Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.01 @ 05:04:47 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2565) 2565 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 7868 Bonus ------- High Alert Combat Kills 363 Aligned with FarCom 300 Cogmind --------- Core Integrity 358/850 Matter 268/300 Energy 16/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Combat Airjet > --- UTILITY (7) ------ Improved Heat Sink Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Humpback Gravity Neutralizing Apparatus Improved Melee Analysis Suite Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Combat Airjet Biomechanical Wings > --- UTILITY ---------- Improved Cooling System Disposable Heat Sink Humpback Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine F-cell Engine Huge Storage Unit Humpback Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Authchip [Weapon] Drone Bay Shock Rifle High-powered Shock Rifle Improved Spread Laser Plasma Rifle Light EM Pulse Cannon Guided Plasma Cannon Heavy Assault Rifle Autogun Magnetic Acceleration Cannon Improved Grenade Launcher Missile Launcher Heavy Mace [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Humpback Device Improved Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 Utility 5 | . . . . . 3 . . 2 Weapon . | . . . . . . . . . Parts Attached 107 | 6 5 14 2 3 17 19 6 35 Power 9 | 1 . 2 . 1 2 3 . . Engine 9 | 1 . 2 . 1 2 3 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 . . 3 3 . 8 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 14 | . . 2 . . 3 3 . 6 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 30 | 1 3 2 1 . 5 3 6 9 Device 15 | . 1 . . . 3 3 6 2 Storage 6 | 1 2 1 1 . . . . 1 Processor 2 | . . . . . . . . 2 Hackware 1 | . . . . . . . . 1 Protection 6 | . . 1 . . 2 . . 3 Artifact . | . . . . . . . . . Weapon 50 | 2 2 8 1 2 7 10 . 18 Energy Gun 21 | 1 . 1 . . 1 5 . 13 Energy Cannon 3 | . . . . . 2 1 . . Ballistic Gun 8 | 1 1 4 . . . . . 2 Ballistic Cannon 8 | . . . 1 1 4 2 . . Launcher 8 | . 1 3 . 1 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . 2 Corrupted Parts 6 | . . . . . . 1 5 . System Corruption 23 | . . . . . . 3 20 . Parts Lost 36 | . . 7 . 1 2 5 . 21 Power 4 | . . 1 . 1 . 1 . 1 Propulsion 12 | . . 2 . . 1 3 . 6 Utility 5 | . . . . . . 1 . 4 Weapon 15 | . . 4 . . 1 . . 10 Highest Loss Streak 10 | . . 4 . 1 2 2 . 10 Average Slot Usage (%) 87 | . 98 84 89 85 87 89 90 80 Engine 10 | . 14 14 14 14 9 9 9 5 Treads 4 | . 28 10 . . . . . . Wheel 18 | . . 4 28 28 24 26 27 17 Device 11 | . 13 10 . . 17 17 18 9 Storage 10 | . 14 14 13 14 9 9 9 5 Processor 2 | . . . . . . . . 8 Hackware 1 | . . . . . . . . 5 Protection 5 | . . 3 4 . 8 9 9 5 Energy Gun 8 | . 14 4 . . 5 11 18 11 Ballistic Gun 6 | . 13 18 14 14 . . . 1 Ballistic Cannon 3 | . . . 13 13 8 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 227 | 14 29 88 207 207 227 227 219 222 Greatest Support 76 | 40 40 40 26 26 44 56 44 76 Greatest Overweight (x) 73 | . . 9 7 7 8 5 4 73 Average Overweight (x) 4 | . . 2 5 7 5 4 4 4 Largest Inventory Capacity 35 | 8 15 25 35 35 35 35 35 35 Average Capacity 29 | 7 9 16 31 35 35 35 35 34 Most Carried 35 | 1 15 17 27 29 35 35 35 35 Average Carried 26 | . 7 14 22 27 32 34 34 32 Final Capacity 35 | 8 15 25 35 35 35 35 35 5 Final Carried 35 | 1 15 17 27 29 34 35 35 5 Class Distribution -------------------- 64% | Hauler-Mutant 24% | Mutant 9% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1839 | 260 38 303 . 139 356 277 49 417 Remotely . | . . . . . . . . . Salvage Created 3112 | . 313 222 . 170 508 692 48 1159 Parts 170 | . 29 9 . 8 18 42 7 57 Haulers Intercepted 4 | . 1 . . . . 3 . . Recyclers Shooed 4 | . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 60 | . 6 10 . 5 10 10 4 15 Guns 34 | . 3 5 . 2 1 6 4 13 Cannons 12 | . . . . 1 9 2 . . AOE 11 | . 3 5 . 2 . 1 . . Classes Destroyed 16 | . 6 3 . 1 2 . 1 3 Worker 10 | . 1 1 . . 1 1 . 6 Builder 4 | . 1 . . . . . . 3 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . 1 . . . . 3 . . Recycler 3 | . . 1 . . 1 . . 1 Operator 4 | . . . . . 1 2 . 1 Drone 4 | . . . . . . . 4 . Watcher 3 | . 3 . . . . . . . Swarmer 6 | . 3 3 . . . . . . Grunt 26 | . 3 . . 4 6 5 . 8 Duelist 3 | . . . . 1 . . . 2 Sentry 10 | . . . . . 4 5 . 1 Demolisher 2 | . . 2 . . . . . . Hunter 2 | . . . . . . . . 2 Programmer 2 | . . . . . . . . 2 Assembled 5 | . . 5 . . . . . . Best Kill Streak 6 | . 3 4 . 3 4 3 2 6 Combat Bots Only 4 | . 3 3 . 3 3 3 2 4 Max Kills in Single Turn 4 | . 2 4 . 2 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 . 2 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5240 | . 214 830 . 212 631 522 . 2831 Core 884 | . 10 193 . 18 83 88 . 492 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . . . 11 . . 68 . Volleys Fired 238 | . 19 27 . 15 31 55 11 80 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 150 | . 60 60 . 59 120 120 100 150 Shots Fired 433 | . 36 48 . 29 60 92 22 146 Gun 338 | . 34 42 . 14 23 61 22 142 Cannon 82 | . . . . 14 37 31 . . Launcher 13 | . 2 6 . 1 . . . 4 Special . | . . . . . . . . . Kinetic 169 | . 17 40 . 28 35 22 . 27 Thermal 49 | . . . . . 2 9 . 38 Explosive 13 | . 2 6 . 1 . . . 4 Electromagnetic 202 | . 17 2 . . 23 61 22 77 Robot Hit Streak 15 | . 8 6 . 11 9 15 4 10 Robot Miss Streak 10 | . 2 4 . 2 3 2 8 10 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 Shots Hit Robots 291 | . 26 26 . 20 42 68 7 102 Core Hits 161 | . 17 20 . 12 19 23 4 66 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 . . 1 2 1 . 3 Burn 3 | . . . . . . . . 3 Blast 3 | . . . . 1 2 . . . Corrupt 2 | . 1 . . . . 1 . . Melee Attacks 5 | . . . . . . 5 . . Impact 5 | . . . . . . 5 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7397 | . 641 565 . 366 1217 1595 181 2832 Guns 4080 | . 378 234 . 89 281 846 181 2071 Cannons 1625 | . . . . 179 748 698 . . Explosions 1687 | . 258 331 . 98 188 51 . 761 Melee . | . . . . . . . . . Ramming 5 | . 5 . . . . . . . Kinetic 2035 | . 154 234 . 268 685 385 . 309 Thermal 1753 | . 76 . . . 251 364 . 1062 Explosive 1055 | . 182 331 . 98 . . . 444 Electromagnetic 2549 | . 224 . . . 281 846 181 1017 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 3 23 1 Average Corruption 2 | . . . . . . 3 3 1 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . . . 6 9 6 Message Errors 6 | . . . . . . 3 1 2 Matter Fused 3 | . . . . . . 1 2 . Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 3 | . . . . . . 1 . 2 Data Loss (minor) 5 | . . . . . . . 3 2 Overload Shots . | . . . . . . . . . Overflow Damage 134 | . 1 41 . . . 68 . 24 Projectiles 68 | . . . . . . 68 . . Explosions 66 | . 1 41 . . . . . 24 Melee . | . . . . . . . . . Knockbacks 16 | . . . . 3 8 5 . . Impact . | . . . . . . . . . Kinetic 15 | . . . . 3 8 4 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 186 | . . 94 . . . . . 92 Shots 5 | . . 3 . . . . . 2 Rammed 3 | . 3 . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . 39 20 . 56 49 308 162 22 Average Temperature 43 | . 22 18 . 23 18 89 59 7 Received Heat Transfer 1408 | . 45 100 . 66 360 189 . 648 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 3 Combat Hostiles 3 | . . . . . . 1 . 2 Parts Fried 11 | . 1 . . . . 4 1 5 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 2 Heat Transferred 3325 | . 100 . . . 360 820 . 2045 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 2 . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Peak Influence 918 | . 163 125 . 120 227 229 146 918 Initial 918 | . . 46 . . . 44 63 918 Average 255 | . 70 50 . 92 66 96 86 753 Maximum Alert Level 3 | . . . . . 1 1 . 3 Low Security (%) 72 | 100 100 100 . 100 98 98 100 . Level 1 . | . . . . . 1 1 . . Level 2 7 | . . . . . . . . 28 Level 3 18 | . . . . . . . . 71 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 4 . 6 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . 1 . . . 1 3 . 1 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Distress Signals 4 | . . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 11 11 . 5 9 19 9 29 Peak Tracking Total 6 | . 3 3 . 3 3 3 3 6 Tactical Retreats 4 | . . 1 . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 3 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 14 | . 2 . . . 1 4 3 4 Max in Single Turn 2 | . 1 . . . 1 2 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 19 | . 5 . 2 . 5 5 . 2 Terminals 12 | . 4 . . . 4 4 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 55 | . 15 . 2 . 19 15 . 4 Successful 34 | . 6 . 2 . 16 9 . 1 Failed 21 | . 9 . . . 3 6 . 3 Catastrophic 4 | . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 12 . 1 . 10 7 . 3 Terminals 38 | . 12 . . . 13 13 . . Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 14 | . 3 . 2 . 4 5 . . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 2 | . . . . . . 2 . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 1 . . Dispatch Records 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . . . 7 3 . . Terminals 11 | . 2 . . . 7 2 . . Track 5 | . . . . . 3 2 . . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . 2 . . . 2 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Mechanics 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 17 | . 5 . . . 5 6 . 1 Full Trace Events 3 | . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total Allies 8 | . . 3 . . . . 5 . Largest Group 5 | . . 3 . . . . 5 4 Highest-Rated Group 70 | . . 40 . . . . 70 52 Highest-Rated Ally 18 | . . 16 . . . . 18 16 Total Orders . | . . . . . . . . . Ally Attacks 62 | . . 6 . . . . 54 2 Total Damage 413 | . . 77 . . . . 319 17 Kills 8 | . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Turns Passed 6764 | 72 723 801 643 409 985 973 525 1633 Spaces Moved 3051 | 42 374 315 370 177 430 350 267 726 Core 71 | 4 . 64 . . . . . 3 Treads 572 | 38 374 160 . . . . . . Legs . | . . . . . . . . . Wheels 2408 | . . 91 370 177 430 350 267 723 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 110 90 195 165 141 156 128 Average Speed 175 | 149 160 220 166 195 177 158 156 180 Slowest Speed 3700 | 160 160 500 195 195 210 171 156 3700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 78 55 69 25 32 51 61 17 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 17 | . . 11 . . . 6 . . Terrain Destroyed 131 | . 10 63 . 10 6 22 . 20 Melee 4 | . . . . . . 4 . . Projectile 9 | . . . . . 3 6 . . AOE 118 | . 10 63 . 10 3 12 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total 4016 | 48 462 377 396 214 598 669 351 901 Wait 399 | . 38 10 . 17 75 204 25 30 Move 3043 | 41 373 314 369 176 429 349 266 726 Hop . | . . . . . . . . . Pick Up 120 | 1 18 8 23 3 27 19 1 20 Fast Attach 25 | 6 1 4 1 . 1 4 . 8 Attach 40 | . . 5 . 1 10 5 . 19 Detach 5 | . . 1 1 . . 1 . 2 Swap 42 | . 4 5 1 2 6 10 6 8 Drop 55 | . 6 3 1 . 19 17 1 8 Fire 238 | . 19 27 . 15 31 55 11 80 Melee 5 | . . . . . . 5 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 3 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . . . . . 41 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Discovered new exit (range 12) 751 | -10/Materials | Discovered new exit (range 9) 796 | -10/Materials | Entered Mines 873 | -10/Mines | Discovered new exit (range 16) 963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1006 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1053 | -10/Mines | Core integrity fell below 50% 1085 | -10/Mines | Lost 4 parts (1p1n2w) 1253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1315 | -10/Mines | Core integrity fell below 20% 1591 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1592 | -10/Mines | Discovered new exit (range 5) 1597 | -10/Mines | Entered Exiles 1660 | -10/Exiles | Met 8R-AWN 1680 | -10/Exiles | Met EX-HEX 1742 | -10/Exiles | Met EX-DEC 1764 | -10/Exiles | Learned location of Zion (-7) 1979 | -10/Exiles | Met EX-BIN 2001 | -10/Exiles | Aligned with FarCom system 2003 | -10/Exiles | Given EX-Vault access code 2048 | -10/Exiles | Opened EX-Vault 2059 | -10/Exiles | Found Gui. Plasma Cannon 2092 | -10/Exiles | Build established: Hauler-Mutant 2105 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2224 | -10/Exiles | Discovered new exit (range 10) 2240 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2240 | -10/Exiles | Entered Mines 2537 | -9/Mines | Learned location of Storage (-8) 2614 | -9/Mines | Discovered new exit (range 15) 2649 | -9/Mines | Entered Materials 2649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3161 | -8/Materials | Discovered new exit (range 15) 3211 | -8/Materials | Build established: Hauler-Skirmisher 3517 | -8/Materials | Discovered new exit (range 6) 3634 | -8/Materials | Entered Storage 3816 | -8/Storage | Build established: Hauler-Mutant 3953 | -8/Storage | Garrison activated, responded to threat 4273 | -8/Storage | Identified exit to Recycling 4600 | -8/Storage | Used back door to open Recycling access 4607 | -8/Storage | Entered Recycling 4648 | -8/Recycling | Spotter reported a threat 4755 | -8/Recycling | Spotter reported a threat 4775 | -8/Recycling | Spotter reported a threat 4777 | -8/Recycling | Spotter reported a threat 4784 | -8/Recycling | Spotter reported a threat 4808 | -8/Recycling | Spotter reported a threat 4828 | -8/Recycling | Spotter reported a threat 4830 | -8/Recycling | Spotter reported a threat 4837 | -8/Recycling | Spotter reported a threat 4864 | -8/Recycling | Spotter reported a threat 4881 | -8/Recycling | Spotter reported a threat 4883 | -8/Recycling | Spotter reported a threat 4890 | -8/Recycling | Spotter reported a threat 4912 | -8/Recycling | Spotter reported a threat 4934 | -8/Recycling | Spotter reported a threat 4943 | -8/Recycling | Spotter reported a threat 4972 | -8/Recycling | Spotter reported a threat 4987 | -8/Recycling | Spotter reported a threat 4996 | -8/Recycling | Spotter reported a threat 5020 | -8/Recycling | Spotter reported a threat 5040 | -8/Recycling | Spotter reported a threat 5057 | -8/Recycling | Spotter reported a threat 5058 | -8/Recycling | Spotter reported a threat 5073 | -8/Recycling | Spotter reported a threat 5079 | -8/Recycling | Discovered new exit (range 9) 5125 | -8/Recycling | System corruption reached 10% 5132 | -8/Recycling | Entered Factory 5132 | -6/Factory | Accompanied by 4 allies 5132 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5535 | -6/Factory | Discovered new exit (range 13) 5760 | -6/Factory | Lost 3 parts (1n1u1w) 6076 | -6/Factory | Cargo convoy interrupted 6182 | -6/Factory | First assault squad dispatched 6356 | -6/Factory | Lost 3 parts (1u2w) 6756 | -6/Factory | Core integrity fell below 50% 6765 | -6/Factory | Self-destructed Last Messages --------------- 06753_ Penetrated by Slug. 06753_ Autogun destroyed. 06754_ U-05 Engineer lays Concrete. 06755_ Lyr. Light Armor Plating destroyed. 06755_ Chain reaction triggered in Lgt. Deuterium Engine. 06755_ U-05 Engineer lays Concrete. 06756_ Slug penetrates H-66 Slayer. 06757_ The unstable cave ceiling collapses. 06757_ U-05 Engineer lays Concrete. 06757_ Matter Pump disabled. 06758_ H-66 Slayer misfires. 06758_ Slug penetrates H-66 Slayer. 06758_ H-66 Slayer destroyed. 06758_ U-05 Engineer lays Concrete. 06761_ Penetrated by Slug. 06761_ Matter Pump disabled. 06761_ U-05 Engineer lays Concrete. 06764_ Penetrated by Slug. 06764_ Shock Rifle destroyed. 06764_ U-05 Engineer lays Concrete. 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""" ""% " % ???????????????? | | # ########## """ """ ""% # """ ?????????????? | | # #????????# # """ ?????????????? | | # ###??????# # """? ?????????????? | | #??????#####+#### % #? ????????????????? | | #????????? ?# ######/#?????????????? | | #??????? # ???????????? | | #????? # ?????????? | | #??? # w m ??????????? | | ##??# # ??????????? | | #???# # ???????????? | | #???# # ???????????? | | #???# #% ???????????? | | ! #???# # ###############????????????? | | !% #???# # #??????????????????????????? | | #???# # #??????????????????????????? | | #???# # #??????????????????????????? | | %#?????############ #??????????????????????????? | | !#????????????????# #??????????????????????????? | | #????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Weapon Cycler | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemHypervelocityBiocell Manual? 0 Play Time 00:38:09 Cumulative 139.6 hours Start 2022.01.01 @ 02:03:19 End 2022.01.01 @ 05:04:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 219 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb70e05-7e03-4f21-9e67-2c23afa1e253