Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 20:18:19 Player: kicktown Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (6771) 6771 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (665) 665 TOTAL SCORE: 14111 Bonus ------- High Alert Combat Kills 665 Cogmind --------- Core Integrity 0/1300 Matter 269/550 Energy 14/900 System Corruption 16% Temperature Cool (9) Movement Treading (212) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Quantum Reactor > --- PROPULSION (2) --- Medium Treads Biometal Medium Treads > --- UTILITY (15) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Experimental Optical Array Advanced Target Analyzer Improved Core Analyzer Improved Kinecellerator Phase Shifter Improved Shock Absorption System Advanced Force Field Field Recycling Unit > --- WEAPON (2) ------- Coil Gun Railgun > --- INVENTORY (36) --- Light Antimatter Reactor Particle Reactor Medium Treads Medium Treads Advanced Cooling System Improved Coolant Injector Improved Target Analyzer Advanced Target Analyzer Point Defense System Point Defense System Stasis Generator Gamma Rifle Gamma Rifle Gamma Rifle Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Proton Burst Cannon Matter Neutralizer Railgun Railgun Micro-nuke Launcher Advanced Datajack Advanced Remote Datajack Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Experimental Optical Array Advanced Target Analyzer Improved Core Analyzer Improved Kinecellerator Phase Shifter Advanced Force Field Stasis Generator > --- WEAPON ----------- Proton Burst Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Medium Treads Medium Treads Medium Treads Biometal Medium Treads Advanced Cooling System Improved Coolant Injector Improved Target Analyzer Advanced Target Analyzer Phase Shifter Improved Shock Absorption System Point Defense System Point Defense System Gamma Rifle Gamma Rifle Gamma Rifle Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Matter Neutralizer Coil Gun Hypervelocity Coil Gun Railgun Railgun Railgun Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Improved Plasma Cutter Power Sword [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Artifact Stasis Generator Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 13 | . . 2 2 2 1 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 290 | 6 9 31 19 15 25 64 20 85 16 Power 32 | 1 2 2 1 . 4 8 1 13 . Engine 18 | 1 1 2 1 . 4 7 . 2 . Core 8 | . 1 . . . . 1 1 5 . Reactor 6 | . . . . . . . . 6 . Propulsion 50 | 2 2 16 9 2 . 3 3 11 2 Treads 29 | 1 1 9 5 1 . . 2 8 2 Leg . | . . . . . . . . . . Wheel 21 | 1 1 7 4 1 . 3 1 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 103 | 1 3 3 7 6 14 36 7 22 4 Device 63 | . 1 1 5 2 9 22 5 15 3 Storage 18 | 1 2 2 . . 1 8 . 4 . Processor 7 | . . . . 2 . . 2 3 . Hackware 1 | . . . . . 1 . . . . Protection 13 | . . . 2 2 3 6 . . . Artifact 1 | . . . . . . . . . 1 Weapon 105 | 2 2 10 2 7 7 17 9 39 10 Energy Gun 23 | 1 . 4 . 5 2 3 3 5 . Energy Cannon 29 | . 1 4 . . 1 3 3 13 4 Ballistic Gun 22 | 1 1 1 1 1 . 3 . 11 3 Ballistic Cannon 9 | . . 1 1 . 2 2 . 3 . Launcher 7 | . . . . . 1 1 . 3 2 Special Weapon 3 | . . . . 1 1 . . . 1 Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 10 | . . . . . . 5 1 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 17 | . . 2 1 3 . 2 2 5 2 Parts Lost 89 | . 2 5 5 . 5 25 3 40 4 Power 17 | . 1 1 . . . 6 . 9 . Propulsion 13 | . . 2 2 . . 3 . 5 1 Utility 35 | . . . 1 . 4 10 3 15 2 Weapon 24 | . 1 2 2 . 1 6 . 11 1 Highest Loss Streak 8 | . 2 2 2 . 4 6 3 8 3 Average Slot Usage (%) 93 | . 98 99 99 92 92 91 93 91 91 Engine 5 | . 8 7 9 7 13 7 . . . Core 3 | . 5 3 . . . 2 10 5 4 Treads 4 | . 17 15 12 . . . . 3 4 Wheel 4 | . 10 6 5 7 6 5 4 1 . Device 23 | . 3 11 18 23 25 29 39 25 23 Storage 24 | . 23 33 27 23 20 19 15 28 28 Processor 6 | . . . . 6 6 5 8 13 14 Protection 3 | . . . 8 8 6 7 3 . . Energy Gun 3 | . 8 9 2 8 4 2 3 . . Energy Cannon 2 | . 1 11 1 . 3 1 4 1 2 Ballistic Gun 2 | . 18 1 6 4 . 1 . 3 1 Ballistic Cannon 1 | . . . 7 . 4 1 . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 226 | 9 39 62 73 82 123 153 153 220 226 Greatest Support 70 | 10 40 40 40 28 28 28 54 70 70 Greatest Overweight (x) 8 | . 3 6 7 8 4 5 5 7 3 Average Overweight (x) 3 | . 1 4 5 2 3 4 4 4 3 Largest Inventory Capacity 36 | 6 16 22 22 22 24 28 28 36 36 Average Capacity 26 | 5 13 21 22 22 22 26 28 34 36 Most Carried 36 | 4 10 22 22 22 24 28 28 36 33 Average Carried 22 | 2 7 17 21 21 22 23 25 26 32 Final Capacity 36 | 6 10 22 22 22 24 28 28 36 36 Final Carried 32 | 4 10 22 22 22 20 27 27 32 27 Class Distribution -------------------- 91% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 4710 | 210 99 348 302 66 357 1272 250 1713 93 Remotely . | . . . . . . . . . . Salvage Created 6980 | . 99 721 569 158 528 1490 320 2780 315 Parts 346 | . 5 43 35 4 22 65 15 152 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 10 | . . . . . . 2 . 7 1 Parts Field Recycled 13 | . . . . . . . . 10 3 Retrieved Matter 312 | . . . . . . . . 292 20 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 118 | . 2 18 15 3 8 25 5 37 5 Melee 2 | . . . . . . 2 . . . Guns 51 | . 2 5 9 2 2 7 2 20 2 Cannons 49 | . . 13 6 . 6 10 3 11 . AOE 7 | . . . . . . 3 . 1 3 Classes Destroyed 13 | . 1 4 1 . 2 3 . 2 . Worker 2 | . . . . . . . . 2 . Builder 5 | . . . . . . 1 . 4 . Tunneler 2 | . . . . . . 1 . 1 . Recycler 6 | . . . 1 . 1 1 . 2 1 Watcher 2 | . . 1 . . 1 . . . . Swarmer 17 | . . 3 5 1 . 4 . 4 . Grunt 44 | . 2 10 10 . 1 6 . 10 5 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . Sentry 20 | . . 4 . 2 4 3 1 6 . Hunter 10 | . . . . . 1 5 . 4 . Programmer 24 | . . . . . 2 6 4 12 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 1 4 8 1 2 5 2 7 5 Combat Bots Only 8 | . 1 4 8 1 2 4 2 7 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 2 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Damage Taken 17148 | . 319 932 1027 412 1069 4216 491 7720 962 Core 2453 | . 39 131 148 33 120 567 96 1191 128 Absorbed by Shields 2124 | . . . . . 313 483 177 801 350 Reduced by Siege Mode 220 | . . . . . . . . 220 . Core Remaining (%) 79 | 100 84 67 73 95 85 43 91 . . Volleys Fired 514 | . 19 52 45 12 49 100 20 193 24 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 240 | . 60 136 129 124 143 196 179 240 169 Shots Fired 878 | . 38 93 90 21 79 168 35 320 34 Gun 459 | . 38 30 45 18 16 103 15 172 22 Cannon 401 | . . 63 45 . 58 63 20 146 6 Launcher 8 | . . . . . 1 2 . 2 3 Special 10 | . . . . 3 4 . . . 3 Kinetic 442 | . 20 6 51 1 33 73 2 234 22 Thermal 302 | . 18 87 39 17 38 29 33 39 2 Explosive 6 | . . . . . 1 . . 2 3 Electromagnetic 118 | . . . . . 3 66 . 45 4 Robot Hit Streak 28 | . 13 13 16 18 28 18 7 14 13 Robot Miss Streak 11 | . 2 2 5 2 5 11 1 5 2 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 6 | . . 1 . . . 3 . 1 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 Shots Hit Robots 593 | . 28 62 66 18 46 116 24 209 24 Core Hits 291 | . 6 23 29 6 20 67 10 107 23 Critical Hits 60 | . . 5 . . . 3 1 44 7 Critical Kills 18 | . . 1 . . . 2 . 13 2 Critical Parts Destroyed 35 | . . 4 . . . 1 1 25 4 Melee Attacks 38 | . . . . . . 25 3 10 . Impact . | . . . . . . . . . . Slashing 36 | . . . . . . 25 1 10 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17584 | . 225 1161 1207 309 1132 3830 647 7659 1414 Guns 7790 | . 225 318 640 309 240 1375 336 3980 367 Cannons 7640 | . . 843 567 . 892 1713 311 3252 62 Explosions 1663 | . . . . . . 336 . 342 985 Melee 445 | . . . . . . 406 . 39 . Ramming 46 | . . . . . . . . 46 . Kinetic 8468 | . 105 . 670 20 386 1618 . 5302 367 Thermal 4990 | . 120 1161 537 289 684 633 647 879 40 Explosive 1161 | . . . . . . . . 216 945 Electromagnetic 2474 | . . . . . 62 1173 . 1177 62 Impact . | . . . . . . . . . . Slashing 445 | . . . . . . 406 . 39 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 3 4 3 16 16 Average Corruption 5 | . . . . . 2 2 2 8 16 Corruption Purged 14 | . . . . . . 6 2 6 . Effects 130 | . . . . . 12 12 4 84 18 Message Errors 27 | . . . . . 1 6 2 17 1 Matter Fused 22 | . . . . . 4 . 1 14 3 Heat Flow Errors 9 | . . . . . . 2 . 4 3 Energy Discharges 12 | . . . . . 1 1 . 10 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . 5 . . 5 2 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 2 . Misdirections 6 | . . . . . . . . 6 . Targeting Errors 32 | . . . . . 1 3 1 20 7 Weapon Failures 5 | . . . . . . . . 4 1 Overload Shots 7 | . . . . . . . . 6 1 Overflow Damage 344 | . . 34 31 . . 84 . 158 37 Projectiles 221 | . . 34 31 . . 56 . 100 . Explosions 98 | . . . . . . 12 . 49 37 Melee 25 | . . . . . . 16 . 9 . Knockbacks 38 | . . . 7 . 2 9 . 20 . Impact 1 | . . . . . . . . 1 . Kinetic 35 | . . . 7 . 2 9 . 17 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 105 | . . . . . . . . 81 24 Shots 2 | . . . . . . . . 1 1 Rammed 5 | . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 534 | . 242 181 225 54 534 334 270 391 184 Average Temperature 94 | . 120 52 101 21 105 119 108 86 97 Received Heat Transfer 2726 | . 189 348 351 114 239 579 24 688 194 Effects 7 | . . . 1 . 4 1 . 1 . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 3 | . . . 1 . . 1 . 1 . Damage (major) 3 | . . . . . 3 . . . . Siege Activations 6 | . . . . . . . . 6 . Total Turns 138 | . . . . . . . . 138 . Longest Duration 71 | . . . . . . . . 71 . Robots Corrupted 7 | . . . . . . 3 . 4 . Combat Hostiles 7 | . . . . . . 3 . 4 . Parts Fried 15 | . . . . . . 5 . 10 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 20 | . 1 4 . 4 2 2 5 2 . Heat Transferred 7882 | . 275 2220 1110 555 925 911 844 992 50 Parts Sabotaged 2 | . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Peak Influence 754 | . 30 257 291 171 309 615 355 754 590 Initial 408 | . . 12 65 56 83 68 280 165 408 Average 265 | . 15 146 173 64 143 377 283 393 458 Maximum Alert Level 3 | . . 1 1 . 1 2 1 3 2 Low Security (%) 45 | 100 100 61 61 100 78 32 . 17 . Level 1 28 | . . 38 38 . 21 11 100 40 . Level 2 24 | . . . . . . 56 . 35 100 Level 3 1 | . . . . . . . . 5 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . . 2 3 1 7 8 1 13 2 Investigation 2 | . . . . . 1 1 . . . Extermination 11 | . . . . . 3 3 1 4 . Reinforcement 13 | . . 2 3 1 . 3 . 3 1 Assault 4 | . . . . . . 1 . 3 . Garrison 7 | . . . . . 3 . . 3 1 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 2 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 16 | . . 2 3 1 . 2 . 7 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 237 | . 2 26 28 11 15 66 6 74 9 Peak Tracking Total 10 | . 2 5 5 3 4 10 2 7 7 Tactical Retreats 28 | . . 2 4 . 2 10 . 10 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 3 | . . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 9 | . . . . . 1 3 2 . 3 Max in Single Turn 3 | . . . . . 1 3 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 24 | . 3 5 3 1 3 3 4 2 . Terminals 12 | . 1 3 2 . 2 1 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . 2 . . . Recycling Units 5 | . 2 . . 1 1 . 1 . . Scanalyzers 4 | . . 1 1 . . . 1 1 . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 4 7 8 1 4 9 6 3 . Successful 23 | . 2 4 7 . 2 3 5 . . Failed 19 | . 2 3 1 1 2 6 1 3 . Catastrophic 3 | . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 2 3 2 . 4 1 3 . . Terminals 12 | . 1 3 2 . 2 1 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . 2 . . . 8 . . . Recycling Units 8 | . 3 . . 1 2 . 2 . . Scanalyzers 12 | . . 2 6 . . . 2 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . 3 . . . Scan Component 3 | . . 1 . . . 2 . . . Repair 2 | . . 1 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 9 | . . 2 6 . . . 1 . . Insert Component 5 | . . 1 3 . . . 1 . . Analyze 4 | . . 1 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 . 2 . . Terminals 2 | . . . . . 1 . 1 . . Operators 2 | . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . Reject 3 | . 1 . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . 2 3 . 3 3 . 2 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . Time 101 | . . 51 . . . 50 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed 5 | . . 1 3 . . . 1 . . Part Schematics Acquired 4 | . . 1 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . . . 1 3 . 1 . 1 Non-combat 6 | . . . . 1 3 . 1 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 10 | . . . . 3 4 . 2 . 1 parse_system 1 | . . . . 1 . . . . . no_distress 6 | . . . . 1 3 . 1 . 1 find_chute 2 | . . . . 1 . . 1 . . find_recycling 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 7757 | 42 262 956 481 662 1039 1651 381 2074 209 Spaces Moved 3478 | 38 178 369 143 427 610 826 193 639 55 Core 4 | 4 . . . . . . . . . Treads 508 | . 6 85 37 . . . 1 324 55 Legs . | . . . . . . . . . . Wheels 2966 | 34 172 284 106 427 610 826 192 315 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 130 140 120 130 130 140 150 220 Average Speed 147 | 76 102 144 165 122 133 142 144 194 220 Slowest Speed 290 | 80 160 180 220 160 140 150 210 290 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 Exploration Rate (%) 19 | 3 33 40 16 16 19 22 9 22 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 57 | . . . . . . 14 6 36 1 Terrain Destroyed 218 | . . . 1 . 17 54 10 99 37 Melee 22 | . . . . . . 13 1 8 . Projectile 87 | . . . 1 . 13 13 9 50 1 AOE 109 | . . . . . 4 28 . 41 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Total 5157 | 47 222 690 293 551 763 1109 260 1113 109 Wait 578 | . 5 214 77 69 54 39 6 104 10 Move 3469 | 37 177 368 142 426 609 825 192 638 55 Hop . | . . . . . . . . . . Pick Up 149 | 4 9 19 6 10 11 36 10 43 1 Fast Attach 53 | 6 2 3 1 5 3 6 3 22 2 Attach 109 | . 2 8 6 3 7 25 10 41 7 Detach 26 | . . 1 . 1 1 3 4 15 1 Swap 129 | . 5 20 12 7 15 33 7 22 8 Drop 86 | . 3 5 4 18 14 17 5 19 1 Fire 514 | . 19 52 45 12 49 100 20 193 24 Melee 38 | . . . . . . 25 3 10 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 5 | . . . . . . . . 5 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 572 | -9/Materials | Build established: Hauler-Mutant 718 | -9/Materials | Repaired Adv. Beam Cannon 936 | -9/Materials | Discovered new exit (range 6) 1115 | -9/Materials | Discovered new exit (range 14) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Utility x2 1357 | -8/Materials | Destroyed 8 combat bots 1720 | -8/Materials | Discovered new exit (range 16) 1742 | -8/Materials | Entered Factory 1742 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Discovered new exit (range 18) 2404 | -7/Factory | Entered another Factory area 2404 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3175 | -6/Factory | Spotted B-75 Beast 3354 | -6/Factory | Discovered new exit (range 13) 3443 | -6/Factory | Entered another Factory area 3443 | -5/Factory | Evolved 2 slots: Utility x2 3470 | -5/Factory | Lost 4 parts (3u1w) 3830 | -5/Factory | Lost 4 parts (1p1u2w) 4039 | -5/Factory | Lost 6 parts (3p3u) 4136 | -5/Factory | Lost 4 parts (1n1u2w) 4258 | -5/Factory | Lost 3 parts (1p1u1w) 4564 | -5/Factory | Core integrity fell below 50% 4842 | -5/Factory | Lost 3 parts (1n2u) 4943 | -5/Factory | First assault squad dispatched 4996 | -5/Factory | Repaired Adv. ECM Suite? 5078 | -5/Factory | Discovered new exit (range 7) 5094 | -5/Factory | Entered another Factory area 5094 | -4/Factory | Evolved 2 slots: Utility x2 5368 | -4/Factory | Discovered new exit (range 15) 5456 | -4/Factory | Lost 3 parts (3u) 5475 | -4/Factory | Entered Research 5475 | -3/Research | Evolved 2 slots: Utility x2 5766 | -3/Research | Lost 4 parts (3u1w) 5836 | -3/Research | Lost 4 parts (3u1w) 5931 | -3/Research | Lost 8 parts (2p1n3u2w) 6119 | -3/Research | Lost 3 parts (2u1w) 6565 | -3/Research | Core integrity fell below 50% 6879 | -3/Research | System corruption reached 10% 7033 | -3/Research | Spotted B-86 Titan 7080 | -3/Research | Destroyed B-86 Titan 7108 | -3/Research | Core integrity fell below 20% 7115 | -3/Research | Lost 7 parts (3p1n3w) 7128 | -3/Research | Garrison activated, responded to threat 7268 | -3/Research | First assault squad dispatched 7417 | -3/Research | Destroyed 7 combat bots 7426 | -3/Research | Lost 4 parts (1p1u2w) 7494 | -3/Research | Discovered new exit (range 23) 7549 | -3/Research | Entered Quarantine 7580 | -3/Quarantine | Found Alien Artifact 7580 | -3/Quarantine | Identified Stasis Generator 7638 | -3/Quarantine | Found Alien Artifact 7638 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7638 | -3/Quarantine | Warped through subspace 7707 | -3/Quarantine | Garrison activated, responded to threat 7758 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07750_ U-05 Engineer builds a Wall. 07750_ U-05 Engineer lays Concrete. 07750_ Hyp. Coil Gun destroyed. 07750_ U-05 Engineer lays Concrete. 07751_ Phase Shifter destroyed. 07751_ U-05 Engineer lays Concrete. 07751_ Slug penetrates K-01 Serf. 07751_ K-01 Serf destroyed. 07752_ System corrupted: Coil Gun targeting data glitched. 07752_ Slug penetrates G-67 Veteran. 07752_ G-67 Veteran suffers critical hit. 07752_ G-67 Veteran destroyed. 07752_ U-05 Engineer lays Concrete. 07755_ Slug penetrates H-77 Assassin. 07755_ U-05 Engineer lays Concrete. 07758_ System corrupted: Railgun targeting data glitched. 07758_ Slug penetrates H-77 Assassin. 07758_ U-05 Engineer lays Concrete. 07758_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????+ ?????????????? | | ????????????######+#### #?????????????? | | ????????????? ? #?????????????? | | ????????????? ??????????????? | | ??????????????? ""G"" ???????????????? | | ???????????????? " " ???????????????? | | ?????????????????# k ????????????????? | | ?????????????????# ?????????????????? | | ?????????????????# !| """ ??????????????????? | | ?????????????????? !| " " ???????????????????? | | ?????????????????? ! " " #???????????????????? | | ??????????????????? #??????????????????? | | ??????????????????? * % #??????????????????? | | ??????????????????## ###+ +#########???????????? | | ??????????????????# *= = + ?? | | ??????????????????## =uu """ ####???????????? | | ?????????????????## %% """ #??????????????? | | ?????????????????? """ #??????????????? | | ??????????????????? Y R #??????????????? | | ???????????????????? # h " """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# % #??????????????? | | ????????????????????## #??????????????? | | ????????????????????## @ #??????????????? | | ????????????????????###############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 1480 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Power Amplification 30 Armor Coverage 450 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Utility Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator High-powered Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Can't Touch This Dangerous Findings Packrat Respectable Loadout Subspace Traveler Challenges ------------ None Game ------ Seed PropulsionFusionArray Manual? 0 Play Time 02:59:10 Cumulative 40.3 hours Start 2021.06.09 @ 15:45:21 End 2021.06.09 @ 20:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbf7f3b-e2a9-42e3-9d76-585f4ccfb1a4