1 . . 2 Critical Parts Destroyed 13 | . . . . . . . . . 4 . 3 . . 1 1 . . 3 . 1 Critical Strikes 39 | . 2 4 . . . 1 . . 13 . 7 1 . 1 2 1 1 3 . 3 Burn 8 | . 2 1 . . . 1 . . . . 3 1 . . . . . . . . Destroy 20 | . . . . . . . . . 13 . . . . 1 2 . 1 . . 3 Corrupt 3 | . . 3 . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . 4 . . . . . . 3 . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 113 | . . . . . . . 9 3 30 3 46 . 3 . . 1 . 4 12 2 Impact 48 | . . . . . . . . . . . 27 . 3 . . . . 4 12 2 Slashing 64 | . . . . . . . 9 3 30 3 19 . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . 1 . . . . Sneak Attacks 13 | . . . . . . . . . 1 . 7 . 2 . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 16956 | 34 882 728 . 364 503 41 400 . 416 . 4430 481 327 179 347 69 2593 282 606 4274 Guns 8347 | 34 876 625 . 201 130 16 . . . . 1872 481 163 179 347 . 1143 . . 2280 Cannons 2461 | . . . . . 200 25 . . 346 . 1365 . . . . . . . 392 133 Explosions 3973 | . . 103 . 163 157 . 251 . . . . . . . . . 1450 . . 1849 Melee 2114 | . . . . . . . 149 . 70 . 1166 . 164 . . 69 . 282 214 . Ramming 61 | . 6 . . . 16 . . . . . 27 . . . . . . . . 12 Kinetic 1568 | 8 123 . . . 89 . . . 346 . . . . . . . . . . 1002 Thermal 9315 | 26 706 233 . 96 241 41 . . . . 3237 481 163 179 347 . 1143 . 392 2030 Explosive 3251 | . . . . 163 157 . 251 . . . . . . . . . 1450 . . 1230 Electromagnetic 647 | . 47 495 . 105 . . . . . . . . . . . . . . . . Impact 1538 | . . . . . . . . . . . 878 . 164 . . . . 282 214 . Slashing 507 | . . . . . . . 149 . 70 . 288 . . . . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . 69 . . . . Highest Corruption 27 | . . . . . 5 . . . . . 14 14 15 16 16 16 1 . 5 27 Average Corruption 11 | . . . . . 3 . . . . . 8 14 14 15 16 16 1 . 2 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . 1 . . . . . 39 15 21 26 21 3 3 . 2 11 Message Errors 36 | . . . . . . . . . . . 11 3 6 7 5 . 1 . . 3 Matter Fused 29 | . . . . . 1 . . . . . 8 2 6 7 2 2 . . . 1 Heat Flow Errors 12 | . . . . . . . . . . . 2 . 5 2 1 . . . 1 1 Energy Discharges 20 | . . . . . . . . . . . 8 3 1 1 4 . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . . . . . . . 2 4 1 4 3 1 . . . . Data Loss (major) 10 | . . . . . . . . . . . 4 2 1 1 2 . . . . . Misfires 5 | . . . . . . . . . . . 2 1 . 1 1 . . . . . Alerts 5 | . . . . . . . . . . . 1 . . 1 2 . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . . . . 1 . 1 1 1 . . . 1 . Overload Shots 45 | . . . . . . . . . . . 45 . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 1362 | . . . . 16 . . 63 . 10 . 604 . 104 . . . 97 249 21 198 Projectiles 114 | . . . . . . . . . . . 88 . . . . . . . 21 5 Explosions 337 | . . . . 16 . . 31 . . . . . . . . . 97 . . 193 Melee 911 | . . . . . . . 32 . 10 . 516 . 104 . . . . 249 . . Knockbacks 11 | . . . . . . . . . 4 . 4 . . . . . . 1 1 1 Impact 5 | . . . . . . . . . . . 2 . . . . . . 1 1 1 Kinetic 4 | . . . . . . . . . 4 . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 483 | . . 21 . . 6 . . . . . . . . . . . 123 . . 333 Shots 11 | . . 1 . . 1 . . . . . . . . . . . 4 . . 5 Rammed 6 | . . 1 . . 2 . . . . . . . . . . . . . . 3 Targets Rammed 11 | . 1 1 . . 3 . . . . . 3 . . . . . . . . 3 Kicked 4 | . . . . . 1 . . . . . 3 . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 50 106 106 . 255 319 84 . . 146 . 300 . 10 275 87 . 295 . 116 406 Average Temperature 69 | 24 29 32 . 143 124 34 . . 51 . 95 . 10 98 26 . 71 . 35 114 Received Heat Transfer 1696 | . 219 223 . 120 117 . . 20 . . 102 . 30 18 9 . 223 . 330 285 Effects 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . . . . . . . 4 . 1 . . . . 1 . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . 6 . . . 1 . . 2 . . Impact Corruptions 18 | . . . . . . . . . . . 11 . 3 . . . . 4 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 29 | . 5 . . 1 1 . . . . . 10 . 3 . 1 . 1 . . 7 Heat Transferred 14988 | 74 2031 594 . 284 396 148 . . . . 4532 1007 236 374 609 . 2067 . 450 2186 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 2 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 3 | . . . . . . . . . . . 1 . . . . . . 2 1 3 Low Security (%) 79 | 100 100 100 . 100 100 100 . . . . 70 100 100 . . . . . . 5 Level 1 13 | . . . . . . . . . . . 29 . . . . . . . 100 40 Level 2 3 | . . . . . . . . . . . . . . . . . . 100 . 15 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1008 | 10 104 107 . 119 120 15 . . . . 375 122 90 . . . . 508 389 1008 Initial 508 | . . 32 . . 38 11 . . . . . 122 . . . . . 508 305 203 Average 116 | . 43 22 . 36 57 5 . . . . 126 36 23 . . . . 471 334 515 Influence Increases 5029 | 10 556 205 . 190 235 30 120 45 . . 923 . 172 26 26 . 838 318 114 1221 Destroy 0b10 Robot/C 2400 | . 280 120 . 140 140 . 80 . . . 420 . 80 20 20 . 600 . 60 440 Destroy 0b10 Robot/NC 170 | 10 40 . . . 10 . . . . . 55 . 10 . . . 15 10 . 20 Destroy Leader 442 | . 78 20 . 20 24 . 10 . . . 144 . 24 . . . 50 2 10 60 Allied During Kill 302 | . . . . 6 37 . . . . . 55 . 34 6 6 . 158 . . . Successful Hack 109 | . 68 . . . 2 . . . . . 39 . . . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . . . . . 30 . . . . 45 . 15 . . . . . . 165 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 271 | . . 5 . 24 22 . . . . . 45 . 9 . . . . 6 14 146 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 60 | . . . . . . . . . . . 45 . . . . . . . . 15 Lose Combat Pursuer 510 | . 30 60 . . . . 30 45 . . 75 . . . . . 15 . 30 225 Influence Decreases 4029 | 10 472 225 64 91 309 55 80 58 27 . 572 351 114 84 26 . 506 214 161 610 Entered New Map 918 | . . 52 64 . 61 14 . 8 27 . . 229 . 22 . . . 124 131 186 Time Decay 2606 | 10 462 163 . 81 198 36 80 50 . . 512 122 114 52 26 . 356 90 . 254 Lost Part 280 | . 10 10 . 10 10 . . . . . 40 . . 10 . . 10 . 30 150 Lost Ally 225 | . . . . . 40 5 . . . . 20 . . . . . 140 . . 20 Squads Dispatched 36 | . 4 1 . . 2 . . . . . 8 . 5 . . . 1 1 2 12 Investigation 11 | . 2 1 . . 1 . . . . . 2 . 2 . . . . . . 3 Extermination 7 | . . . . . . . . . . . 4 . 2 . . . . . . 1 Reinforcement 9 | . 2 . . . 1 . . . . . . . . . . . . 1 2 3 Assault 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Garrison 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Intercept 2 | . . . . . . . . . . . 2 . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Distress Signals 8 | . 2 1 . . . . . . . . 2 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 24 15 . 4 10 7 5 3 4 . 32 3 4 8 11 . 27 . 8 54 Peak Tracking Total 13 | . 3 3 . 3 3 6 5 3 2 . 6 1 2 2 4 . 9 . 4 13 Tactical Retreats 20 | . 2 4 . . . . 2 1 . . 3 . . . . . 1 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 7 | . . . . . 1 . . . . . 4 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 18 | . . . . . . 2 . . . . 3 . 1 . . . . . . 12 Max in Single Turn 5 | . . . . . . 1 . . . . 1 . . . . . . . . 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 44 | . 8 1 2 . 3 2 1 . 3 . 15 . 4 1 . 1 . 1 . 2 Terminals 23 | . 5 . . . 2 2 . . . . 11 . 2 . . . . 1 . . Fabricators 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . 2 . 1 . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 114 | . 19 1 5 . 9 6 1 . 22 . 31 . 7 1 . 6 . 2 . 4 Successful 65 | . 12 1 5 . 4 . 1 . 22 . 11 . . 1 . 6 . 1 . 1 Failed 49 | . 7 . . . 5 6 . . . . 20 . 7 . . . . 1 . 3 Catastrophic 13 | . . . . . . 2 . . . . 6 . 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 10 . 1 . 2 . . . . . 17 . 2 . . 1 . . . 4 Terminals 54 | . 14 . . . 6 6 . . . . 23 . 3 . . . . 2 . . Fabricators 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Repair Stations 13 | . 3 . . . . . . . . . 5 . 3 . . . . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 46 | . 6 1 5 . . . 1 . 22 . 3 . . 1 . 6 . 1 . . Record 6 | . . . 4 . . . . . 2 . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . 11 . . . . . . 6 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . . . . . . . 3 . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 1 . . . . . 5 . . . . . . . . 1 Terminals 6 | . 2 . . . 1 . . . . . 3 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Patch 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . . 2 2 . . . . 15 . 4 . . . . . . 2 Full Trace Events 5 | . . . . . 1 . . . . . 1 . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . 11 . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 3 . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 10 | . . . . . . . . . . . . 1 1 3 5 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Total Allies 23 | . . . . 4 . . . . . . 3 1 1 3 6 4 . . . 1 Largest Group 10 | . . . . 4 4 2 . . . . 3 3 3 3 7 10 9 . . 1 Highest-Rated Group 465 | . . . . 56 56 32 . . . . 444 406 406 245 465 465 380 . . 50 Highest-Rated Ally 160 | . . . . 16 16 16 . . . . 160 160 160 160 160 85 68 . . 50 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . . 3 1 . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 201 | . . . . 3 37 4 . . . . 14 23 11 27 40 . 40 . . 2 Total Damage 4784 | . . . . 31 406 28 . . . . 476 183 530 697 723 . 1618 . . 92 Kills 31 | . . . . 1 5 . . . . . 3 . 5 2 2 . 13 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 1 . . . . . . 3 . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 4305 | 16 230 . . . . . 299 101 46 205 1701 433 537 2 . . 1 193 195 346 Optics 733 | . . . . . . . . . . . . . . . . . . 192 195 346 Sensors 3186 | . . . . . . . 299 101 46 205 1563 433 537 2 . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . 1 . . . Seismic 246 | 16 230 . . . . . . . . . . . . . . . . . . . T.N.C. 307 | . . . . . . . . . . . 307 . . . . . . . . . Jamming 359 | . . . . . . . . . . . . . . . . . . 193 166 . Robot Analysis Total 154 | . 1 . . . . . . . 153 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . 1 2 . . . . . 1 1 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Turns Passed 11757 | 96 1344 1018 371 205 415 122 308 110 273 205 1959 433 570 573 497 1526 804 193 195 540 Spaces Moved 8781 | 50 675 397 228 88 229 241 527 259 241 491 1697 137 439 437 343 1163 518 119 64 438 Core 319 | 5 . . . . . . . . . . . . . . . . . . . 314 Treads 1655 | 45 675 397 228 88 81 . . . . . . . . . . . . . 17 124 Legs 4207 | . . . . . 148 . . . . . 856 137 439 437 343 1163 518 119 47 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2600 | . . . . . . 241 527 259 241 491 841 . . . . . . . . . Fastest Speed 39 | 50 160 160 160 160 130 39 39 39 39 39 39 120 120 120 120 120 125 127 127 50 Average Speed 103 | 149 160 160 160 160 141 39 39 39 39 39 83 153 120 120 120 123 125 128 142 81 Slowest Speed 320 | 160 160 160 160 160 270 39 39 39 39 39 190 190 120 190 120 125 127 197 320 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 4 1 . 1 . 4 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 84 83 60 31 19 8 73 44 80 61 52 79 16 67 59 88 67 5 90 20 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 33 | . 2 . 1 . . . . 1 26 . . . . . . 3 . . . . Known Exits Taken 10 | . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . . 4 . . 2 . . . 1 1 5 3 . . . Spaces Dug 57 | . . . . . . . 2 3 8 3 29 . 1 . . . . 2 7 2 Terrain Destroyed 330 | . . 5 . 35 27 . 21 3 14 3 42 . 1 . . . 77 4 7 91 Melee 46 | . . . . . . . 2 3 8 3 20 . 1 . . . . . 7 2 Projectile 38 | . . . . . . . . . 6 . 22 . . . . . 1 4 . 5 AOE 246 | . . 5 . 35 27 . 19 . . . . . . . . . 76 . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Total 10621 | 61 825 704 234 123 287 258 617 263 366 499 2007 341 473 472 406 1246 610 147 138 544 Wait 877 | . 48 256 . 5 7 1 62 . 56 . 54 187 6 12 33 69 32 . 20 29 Move 8744 | 49 674 396 227 87 228 232 524 258 238 490 1691 136 438 436 342 1162 517 118 63 438 Hop 8 | . . . . . . 4 1 . 1 . 2 . . . . . . . . . Pick Up 138 | 2 12 4 3 4 8 4 2 . 5 1 31 1 5 15 15 4 6 3 4 9 Fast Attach 41 | 6 3 . . . 4 . 2 . 1 2 10 . 1 1 2 . . 2 5 2 Attach 49 | . 1 3 . 1 2 4 3 . 3 . 8 . . 2 1 . 2 2 4 13 Detach 26 | . . . . . 1 1 4 . 2 2 5 . 1 . . . . 2 4 4 Swap 157 | . 13 3 2 6 10 2 4 2 4 . 51 6 8 . 1 7 14 9 7 8 Drop 111 | . 13 3 2 2 8 5 4 . 5 1 29 3 8 1 2 3 7 3 9 3 Fire 349 | 4 60 38 . 15 16 5 2 . 21 . 83 8 3 5 10 . 32 4 10 33 Melee 107 | . . . . . . . 9 3 30 3 40 . 3 . . 1 . 4 12 2 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 4 | . . . . . 1 . . . . . 3 . . . . . . . . . Crush 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 5) 812 | -10/Materials | Discovered new exit (range 11) 862 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Discovered new exit (range 15) 1281 | -10/Materials | Repaired Lgt. Treads 1441 | -10/Materials | Entered Mines 1552 | -10/Mines | Assembled infested the area 1950 | -10/Mines | Discovered new exit (range 15) 2059 | -10/Mines | Discovered new exit (range 9) 2169 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2263 | -10/Mines | Core integrity fell below 50% 2281 | -10/Mines | Discovered new exit (range 15) 2404 | -10/Mines | Met a Derelict shopkeep closing up shop 2452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2452 | -10/Mines | Discovered new exit (range 5) 2459 | -10/Mines | Entered Exiles 2499 | -10/Exiles | Met 8R-AWN 2527 | -10/Exiles | Met EX-HEX 2573 | -10/Exiles | Met EX-BIN 2597 | -10/Exiles | Aligned with FarCom system 2599 | -10/Exiles | Given EX-Vault access code 2637 | -10/Exiles | Opened EX-Vault 2650 | -10/Exiles | Found Field Lobotomy Kit 2657 | -10/Exiles | Found Flying Fortress v7 2664 | -10/Exiles | Found Trap Reconfigurator 2694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2742 | -10/Exiles | Met EX-DEC 2750 | -10/Exiles | Learned location of Zion (-6) 2812 | -10/Exiles | Discovered new exit (range 14) 2830 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Field Lobotomy Kit 2830 | -10/Exiles | Entered Mines 2868 | -9/Mines | Core integrity fell below 20% 2873 | -9/Mines | Assimilated G-47 Trooper with FLK Orb 2913 | -9/Mines | Learned Materials security intel 3006 | -9/Mines | Discovered new exit (range 13) 3019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3035 | -9/Mines | Entered Materials 3035 | -8/Materials | Accompanied by 4 allies 3035 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3190 | -8/Materials | Crushed by falling debris 3293 | -8/Materials | Build established: Commander-Mutant 3429 | -8/Materials | Discovered new exit (range 5) 3450 | -8/Materials | Entered Factory 3450 | -7/Factory | Accompanied by 2 allies 3450 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3452 | -7/Factory | FarCom data flow suspended 3565 | -7/Factory | Discovered new exit (range 5) 3572 | -7/Factory | Entered Lower Caves 3633 | -7/Lower Caves | Build established: Mutant 3668 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3703 | -7/Lower Caves | Encountered a Warlord checkpoint 3710 | -7/Lower Caves | Learned Factory emergency access door positions 3819 | -7/Lower Caves | Discovered new exit (range 11) 3879 | -7/Lower Caves | Identified exit to Lower Caves 3880 | -7/Lower Caves | Entered another Lower Caves area 3938 | -7/Lower Caves | Encountered a Warlord checkpoint 3954 | -7/Lower Caves | Discovered new exit (range 4) 3955 | -7/Lower Caves | Identified exit to Data Miner 3980 | -7/Lower Caves | Learned Factory garrison access intel 3990 | -7/Lower Caves | Entered Data Miner 3990 | -7/Data Miner | Discovered new exit (range 6) 3998 | -7/Data Miner | Met Data Miner 4006 | -7/Data Miner | Learned location of Section 7 (-2) 4006 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4011 | -7/Data Miner | Received God Mode back door access code from Data Miner 4024 | -7/Data Miner | Interfaced with the Data Conduit 4165 | -7/Data Miner | Lost 3 parts (1p2u) 4262 | -7/Data Miner | Identified exit to Proximity Caves 4263 | -7/Data Miner | Entered Proximity Caves 4369 | -6/Proximity Caves | Discovered new exit (range 9) 4372 | -6/Proximity Caves | Identified exit to Factory 4468 | -6/Proximity Caves | Entered Factory 4468 | -6/Factory | Evolved 2 slots: Utility x2 4470 | -6/Factory | Loaded intel: 245 machine locations 4471 | -6/Factory | Loaded intel: 4 garrison access locations 4527 | -6/Factory | Build established: Gladiator 4558 | -6/Factory | Discovered new exit (range 6) 4560 | -6/Factory | Identified exit to Factory 4845 | -6/Factory | Discovered exit to Factory (range 16) 4973 | -6/Factory | Allied Derelicts emerged from ambush trap array 5249 | -6/Factory | Intercept squad dispatched 5284 | -6/Factory | Spotted Tracker 5308 | -6/Factory | Spotted Combat Programmer 5308 | -6/Factory | Destroyed Tracker 5329 | -6/Factory | Destroyed Combat Programmer 5452 | -6/Factory | Found Exp. Targeting Computer 5464 | -6/Factory | Found Exp. Targeting Computer 5740 | -6/Factory | Build established: Mutant 5929 | -6/Factory | Discovered exit to Factory (range 4) 6103 | -6/Factory | Intercept squad dispatched 6120 | -6/Factory | Spotted Tracker 6121 | -6/Factory | Spotted Tracker 6126 | -6/Factory | System corruption reached 10% 6138 | -6/Factory | Destroyed Tracker 6154 | -6/Factory | Spotted Combat Programmer 6161 | -6/Factory | Assimilated Tracker with FLK Orb 6164 | -6/Factory | Assimilated Combat Programmer with FLK Orb 6174 | -6/Factory | Spotted Combat Programmer 6175 | -6/Factory | Assimilated Combat Programmer with FLK Orb 6186 | -6/Factory | Lost 3 parts (2u1w) 6240 | -6/Factory | Found Exp. Phase Shifter 6427 | -6/Factory | Sucked down chute 6427 | -6/Factory | Entered Waste 6427 | -6/Waste | The area was eerily silent 6457 | -6/Waste | 2 allies followed down the chute 6507 | -6/Waste | A Compactor rumbled back to life 6512 | -6/Waste | Spotted C-40 Crusher 6528 | -6/Waste | Combat Programmer assimilated hostile C-40 Crusher 6577 | -6/Waste | A Compactor rumbled back to life 6580 | -6/Waste | Destroyed C-40 Crusher 6764 | -6/Waste | Discovered new exit (range 13) 6859 | -6/Waste | Identified exit to Factory 6860 | -6/Waste | Entered Factory 6860 | -6/Factory | Accompanied by 3 allies 6861 | -6/Factory | Loaded intel: 303 machine locations 6895 | -6/Factory | Allies destroyed Combat Programmer 7401 | -6/Factory | Discovered exit to Factory (range 8) 7408 | -6/Factory | Garrison activated, responded to threat 7411 | -6/Factory | Core integrity fell below 50% 7417 | -6/Factory | Discovered new exit (range 9) 7425 | -6/Factory | Identified exit to Lower Caves 7430 | -6/Factory | Entered Lower Caves 7430 | -6/Lower Caves | Accompanied by 1 ally 7431 | -6/Lower Caves | Exp. Phase Shifter stolen by Master Thief 7432 | -6/Lower Caves | Encountered a Master Thief 7432 | -6/Lower Caves | Encountered a Master Thief 7436 | -6/Lower Caves | Adv. Cryofiber Web stolen by Master Thief 7611 | -6/Lower Caves | Encountered a Warlord checkpoint 7617 | -6/Lower Caves | Learned Factory emergency access door positions 7649 | -6/Lower Caves | Combat Programmer assimilated hostile G-50 Soldier 7935 | -6/Lower Caves | Spotted B-75 Beast 7942 | -6/Lower Caves | Discovered new exit (range 15) 7960 | -6/Lower Caves | Identified exit to Lower Caves 8003 | -6/Lower Caves | Entered another Lower Caves area 8003 | -6/Lower Caves | Accompanied by 2 allies 8124 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8132 | -6/Lower Caves | Combat Programmer assimilated hostile G-50 Soldier 8142 | -6/Lower Caves | Combat Programmer assimilated hostile Y-54 Guardian 8217 | -6/Lower Caves | Encountered a Warlord checkpoint 8332 | -6/Lower Caves | Ambushed by wild Derelicts 8335 | -6/Lower Caves | Combat Programmer assimilated hostile YG-7P2(g) 8342 | -6/Lower Caves | Combat Programmer assimilated hostile 3R-BJV(l) 8379 | -6/Lower Caves | Encountered a Master Thief 8379 | -6/Lower Caves | Encountered a Master Thief 8379 | -6/Lower Caves | Encountered a Master Thief 8379 | -6/Lower Caves | Encountered a Master Thief 8381 | -6/Lower Caves | Assimilated VV-KJP(f) with FLK Orb 8381 | -6/Lower Caves | Combat Programmer assimilated hostile NB-7V0(f) 8381 | -6/Lower Caves | Enh. Armored Leg stolen by Master Thief 8385 | -6/Lower Caves | Allies destroyed Combat Programmer 8441 | -6/Lower Caves | Discovered new exit (range 13) 8455 | -6/Lower Caves | Build established: Commander-Mutant 8480 | -6/Lower Caves | Identified exit to Zion 8500 | -6/Lower Caves | Entered Zion 8500 | -6/Zion | Accompanied by 6 allies 8524 | -6/Zion | Received a visual enhancement algorithm 8528 | -6/Zion | Ran a visual enhancement algorithm 8560 | -6/Zion | System corruption cleaned by Quarantine Array 8623 | -6/Zion | Discovered new exit (range 13) 8826 | -6/Zion | Given the Hacking Drone Bay 8829 | -6/Zion | Found Prototype Device 8831 | -6/Zion | Identified Hacking Drone Bay 9274 | -6/Zion | Met Imprinter 9295 | -6/Zion | Imprinted 9297 | -6/Zion | Declared Zion's savior 9589 | -6/Zion | Learned Factory non-interactive machine intel 9642 | -6/Zion | Found CR-A16's Pointy Stick 9767 | -6/Zion | Destroyed Beast 5a 9772 | -6/Zion | Identified exit to Proximity Caves 10026 | -6/Zion | Entered Proximity Caves 10026 | -5/Proximity Caves | Accompanied by 9 allies 10154 | -5/Proximity Caves | Spotter reported a threat 10182 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10227 | -5/Proximity Caves | Spotter reported a threat 10233 | -5/Proximity Caves | Lost 3 allies 10324 | -5/Proximity Caves | Lost 4 allies 10458 | -5/Proximity Caves | Build established: Mutant 10619 | -5/Proximity Caves | Destroyed 9 combat bots 10797 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10830 | -5/Proximity Caves | Entered Factory 10830 | -5/Factory | Evolved 2 slots: Utility x2 10832 | -5/Factory | Loaded intel: 301 machine locations 10833 | -5/Factory | Loaded intel: 246 non-interactive machine locations 11023 | -5/Factory | Identified exit to DSF 11023 | -5/Factory | Entered DSF 11024 | -5/DSF | Loaded intel: 2 machine locations 11041 | -5/DSF | Additional patrols routed to DSF 11128 | -5/DSF | Discovered new exit (range 15) 11217 | -5/DSF | Identified exit to Factory 11218 | -5/DSF | Entered Factory 11218 | -4/Factory | Evolved 2 slots: Weapon x2 11219 | -4/Factory | Loaded intel: 252 machine locations 11292 | -4/Factory | Garrison activated, responded to threat 11479 | -4/Factory | Destroyed 7 combat bots 11513 | -4/Factory | Build established: Gunner 11565 | -4/Factory | System corruption reached 10% 11578 | -4/Factory | Released all parts (10) 11609 | -4/Factory | Lost 13 parts (2p3n6u2w) 11616 | -4/Factory | Core integrity fell below 50% 11651 | -4/Factory | Zion Demo squad teleported in 11718 | -4/Factory | First assault squad dispatched 11748 | -4/Factory | Core integrity fell below 20% 11758 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11742_ Nuclear Reactor explodes. 11742_ P-70 Sage heat damages Imp. Target Analyzer. 11742_ G-67 Veteran destroyed. 11742_ Destroyed Unknown Wheel. 11742_ K-01 Serf destroyed. 11742_ S-27 Virus destroyed. 11742_ A-15 Conveyor calls for reinforcements. 11742_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11745_ Flexi-carbon Leg destroyed. 11746_ P-70 Sage heat spikes uncontrollably. 11747_ System corrupted: Heat flow error (+113). 11747_ P-70 Sage heat spikes uncontrollably. 11751_ U-05 Engineer destroyed. 11751_ Destroyed Unknown Wheel. 11751_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11755_ Triggered Alarm Trap. 11755_ An alarm sounds. 11755_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | "??????????????????????????????????????????""""??? | | ???????????????????????????????????????????""""??? | | ???????????"""?"""?"""?????????????????????""""??? | | ???????????"""?"""?"""???????????????????????????? | | ???????????"""?"""?"""?????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ????????#????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ????"""" """"????????????????????????????????????? | | ????"""" """"????????? ??????????????????????????? | | ????"""" """"??????? ??????????????????????????? | | ????"""" """"?????? ??????????????????????????? | | ?#]??? ???#???? s ??????????????????????????? | | ?# """" """" #????? ?????????????????????????? | | ## """" """" #????? ?????????????????????????? | | + """" """" #?????? ?????????????????????????? | | ?? """" """" #??????s ?????????????????????????? | | ???? ?????????s ?????????????? ??????????? | | ?????? ??????????? ???????????? ??????????? | | ########+##############s########## ??????????? | | ?????????? | | ?????????? | | k ????????? | | ????????? | | s u @ ???????"? | | ############+##########??????????????"G | | #?????????? ???????????????????????"" | | #??????????"""?"""?????""?????????????? | | %= #????????? """ """?????""?????????????? | | * #????????? """ """?????"""????????????? | | #???????? ???????"""????????????? | | * #???????? """ ???????"""????????????? | | %[ #??????? """ ?????????????????????? | | [ #??????? ?"""? ""???????????????????? | | % ? #?????? ????? F"???????????????????? | | ?? ??????? ??????? "???????????????????? | | * ?????????????????????????""???????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????T"???????????????????????????????????????????? | | ????""????????????????????????????????????????"?"? | | ????""????????????????????????????????????????"?"? | | ????????????????????????"""???????????????????"?"? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 37 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -10/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepComponentMultirail Manual? 0 Play Time 02:15:24 Cumulative 573.4 hours Start 2026.08.10 @ 19:49:17 End 2026.08.10 @ 22:50:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 34 Types 16/3/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: b1163ecf-b9d3-4fc3-9b57-f9c0a6adc09c