Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 16:06:21 Player: EX-OCT Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (20) 100 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 682 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 125/125 System Corruption 0% Temperature Cool (24) Movement Flying (117) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Seismic Detector Utility Shielding > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Seismic Detector Utility Shielding > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Hacking Suite [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 6 10 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight 5 | . 5 Utility 2 | 1 1 Device 1 | 1 . Storage . | . . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon 1 | . 1 Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 2 | . 2 Propulsion . | . . Utility . | . . Weapon 1 | . 1 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Backups 1 | . 2 Power . | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 82 | . 82 Engine 13 | . 13 Wheel 20 | . 20 Flight 7 | . 7 Device 14 | . 14 Protection 1 | . 1 Ballistic Gun 25 | . 25 Peak Build Rating 7 | 6 7 Average Rating 5 | 4 5 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 10 | 9 10 Greatest Support 32 | 32 32 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 1 5 Average Carried 1 | . 2 Final Capacity 5 | 5 5 Final Carried 5 | 1 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 618 | 284 334 Remotely . | . . Salvage Created 642 | 78 564 Parts 44 | 5 39 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 15 | . 15 Guns 14 | . 14 Cannons 1 | . 1 Classes Destroyed 5 | 2 3 Tunneler 1 | 1 . Recycler 2 | 1 1 Operator 2 | . 2 Swarmer 8 | . 8 Grunt 7 | . 7 Best Kill Streak 5 | 2 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 80 | . 80 Missed 27 | . 27 Hits 53 | . 53 Projectile 53 | . 53 Damage Taken 714 | . 714 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 71 | 6 65 Largest 2 | 2 2 Hottest 50 | 40 50 Shots Fired 125 | 12 113 Gun 123 | 12 111 Cannon 2 | . 2 Launcher . | . . Special . | . . Kinetic 125 | 12 113 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 12 | 1 12 Robot Miss Streak 5 | 2 5 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 72 | 5 67 Core Hits 37 | 4 33 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 879 | 55 824 Guns 857 | 55 802 Cannons 22 | . 22 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 879 | 55 824 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 12 | . 12 Average Temperature 5 | . 5 Received Heat Transfer 189 | . 189 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level 1 | . 1 Low Security (%) 81 | 100 79 Level 1 18 | . 20 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 269 | 5 269 Initial . | . . Average 73 | 1 84 Influence Increases 479 | 10 469 Destroy 0b10 Robot/C 300 | . 300 Destroy 0b10 Robot/NC 25 | 10 15 Destroy Leader 80 | . 80 Successful Hack 14 | . 14 Lose Combat Pursuer 60 | . 60 Influence Decreases 210 | 10 200 Time Decay 180 | 10 170 Lost Part 30 | . 30 Squads Dispatched 4 | . 4 Investigation 1 | . 1 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 33 | . 33 Peak Tracking Total 8 | . 8 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 13 | . 13 Successful 5 | . 5 Failed 8 | . 8 Catastrophic . | . . Database Lockouts . | . . Manual 11 | . 11 Terminals 13 | . 13 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Botnet 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 501 | 5 496 Seismic 501 | 5 496 Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 577 | 81 496 Spaces Moved 434 | 55 379 Core 1 | 1 . Treads . | . . Legs . | . . Wheels 255 | 54 201 Hover . | . . Flight 178 | . 178 Fastest Speed 37 | 50 37 Average Speed 74 | 99 70 Slowest Speed 120 | 100 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped 4 | . 4 Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 27 | 4 51 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 560 | 67 493 Wait 38 | . 38 Move 425 | 54 371 Hop 4 | . 4 Pick Up 2 | 1 1 Fast Attach 12 | 6 6 Attach . | . . Detach . | . . Swap 5 | . 5 Drop 3 | . 3 Fire 71 | 6 65 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 12) 578 | -10/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- X-57's optimal range, giving other units an opportunity to flank them. 00556_ Connecting with Terminal... >>Analysis(S-10 Pest) Downloading analysis... S-10 Pest Tier: 1 S-series swarmers are small with a weak and exposed core, but as such are quick to manufacture and can quickly overwhelm targets with greater numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 00563_ K-01 Serf cleans the Terminal. 00571_ Acquired Lgt. Cannon. 00576_ S-10 Pest destroyed. 00578_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????###< | | ??????????????????????????#####??????????????## | | ?????????????????????????? #??????????????# | | ???????????????????????? 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T #????# | | ????????????????######## #????# """ | | ???????????????????????######## #????# """ | | ??????????????????????????????###+###????# """ | | ?????????????????????????????????? ?????# | | ???????????????????????????????????? ???######### | | ????????????????????????????????????? ????????# | | ??????????????????????????????????????? #???????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonNavigationSword Manual? 0 Play Time 00:08:24 Cumulative 226.9 hours Start 2025.06.10 @ 15:59:39 End 2025.06.10 @ 16:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/2/1/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 098d06b2-345e-4a2e-98e8-75f58d001614