Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 18:19:03 Player: HeartGrenade Result: Destroyed by as-14096 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (4288) 4288 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 10322 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 296 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -797 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Experimental Thermal Shield > --- WEAPON (2) ------- Rocket Launcher Heavy Missile Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Cargo Legs Armored Huge Wheel Advanced Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Experimental Hacking Suite Relay Coupler [NC] Trap Reconfigurator GOLEM Unit Heavy EM Shotgun Heavy EM Shotgun Zionite Laser-S Zionite Laser-S Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Deuterium Engine Cargo Legs Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Experimental Hacking Suite Relay Coupler [NC] Heavy EM Shotgun Heavy EM Shotgun Zionite Laser-S Zionite Laser-S Rocket Launcher Subdweller Shrapnel Launcher Heavy Missile Launcher Multitool [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Subdweller Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 166 | 4 5 24 23 19 1 33 4 6 13 34 Power 10 | . . 2 2 2 . 3 . . . 1 Engine 8 | . . 2 1 2 . 3 . . . . Core 1 | . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 40 | 2 . 4 9 3 . 10 . . . 12 Treads 27 | 2 . 2 5 3 . 10 . . . 5 Leg 8 | . . 2 4 . . . . . . 2 Wheel 4 | . . . . . . . . . . 4 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 47 | . 3 . 4 3 . 10 2 2 10 13 Device 12 | . . . 1 2 . 5 1 . . 3 Storage 4 | . 2 . 1 . . . . . . 1 Processor 8 | . . . . . . . . 1 7 . Hackware 2 | . . . 1 . . 1 . . . . Protection 21 | . 1 . 1 1 . 4 1 1 3 9 Artifact . | . . . . . . . . . . . Weapon 69 | 2 2 18 8 11 1 10 2 4 3 8 Energy Gun 8 | . . 4 1 . . . . . . 3 Energy Cannon 13 | . . . 3 . 1 4 1 2 2 . Ballistic Gun 22 | 2 1 9 3 5 . . . . 1 1 Ballistic Cannon 4 | . . . . 1 . 2 . 1 . . Launcher 10 | . . 1 . 1 . 3 1 1 . 3 Special Weapon 3 | . 1 . 1 . . 1 . . . . Impact Weapon 5 | . . . . 4 . . . . . 1 Slashing Weapon 4 | . . 4 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 1 . . . . 6 9 Parts Lost 38 | . . 7 1 3 . 11 . . . 16 Power 2 | . . . 1 . . 1 . . . . Propulsion 15 | . . 3 . 1 . 4 . . . 7 Utility 17 | . . 1 . 2 . 5 . . . 9 Weapon 4 | . . 3 . . . 1 . . . . Highest Loss Streak 7 | . . 1 1 1 . 2 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 77 87 78 93 92 95 100 100 97 87 Engine 7 | . . 12 8 5 7 6 7 7 7 5 Treads 21 | . 28 16 15 29 30 29 30 30 30 6 Leg 6 | . . 11 17 . . . . . . 9 Device 7 | . . . 3 16 15 12 23 18 15 4 Storage 9 | . 9 14 9 7 7 7 7 7 7 7 Processor 2 | . . . . . . . . 6 7 7 Hackware 2 | . . . 4 7 7 12 7 . . . Protection 9 | . 10 5 2 6 7 8 7 11 14 20 Energy Gun 2 | . . 8 . . . . . . . 4 Energy Cannon 5 | . . . 8 6 6 7 14 14 12 4 Ballistic Gun 7 | . 26 15 8 5 . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 2 15 26 61 64 64 79 79 77 81 79 Greatest Support 92 | 20 40 40 86 86 83 88 86 86 86 92 Greatest Overweight (x) 4 | . 4 1 4 1 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 8 10 19 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 20 20 20 20 20 20 20 20 Average Carried 16 | 1 7 9 18 19 20 19 20 20 19 19 Final Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 20 20 20 20 20 20 20 20 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Matter Collected 3099 | 222 160 333 366 277 . 903 118 100 44 576 Remotely . | . . . . . . . . . . . Salvage Created 4037 | . 321 650 608 334 . 1261 179 109 . 575 Parts 206 | . 12 49 41 21 . 54 11 3 . 15 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . 20 . . . . 11 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 7 15 10 8 . 31 4 3 . 41 Guns 25 | . 7 12 3 2 . . . . . 1 Cannons 36 | . . . 7 2 . 21 2 2 . 2 AOE 54 | . . 3 . 3 . 9 2 1 . 36 Classes Destroyed 18 | . 2 2 4 1 . 5 . . . 4 Worker 4 | . . . . . . 4 . . . . Builder 2 | . . . 1 . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 11 | . . 3 . 3 . 5 . . . . Grunt 29 | . 7 . 4 . . 13 3 2 . . Duelist 4 | . . . . . . 3 . 1 . . Sentry 14 | . . . 4 3 . 7 . . . . Hunter 3 | . . . 2 . . 1 . . . . Programmer 5 | . . . . 2 . 2 1 . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Subdweller 12 | . . 12 . . . . . . . . Z-Light 3 | . . . . . . . . . . 3 Assembler 1 | . . . . . . . . . . 1 Assembled 36 | . . . . . . . . . . 36 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 37 | . 2 3 3 3 . 11 3 3 . 37 Combat Bots Only 36 | . 2 3 3 3 . 9 3 3 . 36 Max Kills in Single Turn 23 | . 1 3 1 2 . 3 2 1 . 23 Gunslinging . | . . . . . . . . . . . Exploded 23 | . . 3 . 2 . 2 2 1 . 23 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 682 | . 42 46 54 96 . 283 16 13 . 132 Missed 199 | . 10 12 10 27 . 104 5 4 . 27 Damage Taken 8036 | . 382 987 660 686 280 2089 121 96 . 2735 Core 1008 | . 59 138 97 113 . 170 20 . . 411 Absorbed by Shields 370 | . . . . . . 205 46 39 . 80 Redirected to Shielding 246 | . . . . . . . . 30 . 216 Ignored by Resistances 297 | . . . . . . . . . . 297 Regen/Repaired (Parts) 117 | . . . 117 . . . . . . . Core Remaining (%) 67 | 100 . 21 82 . . . . . . . Volleys Fired 344 | . 43 48 36 24 31 93 12 10 . 47 Largest 2 | . 2 2 2 2 1 2 2 2 . 2 Hottest 136 | . 100 90 136 96 68 130 130 130 . 100 Shots Fired 604 | . 85 87 72 40 31 166 24 17 . 82 Gun 260 | . 84 86 36 16 . . . . . 38 Cannon 309 | . . . 36 21 31 155 23 15 . 28 Launcher 34 | . . 1 . 3 . 11 1 2 . 16 Special 1 | . 1 . . . . . . . . . Kinetic 293 | . 84 42 36 16 13 75 . . . 27 Thermal 266 | . 1 44 36 21 18 80 23 15 . 28 Explosive 29 | . . 1 . 3 . 11 1 2 . 11 Electromagnetic 16 | . . . . . . . . . . 16 Robot Hit Streak 26 | . 15 20 9 16 . 26 11 7 . 15 Robot Miss Streak 4 | . 2 1 3 2 . 4 3 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 395 | . 64 66 48 28 . 116 15 11 . 47 Core Hits 281 | . 24 30 22 15 . 73 6 5 . 106 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 11 | . 1 . . 1 . 8 . . . 1 Meltdown 2 | . . . . 1 . 1 . . . . Destroy 1 | . 1 . . . . . . . . . Blast 7 | . . . . . . 7 . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 28 | . . 16 . 10 . . . . . 2 Impact 12 | . . . . 10 . . . . . 2 Slashing 16 | . . 16 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13103 | . 523 1415 894 749 . 4373 482 432 . 4235 Guns 2921 | . 523 1208 381 271 . . . . . 538 Cannons 4754 | . . . 513 282 . 2949 407 271 . 332 Explosions 5136 | . . 139 . 196 . 1424 75 161 . 3141 Melee 292 | . . 68 . . . . . . . 224 Ramming . | . . . . . . . . . . . Kinetic 3775 | . 523 504 381 271 . 1423 . . . 673 Thermal 4035 | . . 704 513 282 . 1526 407 271 . 332 Explosive 4632 | . . 139 . 196 . 1284 75 161 . 2777 Electromagnetic 369 | . . . . . . 140 . . . 229 Impact 224 | . . . . . . . . . . 224 Slashing 68 | . . 68 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 3 3 3 3 . Average Corruption 1 | . . . . 1 1 1 3 3 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . 6 2 13 4 10 . . Message Errors 9 | . . . . 1 . 3 1 4 . . Matter Fused 5 | . . . . 1 . 1 . 3 . . Heat Flow Errors 5 | . . . . 1 . 2 1 1 . . Energy Discharges 4 | . . . . 2 . 1 . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . 1 2 1 . 1 . . Data Loss (major) 4 | . . . . . . 3 1 . . . Misfires 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 448 | . . 56 . . . 38 20 5 . 329 Projectiles 84 | . . . . . . 36 20 5 . 23 Explosions 117 | . . 28 . . . 2 . . . 87 Melee 247 | . . 28 . . . . . . . 219 Knockbacks 16 | . . . . . . 15 . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 15 | . . . . . . 15 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . 86 . . . 70 Shots 6 | . . . . . . 4 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 370 | . 12 . 288 210 . 370 203 174 . 198 Average Temperature 84 | . 4 . 80 112 . 104 109 75 . 80 Received Heat Transfer 1955 | . 213 114 198 120 . 701 48 54 . 507 Effects 2 | . . . 1 . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 2 | . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . Parts Melted 13 | . . . 1 1 . 6 1 2 . 2 Heat Transferred 5823 | . . 875 925 481 . 2257 518 370 . 397 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Peak Influence 679 | . 262 . 273 287 19 679 . . . . Initial 102 | . . . . 102 16 13 . . . . Average 131 | . 96 . 58 134 14 240 . . . . Maximum Alert Level 2 | . 1 . 1 1 . 2 . . . . Low Security (%) 78 | 100 90 . 88 82 100 56 . . . . Level 1 14 | . 9 . 11 17 . 19 . . . . Level 2 7 | . . . . . . 24 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . 3 2 . 5 . . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 4 | . . . . 2 . 2 . . . . Reinforcement 7 | . 2 . 2 . . 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Distress Signals 4 | . 2 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 15 19 18 10 3 41 5 6 . 43 Peak Tracking Total 37 | . 3 3 4 3 2 5 3 3 . 37 Tactical Retreats 7 | . 4 1 . . 1 1 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . . 5 . 3 . 2 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Disabled 17 | . . 1 3 . . 11 . . . 2 Max in Single Turn 3 | . . 1 1 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Accessed 19 | . 1 2 4 5 . 6 . 1 . . Terminals 10 | . 1 . 3 2 . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . 1 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 43 | . 2 5 14 8 . 13 . 1 . . Successful 18 | . . 5 7 1 . 4 . 1 . . Failed 25 | . 2 . 7 7 . 9 . . . . Catastrophic 2 | . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 1 . . 2 . 3 . . 5 . Terminals 24 | . 2 . 11 4 . 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . 3 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 4 . . . . Terminal Hacks 15 | . . 5 5 1 . 3 . 1 . . Record 4 | . . 4 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Locate Traps 3 | . . . 1 1 . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 4 5 . 5 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total Allies 4 | . . . . . 1 1 . . 2 . Largest Group 2 | . . . . . 1 1 . . 2 2 Highest-Rated Group 192 | . . . . . 31 26 . . 192 192 Highest-Rated Ally 96 | . . . . . 31 26 . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 94 | . . . . . 12 . . . . 82 Total Damage 2070 | . . . . . 190 . . . . 1880 Kills 17 | . . . . . . . . . . 17 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Turns Passed 12510 | 30 734 3364 1252 992 268 1371 395 614 1674 1816 Spaces Moved 6769 | 34 496 1595 522 528 87 658 239 389 1106 1115 Core 276 | 31 245 . . . . . . . . . Treads 5040 | 3 251 1267 327 528 87 658 239 389 1106 185 Legs 523 | . . 328 195 . . . . . . . Wheels 930 | . . . . . . . . . . 930 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 160 160 148 148 148 148 130 Average Speed 160 | 59 118 196 201 160 160 154 148 148 148 134 Slowest Speed 450 | 160 250 260 450 240 160 235 148 148 148 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 40 87 49 14 51 25 42 68 86 84 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 19 | . . 14 . . . . 1 2 2 . Spaces Dug 58 | . 1 2 . 10 25 9 . 9 . 2 Terrain Destroyed 224 | . 1 6 . 24 25 85 12 19 . 52 Melee 9 | . . 2 . 7 . . . . . . Projectile 54 | . 1 . . 3 25 16 2 2 . 5 AOE 161 | . . 4 . 14 . 69 10 17 . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total 7792 | 41 570 1718 656 616 184 841 256 410 1146 1354 Wait 297 | 1 15 12 34 22 66 31 1 . 7 108 Move 6760 | 33 495 1594 521 528 86 657 238 388 1105 1115 Hop . | . . . . . . . . . . . Pick Up 79 | 3 9 10 18 4 . 12 . 1 6 16 Fast Attach 68 | 4 3 5 15 3 . 9 1 4 8 16 Attach 34 | . . 6 1 2 . 9 . . 4 12 Detach 21 | . . . 5 . . 2 . 1 7 6 Swap 64 | . 2 13 7 14 1 15 3 2 1 6 Drop 93 | . 3 14 19 7 . 12 1 4 8 25 Fire 344 | . 43 48 36 24 31 93 12 10 . 47 Melee 28 | . . 16 . 10 . . . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Entered Subcaves 880 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1102 | -10/Subcaves | Discovered new exit (range 15) 1218 | -10/Subcaves | Disturbed a concealed Subdweller 1400 | -10/Subcaves | Identified exit to Recycling 1546 | -10/Subcaves | Discovered new exit (range 6) 1750 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1822 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1859 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2065 | -10/Subcaves | Build established: Scavenger-Mutant 2312 | -10/Subcaves | Core integrity fell below 50% 3159 | -10/Subcaves | Visited Clippyterm 3166 | -10/Subcaves | Learned Factory fabricator intel 3166 | -10/Subcaves | Learned 40 Factory zone layouts 3166 | -10/Subcaves | Learned Factory garrison access intel 3366 | -10/Subcaves | Build established: Mutant 3442 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3629 | -10/Subcaves | Learned Materials emergency access door positions 3983 | -10/Subcaves | Visited 4L-MR0's lab 3997 | -10/Subcaves | Found Cargo Legs 4129 | -10/Subcaves | Entered Materials 4129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4428 | -8/Materials | Discovered new exit (range 4) 4546 | -8/Materials | Discovered new exit (range 3) 5071 | -8/Materials | Identified exit to Storage 5364 | -8/Materials | Repaired Imp. Treads 5381 | -8/Materials | Entered Factory 5381 | -7/Factory | Evolved 2 slots: Utility x2 5382 | -7/Factory | Identified exit to Factory 5382 | -7/Factory | Identified exit to Lower Caves 5383 | -7/Factory | Loaded intel: 6 fabricator locations 5384 | -7/Factory | Loaded intel: 4 garrison access locations 5492 | -7/Factory | Build established: Scavenger-Mutant 6373 | -7/Factory | Sucked down chute 6373 | -7/Factory | Entered Waste 6374 | -7/Waste | Met a frightened Derelict 6382 | -7/Waste | Spotted C-40 Crusher 6451 | -7/Waste | Spotted C-40 Crusher 6495 | -7/Waste | Spotted C-40 Crusher 6497 | -7/Waste | Crushed by falling debris 6536 | -7/Waste | Spotted C-40 Crusher 6626 | -7/Waste | Discovered new exit (range 10) 6641 | -7/Waste | Entered Factory 7175 | -7/Factory | Build established: Hacker-Mutant 7608 | -7/Factory | Destroyed 9 combat bots 7681 | -7/Factory | Discovered exit to Factory (range 5) 8012 | -7/Factory | Build established: Mutant 8012 | -7/Factory | Entered Lower Caves 8026 | -7/Lower Caves | Learned location of Zion (-7) 8054 | -7/Lower Caves | Learned Factory security intel 8395 | -7/Lower Caves | Discovered new exit (range 6) 8407 | -7/Lower Caves | Entered another Lower Caves area 8466 | -7/Lower Caves | Discovered exit to Factory (range 10) 8967 | -7/Lower Caves | Learned Factory interactive machine intel 9004 | -7/Lower Caves | Discovered new exit (range 12) 9021 | -7/Lower Caves | Entered Zion 9062 | -7/Zion | System corruption cleaned by Quarantine Array 9274 | -7/Zion | Discovered new exit (range 12) 9689 | -7/Zion | Learned location of Quarantine (-2) 9700 | -7/Zion | Learned Factory security intel 10026 | -7/Zion | Found Prototype Hackware 10077 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10103 | -7/Zion | Given A8's code to call for help 10371 | -7/Zion | Found Prototype Processor 10371 | -7/Zion | Identified Exp. Core Analyzer 10377 | -7/Zion | Found Prototype Processor 10377 | -7/Zion | Identified Spectral Analyzer 10382 | -7/Zion | Found Prototype Processor 10382 | -7/Zion | Identified Exp. Melee Analysis Suite 10385 | -7/Zion | Found Prototype Processor 10385 | -7/Zion | Identified Exp. Signal Interpreter 10477 | -7/Zion | Found Prototype Processor 10477 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10596 | -7/Zion | Opened final containment barrier to the Deep Caves 10617 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10620 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10689 | -7/Zion | Discovered new exit (range 3) 10689 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10695 | -7/Zion | Entered Deep Caves 10695 | -7/Deep Caves | Accompanied by 2 allies 10924 | -7/Deep Caves | Z-Facility disabled 10925 | -7/Deep Caves | Attacked by Z-Imprinter 10949 | -7/Deep Caves | Core integrity fell below 50% 10953 | -7/Deep Caves | Allies destroyed Z-Imprinter 10987 | -7/Deep Caves | Lost 7 parts (3n4u) 11132 | -7/Deep Caves | Found Prototype Protection 11132 | -7/Deep Caves | Identified Zio. Weapon Casing 11178 | -7/Deep Caves | Found Prototype Protection 11178 | -7/Deep Caves | Identified Zio. Heavy Carapace 11468 | -7/Deep Caves | Discovered new exit (range 7) 11786 | -7/Deep Caves | Found Unknown Device 11786 | -7/Deep Caves | Identified Surveybot 24 Scanner 11965 | -7/Deep Caves | Found Zio. Weapon Casing 12017 | -7/Deep Caves | Found Prototype Device 12017 | -7/Deep Caves | Identified Exp. Thermal Shield 12200 | -7/Deep Caves | Spotted AG-49059 12232 | -7/Deep Caves | Destroyed AG-49059 12282 | -7/Deep Caves | Spotted AG-12827 12330 | -7/Deep Caves | Destroyed AG-12827 12336 | -7/Deep Caves | Found GOLEM Unit 12490 | -7/Deep Caves | Triggered Deep Caves wall 12490 | -7/Deep Caves | Found Prototype Device 12491 | -7/Deep Caves | Core integrity fell below 20% 12507 | -7/Deep Caves | Spotted AS-37858 12508 | -7/Deep Caves | Destroyed AS-20659 12511 | -7/Deep Caves | Destroyed by as-14096 with Assembled Gauss Rifle Last Messages --------------- 12498_ as-36827 destroyed. 12498_ Imp. Treads destroyed. 12498_ Destroyed Imp. Treads. 12498_ Zio. Light Carapace destroyed. 12498_ Destroyed Zio. Light Carapace. 12498_ as-18783 destroyed. 12498_ as-16042 destroyed. 12499_ Penetrated by Slug. 12500_ Destroyed Asb. Hover Unit. 12500_ as-49032 destroyed. 12500_ as-27513 destroyed. 12501_ Penetrated by Slug. 12504_ Imp. Treads destroyed. 12505_ Penetrated by Slug. 12505_ as-67766 destroyed. 12505_ as-67691 destroyed. 12507_ Imp. Treads destroyed. 12507_ Imp. Medium Armor Plating destroyed. 12511_ Zio. Weapon Casing destroyed. 12511_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ?????????????????????????????????####?????? | | ?????????????? ???????????????### ###??## | | ??????????? ?????????????## ### | | ????????? ##?##???????## | | ????????? # ? #???????# | | ????????"" # # #???????# | | ????????" # #?##????# | | ????????"" # #? #????# ### | | ????????? #? #????## ?## | | ????????""" #? #?????# ## | | ????????" ## #????## | | ????????" # ###### # | | ????????" ## # | | ????????# #??## | | ?????????" #????## | | ?????????" ###?????## | | ?????????" a@ #??????## | | ?????????" ;####????### | | ?????????" a ### #???## | | ????????# ### ##### | | ??????" / # % ## | | ????? M h ##### | | ????? / #### | | ????? / / !## ## | | ?????? ! l* #### ##?# | | ?????? * ### ##?? | | ??????? ! ## ##? | | ???????A * ## ## | | ????????# ! ## | | ????????# * s b ### ] ### | | ?????????" #?## =%#### | | ?????????" * #??#######*#?# | | ?????????" / / #????????#"### | | ?????????" / ##???????# | | ????????"" ** #?????#?# #### | | ????????# / #???????# #??? | | ????????" #??????## #### | | ????????" ]== ######## / # | | ????????" ] !### # | | ????????""" "# # | | ????????" ! ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1425 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Fission Core | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAuthchipAxe Manual? 0 Play Time 01:30:52 Cumulative 361.2 hours Start 2024.04.20 @ 15:20:39 End 2024.04.22 @ 18:19:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 18 Types 5/2/6/1/2/0/1/1/0 Lore% 85 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28d5f402-43e4-4d89-b4a5-ff5b55bd0fd3