Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.23 @ 11:45:30 Player: Jefffff Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (5727) 5727 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2778) 2778 TOTAL SCORE: 13835 Bonus ------- High Alert Combat Kills 1136 Follower Combat Kills 471 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 10/100 System Corruption 26% Temperature Cool (9) Movement Walking (190) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Treaded Armored-FC Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Targeting Computer Relay Coupler [NC] (36) Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (19) > --- WEAPON (2) ------- Neutron Missile Launcher Great Maul > --- INVENTORY (5) ---- Improved System Shield Heavy Laser Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Multi-Angular Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Phase Shifter Focal Shield > --- WEAPON ----------- Enhanced Gauss Cannon KE Gauss Construct/C > --- INVENTORY -------- Cooled Ion Engine Armored Medium Treads Armored Medium Treads Advanced Sensor Array Hacking Suite Improved System Shield Improved Recalibrator Mass Driver Enhanced Gauss Cannon Improved Remote Datajack Plasma Cutter Great Maul Segregator [Rating: 95] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Segregator Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Slots Evolved 10 | . . 2 . . 4 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . 1 . Utility 6 | . . 2 . . 1 2 . 1 . Weapon . | . . . . . . . . . . Parts Attached 101 | 6 8 13 8 3 3 4 7 30 19 Power 12 | 1 2 3 1 . 1 . . 3 1 Engine 12 | 1 2 3 1 . 1 . . 3 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 4 1 . 1 2 4 7 2 Treads 22 | 2 1 4 1 . 1 2 4 7 . Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 3 4 . 1 1 2 2 14 10 Device 16 | . 2 2 . 1 . . 1 7 3 Storage 3 | 1 1 . . . . . . . 1 Processor 9 | . . 2 . . 1 . . 5 1 Hackware 4 | . . . . . . . . . 4 Protection 6 | . . . . . . 2 1 2 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 2 2 6 2 . . 1 6 6 Energy Gun 3 | 1 . 1 . . . . . . 1 Energy Cannon 4 | . . . 3 . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 9 | . 2 1 2 1 . . 1 2 . Launcher 1 | . . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . 1 Impact Weapon 5 | . . . 1 . . . . 3 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 41 | . 1 1 . . . . . 26 13 Power 8 | . . . . . . . . 6 2 Propulsion 6 | . . . . . . . . 5 1 Utility 20 | . 1 1 . . . . . 11 7 Weapon 7 | . . . . . . . . 4 3 Highest Loss Streak 15 | . 1 1 . . . . . 15 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 88 85 93 93 85 56 Engine 10 | . 14 11 11 11 15 13 13 8 3 Treads 22 | . 28 22 22 22 23 26 26 25 5 Device 12 | . 11 11 11 11 7 6 7 16 15 Storage 7 | . 14 11 11 11 7 6 6 4 1 Processor 12 | . . 21 22 11 8 13 12 11 8 Protection 2 | . . . . . . 13 11 4 2 Energy Gun 2 | . 2 8 3 . . . . . 2 Energy Cannon 4 | . . . 7 11 7 6 6 2 . Ballistic Cannon 8 | . 22 13 9 10 7 6 6 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 12 32 34 37 36 44 54 60 62 29 Greatest Support 135 | 40 40 43 43 43 79 91 111 135 67 Greatest Overweight (x) 1 | 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 13 5 Most Carried 15 | 5 8 15 15 15 14 14 15 15 5 Average Carried 12 | 1 5 13 14 14 13 13 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 15 15 15 13 14 14 5 3 Scrap Engine Consumption 223 | . . . . 55 5 . 53 103 7 Constructs Created 7 | . . . . . 1 . . 6 . Constructs Modified 26 | . . . . . 3 . . 22 1 Class Distribution -------------------- 66% | Mutant 28% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Commander-Mutant | -6/Factory Commander-Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Matter Collected 3582 | 153 203 559 138 134 . . 204 1946 245 Remotely . | . . . . . . . . . . Salvage Created 7417 | 14 181 822 622 1782 . . 187 3455 354 Parts 304 | 3 16 58 26 51 . . 5 133 12 Haulers Intercepted 9 | . 1 4 2 . . . . 2 . Recyclers Shooed 4 | . . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Combat Hostiles Destroyed 110 | . 8 19 5 7 . . 4 62 5 Melee 6 | . . . . . . . . 1 5 Guns 14 | . . 6 1 . . . . 7 . Cannons 84 | . 8 13 4 7 . . 4 48 . AOE 3 | . . . . . . . . 3 . Classes Destroyed 18 | 1 4 3 . 2 . . 2 6 . Worker 7 | . . . . . . . . 7 . Builder 8 | . . . . 1 . . . 7 . Tunneler 2 | 1 . . . . . . . 1 . Hauler 9 | . 1 4 2 . . . . 2 . Recycler 15 | . . 1 4 4 . . . 6 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . 1 1 . . . . 1 . Watcher 8 | . 2 1 1 . . . . 4 . Swarmer 21 | . 6 6 . . . . . 9 . Grunt 45 | . 2 8 2 1 . . 2 28 2 Brawler 4 | . . . . . . . 1 2 1 Duelist 3 | . . . . . . . . 2 1 Protector 2 | . . . . 2 . . . . . Sentry 14 | . . 5 3 4 . . . 1 1 Specialist 1 | . . . . . . . 1 . . Hunter 8 | . . . . . . . . 8 . Programmer 11 | . . . . . . . . 11 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 11 | 1 5 7 3 4 . . 3 11 4 Combat Bots Only 8 | . 4 3 1 3 . . 3 8 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Hostile Shots Fired 1121 | . 48 81 13 21 . . 14 821 123 Missed 329 | . 16 22 4 7 . . 1 246 33 Damage Taken 11678 | . 271 548 102 145 . . 215 8643 1754 Core 1213 | . 50 55 47 36 . . 12 761 252 Absorbed by Shields 131 | . . . . 9 . . 31 . 91 Redirected to Shielding 100 | . . . . . . . . 100 . Ignored by Resistances 3686 | . 85 162 30 45 . . 66 2806 492 Regen/Repaired (Parts) 735 | . . . . 39 . . . 696 . Core Remaining (%) 88 | 100 80 . . 65 100 . 98 . . Volleys Fired 446 | 1 22 53 29 83 . . 11 234 13 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 152 | 60 70 91 116 99 . . 117 152 69 Shots Fired 791 | 2 44 106 51 109 . . 22 443 14 Gun 134 | 2 . 34 17 . . . . 74 7 Cannon 614 | . 44 72 34 70 . . 22 369 3 Launcher . | . . . . . . . . . . Special 43 | . . . . 39 . . . . 4 Kinetic 463 | 1 44 72 12 26 . . 11 294 3 Thermal 260 | 1 . 34 39 83 . . 11 85 7 Explosive . | . . . . . . . . . . Electromagnetic 64 | . . . . . . . . 64 . Robot Hit Streak 61 | 1 12 10 14 39 . . 60 61 8 Robot Miss Streak 5 | . 5 2 5 2 . . . 2 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 666 | 1 27 72 34 99 . . 21 377 35 Core Hits 281 | 1 12 31 15 45 . . 6 159 12 Critical Kills 3 | . . . 1 . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 55 | . 2 2 3 2 . . 1 43 2 Burn 3 | . . 2 1 . . . . . . Meltdown 3 | . . . 1 . . . . 2 . Blast 43 | . 2 . 1 . . . 1 39 . Smash 2 | . . . . . . . . 2 . Sever 2 | . . . . 2 . . . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 43 | . . . 2 . . . . 6 35 Thermal 9 | . . . . . . . . . 9 Impact 15 | . . . 2 . . . . 6 7 Slashing . | . . . . . . . . . . Piercing 19 | . . . . . . . . . 19 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18303 | 12 508 1260 593 1565 . . 541 12823 1001 Guns 2095 | 12 . 436 222 . . . . 1328 97 Cannons 12728 | . 508 824 371 1153 . . 541 9232 99 Explosions 1981 | . . . . . . . . 1981 . Melee 1068 | . . . . . . . . 264 804 Ramming 20 | . . . . 1 . . . 18 1 Kinetic 10616 | . 508 824 123 442 . . 349 8271 99 Thermal 5172 | 12 . 436 470 1122 . . 192 2843 97 Explosive 415 | . . . . . . . . 415 . Electromagnetic 1012 | . . . . . . . . 1012 . Impact 478 | . . . . . . . . 264 214 Slashing . | . . . . . . . . . . Piercing 590 | . . . . . . . . . 590 Highest Corruption 26 | . . . . . . . . 12 26 Average Corruption 9 | . . . . . . . . 7 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . . . . . . 80 20 Message Errors 20 | . . . . . . . . 17 3 Matter Fused 30 | . . . . . . . . 21 9 Heat Flow Errors 15 | . . . . . . . . 12 3 Energy Discharges 9 | . . . . . . . . 7 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 7 1 Data Loss (major) 4 | . . . . . . . . 3 1 Misfires 6 | . . . . . . . . 5 1 Alerts 2 | . . . . . . . . 2 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 540 | . . . . 14 . . . 515 11 Projectiles 240 | . . . . 14 . . . 226 . Explosions 246 | . . . . . . . . 246 . Melee 54 | . . . . . . . . 43 11 Knockbacks 94 | . 6 4 . 3 . . 2 78 1 Impact 1 | . . . . . . . . 1 . Kinetic 86 | . 6 4 . 3 . . 2 70 1 Secondary 7 | . . . . . . . . 7 . Self-Inflicted Damage 168 | . . . . . . . . 168 . Shots 4 | . . . . . . . . 4 . Rammed 6 | . . . . . . . . 4 2 Targets Rammed 9 | . . . . 1 . . . 6 2 Kicked 1 | . . . . . . . . 1 . Crushed 2 | . . . . 1 . . . 1 . Highest Temperature 697 | 20 186 162 268 110 . . 697 591 199 Average Temperature 94 | 15 51 41 68 33 . . 268 135 80 Received Heat Transfer 4013 | . 105 222 33 59 . . 68 3192 334 Effects 24 | . . . 3 . . . 13 8 . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . 1 . Interference 8 | . . . 3 . . . 1 4 . Matter Decay 2 | . . . . . . . 1 1 . Short Circuit 3 | . . . . . . . 2 1 . Damage (minor) 3 | . . . . . . . 2 1 . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . Impact Corruptions 4 | . . . . . . . . 3 1 Robots Melted 3 | . . . 1 . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 9 | . . . 1 3 . . 1 4 . Heat Transferred 7782 | 25 . 1110 1073 2859 . . 407 2123 185 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Peak Influence 1035 | 5 246 314 254 120 . . 145 1035 634 Initial 589 | . 2 16 112 54 . . . 65 589 Average 293 | . 108 153 168 52 . . 83 619 599 Maximum Alert Level 3 | . 1 1 1 . . . . 3 2 Low Security (%) 57 | 100 66 68 61 100 100 100 100 16 . Level 1 14 | . 33 31 38 . . . . 16 . Level 2 7 | . . . . . . . . 5 100 Level 3 19 | . . . . . . . . 60 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 22 | . . 4 . . . . 2 16 . Investigation 5 | . . 3 . . . . . 2 . Extermination 4 | . . . . . . . . 4 . Reinforcement 8 | . . 1 . . . . 2 5 . Assault 5 | . . . . . . . . 5 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Distress Signals 4 | . . 1 1 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 11 27 8 11 . . 9 84 13 Peak Tracking Total 10 | . 5 4 3 3 . . 3 10 7 Tactical Retreats 4 | . . 3 1 . . . . . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Traps Triggered 4 | . 1 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Machines Disabled 31 | . . . 1 . . . . 29 1 Max in Single Turn 5 | . . . 1 . . . . 5 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Machines Accessed 35 | . 4 8 5 10 . 1 . 7 . Terminals 25 | . 4 8 4 6 . 1 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 5 | . . . . 4 . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 88 | . 6 28 14 22 . 1 . 17 . Successful 52 | . 3 17 7 14 . 1 . 10 . Failed 36 | . 3 11 7 8 . . . 7 . Catastrophic 4 | . . 2 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 64 | . 6 22 15 16 . . . 5 . Terminals 67 | . 6 28 10 17 . 1 . 5 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 9 | . . . . 5 . . . 4 . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 5 | . . . 4 . . . . 1 . Terminal Hacks 14 | . . 7 2 3 . 1 . 1 . Record 1 | . . 1 . . . . . . . Part Schematic 3 | . . 2 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Unreport Threat 2 | . . 1 . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . 4 . . . 2 . Report Inventory 5 | . . . . 4 . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 27 | . 3 10 5 7 . . . 2 . Terminals 26 | . 3 10 5 6 . . . 2 . Track 4 | . . 2 1 1 . . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 19 | . 3 6 3 5 . . . 2 . Operators 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Reject 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 1 8 4 6 . 1 . 6 . Full Trace Events 3 | . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . 84 . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked 3 | . . . . . . . . . 3 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . 3 overwrite_iff 3 | . . . . . . . . . 3 Relay Couplers Released 7 | . . . . . . . . 3 4 Machine Destruction 4 | . . . . . . . . . 4 Programmers 3 | . . . . . . . . 3 . Attached 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 28 | . . . . 25 . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Total Allies 31 | . . . . 25 . . . . 6 Largest Group 22 | . . . . 22 21 21 21 . 3 Highest-Rated Group 323 | . . . . 323 317 317 317 . 142 Highest-Rated Ally 51 | . . . . 34 34 34 34 . 51 Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . 35 . . 40 . 12 Total Damage 2556 | . . . . 910 . . 1315 . 331 Kills 19 | . . . . 9 . . 9 . 1 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 3 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Turns Passed 8247 | 57 426 1171 585 2108 228 241 243 2706 482 Spaces Moved 3931 | 35 206 594 287 1017 138 155 130 1160 209 Core 13 | 13 . . . . . . . . . Treads 3900 | 22 206 594 287 1017 138 155 130 1153 198 Legs 18 | . . . . . . . . 7 11 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 137 133 133 125 120 Average Speed 156 | 120 160 160 160 160 159 133 149 161 125 Slowest Speed 190 | 160 160 160 160 160 160 137 170 188 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 45 46 40 99 4 2 88 28 27 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 225 | . . . . . . . . 225 . Melee . | . . . . . . . . . . Projectile 40 | . . . . . . . . 40 . AOE 184 | . . . . . . . . 184 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Total 5127 | 48 258 716 372 1350 145 188 162 1548 340 Wait 223 | . 5 30 15 25 4 27 1 77 39 Move 3923 | 34 205 593 286 1016 137 154 129 1160 209 Hop . | . . . . . . . . . . Pick Up 83 | 7 13 15 15 2 1 3 5 19 3 Fast Attach 21 | 1 . . . 1 . . 1 6 12 Attach 38 | 5 2 3 2 . 3 2 1 15 5 Detach . | . . . . . . . . . . Swap 42 | . 6 10 6 2 . 2 5 9 2 Drop 64 | . 5 12 17 4 . . 9 16 1 Fire 446 | 1 22 53 29 83 . . 11 234 13 Melee 43 | . . . 2 . . . . 6 35 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush 8 | . . . . 1 . . . 5 2 Escape Stasis 1 | . . . . . . . . . 1 Rewire 234 | . . . . 216 . . . . 18 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 232 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Discovered new exit (range 15) 588 | -9/Materials | Identified exit to Storage 743 | -9/Materials | Discovered new exit (range 10) 1621 | -9/Materials | Discovered new exit (range 10) 1621 | -9/Materials | Discovered exit to Storage (range 14) 1655 | -9/Materials | Entered Storage 2236 | -9/Storage | Used back door to open Recycling access 2236 | -9/Storage | Discovered new exit (range 3) 2238 | -9/Storage | Identified exit to Recycling 2240 | -9/Storage | Entered Recycling 2241 | -9/Recycling | Found Scrap Engine 2996 | -9/Recycling | Build established: Commander-Mutant 3062 | -9/Recycling | Discovered new exit (range 12) 3416 | -9/Recycling | Lost 3 allies 4348 | -9/Recycling | Entered Factory 4348 | -7/Factory | Accompanied by 21 allies 4348 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4519 | -7/Factory | Discovered new exit (range 12) 4576 | -7/Factory | Entered another Factory area 4576 | -6/Factory | Accompanied by 21 allies 4576 | -6/Factory | Evolved 2 slots: Utility x2 4783 | -6/Factory | Identified exit to DSF 4817 | -6/Factory | Entered DSF 4817 | -6/DSF | Accompanied by 21 allies 4838 | -6/DSF | Additional patrols routed to DSF 4930 | -6/DSF | Sterilization system engaged 4930 | -6/DSF | Lost 14 allies 4950 | -6/DSF | Ambient heat levels rising (+10) 4965 | -6/DSF | Ambient heat levels rising (+10) 4980 | -6/DSF | Ambient heat levels rising (+10) 4995 | -6/DSF | Ambient heat levels rising (+10) 5008 | -6/DSF | Discovered new exit (range 16) 5010 | -6/DSF | Ambient heat levels rising (+10) 5025 | -6/DSF | Ambient heat levels rising (+10) 5040 | -6/DSF | Ambient heat levels rising (+10) 5055 | -6/DSF | Ambient heat levels rising (+10) 5060 | -6/DSF | Entered Factory 5060 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5091 | -5/Factory | Lost 7 allies 5355 | -5/Factory | Build established: Mutant 5403 | -5/Factory | Spotted B-75 Beast 5433 | -5/Factory | Destroyed B-75 Beast 6003 | -5/Factory | Destroyed 8 combat bots 6560 | -5/Factory | First assault squad dispatched 6717 | -5/Factory | System corruption reached 10% 7397 | -5/Factory | Lost 15 parts (4p4n5u2w) 7463 | -5/Factory | Lost 3 parts (1n1u1w) 7476 | -5/Factory | Core integrity fell below 50% 7766 | -5/Factory | Identified exit to Garrison 7766 | -5/Factory | Entered Garrison 7766 | -5/Garrison | Accompanied by 3 allies 7794 | -5/Garrison | Triggered checkpoint 7890 | -5/Garrison | Core integrity fell below 20% 7962 | -5/Garrison | Lost 9 parts (1p5u3w) 7989 | -5/Garrison | Installed Relay Interface Framework 8030 | -5/Garrison | Garrison Relay disabled 8190 | -5/Garrison | Triggered checkpoint 8191 | -5/Garrison | Spotted B-75 Beast 8196 | -5/Garrison | Triggered checkpoint 8245 | -5/Garrison | Build established: Scavenger-Mutant 8248 | -5/Garrison | Lost 5 allies 8248 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Rewriting IFF filter. 08212_ P-70 Sage destroyed. 08213_ Acquired 28 matter. 08215_ Reactivated G-50 Soldier. 08217_ System corrupted: Heat flow error (+292). 08217_ G-50 Soldier destroyed. 08219_ Acquired Carbon-fiber Leg. 08221_ Acquired Corrupted Carbon-fiber Leg. 08221_ Integrated Corrupted Carbon-fiber Leg (+3). 08221_ Slug penetrates B-75 Beast. 08223_ Knocked back. 08224_ Acquired 6 matter. 08224_ Identified Neutron Missile Launcher. 08226_ Treaded Armored-FC Exoskeleton destroyed. 08226_ Treaded Armored-FC Exoskeleton core remains intact and functional. 08232_ Y-64 Sentinel reactivates. 08234_ Slug penetrates B-75 Beast. 08235_ MRJY6X/YWSA|K1RETT/Q5WWDGQ,OU Map ----- +----------------------------------------------------+ | ?????????????????#"""" ## #### #?# #?????????? | | ?????????????????#" "!#?# #?????????? | | ?????????????????#"""" #######%#?#######?????????? | | ?????????????????#######?????# #?????????????????? | | ?????????????????????????????# #???#####?????????? | | ?????????????????????????????# #???# #?????????? | | ???????????????????????????### ##### #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# ##########?????????? | | ??????????####?????????????# #??????????????????? | | ??????? ??# ????????????# #??????????????????? | | ?????## ## ######??????# #??????????????????? | | ?????# *######## #??????????????????? | | ????? =%! % #??????????????????? | | ????? %][%%% #??????????????????? | | ?????# ## ## [%%##########??????????????????? | | ?????# ## ##[! ###??????????????????????????? | | ?????" %[ #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" " % #??????????????????????????? | | ?????# ##%" ## ###?###??????????????????????? | | ?????? ???# BB## ^ #####T######?????????????????? | | ?????# BB Y #?????????????????? | | ?????# @ #?????????????????? | | ?????# #?????????????????? | | ?????# ##""""############# #?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 26 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 125 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked System Restoration Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed HackingZhirovClaws Manual? 0 Play Time 01:23:29 Cumulative 64.1 hours Start 2024.07.23 @ 09:27:36 End 2024.07.23 @ 11:45:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 0 Adventurer 96 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d0084c0-2ef8-4681-885b-cdd10b820769