Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 02:08:33 Player: Parkagirl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1497) 1497 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5412 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Targeting Computer Core Analyzer Reaction Control System Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Improved Titanium Leg Microactuators Grenade Launcher Great Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Powered Hammer Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . 2 . . 1 . Utility 4 | . . . 2 . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 69 | 7 2 4 9 5 17 11 12 2 Power 8 | 1 . 1 . . 3 1 2 . Engine 4 | 1 . . . . 3 . . . Core 4 | . . 1 . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 2 2 3 5 2 4 3 1 Treads 2 | . . . . . 1 . . 1 Leg 11 | 2 . . 1 1 . 4 3 . Wheel 5 | . . . . 4 1 . . . Hover 6 | . 2 2 2 . . . . . Flight . | . . . . . . . . . Utility 22 | 2 . . 3 . 7 4 5 1 Device 10 | 1 . . 2 . 2 1 4 . Storage 3 | 1 . . 1 . . . . 1 Processor 5 | . . . . . 3 1 1 . Hackware 1 | . . . . . . 1 . . Protection 3 | . . . . . 2 1 . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 3 . 5 2 2 . Energy Gun 3 | . . . . . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 3 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . 2 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 45 | . . 2 2 7 3 5 21 5 Power 5 | . . . . 1 . 1 3 . Propulsion 16 | . . 1 1 2 2 2 7 1 Utility 16 | . . . 1 2 1 2 6 4 Weapon 8 | . . 1 . 2 . . 5 . Highest Loss Streak 9 | . . 1 1 7 3 2 9 5 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 4 | 3 6 7 7 6 4 4 2 . Power . | . 1 1 1 1 . . . . Propulsion 1 | 2 4 3 4 2 . . . . Utility . | . . 1 . 1 . . . . Weapon 1 | . 1 1 1 1 2 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 4 . . 2 2 4 . . Power . | . . . . . . . . . Propulsion 6 | . 4 . . 1 . 1 . . Utility 2 | . . . . . . 2 . . Weapon 4 | . . . . 1 2 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 99 97 94 48 82 88 69 26 Engine 3 | . 14 1 . . 9 3 . . Core 5 | . . 12 11 3 . 6 4 . Leg 8 | . 24 . . 9 . 14 15 . Wheel 6 | . . . . 5 31 6 . . Hover 5 | . 2 26 17 . . . . . Device 10 | . 14 14 32 11 6 1 8 5 Storage 4 | . 14 14 11 7 . . . . Processor 13 | . . . . . 13 28 21 20 Hackware 1 | . . . . . . 1 4 . Protection 1 | . . . . . 7 3 . . Ballistic Gun 6 | . 28 27 5 . . . . . Launcher 2 | . . . 16 10 . . 2 . Impact Weapon 6 | . . . . . 10 15 8 . Peak Build Rating 44 | 7 7 14 16 17 26 38 44 20 Average Rating 20 | 5 6 8 13 9 19 33 35 13 On Entrance 13 | . 7 7 14 12 8 25 38 13 Avg Prop Armor Cover (%) 12 | . . . . . 15 10 14 . Naked Turns 8 | . . . . 8 . . . . Heaviest Build 30 | 14 14 14 18 15 22 23 30 3 Greatest Support 60 | 20 20 18 19 48 60 48 52 28 Greatest Overweight (x) 7 | 2 4 2 2 2 . 1 7 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 Most Carried 9 | 6 8 8 9 7 5 5 5 . Average Carried 4 | 3 6 7 7 6 4 4 2 . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 5 . . Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Matter Collected 1067 | 298 16 104 113 . 359 110 57 10 Remotely . | . . . . . . . . . Salvage Created 1869 | 136 34 133 460 . 400 610 74 22 Parts 84 | 6 1 8 40 . 12 16 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 33 | . 1 5 12 . 7 5 3 . Melee 8 | . . . . . 2 4 2 . Guns 7 | . 1 5 . . 1 . . . AOE 13 | . . . 12 . 1 . . . Classes Destroyed 12 | 2 1 1 3 . 2 2 1 . Worker 1 | . . . . . . . 1 . Builder 5 | . . . 2 . 1 2 . . Tunneler 3 | 2 . . 1 . . . . . Recycler 9 | 1 . . 3 . . 5 . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . . . 2 . . . . . Swarmer 8 | . . 3 3 . . . 2 . Grunt 12 | . 1 2 7 . . 2 . . Sentry 10 | . . . 2 . 6 1 1 . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 Best Kill Streak 9 | 3 1 3 9 . 2 6 2 . Combat Bots Only 4 | . 1 3 4 . 2 2 2 . Max Kills in Single Turn 5 | 1 1 1 4 . 1 5 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Hostile Shots Fired 650 | . 13 31 28 159 48 89 259 23 Missed 222 | . 2 6 9 52 10 28 107 8 Hits 428 | . 11 25 19 107 38 61 152 15 Projectile 428 | . 11 25 19 107 38 61 152 15 AOE 7 | . . . . . . . 7 . Critical Strikes 12 | . . . . 3 1 4 2 2 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5624 | . 121 360 223 916 607 828 2293 276 Core 1796 | . 44 108 81 419 125 169 716 134 Absorbed by Shields 206 | . . . . . . . 206 . Redirected to Shielding 14 | . . . . . . 14 . . Regen/Repaired (Parts) 118 | . . . . . 118 . . . Core Remaining (%) 58 | 100 . 39 79 . 1 75 . . Volleys Fired 53 | 7 4 18 13 . 8 . 3 . Largest 2 | 2 2 2 2 . 1 . 1 . Hottest 63 | 40 40 40 60 . 63 . 28 . Shots Fired 92 | 14 8 33 26 . 8 . 3 . Gun 69 | 14 8 33 3 . 8 . 3 . Cannon . | . . . . . . . . . Launcher 23 | . . . 23 . . . . . Special . | . . . . . . . . . Kinetic 61 | 14 8 33 3 . . . 3 . Thermal 2 | . . . . . 2 . . . Explosive 23 | . . . 23 . . . . . Electromagnetic 6 | . . . . . 6 . . . Robot Hit Streak 10 | 7 6 5 3 . 10 . 1 . Robot Miss Streak 3 | 2 1 3 2 . 1 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 105 | 10 5 23 11 . 25 22 9 . Core Hits 69 | 4 2 9 34 2 6 8 2 2 Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 10 | . . . . . 4 4 2 . Critical Strikes 14 | . . . . . 6 6 2 . Smash 14 | . . . . . 6 6 2 . Melee Attacks 62 | . . . . . 19 30 13 . Impact 62 | . . . . . 19 30 13 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 2 3 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . . . 4 3 . Damage Inflicted 4340 | 104 52 241 1121 64 838 1451 415 54 Guns 528 | 104 52 233 9 . 92 . 38 . Cannons . | . . . . . . . . . Explosions 1700 | . . . 1112 . 82 506 . . Melee 1962 | . . . . . 664 945 353 . Ramming 150 | . . 8 . 64 . . 24 54 Kinetic 436 | 104 52 233 9 . . . 38 . Thermal 603 | . . . . . 97 506 . . Explosive 1112 | . . . 1112 . . . . . Electromagnetic 77 | . . . . . 77 . . . Impact 1962 | . . . . . 664 945 353 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 1 1 3 Average Corruption 1 | . . . 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . 5 . 4 1 1 4 Message Errors 3 | . . . 1 . . . . 2 Matter Fused 5 | . . . 2 . 2 1 . . Energy Discharges 3 | . . . . . 1 . 1 1 Data Loss (minor) 2 | . . . 1 . . . . 1 Data Loss (major) 2 | . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 812 | . . . 15 . 231 401 165 . Projectiles . | . . . . . . . . . Explosions 152 | . . . 15 . . 137 . . Melee 660 | . . . . . 231 264 165 . Knockbacks 9 | . . . . . 2 5 2 . Impact 9 | . . . . . 2 5 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . . 4 19 3 16 157 12 23 Shots 4 | . . . 1 . 1 2 . . Rammed 29 | . . 2 . 6 . . 4 17 Targets Rammed 60 | . . 2 . 37 . . 4 17 Kicked 31 | . . . . 31 . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . 6 37 21 . 11 3 284 . Average Temperature 24 | . 6 19 9 . 7 3 124 . Received Heat Transfer 935 | . 66 183 69 45 153 150 269 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . 5 3 1 1 Combat Hostiles 5 | . . . . . 3 1 1 . Parts Fried 22 | . . . . . 11 6 4 1 Impact Corruptions 27 | . . . . . 8 12 6 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 437 | . . . . . 137 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | 100 100 100 59 100 100 100 100 . Level 1 4 | . . . 40 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 331 | 10 30 60 331 145 84 142 51 . Initial 135 | . . . 16 135 44 7 51 . Average 48 | 1 2 7 154 109 43 67 10 . Influence Increases 1536 | 15 30 120 495 120 250 337 169 . Destroy 0b10 Robot/C 660 | . 20 100 240 . 140 100 60 . Destroy 0b10 Robot/NC 110 | 15 . . 40 . 10 40 5 . Destroy Leader 204 | . 10 20 64 . 70 30 10 . Successful Hack 23 | . . . 4 . 15 . 4 . Disable Machine 150 | . . . 60 . 15 75 . . Destroy Structure 104 | . . . 72 . . 32 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 270 | . . . . 120 . 60 90 . Influence Decreases 1536 | 15 30 76 218 336 337 248 256 20 Entered New Map 350 | . . . 28 186 61 11 56 8 Time Decay 959 | 15 30 66 170 80 246 210 130 12 Lost Part 227 | . . 10 20 70 30 27 70 . Squads Dispatched 14 | . 4 . 2 . 1 3 4 . Investigation 5 | . 2 . . . 1 2 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 7 | . 2 . 2 . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Distress Signals 10 | . 2 . 4 . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 5 5 18 16 9 11 30 1 Peak Tracking Total 18 | . 4 3 6 8 3 3 18 1 Tactical Retreats 15 | . . . 1 4 . 4 6 . ECM-based Alert Blocks 4 | . . . 4 . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Traps Triggered 3 | . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Disabled 10 | . . . 4 . 1 5 . . Max in Single Turn 5 | . . . 2 . 1 5 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Accessed 16 | . 1 . 2 1 5 5 2 . Terminals 9 | . . . 1 . 3 4 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 35 | . 2 . 7 1 11 9 5 . Successful 19 | . 1 . 5 1 9 2 1 . Failed 16 | . 1 . 2 . 2 7 4 . Catastrophic 4 | . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . . . 2 . 6 7 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 5 | . 2 . . . 3 . . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access 5 | . . . . 1 . . 4 . Terminal Hacks 8 | . . . 1 . 4 2 1 . Record 2 | . . . . . . 2 . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . Process 1 | . . . . . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 4 | . . . 4 . . . . . Retrieve Study 4 | . . . 4 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 2 . 3 4 1 . Full Trace Events 5 | . 1 . 1 . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 11 | . . . . . 11 . . . Retrieved Matter 11 | . . . . . 11 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 48 | . . 48 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . Total Damage 20 | . . 20 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Active Infowar (turns) 2822 | 28 233 445 347 122 233 590 576 248 Optics 1186 | . . . . . 147 590 201 248 Structural 469 | . . . 347 122 . . . . Seismic 1041 | 28 233 445 324 . . . 11 . Machine Analysis 1647 | . . . . . 233 590 576 248 ECM 346 | . . . 346 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Turns Passed 3278 | 130 233 445 347 175 531 590 576 251 Spaces Moved 2664 | 74 154 349 260 119 361 463 439 445 Core 546 | 9 1 . . 38 . . 60 438 Treads 7 | . . . . . . . . 7 Legs 874 | 65 134 . . 57 . 239 379 . Wheels 609 | . . . . 24 361 224 . . Hover 628 | . 19 349 260 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 116 56 61 50 90 90 50 50 Average Speed 96 | 127 120 111 108 103 90 92 118 51 Slowest Speed 400 | 190 250 180 180 150 90 180 400 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 25 64 28 22 49 17 17 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 150 | . . . 103 . . 46 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 149 | . . . 103 . . 46 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total 3166 | 93 195 378 298 162 522 580 474 464 Wait 185 | . 26 . . . 100 59 . . Move 2657 | 73 153 348 259 119 360 462 438 445 Hop . | . . . . . . . . . Pick Up 39 | 6 4 3 5 . 6 9 6 . Fast Attach 36 | 7 2 . 1 4 9 8 3 2 Attach 26 | . . 2 2 2 6 3 11 . Detach 6 | . 2 . . 1 3 . . . Swap 19 | . . 2 11 . 4 2 . . Drop 33 | . 4 3 7 . 7 12 . . Fire 53 | 7 4 18 13 . 8 . 3 . Melee 53 | . . . . . 19 25 9 . Ram 26 | . . 2 . 5 . . 4 15 Kick 31 | . . . . 31 . . . . Crush 2 | . . . . . . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Entered Mines 391 | -10/Mines | Core integrity fell below 50% 396 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | Learned Materials stockpile data 679 | -10/Mines | Discovered new exit (range 8) 731 | -10/Mines | Discovered new exit (range 14) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Utility x2 1086 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Discovered new exit (range 3) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Propulsion x2 1294 | -8/Materials | Core integrity fell below 50% 1295 | -8/Materials | Released all parts (1) 1309 | -8/Materials | Lost 7 parts (1p2n2u2w) 1317 | -8/Materials | Discovered new exit (range 13) 1331 | -8/Materials | Entered Storage 1409 | -8/Storage | Core integrity fell below 20% 1560 | -8/Storage | Build established: Mutant 1594 | -8/Storage | Identified exit to Recycling 1645 | -8/Storage | Lost 3 parts (2n1u) 1676 | -8/Storage | Repaired Great Maul 1850 | -8/Storage | Discovered new exit (range 12) 1862 | -8/Storage | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2430 | -7/Factory | Discovered new exit (range 19) 2452 | -7/Factory | Entered another Factory area 2452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2506 | -6/Factory | Identified exit to DSF 2599 | -6/Factory | Lost 6 parts (1p3n2u) 2627 | -6/Factory | Spotted B-75 Beast 2959 | -6/Factory | Lost 3 parts (1p1n1u) 2975 | -6/Factory | Core integrity fell below 50% 3013 | -6/Factory | Core integrity fell below 20% 3022 | -6/Factory | Discovered new exit (range 8) 3028 | -6/Factory | Entered Lower Caves 3058 | -6/Lower Caves | Lost 9 parts (1p1n3u4w) 3279 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- effect. 03230_ HH-ANK(k) system terminally corrupted. 03230_ Tractor Beam fried. 03251_ Acquired Med. Treads. 03252_ Acquired 10 matter. 03255_ Acquired Com. Battery. 03264_ Microactuators destroyed. 03265_ 4PJTVZ|TL6B#SKO%9 DXBS8TD&C IB749 03265_ Slammed into P-60 Hacker. 03270_ Broken Targeting Computer destroyed. 03270_ PW-JK5(k) breaks down the debris. 03271_ Slammed into P-60 Hacker. 03273_ Med. Treads destroyed. 03273_ Com. Battery destroyed. 03274_ Slammed into P-60 Hacker. 03276_ Enh. Optical Array broken. 03276_ Destabilizing: Short circuit. 03276_ Machine Analyzer destroyed. 03277_ Slammed into P-60 Hacker. 03279_ Destabilizing: Core damaged (-25). Map ----- +----------------------------------------------------+ | ??????????????## ###??# #^ # | | ???????????????## ##????# % # | | ????????????????# #??#### % ### | | ?????????????#### #### ## ## ##?### | | ????????????## ##### ###????## # | | ????????????# ##### #??###??### | | ????????????# #### ###%%### | | ????????????# ##?# ###### % | | ????????????# #?# ###???# | | ????????????# ### #?###?# % | | ????????????# #### ### | | ????????????# ## # ##% # | | ????????????# ##?# #? ## | | ????????????# ###### ##?# #### ##? | | ????????????## ##????## #?# ## #??#### %##?? | | ?????????????##???????# #### #???#########??? | | ??????????????????????# #### #??## ##???????? | | ????????????####??????## #?# #?## ###?????? | | ????????????# ####???# #?# ### ##??### | | ????# ###### #???# #?# #### | | ????# ##### #?# | | ????# ####### % #?# ## | | ?????????????### %%% #?## #### ## | | ???????????????## #####%% ##??### ##??## #### | | ????????????????####?###%%###?????####????####??# | | ?????????????????????# %@#?????????????????????## | | ??????????????????# p #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ### ??????????????????????? | | ??????????????????##??#k ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ##??????????????????? | | ??????????????????? ##???????????????????? | | ??????????????????? ## ##????????????????????? | | ??????????????????? #?? #?????????????????????? | | ??????????????????# % ??? #?????????????????????? | | ???????????????????? #??? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Great Maul | 9% | -8/Storage Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Slippery One Sprinter We Love MA Challenges ------------ None Game ------ Seed RainbowInsulatedBeamcaster Manual? 0 Play Time 00:42:09 Cumulative 22.9 hours Start 2026.04.17 @ 01:28:46 End 2026.04.17 @ 02:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9237f79-87d3-4d45-8d0d-86b253998388