Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 21:27:11 Player: Az Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (21) 105 Value Destroyed (538) 538 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 8323 Bonus ------- Pacifist 200 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 98/100 System Corruption 80% Temperature Cool (32) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Improved Phase Shifter Improved Remote Force Field RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Coolant Network Advanced Weight Redist. System Enhanced Optical Array Centrium Medium Armor Plating > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- ECM Suite Improved Phase Shifter Improved Remote Force Field Vortex Shotgun RU-N14's Throwing Claymores v3 [Rating: 103] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . . 2 . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 2 . 1 . . 1 . 1 . . . . . Utility 6 | . . . 2 1 . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 92 | 9 1 9 7 3 1 2 8 3 9 8 . 1 25 6 Power 11 | 2 . 1 . . . 1 1 . 1 . . 1 4 . Engine 6 | 2 . . . . . 1 1 . 1 . . 1 . . Core 3 | . . 1 . . . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 39 | 3 . 4 4 2 . 1 6 3 1 4 . . 6 5 Treads . | . . . . . . . . . . . . . . . Leg 15 | 1 . 4 . . . . . . . . . . 5 5 Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22 | . . . 4 2 . 1 6 3 1 4 . . 1 . Utility 24 | 1 1 1 3 1 . . 1 . 6 4 . . 6 . Device 17 | . 1 . 2 1 . . 1 . 5 3 . . 4 . Storage 1 | 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . 1 . Hackware 1 | . . 1 . . . . . . . . . . . . Protection 3 | . . . 1 . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 3 . 3 . . 1 . . . 1 . . . 9 1 Energy Gun 5 | 1 . . . . . . . . . . . . 3 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 . . . 2 . Special Weapon 3 | . . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 1 . . . . . 5 . Corrupted Parts 7 | . . . . . . . . . . . . . 7 . System Corruption 46 | . . . . . . . . . . . . . 46 . Parts Lost 37 | . . 7 2 . . . . . . . 1 . 14 13 Power 7 | . . 1 . . . . . . . . 1 . 3 2 Propulsion 14 | . . 2 1 . . . . . . . . . 5 6 Utility 10 | . . 1 . . . . . . . . . . 5 4 Weapon 6 | . . 3 1 . . . . . . . . . 1 1 Highest Loss Streak 13 | . . 6 1 . . . . . . . 1 . 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 66 81 92 92 92 83 86 88 84 86 87 85 22 Engine 5 | . 14 3 . . . 2 6 6 11 10 7 8 5 . Core 2 | . . 4 9 7 7 4 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 4 1 Leg 4 | . . 17 14 . . . . . . . . . 2 6 Wheel 1 | . 28 6 . . . . . . . . . . . . Flight 26 | . . . 20 38 38 38 36 40 41 34 36 36 31 . Device 18 | . 13 3 4 23 23 23 26 26 18 20 26 26 24 5 Storage 4 | . 14 11 9 7 7 7 6 6 5 2 . . . . Processor 2 | . . . . . . . . . 3 5 5 5 4 2 Hackware 4 | . . 2 9 7 7 7 6 6 5 5 5 5 4 . Protection 2 | . . . . . . . . . . 5 5 5 4 2 Energy Gun 1 | . 14 3 . . . . . . . . . . . . Ballistic Gun 2 | . 14 12 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 7 7 7 . . . . . . . . Naked Turns 150 | . . . . . . . . . . . . . . 150 Heaviest Build 52 | 14 15 16 16 16 22 20 21 21 30 34 34 34 52 46 Greatest Support 109 | 26 26 43 43 29 20 20 24 30 36 47 41 41 109 109 Greatest Overweight (x) 6 | . . 4 1 . 1 . . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 6 8 8 8 8 8 8 5 5 5 5 Average Carried 5 | 2 7 7 6 4 6 7 7 7 7 5 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 6 7 5 8 8 8 8 8 5 5 5 5 4 Class Distribution -------------------- 29% | Infiltrator-Sprinter 28% | Scavenger-Sprinter 23% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/DSF Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Matter Collected 1367 | 196 50 255 140 . 108 54 . 78 . . 120 67 293 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 638 | . . 510 80 . 14 . . . . . . . . 34 Parts 40 | . . 32 8 . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . 1 . . . . 1 . 142 1 Prevented 5 | . . . . . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 17 | . . 9 7 . . . . . . . . . . 1 Guns 12 | . . 9 2 . . . . . . . . . . 1 Cannons 5 | . . . 5 . . . . . . . . . . . Classes Destroyed 8 | . . 6 1 . 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 7 | . . . 7 . . . . . . . . . . . Grunt 7 | . . 6 . . . . . . . . . . . 1 Sentry 3 | . . 3 . . . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . . 5 4 . . . . . . . . . . 1 Combat Bots Only 4 | . . 4 4 . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Damage Taken 4911 | . 54 796 271 . . 15 . . 71 41 250 53 1082 2278 Core 1478 | . . 264 36 . . . . . 20 . 58 19 195 886 Absorbed by Shields 21 | . . . . . . . . . . 21 . . . . Redirected to Shielding 57 | . . . . . . . . . . 5 24 3 25 . Regen/Repaired (Parts) 178 | . . . . . . . 60 . . 118 . . . . Core Remaining (%) 89 | 100 100 34 93 . . 100 . 100 98 . . . . . Volleys Fired 99 | . . 55 18 . 12 . . . 1 . . . 6 7 Largest 2 | . . 2 2 . 2 . . . 1 . . . 1 1 Hottest 71 | . . 70 58 . 71 . . . 39 . . . 20 60 Shots Fired 136 | . . 83 26 . 13 . . . 1 . . . 6 7 Gun 98 | . . 83 8 . . . . . . . . . . 7 Cannon 30 | . . . 18 . 12 . . . . . . . . . Launcher 8 | . . . . . 1 . . . 1 . . . 6 . Special . | . . . . . . . . . . . . . . . Kinetic 105 | . . 67 26 . 12 . . . . . . . . . Thermal 16 | . . 16 . . . . . . . . . . . . Explosive 2 | . . . . . 1 . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . 6 7 Robot Hit Streak 8 | . . 8 7 . 7 . . . . . . . . 8 Robot Miss Streak 6 | . . 4 6 . 2 . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 85 | . . 56 14 . 8 . . . . . . . . 7 Core Hits 38 | . . 24 7 . 3 . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1426 | . . 729 224 . 137 . . . . . . . . 336 Guns 1088 | . . 696 56 . . . . . . . . . . 336 Cannons 305 | . . . 168 . 137 . . . . . . . . . Explosions 33 | . . 33 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 904 | . . 543 224 . 137 . . . . . . . . . Thermal 153 | . . 153 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 33 | . . 33 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 336 | . . . . . . . . . . . . . . 336 Highest Corruption 80 | . . . . . . . . . . 4 4 4 80 80 Average Corruption 29 | . . . . . . . . . . 3 4 4 25 80 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . 2 7 2 26 26 Message Errors 14 | . . . . . . . . . . . 1 . 8 5 Matter Fused 10 | . . . . . . . . . . 1 . 1 4 4 Heat Flow Errors 7 | . . . . . . . . . . . 2 1 3 1 Energy Discharges 7 | . . . . . . . . . . . 1 . 6 . Data Loss (minor) 8 | . . . . . . . . . . . 2 . 3 3 Data Loss (major) 6 | . . . . . . . . . . 1 1 . 2 2 Misdirections 11 | . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 14 | . . 14 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 14 | . . 14 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 65 . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 544 | . . 93 14 . 5 . 6 . 489 322 544 163 489 79 Average Temperature 106 | . . 42 5 . 2 . 3 . 267 99 134 57 99 36 Received Heat Transfer 1080 | . 30 363 36 . . . . . . . 76 . 9 566 Effects 24 | . . . . . . . . . 6 5 2 . 11 . Shutdowns 6 | . . . . . . . . . 3 . . . 3 . Energy Bleed 3 | . . . . . . . . . 1 . . . 2 . Interference 11 | . . . . . . . . . 1 4 . . 6 . Matter Decay 2 | . . . . . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 444 | . . 444 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Peak Influence 313 | . 15 313 292 132 . . 65 45 77 68 . . . . Initial 132 | . . 5 47 132 . . 63 45 23 37 . . . . Average 96 | . 5 199 151 132 . . 63 45 35 39 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . Low Security (%) 82 | 100 100 48 61 100 . . 100 100 100 100 . . . . Level 1 17 | . . 51 38 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Squads Dispatched 10 | . 1 2 1 1 . . 1 . 2 2 . . . . Investigation 5 | . 1 . . 1 . . 1 . 1 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 3 | . . 2 . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Distress Signals 4 | . . 2 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 3 16 17 . 3 2 . 2 4 3 28 8 29 11 Peak Tracking Total 9 | . 3 3 7 . 4 2 . 2 4 3 9 4 9 8 Tactical Retreats 20 | . . . 2 . 2 . . . 1 . 5 4 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 13 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 2 | . . 1 . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 21 | . 1 1 . 1 1 1 3 . 1 2 1 . 9 . Terminals 6 | . 1 1 . . . . 2 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 53 | . 2 2 . 3 1 1 11 . 3 13 1 . 16 . Successful 44 | . . 2 . 1 1 1 11 . . 11 1 . 16 . Failed 9 | . 2 . . 2 . . . . 3 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 11 | . 2 2 . . . . 2 . 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 23 | . . . . 3 . . 9 . . 11 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 24 | . . 2 . . 1 1 2 . . 1 1 . 16 . Record 16 | . . . . . . . . . . 1 . . 15 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 4 | . . . . . 1 1 . . . . 1 . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . 1 . . 9 . . 10 . . . . Scan Component 11 | . . . . 1 . . 5 . . 5 . . . . Repair 9 | . . . . . . . 4 . . 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . 1 . . 3 . 1 2 . . . . Full Trace Events 5 | . 1 . . 1 . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 4 . . 5 . . . . Time 324 | . . . . . . . 110 . . 214 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Turns Passed 3816 | 83 148 437 214 100 164 318 257 49 89 405 137 157 999 259 Spaces Moved 6528 | 71 160 255 316 275 475 1046 172 85 248 422 382 411 1850 360 Core 331 | 6 . 23 . . . . . . . . . . . 302 Treads . | . . . . . . . . . . . . . . . Legs 322 | 5 . 132 52 . . . . . . . . . 75 58 Wheels 320 | 60 160 100 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5555 | . . . 264 275 475 1046 172 85 248 422 382 411 1775 . Fastest Speed 21 | 50 90 90 31 28 28 27 24 24 21 21 24 24 21 50 Average Speed 37 | 93 90 111 46 28 28 27 24 24 21 22 24 24 37 62 Slowest Speed 350 | 120 90 250 120 28 108 28 27 24 21 27 27 24 190 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . 4 1 2 3 . . 5 4 . . 2 . Cave-ins Triggered 5 | . . . . . . . . . . . . . 5 . Exploration Rate (%) 39 | 3 29 26 22 6 58 92 4 61 7 6 60 70 94 61 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 12 | . . . . . 2 6 . . . . 1 3 . . Spaces Dug 121 | . . . . . . . . . 12 . . . 109 . Terrain Destroyed 341 | . . 2 . . 13 . . . 12 . . . 307 7 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . . . 7 AOE 334 | . . 2 . . 13 . . . 12 . . . 307 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Total 7714 | 84 163 326 353 296 489 1076 384 114 279 725 426 469 2143 387 Wait 920 | . . 6 4 19 . 25 201 . 20 297 45 54 241 8 Move 6471 | 70 159 254 309 272 470 1039 171 84 237 413 381 410 1842 360 Hop 18 | . . . 2 1 2 3 . . 5 4 . . 1 . Pick Up 34 | 4 3 1 6 1 3 2 . 3 2 2 . 2 5 . Fast Attach 63 | 6 1 7 3 . . 2 7 3 1 5 . 1 22 5 Attach 23 | 1 . 2 4 3 1 . . . 6 3 . . 2 1 Detach 13 | . . . 1 . 1 1 2 . 4 1 . . 3 . Swap 6 | 2 . . . . . . 1 . 2 . . . 1 . Drop 45 | 1 . 1 6 . . 4 2 6 1 . . 2 16 6 Fire 99 | . . 55 18 . 12 . . . 1 . . . 6 7 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 18 . . . . 4 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 407 | -9/Materials | Lost 6 parts (1p2n1u2w) 446 | -9/Materials | Core integrity fell below 50% 600 | -9/Materials | Discovered new exit (range 8) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Utility x2 834 | -8/Materials | Garrison activated, responded to threat 879 | -8/Materials | Discovered new exit (range 7) 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 946 | -7/Factory | Discovered new exit (range 13) 983 | -7/Factory | Entered Lower Caves 989 | -7/Lower Caves | Spotted B-75 Beast 1057 | -7/Lower Caves | Build established: Scavenger-Sprinter 1064 | -7/Lower Caves | Encountered a Warlord checkpoint 1134 | -7/Lower Caves | Discovered new exit (range 8) 1135 | -7/Lower Caves | Learned location of Zion (-6) 1147 | -7/Lower Caves | Entered another Lower Caves area 1155 | -7/Lower Caves | Discovered new exit (range 10) 1188 | -7/Lower Caves | Learned Factory trap positions 1337 | -7/Lower Caves | Encountered a Warlord checkpoint 1465 | -7/Lower Caves | Entered Factory 1465 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -6/Factory | Loaded intel: 84 trap records 1632 | -6/Factory | Repaired VTOL Module 1660 | -6/Factory | Repaired Flight Unit 1687 | -6/Factory | Repaired Flight Unit 1715 | -6/Factory | Repaired Flight Unit 1722 | -6/Factory | Identified exit to DSF 1722 | -6/Factory | Entered DSF 1722 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1729 | -6/DSF | Spotted B-75 Beast 1737 | -6/DSF | Discovered new exit (range 9) 1767 | -6/DSF | Sterilization system engaged 1771 | -6/DSF | Entered Factory 1771 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1804 | -5/Factory | Discovered new exit (range 15) 1812 | -5/Factory | Identified exit to Factory 1860 | -5/Factory | Entered another Factory area 1860 | -4/Factory | Evolved 2 slots: Utility x2 1931 | -4/Factory | Repaired Nuclear Pulse Thruster 1982 | -4/Factory | Repaired Nuclear Pulse Thruster 2034 | -4/Factory | Repaired Nuclear Pulse Thruster 2073 | -4/Factory | Repaired Reaction Control System 2100 | -4/Factory | Repaired Sml. Storage Unit? 2131 | -4/Factory | Build established: Infiltrator-Sprinter 2231 | -4/Factory | Discovered new exit (range 10) 2264 | -4/Factory | Identified exit to Upper Caves 2265 | -4/Factory | Entered Upper Caves 2334 | -4/Upper Caves | Spotted B-86 Titan 2353 | -4/Upper Caves | Encountered a Warlord checkpoint 2394 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2398 | -4/Upper Caves | Discovered new exit (range 16) 2402 | -4/Upper Caves | Entered another Upper Caves area 2555 | -4/Upper Caves | Discovered new exit (range 15) 2559 | -4/Upper Caves | Entered Warlord 2579 | -4/Warlord | System corruption cleaned by Quarantine Array 2658 | -4/Warlord | Visited the Vortex Lab 2662 | -4/Warlord | Found Prototype Energy Gun 2662 | -4/Warlord | Identified Vortex Shotgun 2663 | -4/Warlord | Warlord's base attacked by MAIN.C 2665 | -4/Warlord | Found Vortex Shotgun 2667 | -4/Warlord | Found Prototype Launcher 2667 | -4/Warlord | Identified Vortex Catalyst Activator 2761 | -4/Warlord | Met Warlord 2839 | -4/Warlord | Found Prototype Special Weapon 2839 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 2843 | -4/Warlord | Found RU-N14's Throwing Claymores v3 2845 | -4/Warlord | Found RU-N14's Throwing Claymores v3 2978 | -4/Warlord | Warlord forces counterattacked 2982 | -4/Warlord | System corruption reached 10% 3338 | -4/Warlord | Warlord base infiltrated, sounded retreat 3421 | -4/Warlord | Crushed by falling debris 3421 | -4/Warlord | Crushed by falling debris 3429 | -4/Warlord | Crushed by falling debris 3430 | -4/Warlord | System corruption reached 30% 3430 | -4/Warlord | Crushed by falling debris 3439 | -4/Warlord | Discovered new exit (range 11) 3460 | -4/Warlord | Lost 11 parts (1p5n4u1w) 3464 | -4/Warlord | Spotted Striker 3469 | -4/Warlord | Spotted Executioner 3474 | -4/Warlord | Crushed by falling debris 3504 | -4/Warlord | Build established: Scavenger-Mutant 3558 | -4/Warlord | Entered Proximity Caves 3667 | -3/Proximity Caves | Core integrity fell below 50% 3667 | -3/Proximity Caves | Released all parts (1) 3697 | -3/Proximity Caves | Lost 13 parts (2p6n4u1w) 3702 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3791 | -3/Proximity Caves | Spotted B-86 Titan 3800 | -3/Proximity Caves | Core integrity fell below 20% 3817 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 03665_ Centrium Medium Armor Plating destroyed. 03666_ Vortex Shotgun destroyed. 03667_ Released Enh. Optical Array. 03667_ G-67 Veteran destroyed. 03672_ 89V6GHIWPCJ0VN5MJOBO 03687_ System corrupted: Component data lost. 03702_ System corrupted: Matter fused (-10). 03702_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 03704_ Penetrated by Slug. 03713_ W2-HSC(k) breaks down the debris. 03713_ Acquired 5 matter. 03719_ System corrupted: Matter fused (-6). 03720_ Acquired 1 matter. 03738_ System corrupted: Substantial component data lost. 03784_ System corrupted: Matter fused (-9). 03800_ DUWPHPELJ%RVAJN3E:,DQQMH>FT