Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 03:57:27 Player: heavypress Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (255) 255 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4985 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 94/300 Energy 17/100 System Corruption 2% Temperature Cool (0) Location -6/Extension Parts ------- Power (3) Propulsion (4) Improved Flight Unit Biomechanical Wings Utility (6) Signal Interpreter Propulsion Shielding Weapon (2) Inventory (4) Gravmag Array Large Storage Unit Self-destruct Interrupter (50) Peak State ------------ Power F-cell Engine F-cell Engine Fission Core Propulsion Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Utility Visual Processing Unit Signal Interpreter Propulsion Shielding Weapon Datajack Inventory F-cell Engine Improved Flight Unit Self-destruct Interrupter [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 2 2 . . . 2 . Power 2 | . . . . . 1 . . . 1 . Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . . 2 . 1 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 42 | 5 1 2 5 8 1 1 4 1 9 5 Power 8 | 1 . 1 . 1 . . . . 3 2 Engine 7 | 1 . 1 . 1 . . . . 2 2 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . 4 . . . . 5 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . 4 . . . . 5 1 Utility 10 | 1 . 1 3 1 . 1 2 . . 1 Device 2 | . . . 1 . . 1 . . . . Storage 3 | 1 . . 1 . . . . . . 1 Processor 3 | . . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 12 | 1 1 . 2 2 1 . 2 1 1 1 Energy Gun 2 | . . . 1 . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . 1 . . . . 3 . Parts Lost 21 | . . . 2 7 . . . . 5 7 Power 4 | . . . . 1 . . . . . 3 Propulsion 7 | . . . . 3 . . . . 1 3 Utility 3 | . . . . . . . . . 3 . Weapon 7 | . . . 2 3 . . . . 1 1 Highest Loss Streak 4 | . . . 1 4 . . . . 2 4 Average Slot Usage (%) 70 | . 76 92 93 62 65 62 70 69 69 46 Engine 8 | . 14 14 11 4 7 7 7 7 10 4 Wheel 6 | . 28 28 22 9 . . . . . . Flight 16 | . . . . 4 23 23 23 23 25 21 Device 4 | . . . 1 9 5 1 7 7 4 . Storage 4 | . 14 14 20 7 . . . . . . Processor 15 | . . 6 19 18 15 15 19 23 16 6 Protection 4 | . . . . 1 7 7 6 7 6 6 Ballistic Gun 4 | . 19 28 10 3 . . . . . . Impact Weapon 1 | . . . . . 5 7 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 9 10 10 29 26 10 9 17 9 36 28 Greatest Support 32 | 20 20 20 20 20 12 12 12 12 32 30 Greatest Overweight (x) 5 | . . . 1 5 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 10 4 4 4 4 4 10 Average Capacity 5 | 5 6 6 11 9 4 4 4 4 4 4 Most Carried 9 | 4 3 5 7 9 4 4 4 4 4 4 Average Carried 3 | 2 2 3 5 6 3 3 3 3 3 3 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . 4 Class Distribution -------------------- 38% | Messiah-Scout 27% | Mutant 11% | Messiah-Sprinter 7% | Derelict-Assassin 5% | Sprinter 3% | Messiah-Assassin 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Messiah-Scout | -7/Zion Messiah-Scout | -6/Proximity Caves Messiah-Scout | -6/Factory Messiah-Sprinter | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Matter Collected 503 | 192 30 24 31 . . 27 83 116 . . Remotely . | . . . . . . . . . . . Salvage Created 171 | . 30 . 105 36 . . . . . . Parts 15 | . 3 . 6 6 . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 7 | . 1 . 2 4 . . . . . . Guns 3 | . 1 . 2 . . . . . . . AOE 4 | . . . . 4 . . . . . . Classes Destroyed 6 | . 1 . 1 4 . . . . . . Worker 1 | . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 2 | . . . . 2 . . . . . . Grunt 2 | . 1 . . 1 . . . . . . Sentry 3 | . . . 2 1 . . . . . . Best Kill Streak 4 | . 1 . 1 4 . . . . . . Combat Bots Only 2 | . 1 . 1 2 . . . . . . Max Kills in Single Turn 2 | . 1 . 1 2 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Damage Taken 3102 | . 233 . 170 971 51 . . . 512 1165 Core 1415 | . 64 . 33 427 40 . . . 155 696 Absorbed by Shields 49 | . . . . . . . . . . 49 Core Remaining (%) 76 | 100 . 74 91 22 . . . 94 . . Volleys Fired 29 | . 6 . 5 17 . . . . . 1 Largest 2 | . 2 . 2 2 . . . . . 1 Hottest 81 | . 40 . 76 66 . . . . . 81 Shots Fired 47 | . 12 . 8 26 . . . . . 1 Gun 29 | . 12 . 8 8 . . . . . 1 Cannon . | . . . . . . . . . . . Launcher 18 | . . . . 18 . . . . . . Special . | . . . . . . . . . . . Kinetic 25 | . 12 . 5 8 . . . . . . Thermal 4 | . . . 3 . . . . . . 1 Explosive 18 | . . . . 18 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . 8 . 8 7 . . . . . . Robot Miss Streak 2 | . 1 . 1 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 37 | . 11 . 6 20 . . . . . . Core Hits 27 | . 4 . 5 17 . . . . . 1 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1244 | . 101 . 85 1035 . . . . . 23 Guns 316 | . 101 . 85 107 . . . . . 23 Cannons . | . . . . . . . . . . . Explosions 928 | . . . . 928 . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 248 | . 101 . 40 107 . . . . . . Thermal 68 | . . . 45 . . . . . . 23 Explosive 928 | . . . . 928 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 . 5 . . . . 2 2 Average Corruption 1 | . 1 1 . 5 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 2 | . 1 . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Targeting Errors 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . . . . 38 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 38 | . . . . 38 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . 82 . . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 56 | . 15 . 56 . . . . . 8 42 Average Temperature 16 | . 9 . 23 . . . . . 6 20 Received Heat Transfer 861 | . 132 . 81 342 24 . . . 117 165 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 148 | . . . 111 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Peak Influence 246 | . 51 19 127 246 126 . . . 209 137 Average Influence 84 | . 18 19 77 118 113 . . . 116 101 Maximum Alert Level 1 | . . . . 1 . . . . 1 . Low Security (%) 94 | . . . . . . . . . . . Level 1 5 | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 2 1 . . . . 1 Investigation 3 | . . . 1 . 1 . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Distress Signals 5 | . 1 . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 9 9 9 24 1 . . 6 20 29 Peak Tracking Total 16 | . 7 15 4 15 2 . . 4 8 16 Tactical Retreats 17 | . 2 . 2 3 . . . 2 5 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Traps Triggered 4 | . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Machines Accessed 5 | . 1 . 2 . 1 . . . 1 . Terminals 2 | . . . 2 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . 3 . 4 . 3 . . . 1 . Successful 9 | . 3 . 3 . 2 . . . 1 . Failed 2 | . . . 1 . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 42 | . . . . . . . 1 . 6 35 Terminals 4 | . . . 4 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 3 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . 2 . . . . . Recycle Component 2 | . 1 . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 28 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . 1 . . . 1 . . . . . Recycled Matter 80 | . 80 . . . . . . . . . Retrieved Matter 80 | . 80 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Total Allies 11 | . . . . . . . 7 . . 4 Largest Group 7 | . . . . . . . 7 7 . 4 Highest-Rated Group 335 | . . . . . . . 236 236 . 335 Highest-Rated Ally 125 | . . . . . . . 40 40 . 125 Zionite Dispatches 2 | . . . . . . . . . . 2 Light 1 | . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 17 . 1 Total Damage 361 | . . . . . . . . 332 . 29 Kills 3 | . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . 1 . Zionite Intel Received 11 | . . . . . . . . . 2 9 Main Access 1 | . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . 1 1 Prototype Stockpiles 1 | . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Turns Passed 2290 | 37 113 169 190 177 42 46 653 232 386 245 Spaces Moved 4207 | 35 118 201 169 126 103 136 1086 462 1144 627 Core 13 | 13 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 566 | 22 118 201 169 56 . . . . . . Hover . | . . . . . . . . . . . Flight 3628 | . . . . 70 103 136 1086 462 1144 627 Fastest Speed 26 | 50 80 80 80 32 32 32 32 32 26 28 Average Speed 42 | 68 80 80 89 67 32 32 43 32 31 30 Slowest Speed 440 | 80 80 80 90 440 32 32 102 32 98 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 36 | . . . . 3 . . . . 16 17 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 68 27 25 5 22 92 60 40 88 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . . 1 . . . . 1 . 5 5 Known Exits Taken 7 | . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . Scrap Searched 9 | . . 2 . . . 1 3 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 86 | . . . . 86 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 86 | . . . . 86 . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Total 4644 | 47 125 208 199 189 112 137 1266 545 1153 663 Wait 297 | . . . 13 30 5 . 166 81 . 2 Move 4133 | 34 117 200 168 119 102 135 1085 461 1113 599 Hop 28 | . . . . 3 . . . . 14 11 Pick Up 51 | 8 1 5 6 8 2 1 5 1 10 4 Fast Attach . | . . . . . . . . . . . Attach 34 | 5 1 1 3 7 1 1 3 1 6 5 Detach 3 | . . . . . . . 2 . . 1 Swap 8 | . . 1 2 1 . . 1 . 3 . Drop 21 | . . 1 1 4 2 . 4 1 7 1 Fire 29 | . 6 . 5 17 . . . . . 1 Melee . | . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 39 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 11) 151 | -10/Materials | Entered Mines 185 | -10/Mines | Learned Materials stockpile data 211 | -10/Mines | Assembled infested the area 216 | -10/Mines | Assisted by a Guerilla fighting off Assembled 285 | -10/Mines | Discovered new exit (range 13) 295 | -10/Mines | Identified exit to Materials 302 | -10/Mines | Build established: Mutant 320 | -10/Mines | Entered Materials 320 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Discovered new exit (range 17) 508 | -9/Materials | Identified exit to Materials 510 | -9/Materials | Entered another Materials area 510 | -8/Materials | Evolved 2 slots: Propulsion x2 614 | -8/Materials | Lost 3 parts (1p1n1w) 639 | -8/Materials | Garrison activated, responded to threat 652 | -8/Materials | Core integrity fell below 50% 680 | -8/Materials | Lost 4 parts (2n2w) 683 | -8/Materials | Discovered new exit (range 10) 686 | -8/Materials | Identified exit to Factory 687 | -8/Materials | Entered Factory 687 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 720 | -7/Factory | Discovered new exit (range 12) 729 | -7/Factory | Identified exit to Lower Caves 729 | -7/Factory | Entered Lower Caves 773 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 775 | -7/Lower Caves | Entered Zion 796 | -7/Zion | Gained Derelict followers 989 | -7/Zion | Imprinted 991 | -7/Zion | Declared Zion's savior 1057 | -7/Zion | Learned Factory trap positions 1061 | -7/Zion | Learned Factory terminal intel 1062 | -7/Zion | Learned Factory emergency access door positions 1088 | -7/Zion | Visited the Megawrench Repair Shop 1088 | -7/Zion | Megawrench repaired 5 parts 1114 | -7/Zion | Learned location of Warlord (-5) 1197 | -7/Zion | Given A8's code to call for help 1230 | -7/Zion | Discovered new exit (range 18) 1235 | -7/Zion | Identified exit to Proximity Caves 1316 | -7/Zion | Build established: Messiah-Scout 1428 | -7/Zion | Entered Proximity Caves 1428 | -6/Proximity Caves | Accompanied by 7 allies 1544 | -6/Proximity Caves | Learned 4 Factory zone layouts 1638 | -6/Proximity Caves | Discovered new exit (range 8) 1640 | -6/Proximity Caves | Learned Factory security intel 1649 | -6/Proximity Caves | Identified exit to Factory 1660 | -6/Proximity Caves | Entered Factory 1660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1661 | -6/Factory | Identified exit to Lower Caves 1662 | -6/Factory | Loaded intel: 101 trap records 1665 | -6/Factory | Loaded intel: 22 terminal locations 1812 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 1816 | -6/Factory | Retrieved Zion intel report: Emergency Access 1959 | -6/Factory | Discovered new exit (range 8) 1960 | -6/Factory | Identified exit to Factory 2043 | -6/Factory | Discovered new exit (range 12) 2046 | -6/Factory | Identified exit to Extension 2046 | -6/Factory | Entered Extension 2080 | -6/Extension | Retrieved Zion intel report: Emergency Access 2085 | -6/Extension | Retrieved Zion intel report: Component Schematics 2112 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 2117 | -6/Extension | Retrieved Zion intel report: Active Garrisons 2120 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 2130 | -6/Extension | Retrieved Zion intel report: Trap Installations 2133 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 2137 | -6/Extension | Retrieved Zion intel report: Component Schematics 2137 | -6/Extension | Spotted B-75 Beast 2138 | -6/Extension | Spotted B-75 Beast 2185 | -6/Extension | Retrieved Zion intel report: Main Access 2186 | -6/Extension | Zion hero teleported in (AD-0RF) 2211 | -6/Extension | Lost 4 parts (1p2n1w) 2213 | -6/Extension | Discovered new exit (range 14) 2218 | -6/Extension | Identified exit to Cetus 2246 | -6/Extension | Core integrity fell below 50% 2268 | -6/Extension | Zion Light squad teleported in 2280 | -6/Extension | Lost 3 parts (2p1n) 2283 | -6/Extension | Core integrity fell below 20% 2291 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Field strength at 52. Field strength at 37. Field strength at 29. Lgt. Angular Momentum Engine destroyed. Field strength at 2. Stasis field depleted. S-27 Virus destroyed. Detecting system override signal. Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : 0S-W25(z)/Light(3) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 0S-W25(z): "For Derelicts everywhere!" Detecting system override signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Machine disabled. 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