Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.19 @ 02:57:04 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1623) 1623 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5483 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Hardlight Generator Datajack Remote Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector Hardlight Generator Improved Medium Laser Grenade Launcher Datajack Remote Datajack Welding Torch [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 92 | 5 16 2 28 2 1 5 9 6 18 Power 8 | 1 . 1 3 . . . 1 . 2 Engine 5 | 1 . 1 3 . . . . . . Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 20 | 1 5 . 4 . . 2 2 1 5 Treads 4 | . . . 4 . . . . . . Leg 3 | . . . . . . . . . 3 Wheel 1 | 1 . . . . . . . . . Hover 10 | . 5 . . . . 2 2 1 . Flight 2 | . . . . . . . . . 2 Utility 29 | 1 1 1 13 . 1 2 3 4 3 Device 18 | . 1 1 6 . 1 2 3 4 . Storage 2 | 1 . . 1 . . . . . . Processor 5 | . . . 2 . . . . . 3 Hackware 1 | . . . 1 . . . . . . Protection 3 | . . . 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 35 | 2 10 . 8 2 . 1 3 1 8 Energy Gun 5 | . 1 . 3 . . . . . 1 Energy Cannon 7 | . . . 1 1 . . 1 1 3 Ballistic Gun 9 | 2 4 . 2 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . 1 . 1 1 . 3 Special Weapon 4 | . 3 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 30 | . 1 1 8 1 . . 3 . 16 Power 4 | . . 1 1 . . . . . 2 Propulsion 12 | . 1 . 3 1 . . 1 . 6 Utility 7 | . . . 3 . . . 1 . 3 Weapon 7 | . . . 1 . . . 1 . 5 Highest Loss Streak 15 | . 1 1 5 1 . . 2 . 15 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 86 | . 91 97 94 77 77 99 97 77 89 Engine 8 | . 14 11 10 11 11 11 7 . . Core 1 | . . . . . . . 1 7 12 Treads 3 | . . . 17 . . . . . . Hover 10 | . 25 28 3 . . 21 25 23 8 Device 12 | . 8 14 8 11 11 11 20 23 12 Storage 9 | . 14 14 7 11 11 11 9 7 6 Processor 8 | . . . 9 11 11 11 6 . 13 Hackware 9 | . . . 10 11 11 11 9 7 3 Energy Gun 7 | . 3 14 6 11 11 10 . . . Energy Cannon 7 | . . . 2 8 11 11 12 8 7 Ballistic Gun 1 | . 16 . 5 . . . . . . Slashing Weapon 1 | . . . 5 . . . . . . Peak Build Rating 31 | 5 8 8 16 13 13 17 19 27 31 Average Rating 14 | 3 6 7 12 12 13 16 17 20 25 On Entrance 12 | . 5 8 8 14 13 13 14 18 27 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 12 13 12 23 18 18 18 21 22 26 Greatest Support 40 | 10 12 12 40 3 3 12 24 33 36 Greatest Overweight (x) 5 | 1 1 . 1 5 5 5 . . 3 Average Overweight (x) 1 | . . . . 5 5 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 6 7 6 8 8 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 7 8 8 8 7 8 8 5 Class Distribution -------------------- 93% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1621 | 235 57 126 683 2 . 249 77 50 142 Remotely . | . . . . . . . . . . Salvage Created 1898 | . 144 96 1008 13 . 96 219 50 272 Parts 144 | . 21 6 55 7 . 9 19 5 22 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 39 | . 3 2 14 4 . . 4 1 11 Guns 18 | . 3 2 11 1 . . . . 1 Cannons 10 | . . . 3 . . . 2 1 4 AOE 11 | . . . . 3 . . 2 . 6 Classes Destroyed 13 | . 4 1 7 . . . . 1 . Worker 2 | . . . 2 . . . . . . Builder 7 | . 3 . 1 . . 2 1 . . Tunneler 4 | . . . 1 . . 2 1 . . Hauler 2 | . . . 2 . . . . . . Recycler 3 | . . . 3 . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 18 | . 3 . 3 4 . . . . 8 Grunt 15 | . . 2 7 . . . 3 . 3 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 2 . . . 1 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 4 2 4 4 . 1 6 1 4 Combat Bots Only 4 | . 3 2 4 4 . . 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 366 | . 24 13 82 8 . . 14 4 221 Missed 114 | . 5 3 14 2 . . 5 . 85 Damage Taken 3213 | . 267 131 859 54 . . 164 59 1679 Core 980 | . 130 50 71 19 . . . . 710 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 13 | . 13 . . . . . . . . Core Remaining (%) 76 | 100 . 28 . . . 77 100 . . Volleys Fired 181 | . 20 13 79 4 . 7 17 9 32 Largest 2 | . 2 1 2 2 . 2 2 2 2 Hottest 143 | . 100 40 124 124 . 124 143 143 143 Shots Fired 255 | . 31 13 124 6 5 13 19 11 33 Gun 159 | . 28 13 105 2 . 6 . . 5 Cannon 75 | . . . 19 1 5 4 13 11 22 Launcher 15 | . . . . 3 . 3 3 . 6 Special 6 | . 3 . . . . . 3 . . Kinetic 87 | . 26 . 58 . . . . . 3 Thermal 126 | . 3 . 54 3 5 10 16 11 24 Explosive 15 | . . . . 3 . 3 3 . 6 Electromagnetic 27 | . 2 13 12 . . . . . . Robot Hit Streak 13 | . 4 4 13 6 . 7 4 5 4 Robot Miss Streak 4 | . 3 2 4 . . 2 2 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 130 | . 17 9 69 3 . 7 8 2 15 Core Hits 85 | . 8 4 32 4 . 4 10 1 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . . Burn 2 | . . . 1 . . 1 . . . Melee Attacks 8 | . 2 1 5 . . . . . . Impact . | . . . . . . . . . . Slashing 5 | . . . 5 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 2 1 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3167 | . 262 118 1212 324 . 133 326 57 735 Guns 1285 | . 226 118 807 16 . 71 . . 47 Cannons 797 | . . . 243 20 . 62 166 57 249 Explosions 939 | . 36 . 23 288 . . 160 . 432 Melee 139 | . . . 139 . . . . . . Ramming 7 | . . . . . . . . . 7 Kinetic 681 | . 204 . 448 . . . . . 29 Thermal 1255 | . 36 . 560 36 . 133 166 57 267 Explosive 880 | . . . . 288 . . 160 . 432 Electromagnetic 205 | . 22 118 65 . . . . . . Impact . | . . . . . . . . . . Slashing 139 | . . . 139 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . 21 21 21 21 . . . Average Corruption 20 | . . . 20 21 21 21 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 203 | . . . 59 2 103 39 . . . Message Errors 51 | . . . 15 . 29 7 . . . Matter Fused 43 | . . . 11 1 22 9 . . . Heat Flow Errors 24 | . . . 8 . 10 6 . . . Energy Discharges 30 | . . . 9 . 16 5 . . . Parts Fused 4 | . . . . . . 4 . . . Data Loss (minor) 23 | . . . 5 . 14 4 . . . Data Loss (major) 9 | . . . 4 . 4 1 . . . Misfires 9 | . . . 1 1 5 2 . . . Alerts 7 | . . . 3 . 3 1 . . . Weapon Failures 3 | . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . . 8 17 . . . 7 5 Projectiles 7 | . . . . . . . . 7 . Explosions 22 | . . . . 17 . . . . 5 Melee 8 | . . . 8 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 155 | . 90 . . . . . . . 65 Shots 5 | . 2 . . . . . . . 3 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 401 | . 32 65 401 24 260 273 147 78 73 Average Temperature 84 | . 15 43 101 16 91 97 63 28 19 Received Heat Transfer 609 | . 36 72 279 . . . 72 . 150 Effects 10 | . . . 8 . . 2 . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . Damage (major) 4 | . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 . . Heat Transferred 2542 | . 50 . 1271 74 . 333 296 74 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 326 | . 168 101 297 180 . 14 153 64 326 Initial 82 | . . 61 39 82 . . 5 64 21 Average 59 | . 52 89 88 169 . 6 73 30 161 Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 93 | 100 100 100 87 100 . 100 100 100 69 Level 1 6 | . . . 12 . . . . . 30 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . 1 . . . . 1 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 7 2 20 4 . . 5 1 20 Peak Tracking Total 11 | . 3 2 4 4 . . 3 1 11 Tactical Retreats 2 | . . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 10 | . 3 . 3 . . . . . 4 Max in Single Turn 3 | . 3 . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 8 | . 1 . . . 4 . . 1 2 Terminals 2 | . . . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 11 | . 2 . . . 4 . . 2 3 Successful 8 | . 2 . . . 4 . . 1 1 Failed 3 | . . . . . . . . 1 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 3 | . . . . . . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 5 | . . . . . 4 . . . 1 Record 4 | . . . . . 4 . . . . Garrison Registry 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 1 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . Non-combat 2 | . 2 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . no_distress 2 | . 2 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 6161 | 49 284 134 1246 36 2180 911 156 879 286 Spaces Moved 2011 | 47 180 87 361 9 727 163 150 111 176 Core 752 | 4 . . 3 9 727 3 . . 6 Treads 336 | . . . 336 . . . . . . Legs 130 | . . . . . . . . . 130 Wheels 50 | 43 7 . . . . . . . . Hover 742 | . 173 87 22 . . 160 150 111 39 Flight 1 | . . . . . . . . . 1 Fastest Speed 48 | 50 56 66 66 300 300 116 52 48 48 Average Speed 175 | 86 77 66 155 300 300 119 52 49 105 Slowest Speed 300 | 95 125 66 160 300 300 300 56 52 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 24 28 23 3 92 42 20 2 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 4 | . 3 . 1 . . . . . . Terrain Destroyed 123 | . 25 . 4 27 . 24 25 . 18 Melee 1 | . . . 1 . . . . . . Projectile 4 | . 3 . . . . . 1 . . AOE 118 | . 22 . 3 27 . 24 24 . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 4375 | 52 282 149 914 14 727 868 206 923 240 Wait 2023 | . 51 47 417 . . 689 22 793 4 Move 2003 | 46 179 86 360 8 726 162 149 111 176 Hop . | . . . . . . . . . . Pick Up 27 | 1 9 . 8 . . 3 4 2 . Fast Attach 38 | 5 4 . 15 . . . 3 1 10 Attach 16 | . 2 1 3 . . 3 4 1 2 Detach 7 | . 2 . . . . 1 3 . 1 Swap 39 | . 10 1 10 2 1 2 3 4 6 Drop 30 | . 3 . 17 . . 1 1 2 6 Fire 181 | . 20 13 79 4 . 7 17 9 32 Melee 8 | . 2 1 5 . . . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Repaired Hover Unit 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Entered Mines 392 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 455 | -10/Mines | Discovered new exit (range 10) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | System corruption reached 10% 698 | -9/Materials | Lost 5 parts (2n2u1w) 966 | -9/Materials | Build established: Scavenger-Mutant 1697 | -9/Materials | Discovered new exit (range 12) 1714 | -9/Materials | Entered Mines 1732 | -9/Mines | Met a Derelict bent on vengeance 1732 | -9/Mines | Discovered new exit (range 4) 1750 | -9/Mines | Entered Exiles 1750 | -9/Exiles | Found Exiles lab abandoned 3200 | -9/Exiles | Discovered new exit (range 15) 3551 | -9/Exiles | Discovered new exit (range 14) 3930 | -9/Exiles | Entered Mines 4034 | -8/Mines | Found DCF Scrap (14 items) 4746 | -8/Mines | Discovered new exit (range 15) 4841 | -8/Mines | Entered Materials 4841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4964 | -8/Materials | Discovered new exit (range 15) 4997 | -8/Materials | Entered Factory 4997 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5876 | -7/Factory | Identified exit to Garrison 5876 | -7/Factory | Entered Garrison 5883 | -7/Garrison | Discovered new exit (range 65) 5883 | -7/Garrison | Discovered new exit (range 32) 5883 | -7/Garrison | Discovered new exit (range 59) 5894 | -7/Garrison | Triggered checkpoint 6059 | -7/Garrison | Garrison Relay disabled 6118 | -7/Garrison | Triggered checkpoint 6144 | -7/Garrison | Core integrity fell below 50% 6156 | -7/Garrison | Core integrity fell below 20% 6162 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06131_ S-27 Virus destroyed. 06131_ Lgt. Nuclear Core destroyed. 06132_ Aluminum Leg destroyed. 06132_ Grenade Launcher destroyed. 06132_ Imp. Heat Sink destroyed. 06133_ C-30 ARC bursts open, deploying its payload. 06133_ S-27 Virus unfolds itself. 06134_ S-27 Virus destroyed. 06134_ Aluminum Leg destroyed. 06134_ S-27 Virus destroyed. 06138_ Hvy. Particle Cannon destroyed. 06142_ Acquired VTOL Module. 06148_ S-27 Virus destroyed. 06149_ Imp. Medium Laser destroyed. 06149_ VTOL Module destroyed. 06151_ Slammed into S-27 Virus. 06155_ Sml. Storage Unit destroyed. 06156_ Acquired Autogun. 06162_ Autogun destroyed. 06162_ Adv. Targeting Computer destroyed. 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" ##? | | #???????# #???# ####= ###??#! !!#"""""#? | | #???????# #???# ## !!! #??############? | | #???????# #???#^^^#### #??????????????? | | ### #####???????# #???#^^^### #??????????????? | | ??# #???????????# #???# #### ###??????????????? | | ###+##??????????# #???# #??# #????????????????? | | #??????????# #???# #??# #????????????????? | | #??????????# #???# #??# ###??????????????? | | ### #??????????# #???# #??# #"#??????????????? | | ??# #??????????# #???# #### !"#??????????????? | | ??# #??????????# #??## # ! #??????????????? | | ??# #???????#### #### !"#??????????????? | | ??# #???????# = #"#??????????????? | | ??# #######?# ####### # #####??????????????? | | ??# ## #?# #????# s!@#####??????????????????? | | ?## ## # +#######= #??????????????????????? | | ## = *sss #??????????????????????? | | + %= = =[ s*Y #??????????????????????? | | ## % %*%=Y #??????????????????????? | | ?# ## ## %*####T######??????????????????????? | | ## ## ## " ######???????????????????????????? | | " " #??????????????????????????????? | | " " #??????????????????????????????? | | " " #??????????????????????????????? | | " " #??????????????????????????????? | | ## ## ## ###??????????????????????????????? | | ?# ## ## ###########################??????? | | ## ^ #??????? | | + ##########"""### #??????? | | ## ####+## #????????# #?# #??????? | | ?## ##""""## ##??# ## #????????##+##?# ###????? | | ??# ## ## #???# ## #?????????# #??# #"#????? | | ### ######## #???# ## ########### #??# "#????? | | + #??????# #???# + + #??# "#????? | | ### #??????# ##### ## ########### #??# "#????? | | ??# #??????# + ## #?????????# #??# #"#????? | | ??# #??????# ######## #????????##+##?# ###????? | | ### #??????# ######## #????????# #?# #??????? | | #??????# ^^ ##########"""### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkDirtyTrap Manual? 0 Play Time 00:37:33 Cumulative 229.9 hours Start 2024.12.19 @ 02:12:30 End 2024.12.19 @ 02:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7e3d0cc-d576-4522-b805-960b5266a4a9