Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 19:01:38 Player: Kenzurith Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (215) 1075 Value Destroyed (13353) 13353 Prototype IDs (68) 1360 Alien Tech Used (6) 1200 Bonus (10697) 10697 TOTAL SCORE: 37585 Bonus ------- High Alert Combat Kills 1804 Follower Combat Kills 593 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (13) ----- Improved Armor Integrity Analyzer GOLEM Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Experimental Myomer Leg Assembled Alloy Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Improved Armor Integrity Analyzer Centrium Light Armor Plating Centrium Heavy Armor Plating Advanced Component Analysis Suite Experimental Reclamation Unit GOLEM Unit > --- WEAPON ----------- Heavy Proton Cannon Assembled Focal Cannon Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Experimental Myomer Leg 2N-1CE's Frost Array Improved Matter Compressor Phase Armor GOLEM Unit Transdimensional Reconstructor Terrabomb Multirail Hellfire Missile Launcher Hellfire Missile Launcher CR-A16's Pointy Stick Sigix Containment Pod [Rating: 235] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 11 | . . . . . 3 2 1 . . . . . 1 . . . . 2 . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 298 | . 9 4 . . 14 9 30 5 4 7 47 1 5 2 2 10 5 1 . . 14 6 18 69 4 21 11 Power 28 | . . 2 . . 3 3 2 . . . 8 . . . . 1 . . . . 2 . 2 5 . . . Engine 6 | . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . 8 . . . . 1 . . . . 2 . 2 5 . . . Propulsion 50 | . 2 . . . 1 . 5 1 3 2 5 . . . . 3 . . . . 3 3 2 13 . 3 4 Treads 21 | . 2 . . . 1 . 5 1 3 1 2 . . . . . . . . . . 1 2 2 . . 1 Leg 20 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . 11 . 3 2 Wheel 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 125 | . 4 . . . 7 4 19 3 1 2 21 1 3 . . 6 3 . . . 9 1 4 20 3 10 4 Device 78 | . . . . . 3 2 12 2 . 2 11 . 3 . . 5 3 . . . 4 1 3 15 2 7 3 Storage 17 | . 4 . . . 2 . 1 . 1 . 2 . . . . . . . . . 4 . 1 1 1 . . Processor 6 | . . . . . . . 2 . . . 1 1 . . . . . . . . . . . 2 . . . Hackware 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Protection 19 | . . . . . 2 1 4 1 . . 7 . . . . . . . . . 1 . . 1 . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon 95 | . 3 2 . . 3 2 4 1 . 3 13 . 2 2 2 . 2 1 . . . 2 10 31 1 8 3 Energy Gun 7 | . . . . . . . . . . . . . 1 1 1 . . . . . . . 2 1 . 1 . Energy Cannon 22 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 3 12 . 4 . Ballistic Gun 29 | . 1 . . . 2 2 4 1 . 2 8 . . . . . . 1 . . . 1 2 4 . 1 . Ballistic Cannon 17 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . 3 10 . . . Launcher 9 | . . . . . . . . . . . 3 . . 1 1 . 1 . . . . 1 . . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 1 . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 1 1 . . . 1 6 . . . . 7 . . . . 6 . 3 4 1 12 . Parts Lost 62 | . . 1 . . 2 . . . . . 8 . . . . 1 1 . . 1 . 2 4 18 . 3 21 Power 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Propulsion 18 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . 6 . . 7 Utility 26 | . . . . . 2 . . . . . 2 . . . . 1 1 . . 1 . 1 2 4 . 2 10 Weapon 13 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 6 . 1 3 Highest Loss Streak 12 | . . 1 . . 1 . . . . . 5 . . . . 1 1 . . 1 . 1 2 12 . 2 6 Average Slot Usage (%) 85 | . 98 100 100 100 89 99 99 100 100 97 90 86 81 82 82 78 76 77 78 78 78 83 81 81 77 69 52 Engine 2 | . 14 14 14 14 . 1 6 6 6 6 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 5 6 5 6 7 4 4 2 Treads 10 | . 14 28 28 28 23 23 25 26 26 25 14 . . . . . . . . . . . 8 3 . . 1 Leg 5 | . 13 . . . . . . . . . 5 13 11 11 11 4 . . . . . . . 10 17 8 12 Wheel 2 | . . . . . . . . . . . 2 6 5 5 5 8 11 10 10 10 9 9 . . . . 1 Device 14 | . . . . . 16 15 15 13 13 13 11 13 17 17 17 16 17 25 26 26 24 21 21 16 12 16 10 Storage 15 | . 27 28 28 28 15 15 13 13 13 13 15 20 17 17 17 17 17 15 15 15 11 21 16 16 16 13 8 Processor 9 | . . . . . . . 9 13 13 13 14 13 11 11 11 11 11 10 10 10 10 10 9 12 13 9 6 Protection 4 | . . . . . 7 15 12 13 13 13 6 . . . . . . . . . 3 5 2 1 4 6 3 Energy Cannon 3 | . . . . . . . . . . . 6 13 7 5 5 9 10 9 5 5 5 5 8 3 4 3 3 Ballistic Gun 4 | . 2 . . . 9 15 13 13 13 10 5 . . . . . . . 5 5 5 4 1 1 . . . Ballistic Cannon 2 | . 22 27 28 28 8 . . . . . . . . . . . . . . . . . 2 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 12 43 31 31 31 68 58 79 80 95 95 107 107 145 128 128 139 136 137 127 127 150 150 159 181 179 183 185 Greatest Support 187 | 20 40 40 40 40 60 60 82 82 100 98 100 28 28 28 28 56 56 66 66 66 66 56 150 150 110 130 187 Greatest Overweight (x) 5 | . 1 . . . 1 . 1 1 . 1 3 3 5 4 4 4 2 2 1 1 3 5 5 4 1 2 1 Average Overweight (x) 1 | . . . . . . . . . . . 1 3 3 4 4 2 2 1 1 1 1 2 1 . 1 1 . Largest Inventory Capacity 24 | . 16 12 12 12 18 16 24 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 10 12 12 12 13 16 18 18 19 20 19 20 20 20 20 20 20 20 20 20 13 20 20 20 20 20 13 Most Carried 20 | . 10 12 12 12 16 16 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 11 11 12 13 15 17 17 19 19 19 20 19 20 20 19 19 19 20 20 12 19 19 19 19 19 12 Final Capacity 20 | 6 12 12 12 12 16 16 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 10 11 12 12 16 16 18 18 20 20 20 20 20 20 20 20 19 20 20 20 20 19 20 20 20 20 2 Class Distribution -------------------- 34% | Hauler-Mutant 23% | Mutant 16% | Hauler-Golem 13% | Alien-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Golem | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 7265 | 200 110 141 45 37 265 210 916 63 113 29 706 10 60 10 114 42 154 . 10 63 . 245 649 1345 70 1205 453 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12630 | . 135 87 . 55 444 . 1091 . 54 . 1100 307 . 163 129 . 497 74 . 226 . 285 1012 2755 94 3291 831 Parts 524 | . 6 8 . 3 18 . 52 . 2 . 43 20 . 14 3 . 13 3 . 12 . 19 34 136 1 113 24 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 13 | . . . . . 1 . 9 . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . . . . 20 . 12 3 50 12 . . 12 . 15 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 196 | . 3 5 . 2 7 . 12 . 1 . 20 4 . 6 3 . 9 1 . 6 . 8 19 41 1 39 9 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 1 Guns 32 | . 1 . . . 4 . 12 . 1 . 4 . . 1 . . . . . 1 . 5 2 1 . . . Cannons 86 | . 2 5 . 2 3 . . . . . 4 4 . 1 2 . 5 1 . 5 . 1 15 22 . 10 4 AOE 22 | . . . . . . . . . . . 8 . . 4 1 . 4 . . . . 2 . . . . 3 Classes Destroyed 25 | . 2 2 . . 5 . 2 . 1 . 3 1 . . . . . . . . . 2 . 4 . 3 . Worker 7 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 3 2 Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Swarmer 26 | . . 3 . . . . 3 . . . . . . 4 . . . . . 4 . 4 5 3 . . . Grunt 46 | . 3 2 . 2 2 . 1 . . . . 1 . . 2 . 4 . . . . . 5 10 . 10 4 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Duelist 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 17 | . . . . . 3 . 3 . . . . 1 . 1 1 . 1 1 . 1 . 1 3 . 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 . Hunter 28 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 2 6 . 15 2 Programmer 28 | . . . . . . . 4 . . . . . . 1 . . 2 . . 1 . . 4 12 . 2 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 2 3 . 2 4 . 4 . 1 . 6 2 . 4 2 . 4 1 . 4 . 4 5 10 1 17 3 Combat Bots Only 16 | . 2 3 . 2 3 . 2 . 1 . 6 2 . 4 2 . 4 1 . 4 . 4 5 10 1 16 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 . 2 . 1 . 2 1 . 1 1 . 3 1 . 1 . 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 . . 1 1 . 3 . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 26860 | . 129 202 . 134 507 . 709 . 38 . 1978 515 31 138 12 39 550 39 31 327 . 484 2060 7057 . 4087 7793 Core 3304 | . 21 9 . 43 33 . 90 . . . 204 47 . 11 . . 80 19 . 66 . 67 230 640 . 196 1548 Absorbed by Shields 3157 | . . . . . . . 156 . 6 . 9 . 33 152 12 . 129 12 9 96 . 60 . 1062 . 1211 210 Reduced by Siege Mode 287 | . . . . . . . . . . . . . . . . . . . . . . . 177 110 . . . Redirected to Core 716 | . . . . . . . . . . . . . . . . . . . . . . . . 104 . . 612 Core Remaining (%) 79 | 100 . . . 70 94 100 . . . . . 59 . . . . 90 . . . . 86 . 33 . 86 . Volleys Fired 684 | . 15 17 . 6 42 . 53 . 4 . 68 16 15 14 5 1 24 4 . 17 . 22 100 131 3 99 28 Largest 3 | . 2 2 . 2 2 . 2 . 2 . 2 2 2 2 2 1 2 2 . 2 . 2 3 3 1 1 2 Hottest 292 | . 90 100 . 70 70 . 46 . 47 . 94 50 100 173 173 25 123 123 . 131 . 58 204 292 70 81 106 Shots Fired 1016 | . 30 28 . 12 84 . 104 . 7 . 94 31 28 24 8 1 44 6 . 34 . 42 113 180 3 99 44 Gun 274 | . 16 . . . 34 . 104 . 7 . 45 . 2 10 3 . . . . 17 . 20 9 7 . . . Cannon 710 | . 14 27 . 12 50 . . . . . 42 31 26 10 3 1 40 6 . 17 . 20 104 173 3 99 32 Launcher 31 | . . . . . . . . . . . 7 . . 4 2 . 4 . . . . 2 . . . . 12 Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 426 | . 21 27 . 12 84 . 104 . 7 . 45 . . . . . . . . 17 . 20 16 73 . . . Thermal 317 | . 9 1 . . . . . . . . 4 31 28 20 6 1 40 6 . 17 . 20 90 28 . . 16 Explosive 31 | . . . . . . . . . . . 7 . . 4 2 . 4 . . . . 2 . . . . 12 Electromagnetic 242 | . . . . . . . . . . . 38 . . . . . . . . . . . 7 79 3 99 16 Robot Hit Streak 49 | . 5 16 . 5 16 . 49 . 11 . 33 18 . 12 3 . 8 9 . 19 . 10 15 33 3 12 11 Robot Miss Streak 6 | . 2 5 . 2 3 . 1 . 1 . 6 3 . 1 1 . 1 . . 3 . 3 2 6 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Capacitor 118 | . . . . . . . . . . . . . . . . . . . . . . . 85 33 . . . Shots Hit Robots 742 | . 18 16 . 8 64 . 89 . 5 . 61 27 . 16 3 . 32 2 . 20 . 26 90 150 3 80 32 Core Hits 427 | . 5 7 . 3 21 . 43 . 6 . 55 8 . 11 5 . 21 2 . 8 . 19 43 93 2 42 33 Critical Hits 50 | . . . . 1 . . 1 . . . 2 . . . . . . . . 1 . . 8 15 2 18 2 Critical Kills 19 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 8 . 6 2 Critical Parts Destroyed 26 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 6 6 2 10 . Melee Attacks 69 | . . . . . . . . . . 7 . . . . . . . . . . . . . 39 . 14 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . 7 . . . . . . . . . . . . . 39 . 14 2 Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30738 | . 215 295 . 137 982 . 1508 . 135 . 2316 1385 . 701 336 . 1976 88 . 511 . 1286 4282 6728 127 5255 2475 Guns 3563 | . 71 . . . 405 . 1508 . 135 . 441 . . 133 . . . . . 149 . 330 282 109 . . . Cannons 20949 | . 144 295 . 137 577 . . . . . 908 1385 . 342 101 . 1212 88 . 362 . 634 3944 4907 127 4849 937 Explosions 3743 | . . . . . . . . . . . 967 . . 226 235 . 764 . . . . 322 56 . . . 1173 Melee 2375 | . . . . . . . . . . . . . . . . . . . . . . . . 1712 . 406 257 Ramming 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Kinetic 6450 | . 176 295 . 137 982 . 1508 . 135 . 441 . . . . . . . . 149 . 330 528 1769 . . . Thermal 9329 | . 39 . . . . . . . . . 184 1385 . 475 101 . 1212 88 . 362 . 634 3589 704 . . 556 Explosive 3687 | . . . . . . . . . . . 967 . . 226 235 . 764 . . . . 322 . . . . 1173 Electromagnetic 8789 | . . . . . . . . . . . 724 . . . . . . . . . . . 165 2543 127 4849 381 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2273 | . . . . . . . . . . . . . . . . . . . . . . . . 1712 . 406 155 Piercing 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Highest Corruption 39 | . . . . . . . 4 4 4 4 . . . . . . . . . . . . 5 39 . 6 21 Average Corruption 8 | . . . . . . . 3 4 4 4 . . . . . . . . . . . . 3 15 . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 234 | . . . . . . . 19 12 18 1 . . . . . . . . . . . . 4 143 . 9 28 Message Errors 35 | . . . . . . . 6 2 6 1 . . . . . . . . . . . . 2 13 . 1 4 Matter Fused 32 | . . . . . . . 5 2 6 . . . . . . . . . . . . . . 10 . 2 7 Heat Flow Errors 21 | . . . . . . . 2 4 1 . . . . . . . . . . . . . . 9 . 1 4 Energy Discharges 21 | . . . . . . . 2 2 3 . . . . . . . . . . . . . 1 12 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 23 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 16 . 1 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 4 Targeting Errors 55 | . . . . . . . 2 . . . . . . . . . . . . . . . . 48 . 4 1 Weapon Failures 10 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 7 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1149 | . . . . . . . . . . . 46 111 . 28 64 . 62 . . 7 . 44 329 333 . 48 77 Projectiles 764 | . . . . . . . . . . . 19 111 . 28 . . 53 . . 7 . 24 325 93 . 48 56 Explosions 126 | . . . . . . . . . . . 27 . . . 64 . 9 . . . . 20 4 . . . 2 Melee 259 | . . . . . . . . . . . . . . . . . . . . . . . . 240 . . 19 Knockbacks 45 | . 2 2 . 4 3 . . . . . . . . . . . . . . . . . 2 30 . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 43 | . 2 2 . 4 3 . . . . . . . . . . . . . . . . . 2 30 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . . . . . . . 27 . . . . . . . . . 80 . . 50 Shots 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Targets Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 140 39 . 120 . . 189 228 183 . 121 . 6 312 75 . . . . . . . 296 400 . 104 155 Average Temperature 91 | . 47 15 . 64 . . 77 101 77 . 58 . 3 139 40 . . . . . . . 120 121 . 22 74 Received Heat Transfer 1735 | . 72 30 . 66 72 . 130 . 29 . 510 63 . 16 . . 39 7 . 6 . 15 156 184 . 162 178 Effects 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . . Total Turns 224 | . . . . . . . . . . . . . . . . . . . . . . . 107 117 . . . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . 36 38 . . . Robots Corrupted 45 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 10 1 28 1 Combat Hostiles 44 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 10 1 27 1 Parts Fried 70 | . . . . . . . . . . . . . . . . . . . . . . . 1 25 . 40 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 10 | . . . . . . . . . . . 1 . . . . . 4 . . 1 . . 4 . . . . Heat Transferred 6986 | . 111 . . . . . . . . . 100 700 . 800 150 . 1100 75 . 550 . 245 2384 496 . . 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1140 | . 139 115 . 154 189 70 177 . . . . . 63 . . . . 79 . . . . 292 896 514 1140 1059 Initial 677 | . . 5 . . 59 46 . . . . . . 53 . . . . . . . . . 36 144 504 176 677 Average 269 | . 52 54 . 63 86 52 63 . . . . . 31 . . . . 30 . . . . 148 357 465 593 730 Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 4 3 Low Security (%) 56 | . 100 100 . 100 100 100 100 . . . . . 100 . . . . 100 . . . . 64 20 . 5 . Level 1 13 | . . . . . . . . . . . . . . . . . . . . . . . 35 40 23 21 . Level 2 18 | . . . . . . . . . . . . . . . . . . . . . . . . 33 76 41 42 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 16 57 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . . . 3 . . . . . 2 . . . . . . . . . 4 14 . 11 5 Investigation 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Extermination 16 | . . . . . . . 3 . . . . . 1 . . . . . . . . . 3 6 . 1 2 Reinforcement 11 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 5 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 21 | . . . . . 2 . 1 . . . . . . . . . . . . . . 3 1 4 4 3 3 Communications Jammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Distress Signals 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 6 8 . 6 12 . 19 . 1 . 18 5 1 5 5 4 12 2 4 7 . 10 24 58 1 51 70 Peak Tracking Total 19 | . 3 3 . 4 5 . 3 . 1 . 5 2 3 2 3 4 4 1 3 4 . 4 5 9 1 8 19 Tactical Retreats 26 | . . . . . . . 1 . . . 1 1 . . 2 . . . 3 1 . 1 1 2 . 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 8 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 7 . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 26 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . . . 1 . 9 . 10 . Max in Single Turn 2 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . 2 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 42 | . 3 . 1 . 4 5 5 2 . . . . 2 . . 3 . 1 . . 5 . 4 3 . 2 2 Terminals 24 | . 3 . . . 4 3 3 1 . . . . 2 . . . . 1 . . . . 2 2 . 1 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 111 | . 8 . 1 . 13 14 16 5 . . . . 8 . . 8 . 4 . . 15 . 8 6 . 3 2 Successful 69 | . 2 . 1 . 7 7 10 5 . . . . 4 . . 8 . 2 . . 15 . 1 4 . 1 2 Failed 42 | . 6 . . . 6 7 6 . . . . . 4 . . . . 2 . . . . 7 2 . 2 . Catastrophic 11 | . . . . . 2 1 2 . . . . . . . . . . 1 . . . . 3 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 6 . . . 12 6 10 . . . . . 8 . . . . 4 . . . . 3 1 . 1 . Terminals 59 | . 8 . . . 13 6 10 1 . . . . 8 . . . . 4 . . . . 3 3 . 1 2 Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 4 . . . . . . . . . . . . . . . 5 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 2 . 1 . 3 . 2 5 . . . . 2 . . 8 . 1 . . 15 . . 1 . . 2 Record 11 | . . . 1 . . . . 5 . . . . . . . 1 . . . . 3 . . . . . 1 Part Schematic 7 | . . . . . 1 . 1 . . . . . 1 . . . . . . . 4 . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . 1 . . . . . . . . . . 6 . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 2 . . . Insert Component 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . 4 1 3 . . . . . 2 . . . . 1 . . . . . 1 . . . Terminals 12 | . . . . . 4 1 3 . . . . . 2 . . . . 1 . . . . . 1 . . . Botnet 12 | . . . . . 4 1 3 . . . . . 2 . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 3 4 4 . . . . . 2 . . . . 1 . . . . 4 1 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . 2 . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 124 | . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 28 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 38 | . . 1 . 3 . 3 . . 3 . . . . . . . . . . . . . . 7 . . 21 Largest Group 7 | . . 1 . 3 . 3 3 . 3 . . . . . . . . . . . . . . 7 1 . 7 Highest-Rated Group 101 | . . 31 . 40 . 93 93 . 93 . . . . . . . . . . . . . . 96 13 . 101 Highest-Rated Ally 31 | . . 31 . 16 . 31 31 . 31 . . . . . . . . . . . . . . 15 13 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . 7 . 15 . . 47 . 13 . . . . . . . . . . . . . . 74 . . 100 Total Damage 3966 | . . 106 . 129 . . 735 . 234 . . . . . . . . . . . . . . 1353 . . 1409 Kills 22 | . . 3 . 4 . . 3 . . . . . . . . . . . . . . . . 3 . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 . 2 . 1 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 22309 | . 449 750 352 134 767 460 1691 702 798 1296 2467 576 892 917 578 715 632 117 231 267 655 750 1040 2203 520 990 1360 Spaces Moved 12496 | 1 262 395 220 73 370 268 882 436 464 786 1403 406 380 576 306 390 464 83 211 197 306 553 480 818 43 461 1262 Core 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 678 Treads 5527 | . 110 395 220 73 370 268 882 436 464 786 708 . . . . . . . . . . 1 393 417 . . 4 Legs 1739 | 1 152 . . . . . . . . . 13 . . . . 88 . . . . . . . 401 43 461 580 Wheels 4552 | . . . . . . . . . . . 682 406 380 576 306 302 464 83 211 197 306 552 87 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 156 156 156 160 100 130 130 140 140 120 120 110 110 110 100 120 150 156 160 145 50 Average Speed 139 | 120 139 160 160 160 160 160 156 156 159 160 143 130 139 140 140 146 120 118 110 110 114 122 163 164 160 146 79 Slowest Speed 260 | 120 180 160 160 160 180 160 175 175 160 180 190 130 150 140 140 230 120 120 110 110 130 260 200 230 160 185 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 31 72 60 18 35 6 31 72 62 85 82 54 11 73 54 49 61 3 48 37 62 66 15 75 1 35 35 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 5 | . . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 21 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . 4 1 1 . 2 . . 2 . 1 . . . . 1 . . . . . Spaces Dug 53 | . . 1 . . . . . . . 3 . . 28 17 . . . 2 . . . . 1 1 . . . Terrain Destroyed 333 | . . 1 . . . . . . . 3 48 3 28 51 13 . 49 3 . 8 . 26 22 22 . 1 55 Melee 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Projectile 97 | . . 1 . . . . . . . . . 3 28 . . . 10 3 . 8 . 6 15 21 . 1 1 AOE 232 | . . . . . . . . . . . 48 . . 51 13 . 39 . . . . 20 7 . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 16409 | . 320 485 220 80 458 306 1092 460 513 811 1778 423 713 662 447 534 493 96 210 213 626 583 712 1464 494 658 1558 Wait 2303 | . 19 59 . . 12 3 94 11 21 . 154 . 307 71 133 117 1 6 . . 246 1 87 312 433 17 199 Move 12469 | . 261 394 219 72 369 267 881 435 463 785 1402 405 379 575 305 389 463 82 210 196 305 552 479 817 42 460 1262 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | . 8 6 1 1 11 11 13 3 2 4 43 . 1 . . 2 . 1 . . 22 1 10 30 4 11 7 Fast Attach 130 | . 3 . . . 9 4 9 2 . 4 14 . 3 . . 8 . 1 . . 9 2 9 32 2 15 4 Attach 87 | . . 1 . . 2 1 5 . . 1 16 . 1 . . 1 1 . . . 6 2 7 28 2 5 8 Detach 89 | . . . . . . . 3 . . . 20 1 5 . 2 7 . 2 . . 9 . 6 17 4 7 6 Swap 85 | . 6 3 . . 3 4 16 3 4 2 17 1 1 2 2 1 4 . . . . 2 2 10 . 1 1 Drop 255 | . 8 5 . 1 10 16 18 6 1 8 44 . 1 . . 8 . . . . 29 1 12 48 4 25 10 Fire 684 | . 15 17 . 6 42 . 53 . 4 . 68 16 15 14 5 1 24 4 . 17 . 22 100 131 3 99 28 Melee 69 | . . . . . . . . . . 7 . . . . . . . . . . . . . 39 . 14 9 Ram 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Entered Mines 453 | -10/Mines | Received a Mining Laser from a helpful Derelict 619 | -10/Mines | Found a hidden stash of uninstalled traps 809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 936 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Discovered new exit (range 10) 1060 | -10/Mines | Discovered new exit (range 14) 1168 | -10/Mines | Learned location of Mines (-9) 1192 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1194 | -10/Mines | Discovered new exit (range 5) 1200 | -10/Mines | Entered Exiles 1239 | -10/Exiles | Met 8R-AWN 1266 | -10/Exiles | Met EX-HEX 1332 | -10/Exiles | Met EX-DEC 1338 | -10/Exiles | Learned location of Zion (-6) 1539 | -10/Exiles | Discovered new exit (range 10) 1552 | -10/Exiles | Entered Mines 1585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1639 | -9/Mines | Met a Derelict bent on vengeance 1675 | -9/Mines | Discovered new exit (range 8) 1686 | -9/Mines | Entered Materials 1686 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2397 | -8/Materials | Discovered new exit (range 8) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Utility x2 2474 | -7/Factory | Build established: Scavenger-Mutant 2554 | -7/Factory | Allied Derelicts emerged from ambush trap array 2817 | -7/Factory | Build established: Mutant 2870 | -7/Factory | Discovered new exit (range 11) 2913 | -7/Factory | Entered another Factory area 2913 | -6/Factory | Accompanied by 3 allies 2913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -6/Factory | Discovered new exit (range 15) 3165 | -6/Factory | Identified exit to Factory 3491 | -6/Factory | P-60 Hacker assimilated allied WJ-XR2(g) 3824 | -6/Factory | Identified exit to Lower Caves 3824 | -6/Factory | Identified exit to Extension 4206 | -6/Factory | Discovered exit to Factory (range 7) 4604 | -6/Factory | Entered Lower Caves 4605 | -6/Lower Caves | Encountered a Warlord checkpoint 4722 | -6/Lower Caves | Build established: Scavenger-Mutant 4761 | -6/Lower Caves | Learned location of Armory (-4) 4761 | -6/Lower Caves | Learned location of 1 exit from Factory 4761 | -6/Lower Caves | Learned Research trap positions 5066 | -6/Lower Caves | Build established: Mutant 5199 | -6/Lower Caves | Learned Factory garrison access intel 5275 | -6/Lower Caves | Discovered new exit (range 14) 5305 | -6/Lower Caves | Identified exit to Lower Caves 5306 | -6/Lower Caves | Entered another Lower Caves area 5337 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5650 | -6/Lower Caves | Spotted B-75 Beast 5681 | -6/Lower Caves | Build established: Hauler-Mutant 5789 | -6/Lower Caves | Discovered new exit (range 13) 5793 | -6/Lower Caves | Encountered a Warlord checkpoint 5807 | -6/Lower Caves | Identified exit to Zion 6104 | -6/Lower Caves | Entered Zion 6177 | -6/Zion | Received a visual enhancement algorithm 6216 | -6/Zion | System corruption cleaned by Quarantine Array 6264 | -6/Zion | Discovered new exit (range 16) 6288 | -6/Zion | Identified exit to Proximity Caves 6434 | -6/Zion | Found CR-A16's Pointy Stick 6499 | -6/Zion | Learned Factory stockpile data 6650 | -6/Zion | Found Prototype Device 6654 | -6/Zion | Identified Phasing AFG 6774 | -6/Zion | Learned location of Warlord (-5) 7389 | -6/Zion | Discovered new exit (range 4) 7392 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7397 | -6/Zion | Identified exit to Deep Caves 7400 | -6/Zion | Entered Deep Caves 7704 | -6/Deep Caves | Attacked by Z-Imprinter 7743 | -6/Deep Caves | Destroyed Z-Imprinter 7788 | -6/Deep Caves | Found Prototype Protection 7788 | -6/Deep Caves | Identified Zio. Weapon Casing 7910 | -6/Deep Caves | Z-Facility disabled 7954 | -6/Deep Caves | Lost 5 parts (1p2n1u1w) 8034 | -6/Deep Caves | Found Prototype Protection 8034 | -6/Deep Caves | Identified Zio. Heavy Carapace 8046 | -6/Deep Caves | Found Zio. Heavy Carapace 8062 | -6/Deep Caves | Build established: Scavenger-Mutant 8090 | -6/Deep Caves | Found Zio. Weapon Casing 8106 | -6/Deep Caves | Found Zio. Weapon Casing 8116 | -6/Deep Caves | Found Zio. Weapon Casing 8123 | -6/Deep Caves | Found Zio. Heavy Carapace 8257 | -6/Deep Caves | Found Zio. Weapon Casing 8606 | -6/Deep Caves | Discovered new exit (range 6) 8617 | -6/Deep Caves | Identified exit to Proximity Caves 8670 | -6/Deep Caves | Spotted as-04453 8702 | -6/Deep Caves | Destroyed as-04453 8707 | -6/Deep Caves | Found GOLEM Unit 8727 | -6/Deep Caves | Lost 3 parts (2n1u) 8773 | -6/Deep Caves | Exposed GOLEM chamber 8776 | -6/Deep Caves | Found GOLEM Unit 8781 | -6/Deep Caves | Found GOLEM Unit 8785 | -6/Deep Caves | Found GOLEM Unit 8831 | -6/Deep Caves | Found GOLEM Unit 9075 | -6/Deep Caves | Build established: Hauler-Golem 9867 | -6/Deep Caves | Entered Proximity Caves 9938 | -5/Proximity Caves | Spotted B-75 Beast 10131 | -5/Proximity Caves | Destroyed B-75 Beast 10336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10402 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10443 | -5/Proximity Caves | Entered Factory 10443 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10444 | -5/Factory | Identified exit to Upper Caves 10446 | -5/Factory | Loaded intel: 4 garrison access locations 11190 | -5/Factory | Build established: Hauler-Mutant 11335 | -5/Factory | Entered Upper Caves 11565 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11675 | -5/Upper Caves | Learned Factory garrison access intel 12191 | -5/Upper Caves | Discovered new exit (range 13) 12206 | -5/Upper Caves | Identified exit to Upper Caves 12252 | -5/Upper Caves | Entered another Upper Caves area 12254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12612 | -5/Upper Caves | Identified exit to Factory 12719 | -5/Upper Caves | Discovered new exit (range 7) 12732 | -5/Upper Caves | Identified exit to Warlord 12830 | -5/Upper Caves | Entered Warlord 13018 | -5/Warlord | Build established: Hauler-Golem 13047 | -5/Warlord | Met Warlord 13072 | -5/Warlord | Warlord's base attacked by MAIN.C 13123 | -5/Warlord | Found Prototype Reactor 13123 | -5/Warlord | Identified Vortex Chain Reactor 13131 | -5/Warlord | Found Prototype Device 13131 | -5/Warlord | Identified Exp. Phase Shifter 13153 | -5/Warlord | Found Prototype Hackware 13153 | -5/Warlord | Identified System Mapper 13161 | -5/Warlord | Found Prototype Device 13161 | -5/Warlord | Identified Exp. Focal Shield 13350 | -5/Warlord | Opened side exit 13422 | -5/Warlord | Warlord forces counterattacked 13535 | -5/Warlord | Discovered new exit (range 9) 13543 | -5/Warlord | Identified exit to Proximity Caves 13545 | -5/Warlord | Entered Proximity Caves 13645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13835 | -4/Proximity Caves | Learned Research interactive machine intel 14146 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14177 | -4/Proximity Caves | Entered Factory 14177 | -4/Factory | Evolved 2 slots: Utility x2 14178 | -4/Factory | Loaded intel: 4 garrison access locations 14209 | -4/Factory | Identified exit to Upper Caves 14209 | -4/Factory | Identified exit to Armory 14294 | -4/Factory | Entered Upper Caves 14304 | -4/Upper Caves | Identified exit to Upper Caves 14367 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14525 | -4/Upper Caves | Entered another Upper Caves area 14570 | -4/Upper Caves | Build established: Hauler-Mutant 14642 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14732 | -4/Upper Caves | Learned 4 Research zone layouts 14784 | -4/Upper Caves | Discovered new exit (range 9) 14791 | -4/Upper Caves | Identified exit to Zhirov 14792 | -4/Upper Caves | Entered Zhirov 14792 | -4/Zhirov | Discovered new exit (range 3) 14812 | -4/Zhirov | Met Zhirov 14852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14899 | -4/Zhirov | Found Alien Artifact 14899 | -4/Zhirov | Identified Integrated Dissipator 14899 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15210 | -4/Zhirov | Build established: Golem 15355 | -4/Zhirov | Found Alien Artifact 15446 | -4/Zhirov | Identified exit to Proximity Caves 15447 | -4/Zhirov | Entered Proximity Caves 15559 | -3/Proximity Caves | Build established: Hauler-Mutant 15616 | -3/Proximity Caves | Spotted B-86 Titan 16168 | -3/Proximity Caves | Discovered new exit (range 15) 16195 | -3/Proximity Caves | Identified exit to Research 16197 | -3/Proximity Caves | Entered Research 16197 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16198 | -3/Research | Identified exit to Research 16199 | -3/Research | Loaded intel: 70 trap records 16200 | -3/Research | Loaded intel: 41 interactive machine locations 16239 | -3/Research | Found Quantum Capacitor 16937 | -3/Research | Discovered exit to Research (range 13) 17195 | -3/Research | Discovered new exit (range 7) 17225 | -3/Research | Identified exit to Quarantine 17237 | -3/Research | Entered Quarantine 17263 | -3/Quarantine | Cryocooling Duct disabled 17278 | -3/Quarantine | Ambient heat levels rising (+20) 17278 | -3/Quarantine | Non-combat units ordered to evacuate 17349 | -3/Quarantine | Garrison activated, responded to threat 17435 | -3/Quarantine | Identified Transdimensional Reconstructor 17515 | -3/Quarantine | Found Alien Artifact 17582 | -3/Quarantine | Identified Core Reset Matrix 17582 | -3/Quarantine | Used Core Reset Matrix 17586 | -3/Quarantine | Detected hypermatrix surge 17586 | -3/Quarantine | Sensed 12 artifacts in vicinity 17940 | -3/Quarantine | Lost 3 parts (1n2u) 18016 | -3/Quarantine | Found Sigix Broadsword 18185 | -3/Quarantine | Found Terrabomb 18273 | -3/Quarantine | System corruption reached 10% 18355 | -3/Quarantine | Lost 12 parts (2p3n1u6w) 18358 | -3/Quarantine | Destroyed 10 combat bots 18390 | -3/Quarantine | Build established: Alien-Mutant 18404 | -3/Quarantine | Discovered exit to Research (range 14) 18501 | -3/Quarantine | Found Phase Armor 18858 | -3/Quarantine | Core integrity fell below 50% 18880 | -3/Quarantine | Found Prototype Protection 18880 | -3/Quarantine | Identified Centrium Heavy Armor Plating 18944 | -3/Quarantine | Found Centrium Heavy Armor Plating 19058 | -3/Quarantine | Met incapacitated Sigix Warrior 19058 | -3/Quarantine | Lockdown squad dispatched 19092 | -3/Quarantine | Spotted Lightning 19092 | -3/Quarantine | Spotted Lightning 19097 | -3/Quarantine | Spotted Lightning 19114 | -3/Quarantine | Garrison activated, responded to threat 19129 | -3/Quarantine | Destroyed Lightning 19150 | -3/Quarantine | System corruption reached 30% 19168 | -3/Quarantine | Destroyed Lightning 19177 | -3/Quarantine | Destroyed Lightning 19223 | -3/Quarantine | Found Prototype Energy Cannon 19223 | -3/Quarantine | Identified EMDS 19288 | -3/Quarantine | Emitted hypermatrix ping 19293 | -3/Quarantine | Assembled emerged from beneath the floor 19440 | -3/Quarantine | Entered Research 19440 | -2/Research | Accompanied by 1 ally 19440 | -2/Research | Warlord forces began assault on 0b10 19440 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19471 | -2/Research | Discovered new exit (range 11) 19510 | -2/Research | Identified exit to Testing 19517 | -2/Research | Found Prototype Device 19517 | -2/Research | Identified Exp. Terrain Scanner 19550 | -2/Research | Research machine network offline 19960 | -2/Research | Entered Testing 20024 | -2/Testing | Found Prototype Leg 20024 | -2/Testing | Identified Myomer Exoskeleton 20053 | -2/Testing | Garrison activated, responded to threat 20059 | -2/Testing | Found Prototype Device 20059 | -2/Testing | Identified Adv. Kinecellerator 20073 | -2/Testing | Found Prototype Launcher 20073 | -2/Testing | Identified Hellfire Missile Launcher 20085 | -2/Testing | Found Hellfire Missile Launcher 20165 | -2/Testing | Spotted Striker 20220 | -2/Testing | Spotted Striker 20227 | -2/Testing | Destroyed Striker 20227 | -2/Testing | Spotted Alpha 7 20251 | -2/Testing | Destroyed Striker 20267 | -2/Testing | Destroyed Alpha 7 20283 | -2/Testing | Found Prototype Ballistic Gun 20283 | -2/Testing | Identified Multirail 20335 | -2/Testing | Found Prototype Energy Gun 20335 | -2/Testing | Identified Enh. Gamma Rifle 20613 | -2/Testing | Scanned by Researcher 20824 | -2/Testing | Destroyed 16 combat bots 20887 | -2/Testing | Discovered new exit (range 8) 20894 | -2/Testing | Identified exit to Access 20950 | -2/Testing | Entered Access 20950 | -1/Access | Evolved 2 slots: Propulsion x2 21540 | -1/Access | Spotted B-99 Colossus 21646 | -1/Access | Lost 5 parts (4u1w) 21667 | -1/Access | System corruption reached 10% 21679 | -1/Access | Warped through subspace 21680 | -1/Access | Core integrity fell below 50% 21700 | -1/Access | First assault squad dispatched 21709 | -1/Access | Lost 6 parts (1p1n3u1w) 21864 | -1/Access | Emitted hypermatrix ping 21867 | -1/Access | Assembled emerged from beneath the floor 21872 | -1/Access | Used Terrabomb 21926 | -1/Access | Assembled emerged from beneath the floor 21962 | -1/Access | Build established: Mutant 22177 | -1/Access | Assembled emerged from beneath the floor 22211 | -1/Access | Spotted B-99 Colossus 22267 | -1/Access | Core integrity fell below 20% 22310 | -1/Access | Core destroyed Last Messages --------------- 22272_ Slammed into K-01 Serf. 22279_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 22289_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 22290_ GOLEM Unit destroyed. 22291_ GOLEM Unit beginning Asb. Alloy Leg integration. 22291_ Centrium Wheel destroyed. 22294_ Hdn. Centrium Leg destroyed. 22297_ E4S1S X3,U 6 22310_ Destabilizing: Core damaged (-48). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????#####????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ??""" #??????????? ???????????????????????? | | """"" #??????????? ???????????????????????? | | """"" #??????????? ???????????????????????? | | """"" #??????????# ???????????????????????? | | ""#??????????# ???????????????????????? | | ""#??????????# ??????????????????????? | | Y"#??????????# #??????????????????????? | | ""#??????????# #??????????????????????? | | ""#??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | ######+#############???# #??????????????????????? | | ???# " #???# #??????????????????????? | | ???# # | #???#R #??????????????????????? | | ???# # #???#Rk#??????????????????????? | | ???# # #???# @#??????????????????????? | | ???# / #?### %###????????????????????? | | ???# # #?# #????????????????????? | | ???# # ### k #????????????????????? | | ???# # %+% #????????????????????? | | ???# ############# + ?????????????? | | ???# #???????????# # ?????????????? | | ???# #???????????# ] #????????????????????? | | ??# #???????????## ##????????????????????? | | # #????????????# #?????????????????????? | | + #????????????# #?????????????????????? | | # #????????????# #?????????????????????? | | ??# = #????????????# #?????????????????????? | | ???# =%* #????????????# #?????????????????????? | | ??## ##???????????# #?????????????????????? | | ??# #???????????# #?????????????????????? | | ### #???????????# #?????????????????????? | | #???????????? #?????????????????????? | | #???????????? #?????????????????????? | | #???????????? ???????????????????????? | | ### #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ?#####/########??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 70 Energy Capacity 1700 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 10 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Reclamation Efficiency 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Phase Armor Transdimensional Reconstructor Terrabomb Achievements -------------- Alien Roots False Reunion Challenges ------------ None Game ------ Seed BackupRecyclingLog Manual? 0 Play Time 04:29:54 Cumulative 212.4 hours Start 2021.06.21 @ 23:56:26 End 2021.06.22 @ 19:01:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce9c0f95-4251-47af-896f-1b2499b54a10