Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 17:45:14 Player: Jefffff Result: Destroyed by PR-01F(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (647) 647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1307 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 70/125 System Corruption 0% Temperature Cool (6) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Battle Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit Sensor Array Terrain Scanner Terrain Scan Processor Terrain Scan Processor Seismic Detector ECM Suite Scrap Shield Makeshift Hacking Suite Datajack Flail Flail Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Barrage Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit Sensor Array Terrain Scanner Terrain Scan Processor Terrain Scan Processor Seismic Detector ECM Suite Scrap Shield Makeshift Hacking Suite Battle Cannon Datajack Flail Flail Mining Claw [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 10 9 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 3 | . 2 1 Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 21 | 1 21 23 Power 4 | . 5 4 Propulsion 6 | . 6 6 Utility 6 | . 5 7 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 24 | . 4 20 Power 6 | . 3 3 Propulsion 4 | . . 4 Utility 10 | . 1 9 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 14 13 Wheel 26 | . 26 27 Device 4 | . 7 . Storage 14 | . 15 14 Processor 8 | . 4 14 Energy Gun 6 | . 11 . Ballistic Gun 11 | . . 25 Slashing Weapon 8 | . 13 1 Peak Build Rating 13 | 6 11 13 Average Rating 10 | 4 10 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 96 | 12 96 91 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 5 | 3 5 5 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 25 | 4 25 25 Average Carried 22 | 1 21 23 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 677 | 216 164 297 Remotely . | . . . Salvage Created 954 | . 550 404 Parts 55 | . 30 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 19 | . . 19 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 16 | . 4 12 AOE 6 | . 6 . Classes Destroyed 7 | . 5 2 Builder 3 | . 3 . Hauler 2 | . 2 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 13 | . 6 7 Grunt 5 | . 5 . Subdweller 5 | . . 5 Best Kill Streak 6 | . 5 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 151 | . 22 129 Missed 51 | . 5 46 Hits 100 | . 17 83 Projectile 100 | . 17 83 Critical Strikes 1 | . . 1 Damage Taken 1050 | . 204 846 Core 255 | . 64 191 Absorbed by Shields . | . . . Ignored by Resistances 321 | . 60 261 Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 37 40 Largest 2 | . 2 2 Hottest 80 | . 80 48 Shots Fired 131 | . 59 72 Gun 131 | . 59 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 72 | . . 72 Thermal . | . . . Explosive . | . . . Electromagnetic 59 | . 59 . Robot Hit Streak 19 | . 8 19 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 108 | . 58 50 Core Hits 43 | . 22 21 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 22 | . 22 . Impact . | . . . Slashing 22 | . 22 . Piercing . | . . . Sneak Attacks 5 | . 5 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2077 | . 1361 716 Guns 1303 | . 587 716 Cannons . | . . . Explosions 348 | . 348 . Melee 426 | . 426 . Ramming . | . . . Kinetic 716 | . . 716 Thermal 348 | . 348 . Explosive . | . . . Electromagnetic 587 | . 587 . Impact . | . . . Slashing 426 | . 426 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 52 | . 52 . Projectiles . | . . . Explosions 8 | . 8 . Melee 44 | . 44 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . 28 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 184 | . 151 184 Average Temperature 51 | . 49 94 Received Heat Transfer 517 | . 108 409 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 400 | . 400 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | . 134 . Initial . | . . . Average 24 | . 25 . Influence Increases 617 | . 382 235 Destroy 0b10 Robot/C 400 | . 220 180 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 68 | . 58 10 Successful Hack 21 | . 21 . Disable Machine 9 | . 9 . Destroy Structure 39 | . 39 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 617 | . 382 235 Time Decay 597 | . 372 225 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 16 17 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1009 | . 1009 . Terrain 1009 | . 1009 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3529 | 81 1951 1497 Spaces Moved 2386 | 67 1306 1013 Core 18 | 18 . . Treads . | . . . Legs 78 | . 78 . Wheels 2290 | 49 1228 1013 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 130 | 102 129 134 Slowest Speed 400 | 200 400 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 4 99 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 7 | . . 7 Spaces Dug . | . . . Terrain Destroyed 51 | . 51 . Melee . | . . . Projectile . | . . . AOE 51 | . 51 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2622 | 76 1466 1080 Wait 59 | . 52 7 Move 2384 | 66 1305 1013 Hop . | . . . Pick Up 38 | 4 29 5 Fast Attach 6 | 6 . . Attach 12 | . 3 9 Detach . | . . . Swap 12 | . 9 3 Drop 12 | . 9 3 Fire 77 | . 37 40 Melee 22 | . 22 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 616 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Discovered new exit (range 7) 1463 | -10/Materials | Discovered new exit (range 9) 1688 | -10/Materials | Discovered new exit (range 16) 1708 | -10/Materials | Identified exit to Materials 2032 | -10/Materials | Identified exit to Subcaves 2033 | -10/Materials | Entered Subcaves 2154 | -10/Subcaves | Core integrity fell below 50% 2327 | -10/Subcaves | Learned Materials emergency access door positions 2351 | -10/Subcaves | Discovered new exit (range 7) 3094 | -10/Subcaves | Discovered new exit (range 14) 3474 | -10/Subcaves | Core integrity fell below 20% 3530 | -10/Subcaves | Destroyed by PR-01F(R) with Subdweller Laser Last Messages --------------- 03085_ Lgt. Ion Engine fries itself beyond repair. 03085_ Lgt. Assault Rifle fries itself beyond repair. 03087_ Acquired 4 matter. 03087_ Flight Unit fries itself beyond repair. 03092_ Autobeam Turret suffers critical hit (Destroy). 03092_ Autobeam Turret destroyed. 03092_ Machine disabled. 03094_ EXIT=FOUND 03109_ Autobeam Turret destroyed. 03109_ Machine disabled. 03121_ Acquired 25 matter. 03124_ Acquired 27 matter. 03471_ Lgt. Ion Engine destroyed. 03473_ Com. Wheel destroyed. 03473_ Critical hit (Meltdown: +220). 03525_ Barrage Gun destroyed. 03525_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????# #?###??????????????????????????????????? | | ????# ##?????????????????????????????????????? | | ????## ## ######????????????????????????????????? | | ?????##?## #????????????????????????????????? | | ?????????# ###????????????????????????????????? | | ??????#### #??????????????????????????????????? | | ?????## #??????????????????????????????????? | | ????## ##??????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# ### #???????????????????????????????? | | ????#### #???????????????????????????????? | | ???????# ## ##??????????????????? ???????????? | | ???????# ### ##?????????????????? ?????????? | | ???????# # ###??????????????????? ??????? | | # #????## ##?????????????????? #????? | | #?????# ## ##?????????????????? #????? | | ????????##### #?????????????????? #????? | | ???????????## ##????????????????? #????? | | ??????????## #????????????????? ##???? | | ??????????# ##????????????????# #???? | | ??????????# ##???????????????# #???? | | ?????????## #???????????????# ##??? | | ????###??# "##????###??????### #### | | #???# ##?# ######## ##?##### | | ##??# #### ## ### # | | #### #### RR @ | | ## ### #??????? | | ##### # ## % #??????? | | ### ##??# ## ########## % ##?????? | | ##?## ##?###### #????????## % ##????? | | ##??# ###????###?????????#### ###??? | | ##?# #???????????????????## #??? | | # #?# ### #????????????????????# ### | | ## #?## #?? #???????????????????## | | ?# #??## ##? ##??????????????????## | | ## ##???# ######???????????????????# | | #????# #???????????????????????# # # | | #???## #???????????????????????# # ## # | | ##??## ##???????????????????????#### ## | | #?### #?????????????????????????### #? | | ### ##?????????????????????????# ##?? | | ##### ###????####??????????????????## ##??? | | ????# ##??????# #???????????????????## #??? | | ???# ###???????# ####?????????????????# #??? | | ???####??????????# #???????????????### #??? | | ?????????????????# #???????????????# #??? | | ?????????????????# #??????????????## ###??? | | ?????????????????# ##??????????????# ####?? | | ?????????????????# ![##???????????????# #?? | | ?????????????????# #????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageBattleLegs Manual? 0 Play Time 00:19:58 Cumulative 226.6 hours Start 2025.05.07 @ 17:27:40 End 2025.05.07 @ 17:45:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 266 Rogue 0 Adventurer 266 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76083467-e806-4485-ab75-b1c20077b540