Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 16:01:21 // Halloween2019/Abominations Player: SHADOWELITE7 Result: Destroyed by Lesser Abomination with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (1) 5 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 265 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Location -10/Materials Parts ------- Power (1) Propulsion (2) Utility (2) Small Storage Unit Weapon (2) Inventory (6) Ion Engine Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Small Storage Unit Weapon Assault Rifle Light Assault Rifle Inventory (Empty) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 6 1 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 67 | . 67 Engine 9 | . 9 Treads 23 | . 23 Storage 14 | . 14 Energy Gun 1 | . 1 Ballistic Gun 18 | . 18 Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 40 | 40 40 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 2 | 2 2 Average Carried 1 | 1 1 Final Capacity 6 | 6 6 Final Carried 2 | 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 241 | 220 21 Remotely . | . . Salvage Created 66 | . 66 Parts 2 | . 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 1 | . 1 Abomination 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 880 | . 880 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 9 | . 9 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 11 | . 11 Gun 11 | . 11 Cannon . | . . Launcher . | . . Special . | . . Kinetic 7 | . 7 Thermal 4 | . 4 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 4 | . 4 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 7 | . 7 Core Hits 7 | . 7 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 108 | . 108 Guns 97 | . 97 Cannons . | . . Explosions . | . . Melee . | . . Ramming 11 | . 11 Kinetic 45 | . 45 Thermal 52 | . 52 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | . 5 Average Corruption 5 | . 5 Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 3 | . 3 Shots . | . . Rammed 7 | . 7 Targets Rammed 7 | . 7 Kicked . | . . Crushed . | . . Highest Temperature 6 | . 6 Average Temperature 3 | . 3 Received Heat Transfer 102 | . 102 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 24 | . 24 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence . | . . Average Influence . | . . Maximum Alert Level . | . . Low Security (%) 100 | . . Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | . 5 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 223 | 89 134 Spaces Moved 115 | 52 63 Core 17 | 6 11 Treads 98 | 46 52 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 148 | 147 149 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 10 | 3 18 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 151 | 65 86 Wait 6 | . 6 Move 114 | 51 63 Hop . | . . Pick Up 8 | 8 . Fast Attach . | . . Attach 7 | 6 1 Detach . | . . Swap . | . . Drop . | . . Fire 9 | . 9 Melee . | . . Ram 4 | . 4 Kick . | . . Crush 3 | . 3 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Core integrity fell below 50% 204 | -10/Materials | Crushed by falling debris 209 | -10/Materials | Core integrity fell below 20% 224 | -10/Materials | Destroyed by Lesser Abomination with Small Laser Last Messages --------------- 00198_ Lesser Abomination destroyed. 00200_ Warp Anomaly forced to warp away. 00200_ The unstable cave ceiling collapses. 00200_ Sml. Laser destroyed. 00201_ EM Pulse Gun blinks away. 00201_ The unstable cave ceiling collapses. 00202_ Lgt. Treads destroyed. 00204_ Warp Anomaly forced to warp away. 00204_ The unstable cave ceiling collapses. 00204_ Crushed by falling debris. 00204_ Lgt. Treads destroyed. 00204_ System corrupted by crushing effect (+5). 00206_ Acquired 21 matter. 00208_ The unstable cave ceiling collapses. 00210_ Lesser Abomination sheds Ice Anomaly. 00210_ Frozen by Ice Anomaly. 00213_ The unstable cave ceiling collapses. 00216_ Slammed into Lesser Abomination. 00218_ The unstable cave ceiling collapses. 00218_ Slammed into Lesser Abomination. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# """#?????????????????????? | | ??????????????????## """#?????????????????????? | | ??????????????????? 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" ??"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisImpactAirjet Manual? 0 Play Time 00:04:02 Cumulative 12.1 hours Start 2019.10.31 @ 15:58:52 End 2019.10.31 @ 16:01:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 51 Rogue 51 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc9adc62-0767-46d3-bd69-a963802c93b5