Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 15:55:57 Player: Goose Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2191) 2191 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5401 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Flying (120) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Deuterium Engine Enhanced Nuclear Core Improved Melee Analysis Suite Target Analyzer Actuator Array Actuator Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Mace Heavy Mace Great Maul > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Deuterium Engine Improved Melee Analysis Suite Target Analyzer Target Analyzer Actuator Array Actuator Array Improved Medium Armor Plating Improved EM Shotgun [Rating: 37] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility System Shield Device Actuator Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 73 | 7 4 18 29 10 1 4 Power 13 | 2 1 2 5 3 . . Engine 12 | 2 1 2 5 2 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 8 6 3 . . Treads 7 | . . 1 4 2 . . Leg 6 | 2 . 2 2 . . . Wheel . | . . . . . . . Hover 5 | . . 5 . . . . Flight 1 | . . . . 1 . . Utility 19 | 1 1 2 10 3 . 2 Device 5 | . 1 . 4 . . . Storage 3 | 1 . . 1 1 . . Processor 3 | . . . 2 . . 1 Hackware 1 | . . . 1 . . . Protection 7 | . . 2 2 2 . 1 Artifact . | . . . . . . . Weapon 22 | 2 2 6 8 1 1 2 Energy Gun 7 | 1 2 . 2 . 1 1 Energy Cannon 6 | . . 3 2 . . 1 Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Corrupted Parts 4 | . . . 2 2 . . System Corruption 30 | . . . 11 19 . . Parts Lost 45 | . 2 17 8 6 3 9 Power 5 | . . 1 1 2 . 1 Propulsion 16 | . . 9 1 3 2 1 Utility 8 | . . 3 2 1 . 2 Weapon 16 | . 2 4 4 . 1 5 Highest Loss Streak 9 | . 1 8 2 2 2 9 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 3 7 7 9 9 8 Power 2 | . 1 1 2 2 3 3 Propulsion . | . . . . . . . Utility 3 | . . 2 2 4 6 5 Weapon 1 | . 2 3 1 1 . . Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 3 . 2 Power 3 | . . . . 2 . 1 Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 2 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 93 90 79 85 84 62 Engine 7 | . 14 10 8 6 . . Core 1 | . . . . . 7 5 Treads 15 | . . 9 18 22 15 3 Leg 7 | . 28 18 6 . . . Hover 1 | . . 8 . . . . Flight 1 | . . . . 1 7 7 Device 3 | . 7 4 5 3 . . Storage 8 | . 14 11 8 7 7 7 Processor 4 | . . . 4 7 7 9 Hackware 4 | . . . 3 7 7 7 Protection 5 | . . 6 6 3 7 4 Energy Gun 3 | . 19 1 1 . 2 4 Energy Cannon 2 | . . 8 2 . . . Ballistic Gun 2 | . 8 9 1 . . . Impact Weapon 11 | . . . 10 23 19 8 Peak Build Rating 37 | 6 10 23 32 37 37 35 Average Rating 24 | 4 7 14 25 31 36 27 On Entrance 18 | . 6 10 7 32 37 35 Avg Prop Armor Cover (%) 4 | . . 8 5 1 1 2 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 17 28 41 36 35 35 Greatest Support 82 | 20 20 33 82 82 62 22 Greatest Overweight (x) 11 | 1 . 9 11 . 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 2 6 8 10 10 10 9 Average Carried 7 | 1 3 7 7 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 6 5 10 10 9 7 Class Distribution -------------------- 48% | Mutant 47% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1416 | 195 148 290 524 176 58 25 Remotely . | . . . . . . . Salvage Created 2766 | . 392 820 748 652 154 . Parts 121 | . 30 42 27 21 1 . Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 57 | . 9 19 18 11 . . Melee 9 | . . . 4 5 . . Guns 20 | . 9 9 2 . . . Cannons 12 | . . 8 4 . . . AOE 2 | . . 2 . . . . Classes Destroyed 14 | . 5 2 3 3 1 . Worker 4 | . . . 2 2 . . Builder 2 | . . 1 . 1 . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . 1 1 . . Recycler 2 | . 1 . . 1 . . Mechanic 1 | . . . 1 . . . Operator 3 | . 2 1 . . . . Watcher 10 | . 3 3 4 . . . Swarmer 20 | . 6 5 6 3 . . Grunt 25 | . 3 12 8 2 . . Sentry 9 | . . 2 4 3 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 2 . . Decomposer 1 | . . . . . 1 . Samaritan 2 | . . . . . 2 . Best Kill Streak 6 | . 6 4 4 6 . . Combat Bots Only 4 | . 3 4 4 3 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 762 | . 82 170 173 220 43 74 Missed 193 | . 20 33 37 78 10 15 Hits 569 | . 62 137 136 142 33 59 Projectile 569 | . 62 137 136 142 33 59 Critical Strikes 5 | . . 1 3 . 1 . Damage Taken 7323 | . 447 1765 1916 1352 545 1298 Core 1474 | . 87 386 301 188 77 435 Absorbed by Shields 173 | . 71 102 . . . . Redirected to Shielding 102 | . . . . 102 . . Regen/Repaired (Parts) 387 | . . . 103 284 . . Core Remaining (%) 53 | 100 65 3 45 . . . Volleys Fired 172 | . 48 92 27 . . 5 Largest 2 | . 2 2 2 . . 2 Hottest 128 | . 95 124 128 . . 121 Shots Fired 303 | . 96 163 41 . . 3 Gun 216 | . 96 107 13 . . . Cannon 76 | . . 45 28 . . 3 Launcher 11 | . . 11 . . . . Special . | . . . . . . . Kinetic 166 | . 43 99 24 . . . Thermal 76 | . 21 36 16 . . 3 Explosive . | . . . . . . . Electromagnetic 61 | . 32 28 1 . . . Robot Hit Streak 12 | . 4 12 5 . . 1 Robot Miss Streak 6 | . 4 4 6 . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 262 | . 43 97 72 45 4 1 Core Hits 90 | . 21 37 27 4 1 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 18 | . . 2 8 8 . . Critical Strikes 25 | . 1 4 11 9 . . Burn 2 | . 1 . 1 . . . Destroy 2 | . . 2 . . . . Corrupt 2 | . . 2 . . . . Smash 19 | . . . 10 9 . . Melee Attacks 119 | . . . 58 57 4 . Impact 119 | . . . 58 57 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . . 4 9 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 22 | . . . 9 13 . . Damage Inflicted 7238 | . 480 1699 2410 2282 338 29 Guns 1233 | . 480 565 188 . . . Cannons 963 | . . 600 334 . . 29 Explosions 517 | . . 517 . . . . Melee 4508 | . . . 1888 2282 338 . Ramming 17 | . . 17 . . . . Kinetic 936 | . 158 485 293 . . . Thermal 1030 | . 99 695 207 . . 29 Explosive . | . . . . . . . Electromagnetic 747 | . 223 502 22 . . . Impact 4508 | . . . 1888 2282 338 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . 1 1 11 24 24 24 Average Corruption 14 | . 1 1 9 17 24 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 109 | . 1 3 22 25 39 19 Message Errors 31 | . 1 . 7 6 14 3 Matter Fused 22 | . . . 5 8 8 1 Heat Flow Errors 11 | . . . 2 1 5 3 Energy Discharges 16 | . . 2 2 3 7 2 Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 10 | . . . 4 4 2 . Data Loss (major) 4 | . . . 1 1 2 . Alerts 4 | . . . 1 2 1 . Misdirections 5 | . . . . . . 5 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 1813 | . . 69 611 890 243 . Projectiles 9 | . . . 9 . . . Explosions 69 | . . 69 . . . . Melee 1735 | . . . 602 890 243 . Knockbacks 18 | . . . 11 7 . . Impact 13 | . . . 6 7 . . Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 220 | . . 220 . . . . Shots 9 | . . 9 . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 2 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 640 | . 162 640 180 111 258 254 Average Temperature 107 | . 40 160 57 63 105 81 Received Heat Transfer 2067 | . 54 711 837 273 24 168 Effects 14 | . . 13 . . 1 . Shutdowns 3 | . . 3 . . . . Energy Bleed 3 | . . 2 . . 1 . Matter Decay 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Damage (major) 4 | . . 4 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 23 | . . . 11 10 2 . Combat Hostiles 14 | . . . 8 6 . . Parts Fried 23 | . 1 . 8 11 3 . Impact Corruptions 68 | . . . 26 33 9 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 3 1 . . . Heat Transferred 1941 | . 370 1090 444 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 92 100 . . Level 1 3 | . . . 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 240 | . 129 176 240 113 . . Initial 105 | . . 17 35 105 . . Average 56 | . 72 71 53 44 . . Influence Increases 1920 | . 256 588 658 398 20 . Destroy 0b10 Robot/C 1140 | . 180 380 360 220 . . Destroy 0b10 Robot/NC 135 | . 30 30 40 30 5 . Destroy Leader 294 | . 46 76 90 82 . . Successful Hack 21 | . . . . 21 . . Disable Machine 60 | . . 45 15 . . . Destroy Structure 15 | . . 12 3 . . . Lose Combat Pursuer 255 | . . 45 150 45 15 . Influence Decreases 1920 | . 213 546 512 522 127 . Entered New Map 243 | . . 26 50 126 41 . Time Decay 1413 | . 193 350 422 362 86 . Lost Part 264 | . 20 170 40 34 . . Squads Dispatched 13 | . 2 5 3 3 . . Investigation 6 | . . 3 2 1 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . 2 2 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 9 | . 1 5 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 17 33 36 17 1 3 Peak Tracking Total 5 | . 3 5 5 3 1 1 Tactical Retreats 15 | . . 3 8 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . 1 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 4 | . . 3 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 19 | . 2 5 8 4 . . Terminals 12 | . 2 4 5 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 3 | . . 1 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 4 11 25 16 . . Successful 25 | . . 2 11 12 . . Failed 31 | . 4 9 14 4 . . Catastrophic 10 | . 1 3 5 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 4 10 12 . . . Terminals 32 | . 4 10 13 5 . . Fabricators . | . . . . . . . Repair Stations 12 | . . . 2 10 . . Recycling Units 5 | . . 1 3 1 . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 4 . . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 2 7 . . Scan Component 5 | . . . 1 4 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks 5 | . . 1 3 1 . . Process 1 | . . . 1 . . . Report Inventory 3 | . . 1 1 1 . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 4 6 4 . . Full Trace Events 5 | . . 1 3 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . . . 1 3 . . Time 128 | . . . 26 102 . . Parts Recycled . | . . . . . . . Recycled Matter 339 | . . . 339 . . . Retrieved Matter 414 | . . . 414 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 326 | . . . 326 . . . Sensors 326 | . . . 326 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5191 | 62 422 850 1812 982 845 218 Spaces Moved 2554 | 42 227 464 785 469 460 107 Core 135 | 5 . 14 116 . . . Treads 1649 | . . . 668 469 460 52 Legs 553 | 37 227 288 1 . . . Wheels . | . . . . . . . Hover 162 | . . 162 . . . . Flight 55 | . . . . . . 55 Fastest Speed 50 | 50 120 72 100 152 152 120 Average Speed 161 | 119 120 114 192 156 181 185 Slowest Speed 600 | 190 120 500 600 165 225 440 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 46 49 51 12 57 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . 10 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 10 | . . 10 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3151 | 50 288 641 953 638 464 117 Wait 151 | . 3 35 10 103 . . Move 2548 | 41 226 463 784 468 459 107 Hop . | . . . . . . . Pick Up 52 | 2 6 11 26 7 . . Fast Attach 45 | 6 2 7 20 7 . 3 Attach 40 | . 2 14 16 5 1 2 Detach 11 | . . 3 6 2 . . Swap 5 | 1 . 2 1 1 . . Drop 32 | . 1 7 19 5 . . Fire 172 | . 48 92 27 . . 5 Melee 88 | . . . 44 40 4 . Ram 1 | . . 1 . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . 5 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x2 886 | -9/Materials | Lost 4 parts (1n1u2w) 888 | -9/Materials | Discovered new exit (range 8) 1082 | -9/Materials | Lost 4 parts (2n1u1w) 1283 | -9/Materials | Discovered new exit (range 14) 1309 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Discovered new exit (range 11) 1327 | -9/Materials | Core integrity fell below 20% 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Utility x2 1359 | -8/Materials | Lost 8 parts (1p5n1u1w) 2239 | -8/Materials | Repaired Sml. Storage Unit 2392 | -8/Materials | Build established: Gladiator 2660 | -8/Materials | System corruption reached 10% 2699 | -8/Materials | Build established: Mutant 2783 | -8/Materials | Core integrity fell below 50% 3126 | -8/Materials | Discovered new exit (range 10) 3147 | -8/Materials | Entered Factory 3147 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3273 | -7/Factory | Build established: Gladiator 3516 | -7/Factory | Repaired Adv. Treads 3558 | -7/Factory | System corruption reached 10% 3592 | -7/Factory | Repaired Lgt. Treads 3632 | -7/Factory | Repaired Adv. Treads 3944 | -7/Factory | Discovered new exit (range 13) 4129 | -7/Factory | Entered Lower Caves 4142 | -7/Lower Caves | Learned location of Zion (-6) 4576 | -7/Lower Caves | Spotted B-75 Beast 4963 | -7/Lower Caves | Discovered new exit (range 6) 4974 | -7/Lower Caves | Entered another Lower Caves area 5071 | -7/Lower Caves | Spotted B-75 Beast 5101 | -7/Lower Caves | Core integrity fell below 50% 5127 | -7/Lower Caves | Core integrity fell below 20% 5166 | -7/Lower Caves | Lost 9 parts (1p1n2u5w) 5192 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Identified Hvy. Ion Cannon. 1SWQPXEZTOFOC>W1BO%KF2K Beam Rifle destroyed. Knocked back. System corrupted: Hvy. Ion Cannon failed to cycle. Hvy. Ion Cannon destroyed. Knocked back. Acquired 6 matter. Enh. Nuclear Core destroyed. System corrupted: Xenon Bombardment Thruster rejected. Acquired Xenon Bombardment Thruster. System corrupted: Heat flow error (+115). 2T