Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.08 @ 22:13:01 Player: tcfire Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (5119) 5119 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 9925 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/1000 Matter 92/300 Energy 273/350 System Corruption 2% Temperature Danger (400) Movement Rolling (138) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (5) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON (5) ------- Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY (25) --- Power Amplifier Improved Heat Sink Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Battery (250) Improved Launcher Guidance Computer Improved Launcher Guidance Computer Core Analyzer Improved Thermal Shield Improved Shock Absorption System Improved Shield Generator Advanced Shield Generator Hacking Suite Hacking Suite Component Analysis Suite System Restoration Module System Restoration Module System Restoration Module Advanced Beam Cannon Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Power Amplifier Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Battery Improved Launcher Guidance Computer Improved Launcher Guidance Computer Core Analyzer Improved Thermal Shield Improved Shock Absorption System Improved Shield Generator Advanced Shield Generator Hacking Suite Component Analysis Suite System Restoration Module System Restoration Module System Restoration Module Advanced Beam Cannon Heavy Particle Cannon Remote Datajack Improved Remote Datajack [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 11 | . 1 2 2 . 2 2 2 Power 2 | . . 1 . . . 1 . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . 1 . . 1 . 1 Weapon 3 | . 1 . 1 . . . 1 Parts Attached 153 | 5 13 10 10 12 33 7 63 Power 22 | 1 . 2 2 2 5 1 9 Engine 17 | 1 . 2 2 2 5 1 4 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 37 | 2 6 . 1 3 10 2 13 Treads . | . . . . . . . . Leg 5 | 2 2 . . . . . 1 Wheel 30 | . 2 . 1 3 10 2 12 Hover . | . . . . . . . . Flight 2 | . 2 . . . . . . Utility 28 | 1 3 2 1 2 2 2 15 Device 18 | . 1 1 . 2 1 1 12 Storage 6 | 1 1 1 1 . 1 1 . Processor 3 | . 1 . . . . . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 66 | 1 4 6 6 5 16 2 26 Energy Gun 10 | 1 3 4 . 1 . . 1 Energy Cannon 38 | . . 1 4 4 10 . 19 Ballistic Gun 5 | . 1 1 2 . 1 . . Ballistic Cannon 6 | . . . . . 3 . 3 Launcher 4 | . . . . . 2 1 1 Special Weapon 3 | . . . . . . 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 . 1 Parts Lost 39 | . . 3 . 1 8 5 22 Power 7 | . . 1 . . 1 . 5 Propulsion 16 | . . . . 1 4 5 6 Utility 4 | . . . . . . . 4 Weapon 12 | . . 2 . . 3 . 7 Highest Loss Streak 5 | . . 2 . 1 4 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 80 96 94 98 98 82 82 Engine 12 | . 12 17 12 15 13 17 8 Core 2 | . . . . . . . 5 Leg 2 | . 23 . . . . . . Wheel 18 | . 1 20 25 24 27 13 14 Device 7 | . 5 . . 7 7 12 10 Storage 10 | . 12 20 16 8 14 12 6 Processor 5 | . 5 10 8 8 6 . 3 Hackware 1 | . . . . . . . 5 Energy Gun 2 | . 13 27 3 . . . . Energy Cannon 21 | . . . 21 32 25 19 23 Naked Turns . | . . . . . . . . Heaviest Build 148 | 17 34 45 124 124 131 136 148 Greatest Support 80 | 20 24 24 36 38 58 60 80 Greatest Overweight (x) 40 | 4 1 1 3 5 3 13 40 Average Overweight (x) 2 | . . 1 1 3 2 7 4 Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 25 Average Capacity 22 | 9 12 15 17 25 25 25 25 Most Carried 25 | 2 14 13 15 25 25 24 25 Average Carried 18 | . 6 10 12 18 23 22 21 Final Capacity 25 | 10 15 15 25 25 25 25 25 Final Carried 24 | . 14 11 12 24 23 24 22 Class Distribution -------------------- 40% | Hacker-Skirmisher 19% | Scavenger-Gunner 13% | Hacker-Gunner 12% | Hacker-Mutant 7% | Hacker-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 2487 | 120 116 251 269 194 499 65 973 Remotely . | . . . . . . . . Salvage Created 6177 | . 116 426 318 993 1916 244 2164 Parts 302 | . 11 27 30 51 72 10 101 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 5 | . . . . 1 2 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 101 | . 5 8 5 17 36 5 25 Guns 14 | . 5 7 2 . . . . Cannons 75 | . . . 3 17 29 3 23 AOE 5 | . . 1 . . 2 2 . Classes Destroyed 11 | . 2 5 . 1 2 . 1 Worker 6 | . . 1 1 . 4 . . Builder 11 | . . 1 3 1 . . 6 Hauler 1 | . . . . . . . 1 Recycler 7 | . . . . 2 . . 5 Watcher 14 | . . 2 2 1 4 1 4 Swarmer 21 | . 4 3 2 3 3 1 5 Grunt 42 | . 1 1 1 11 23 1 4 Duelist 3 | . . 1 . . 1 1 . Sentry 15 | . . 3 2 3 4 1 2 Hunter 7 | . . . . . 3 . 4 Programmer 13 | . . . . . 2 1 10 Best Kill Streak 7 | . 2 7 3 6 5 4 7 Combat Bots Only 5 | . 2 4 2 5 5 4 4 Max Kills in Single Turn 3 | . 1 2 2 1 2 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 581 | . 17 48 14 49 233 44 176 Missed 184 | . 7 10 6 8 93 14 46 Damage Taken 5068 | . 88 347 62 664 1273 364 2270 Core 1469 | . 23 51 . 169 225 . 1001 Absorbed by Shields 23 | . . . . . . . 23 Ignored by Resistances 2506 | . 59 216 42 216 679 225 1069 Regen/Repaired (Parts) 146 | . . . . 60 86 . . Core Remaining (%) 85 | 100 90 87 . 69 67 100 . Volleys Fired 218 | . 10 19 12 29 64 18 66 Largest 5 | . 2 3 4 4 4 4 5 Hottest 400 | . 60 146 240 240 300 300 400 Shots Fired 766 | . 11 54 48 103 247 44 259 Gun 75 | . 11 54 10 . . . . Cannon 659 | . . . 38 103 243 27 248 Launcher 20 | . . . . . 4 9 7 Special 12 | . . . . . . 8 4 Kinetic 41 | . 1 . 7 . 13 . 20 Thermal 630 | . . 4 38 103 230 27 228 Explosive 20 | . . . . . 4 9 7 Electromagnetic 63 | . 10 50 3 . . . . Robot Hit Streak 46 | . 5 18 24 16 22 23 46 Robot Miss Streak 5 | . 1 2 2 4 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 478 | . 8 42 24 61 151 27 165 Core Hits 227 | . 6 16 14 34 68 16 73 Critical Kills 5 | . . . . . 5 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 . . 5 . . Meltdown 5 | . . . . . 5 . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13091 | . 113 768 582 1643 4346 768 4871 Guns 859 | . 108 649 102 . . . . Cannons 10915 | . . . 480 1616 3906 462 4451 Explosions 1136 | . . 119 . . 316 306 395 Melee . | . . . . . . . . Ramming 181 | . 5 . . 27 124 . 25 Kinetic 495 | . . . 61 . 162 . 272 Thermal 10658 | . . 177 480 1616 3744 462 4179 Explosive 1017 | . . . . . 316 306 395 Electromagnetic 740 | . 108 591 41 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 2 1 2 Average Corruption 1 | . . . . 2 2 1 1 Corruption Purged 7 | . . . . . . . 7 Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 7 . 2 12 Message Errors 5 | . . . . 2 . 1 2 Matter Fused 4 | . . . . 1 . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . 1 2 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 3 | . . . . 2 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 240 | . . . 20 22 110 . 88 Projectiles 195 | . . . 20 22 78 . 75 Explosions 14 | . . . . . 1 . 13 Melee 31 | . . . . . 31 . . Knockbacks 5 | . . . . . 2 . 3 Impact . | . . . . . . . . Kinetic 4 | . . . . . 1 . 3 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 240 | . . . . 13 60 136 31 Shots 7 | . . . . . . 6 1 Rammed 9 | . . . . 2 5 . 2 Targets Rammed 11 | . 2 . . 2 5 . 2 Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 1018 | . 20 540 512 601 982 489 1018 Average Temperature 230 | . 15 269 164 170 221 180 271 Received Heat Transfer 1515 | . 18 102 18 297 747 72 261 Effects 185 | . . 16 4 13 48 6 98 Shutdowns 64 | . . 4 2 5 15 2 36 Energy Bleed 21 | . . 3 1 1 5 . 11 Interference 22 | . . 1 . . 4 2 15 Matter Decay 12 | . . 2 1 1 2 . 6 Short Circuit 5 | . . 1 . 1 2 . 1 Damage (minor) 16 | . . 2 . . 4 2 8 Damage (major) 37 | . . 3 . 4 15 . 15 Damage (core) 8 | . . . . 1 1 . 6 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 5 . . . . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 7 | . . . . . 5 . 2 Combat Hostiles 7 | . . . . . 5 . 2 Parts Melted 44 | . . . 2 4 20 1 17 Heat Transferred 16415 | . . 398 777 2590 6032 666 5952 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 635 | . 165 296 348 373 635 329 216 Initial 136 | . . . 89 105 93 136 118 Average 163 | . 87 147 216 197 300 235 67 Maximum Alert Level 2 | . . 1 1 1 2 1 1 Low Security (%) 65 | 100 100 65 51 55 21 29 97 Level 1 30 | . . 34 48 44 62 70 2 Level 2 3 | . . . . . 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . . . . 5 11 1 11 Investigation 11 | . . . . 3 5 . 3 Extermination 7 | . . . . . 1 1 5 Reinforcement 9 | . . . . 2 4 . 3 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 8 | . 1 3 . 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 12 14 8 22 46 6 36 Peak Tracking Total 7 | . 2 7 2 5 5 3 4 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 15 | . 2 2 . 4 1 1 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 11 | . . 1 . 2 4 1 3 Max in Single Turn 1 | . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 18 | . . 1 1 4 6 1 5 Terminals 7 | . . . . 3 2 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . 1 1 . . Recycling Units 4 | . . . . . 1 . 3 Scanalyzers 4 | . . 1 1 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 61 | . . 4 4 17 18 1 17 Successful 40 | . . 4 4 12 8 1 11 Failed 21 | . . . . 5 10 . 6 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . . . . 12 6 1 2 Fabricators 3 | . . . . . . . 3 Repair Stations 7 | . . . . 5 2 . . Recycling Units 15 | . . . . . 3 . 12 Scanalyzers 15 | . . 4 4 . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . . . 8 3 1 1 Record 3 | . . . . 2 . 1 . Part Schematic 3 | . . . . 2 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 2 | . . . . 1 1 . . Dispatch Records 1 | . . . . 1 . . . Security Status 1 | . . . . . 1 . . Investigation Status 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . . 4 2 . . Scan Component 3 | . . . . 2 1 . . Repair 3 | . . . . 2 1 . . Recycling Unit Hacks 9 | . . . . . 1 . 8 Recycle Component 3 | . . . . . . . 3 Process 4 | . . . . . 1 . 3 Retrieve Components 2 | . . . . . . . 2 Scanalyzer 10 | . . 4 4 . 2 . . Insert Component 6 | . . 2 2 . 2 . . Analyze 4 | . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 1 1 3 6 1 5 Full Trace Events 10 | . . . . 3 5 . 2 Feedback Events 2 | . . . . 1 . . 1 Corruption 2 | . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 2 2 2 1 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 3 | . . . . 2 1 . . Time 104 | . . . . 85 19 . . Parts Recycled 3 | . . . . . . . 3 Recycled Matter 610 | . . . . . 425 . 185 Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . . 8 Parts Scanalyzed 5 | . . 2 2 . 1 . . Part Schematics Acquired 4 | . . 2 2 . . . . Parts Damaged 2 | . . 1 . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 Non-combat 4 | . . . . . . 3 1 Combat . | . . . . . . . . Robot Hacks Applied 7 | . . . . . . 5 2 parse_system 1 | . . . . . . 1 . no_distress 4 | . . . . . . 3 1 find_chute 1 | . . . . . . . 1 find_recycling 1 | . . . . . . 1 . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 6096 | 90 451 352 352 756 1449 373 2273 Spaces Moved 3432 | 59 265 260 247 448 945 162 1046 Core 38 | 26 . . . . . . 12 Treads . | . . . . . . . . Legs 282 | 33 249 . . . . . . Wheels 3112 | . 16 260 247 448 945 162 1034 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 105 105 105 128 115 117 110 Average Speed 143 | 136 147 105 110 131 121 192 176 Slowest Speed 2050 | 250 190 105 135 160 138 275 2050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 26 | 5 44 26 21 65 29 5 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 202 | . . 3 5 6 30 99 59 Melee . | . . . . . . . . Projectile 32 | . . . 5 6 . 2 19 AOE 170 | . . 3 . . 30 97 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 4121 | 68 312 298 301 544 1090 192 1316 Wait 89 | . . . 2 21 . 2 64 Move 3425 | 58 264 259 246 447 944 161 1046 Hop . | . . . . . . . . Pick Up 151 | 5 19 4 18 21 27 4 53 Fast Attach . | . . . . . . . . Attach 97 | 5 5 5 9 5 15 3 50 Detach 12 | . 2 2 . . 1 . 7 Swap 56 | . 8 5 1 7 18 4 13 Drop 54 | . 2 4 13 4 16 . 15 Fire 218 | . 10 19 12 29 64 18 66 Melee . | . . . . . . . . Ram 9 | . . . . 2 5 . 2 Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Weapon x1 215 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered exit to Mines (range 7) 315 | -10/Materials | Build established: Hacker-Mutant 472 | -10/Materials | Identified exit to Materials 472 | -10/Materials | Discovered exit to Materials (range 11) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 839 | -9/Materials | Build established: Hacker-Skirmisher 881 | -9/Materials | Identified exit to Materials 881 | -9/Materials | Discovered exit to Materials (range 11) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1194 | -8/Materials | Identified exit to Storage 1194 | -8/Materials | Discovered exit to Storage (range 13) 1246 | -8/Materials | Entered Storage 1693 | -8/Storage | Repaired Broken Ion Cannon 1725 | -8/Storage | Repaired Imp. Ion Engine 1791 | -8/Storage | Crushed by falling debris 1933 | -8/Storage | Identified exit to Factory 1933 | -8/Storage | Discovered exit to Factory (range 15) 2002 | -8/Storage | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -7/Factory | Build established: Scavenger-Skirmisher 2403 | -7/Factory | Lost 4 parts (3n1w) 2578 | -7/Factory | Identified exit to Lower Caves 2578 | -7/Factory | Discovered exit to Lower Caves (range 5) 2609 | -7/Factory | Repaired Ion Cannon 2917 | -7/Factory | Build established: Hacker-Skirmisher 3423 | -7/Factory | Identified exit to Factory 3423 | -7/Factory | Discovered exit to Factory (range 15) 3451 | -7/Factory | Entered another Factory area 3451 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3603 | -6/Factory | Lost 4 parts (4n) 3701 | -6/Factory | Identified exit to Factory 3701 | -6/Factory | Discovered exit to Factory (range 8) 3824 | -6/Factory | Entered another Factory area 3824 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4124 | -5/Factory | Build established: Hacker-Gunner 4627 | -5/Factory | Build established: Hacker-Tank 4643 | -5/Factory | Lost 5 parts (1p3n1w) 4759 | -5/Factory | Lost 4 parts (1p1n2w) 4981 | -5/Factory | Core integrity fell below 50% 5029 | -5/Factory | Lost 4 parts (3u1w) 5294 | -5/Factory | Build established: Scavenger-Gunner 5359 | -5/Factory | Fabricated Imp. Launcher Guidance Computer (x2) 5912 | -5/Factory | Lost 3 parts (2p1w) 5952 | -5/Factory | Core integrity fell below 20% 6003 | -5/Factory | Lost 3 parts (1n2w) 6003 | -5/Factory | Identified exit to Upper Caves 6003 | -5/Factory | Discovered exit to Upper Caves (range 15) 6097 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Beam Cannon Hvy. Phase Cannon Hpw. Shock Rifle System Restoration Module Adv. Beam Cannon Mic. Fission Core ALERT: Cargo convoy en route, clear transfer corridor. Acquired Hvy. Phase Cannon. Acquired Mic. Fission Core. U-05 Engineer builds a Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 2W. U-05 Engineer builds a Wall. System corrupted: Mass Driver jammed. W-25 Informer destroyed. U-05 Engineer builds a Wall. Lgt. Nuclear Core melted. S-27 Virus destroyed. Overheating: Energy bleed (-48). Slug penetrates Wall. Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????? ???????? "????????????????????? | | ???????????????? ??????? "????????????????????? | | ??????????????+ ?????? "????????????????????? | | ??????????????# ?????? "????????????????????? | | ??????????????# ????? "????????????????????? | | ??????????????# ????? ????????????????????? | | ??????????????# #####+####?????????????????? | | ????????????### #?????????????????? | | ???????????? %^ #?????????????????? | | ??????????? !%= #?????????????????? | | ??????????? #?????????????????? | | ?????????? #?????????????????? | | ?????????? #?????????????????? | | ???????????# #????"????????????? | | ?????????????????##+#### ##??"""#??????????? | | ??????????????????????## @ ;#? #??????????? | | ??????????????????????# ; #??????????? | | ??????????????????????# s #;#;####?????????? | | ??????????????????????# u[s #?????????? | | ??????????????????????# = s #?????????? | | ??????????????????????# > +?????????? | | ??????????????????????# R #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# u##;;####?????????? | | ??????????????????????# #??##????????????? | | ???????????????########## ###????????????????? | | ???????????????# # #??????????????????? | | ???????????????# """ " #??????????????????? | | ???????????????# """ + +??????????????????? | | ???????????????# """ # #??????????????????? | | ???????????????# ][ #k #??????????????????? | | ???????????????# ! = # #??????????????????? | | ???????????????# ! ] # #??????????????????? | | ???????????????# "Y" # #??????????????????? | | ???????????????# """ = !# % #??????????????????? | | ???????????????########## #??????????????????? | | ????????????????????????# #######????????????? | | ????????????????????????# # !#????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 40 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Insulated Plating | -8/Storage | Hacked Cesium-ion Thruster | -8/Storage | Hacked Imp. Launcher Guidance Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Launcher Guidance Computer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher More Dakka Please Power Corrupts Storm Trooper Challenges ------------ None Game ------ Seed StorageHybridInterrupter Manual? 0 Play Time 01:21:41 Cumulative 5.1 hours Start 2024.05.08 @ 12:08:01 End 2024.05.08 @ 22:13:01 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c57c48de-9111-47da-8bc5-33a25be8f60c